Commit graph

1802 commits

Author SHA1 Message Date
Solomon Peachy
869a8bfbe7 YesNo: Clear the button queue so a latent keypress doesn't skip the prompt
Change-Id: I055db211f3cceb38b2df00177451c08a3da33426
2020-11-11 15:39:06 +00:00
William Wilgus
0c99a3f9fb Skin engine Onda Vx747
Fixing issues that existed before framebuf rewrite

Fix swap issue

Change-Id: I43e03b7aaf4591c1b6f88e3ba0730e279934c0df
2020-11-01 17:43:42 +00:00
Johannes Rauh
44023eb430 Volume adjustment in LISTS ignored AUDIOHW_SETTING values
AUDIOHW_SETTING() defines number of decimals and step size.
This is taken into account in sound menu but ignored in lists
(had been recently fixed in WPS).
This was not a problem so far since all drivers used 0 decimal
places and step size equal 1.

Change-Id: I8807d5b6f2f3d412a2bc5769905bd776553ece0b
2020-10-29 20:08:50 -04:00
William Wilgus
c5c17fa799 Fix display regression from c85d8e2
Basically setting a null buffer is valid but it must be selected
into a screen to initialize to the default buffer

I wrongly assumed screen type wouldn't matter but since I decided to
reference backdrops directly to the default buffer
(since they are saved as an offset from what it later assumes to be the
default framebuffer)
SCREEN_MAIN/SCREEN_REMOTE are not longer optional

Change-Id: I8a8afbbe1e3ed0bfe6abd40ce287638e9fc6da60
2020-10-28 22:55:27 -04:00
Solomon Peachy
c7fb319151 fix checkwps build (introduced in a5a8e00)
Change-Id: Ibc8bced6721b3711e465320a537e15244b2b11b2
2020-10-28 19:38:27 -04:00
Solomon Peachy
a5a8e00b6d Fix a crash introduced in a605cdf70
Pretty subtle problem; looks like the skin core was relying on a
destructor to actually help initialize things.

Change-Id: Ieb4b9e4f11377dec7be61d13759590fc5f4bc921
2020-10-28 18:51:57 -04:00
Solomon Peachy
8c8284bbe6 Fix statusbar display regression from a605cdf700
Change-Id: I4d02ac28e05080458eea6e3f52498321199ecbd3
2020-10-28 17:53:03 -04:00
William Wilgus
c85d8e2865 Framebuffer_viewport Rewrite -- BUG FIX
stride was not initialized for the skin_viewport

fixed a few other questionable areas

Change-Id: I9cc7830a4406857bf3aba26a328c288e3702cddd
2020-10-28 13:25:12 -04:00
Solomon Peachy
a605cdf700 Fix multiple potential null pointer dereferencess
GCC's optimizer thinks all of these _will_ fail at some point

Change-Id: I287eeb574162a5d3b3347654d25aa1f53e9f5563
2020-10-28 08:42:49 -04:00
Solomon Peachy
804a49886a statusbar: Make statusbar height equal SYSFONT_HEIGHT
And size elements horizaontally based on SYSFONT_WIDTH

Unfortunately we need 16px icons to make 16px statusbar look right
but at least it _works_ properly now.

Also: all targets currently use 8-px SYSFONT, except some hosted bootloaders

Change-Id: I0cdf97e6ef47ec49693ef79667b200595b4fe075
2020-10-26 19:52:40 +00:00
William Wilgus
40e98a2e49 Whitespace cleanup on fb_viewport Rewrite
Change-Id: I24aac41c8abecf7b78a44d7f59e842b791be4563
2020-10-26 12:38:22 -04:00
William Wilgus
3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00
Solomon Peachy
5d5f8169b5 statusbar: Respect 'numdecimals' when displaying the volume setting
eg with numdecimals=1, a value of "-300" actually means "-30.0" So
divide it down appropriately, and only display the whole integer
portion.

Change-Id: I62927d2e64b224f3c11640b9bb9e84d60dbde34b
2020-10-26 08:28:34 -04:00
Solomon Peachy
f68463c53e quickscreen: Get rid of a vestigal remnant of the Archos code.
Change-Id: I1dd7e82edfdbcc3a79aa5deaa604ac1623aa16d4
2020-10-12 19:26:26 -04:00
Solomon Peachy
ff6e175c20 get rid of ACTION_F3 (leftover from Archos days)
Change-Id: I8f602299bbc8caf6c8189361dbd41af31f19c1b3
2020-10-08 19:20:47 -04:00
William Wilgus
3550283442 Add open_plugin to core
open_plugin allows arbitrary plugins to be called
in hotkey and start screen

replaces PictureFlow Integration
shortcuts menu plays plugins now too

rather than store paths and parameters in the settings
that reside in memory instead entries in a file are searched by hash.
after all, the plugin has to be loaded from disk anyways

----------------------------------------------------------------------------
shortcut_viewer.rock--  can now call plugins rather than taking you to them
in the browser
-----------------------------------------------------------------------------
Added a new option to menus:
 F_CB_ON_SELECT_ONLY
 instead of option callback every time a item is accessed
 F_CB_ON_SELECT_ONLY fires callback only when item is selected
-----------------------------------------------------------------------------
Added manual entries
-----------------------------------------------------------------------------

Change-Id: I078b57b1d2b4dd633c89212c1082fcbc1b516e6a
2020-08-17 10:15:14 -04:00
Solomon Peachy
658026e626 [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note:  I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.

Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
2020-07-24 21:20:13 +00:00
Solomon Peachy
8cb555460f [3/4] Completely remove HWCODEC support
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.

Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
2020-07-24 21:20:13 +00:00
Solomon Peachy
0c4f89370d [2/4] get rid of HAVE_LCD_CHARCELLS
HAVE_LCD_BITMAP is now redundant.

lcd_bitmap is always-on in features.txt so manual and lang strings
don't have to change

Change-Id: I08eeb20de48099ffc2dc23782711af368c2ec794
2020-07-24 21:20:13 +00:00
Solomon Peachy
092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00
Solomon Peachy
805f531632 statusbar: explicitly #include <button.h>
This header relies on stuff that might get defined in button.h, and
was reliant upon being implicitly included.

The last thing we want is a struct to change layout underneath us!

Change-Id: If96451bc5e2219031a592ab82c56045188dbe645
2020-07-16 22:02:29 -04:00
William Wilgus
5afdcdd460 Bug fix icon.c crashes with negative icon index
The index for Icon_NOICON is -1 which is caught properly
as is icon > Icon_Last_Themeable

But if you pass an index lower than Icon_NOICON screen_put_iconxy()
tries to read memory prior to the iconset resulting in a crash

Change-Id: I415e650932d65214d883a1595e22261f22e776b6
2019-09-24 23:51:12 -05:00
Solomon Peachy
8143e4437b Speech Feedback improvements on the Quickscreen
Patch by Igor Poretsky

Change-Id: I1bb94965cb18efaa0787d7780f6cf22814231144
2019-08-05 05:01:29 +02:00
Solomon Peachy
4beafe16fa Show time, date, and recording directory in the info screen
Patch by Igor Poretsky

Change-Id: I5db0d018742c11dd9bf3ca4c9539cd91f94d4c2e
2019-07-28 14:57:14 +02:00
William Wilgus
3ec002e121 Fix truncation warning color_picker.c->draw_screen
Change-Id: I72f16163684aba6c9c3fcf4ade6f2906d80b3899
2019-07-10 06:31:22 +02:00
William Wilgus
a980c0b3e5 Fix possible truncation statusbar.c->gui_statusbar_icon_battery
limit percent range to 0 - 100%

Change-Id: I46477cdfe954fb1ea3e6158949c920769447762e
2019-07-10 06:09:46 +02:00
William Wilgus
075108e34a Fix skin_engine.c Album Art never dealloc'd on theme change
Patch from forum user Chris_s

http://forums.rockbox.org/index.php/topic,52708.0.html

Change-Id: I29f8702ced300d1dc90dfa0e8baa609b9051903e
2019-02-26 07:43:04 +01:00
Solomon Peachy
1d893a05c6 pitchscreen: Fix compile on HWCODEC players.
Change-Id: Iffb7018e935e017baf84ddc8e742270f82b996ab
2019-02-04 03:58:52 +01:00
Solomon Peachy
fd9d4a889b Add speech feedback in pitchscreen
Patch by Igor Poretsky

Change-Id: I8828cefdb3346a25071fba0afff2c9d3bca440a1
2019-02-03 20:09:59 -05:00
Solomon Peachy
39b64f7d4d FS#10311 -- Add beep when navigating to beginning or end of list.
Originally by Stephane Doyon.
Updated by Alex Wallis, Igor Poretsky, and myself.

Change-Id: I996f18043bd3377d5aeaf65f4290250ea2a6832b
2019-01-31 15:25:35 +01:00
William Wilgus
a06d9c85f7 Auto-Ranging Time Formatting For Menus (hh:mm:ss:mss)
Unifies time formatting in settings_list.c allows time format to
display as HH:MM:SS.MSS or any consecutive combination thereof
(hh:mm:ss, mm:ss, mm:ss.mss, ss.mss, hh, mm, ss ,mss)
works in INT and TABLE settings with the addition of flag 'F_TIME_SETTING'

Time is auto-ranged dependent on value

Adds talk_time_intervals to allow time values to be spoken similar to
display format:  x Hours, x Minutes, x Seconds, x Milliseconds

Table lookups merged or removed from recording, clip meter and lcd timeout
-String_Choice replaced with TABLE_SETTING or INT_SETTING for these
functions as well, cleaned-up cfg_vals that get saved to cfgfile

RTL Languages ARE supported

Negative values ARE supported

Backlight on/off are now Always and Never to share formatter with LCD
Timeout

Added flag to allow ranged units to be locked to a minimum index

Added flag to allow leading zero to be supressed from the largest unit

merged talk_time_unit() and talk_time_intervals()

optimized time_split()

optimized format_time_auto()

Backlight time-out list same as original

Change-Id: I59027c62d3f2956bd16fdcc1a48b2ac32c084abd
2018-12-22 12:27:21 -06:00
Marcin Bukat
706e31b415 Volume adjustment in WPS ignored AUDIOHW_SETTING values
AUDIOHW_SETTING() defines number of decimals and step size.
This is taken into account in sound menu but ignored in WPS.
This was not a problem so far since all drivers used 0 decimal
places and step size equal 1.

Change-Id: I3466d6651c46a24cb5114eae1e1747293a76a1a6
2018-06-20 12:19:33 +02:00
Michael Sevakis
abef236081 Do playback restarts the proper way
It isn't necessary to explicitly stop and restart playback to
force it to update something that must cause rebuffering.

Change-Id: I6ff5394fcafc7374af67ef9fbf9022bb4a79b773
2017-11-24 08:55:49 -05:00
Michael Sevakis
aced667f48 Undo hacks to meant to get around string formatting limitations
The new vuprintf makes unnecessary workarounds due to formatting
limitations. I checked grep output for whatever appeared to fit
but it's possible I missed some instances because they weren't
so obvious.

Also, this means sound settings can dynamically work with any
number of decimals rather than the current assumption of one or
two. Add an ipow() function to help and take advantage of dynamic
field width and precision. Consolidate string formatting of sound
settings.

Change-Id: I46caf534859dfd1916cd440cd25e5206b192fcd8
2017-11-21 05:01:14 -05:00
Frank Gevaerts
28591f2e92 Explicitly provide both cases in conditional (fixes warning)
Change-Id: Iedca64432103af5407a7c7bac83e92ca1ae8992b
2017-09-07 10:38:42 +02:00
Michael Sevakis
fc9695eb47 Improve radio RDS driver and framework
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.

* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.

Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.

Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.

* Time out of stale text.

* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?

* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.

* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).

Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
2017-02-11 22:19:32 -05:00
Amaury Pouly
d7871914ac Fix dangerous casts
On Windows 64-bit, the size of long is 32-bit, thus any pointer to long cast is
not valid. In any case, one should use intptr_t and ptrdiff_t when casting
to integers. This commit attempts to fix all instances reported by GCC.
When relevant, I replaced code by the macros PTR_ADD, ALIGN_UP from system.h

Change-Id: I2273b0e8465d3c4689824717ed5afa5ed238a2dc
2017-02-04 17:24:47 +01:00
William Wilgus
dc87e9e9f3 Selective Backlight/Advanced Softlock - Selective actions based on context
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
2017-01-17 23:06:17 +01:00
Frank Gevaerts
4f7f7f286d Fix misleading indentation as pointed out by the new gcc warning
Change-Id: Ia9c0b09ffb57dccbc7d13fce3b3a8a7d46b84857
2016-08-12 15:33:28 +02:00
Mihail Zenkov
6228c8da18 Fix reset runtime
Change-Id: Ic1ba0c7c7883aae43100c67235dbc2db83056fe7
2016-04-04 11:05:43 +02:00
Sebastian Leonhardt
a8758c953d Fix scrolling left button inadvertently cancels listtree
Depending on the actual keymap, canceling a listtree with the
"scroll left" button may not be intended, especially
if the list is entered from a completely different focus
(think of leaving a plugin with "long left")

Note:
initializing "scrolling_left" with true without anything actually
scrolling sounds odd to me... maybe this variable should be renamed?
"pgleft_allow_cancel" comes to my mind (with opposite boolean states)

Change-Id: I58a747fc90e91ae96e75932febb462f1f1a1b4ca
2015-11-10 20:40:36 +01:00
Sebastian Leonhardt
ce26212138 AB repeat: fix bug that prevents to jump to beginning of track
Change-Id: Ia323a2b16eaaf7d9afa888b71fd8b20fd9e2e62c
2015-10-25 20:58:36 +01:00
Cástor Muñoz
d20185ac96 iPod Classic: reads HDD S.M.A.R.T. data
Adds ata_read_smart() function to storage ATA driver, current
SMART data can be displayed and optionally written to hard
disk using System->Debug menu.

Change-Id: Ie8817bb311d5d956df2f0fbfaf554e2d53e89a93
2015-10-07 06:15:04 +02:00
Amaury Pouly
dc127f213c Clarify usb_powered() and fix some code.
Either by mistake or because its meaning changed, usb_powered() doesn't mean
what the name suggest, so clarify its meaning by renaming it to usb_powered_only.
So use of usb_powered() are replaced by usb_inserted() when it makes more sense.

Change-Id: I112887e2d8560e84587bee5f55c826dde8c806d8
Reviewed-on: http://gerrit.rockbox.org/1097
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2015-01-08 16:45:32 +01:00
Thomas Jarosch
1ff5fd4d6b Fix broken buflib_handle check in backdrop settings loader
The logic was messed up and always evaluated to true
if buflib_handle is non-zero.

Thanks to JdGordon for verifying the change.

cppcheck reported:
[rockbox/apps/gui/skin_engine/skin_backdrops.c:262]: (warning) Comparison of a boolean expression with an integer other than 0 or 1.

Change-Id: Ib52a73e0a6a2017a631e2dec19b638a2974dab83
2014-12-20 12:33:26 +01:00
Szymon Dziok
4c6939fc3d Correct some file permissions.
Change-Id: I4a092a19d6a9c66dfeb2777c9655aa4b19d11e16
2014-09-08 16:04:39 +02:00
Michael Sevakis
29f5385263 Fix up some more red
find_first_set_bit() becomes a small inline on ARMv5+ and checkwps now gets
made with -std=gnu99 (it eats all the GCCOPTS) like the rest of things.

Change-Id: Ie6039b17fec057a3dcb0f453d8fd5efac984df89
2014-08-05 21:32:13 -04:00
Chiwen Chang
9fb65294fb add supports for x,y value in percentage to several tags.
including
BAR_PARAMS, %xl, %dr, %T,%St, %xl and %Cl

Change-Id: I0811ebfff5f83085481dcbf08f97b7223f677bfe
Reviewed-on: http://gerrit.rockbox.org/900
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2014-07-21 04:54:53 +02:00
Jonathan Gordon
7b377d29fb skin_engine: kill scrolling if the buffer moves
I have a suspicion that if there is any scrolling skin lines when
the buflib buffer moves it will cause the lcd code to crash.

This *hopefully* explains the random skin related crashed which
have been reported.

Change-Id: I04ee58292e1cea7c77ef9737b0641192f4f7e4ba
Reviewed-on: http://gerrit.rockbox.org/877
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
2014-06-29 11:48:25 +02:00
Thomas Martitz
a1842c04f9 lcd-24bit: Introduce a 24-bit mid-level LCD driver
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.

It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.

lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.

All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).

Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2014-06-21 00:15:53 +02:00
Jonathan Gordon
6e701d3232 fix indenting, editor went nuts
Change-Id: Ibe363e5c75260f50c6c6c6fc58a2758a7902ffc3
2014-06-02 22:01:36 +10:00
Jonathan Gordon
e417036f60 skin_engine: Don't double free buflib handles shared by skin images
Change-Id: I4158fb7dae664a746141f458c08bdcb84e148041
2014-06-02 21:26:22 +10:00
Jonathan Gordon
8fb0bbcc20 Also make sure progressbars don't tihnk their images are loaded
Change-Id: I83bb8e246e4858396ca0b5d0d90fbd2d08a88c1e
2014-05-18 20:58:00 +10:00
Jonathan Gordon
62d357b601 fix skin buffer crashes, img's are not loaded initialy
Change-Id: I32b5d5e446f5ae9340be2bd47841b06a5dbabeec
2014-05-18 20:47:32 +10:00
Jonathan Gordon
01cbb795e9 don't load the same bmp image more than once in a skin
Change-Id: Ie38146a80bb356f40810f017c262b81edac69688
2014-05-14 19:41:55 +10:00
Thomas Martitz
532b8141ab skin_engine: Make %Vs affect the whole line.
Previously %Vs styles only took effect upon the first character of text, i.e.
on the right if the line is %arXXX. Now the style is applied for the whole
line width.

Fixes FS#12973.

Change-Id: I95f2cc76a90bfc0779e5a667d5bfa54c33896c89
2014-04-18 13:27:25 +02:00
Thomas Martitz
ea9621c018 Fix build reds caused by typos.
Change-Id: I71cdca3b6e73e29d487e0c6d02a69a31dcf3e6bf
2014-03-18 12:31:09 +01:00
Thomas Martitz
6f2726e79a usb screen: Stop scrolling the entire display.
It's not easy for the originating screen to perform cleanup in case of USB
because the usb screen is invoked indirectly via default_event_handler(). To
avoid stale scrolling lines perform the cleanup in the usb screen itself.

Side effect should be no worse than scrolling lines to restart in SBSes that
show during USB.

Change-Id: I9aa491b3d4b649c0b3be70048ebcb9d817c0356c
2014-03-18 12:24:44 +01:00
Thomas Martitz
395cdc5945 quickscreen: return true on USB connection.
This is consistent with other screens (pitch, id3) on the WPS and in other
places.

Change-Id: Iafae52507867ff9815a60cf44faaf09a29c55091
2014-03-18 12:24:16 +01:00
Thomas Martitz
470989bd70 events: Rework event subsystem (add_event, send_event) to be more versatile.
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.

On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).

As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.

This commit also adds some documentation to events.h

Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
2014-03-14 23:36:30 +01:00
Thomas Martitz
50f0dd80d6 ab_repeat: Move GUI bits to the skin engine. This allows ab_repeat to be compiled headless.
Change-Id: I4fa3b8ef7139313891ca70df11f7f17c5df38cb7
2014-03-10 22:55:26 +01:00
Michael Sevakis
31b7122867 Implement time-based resume and playback start.
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.

Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.

To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.

Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:

* Codecs not able to use an offset such as VGM or other atomic
formats

* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet

The change re-versions pretty much everything from tagcache to nvram.

Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-03-10 04:12:30 +01:00
Thomas Martitz
00434be0f1 Fix greyscale and mono builds.
Change-Id: I511376eb42d1109dbe10d4fc5aa849b21d9f7582
2014-03-03 16:34:36 +01:00
Thomas Martitz
05a67d021c Touchscreen: Show a line separator in lists.
This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.

Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.

Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
2014-03-03 15:14:16 +01:00
Thomas Martitz
ee28a706d4 Fix regression introduced by eec89a9.
The icon pixel position must be calculated before y is modified.

Change-Id: I16947dd8862683530dd7c5f00cfa7cf8d9636e61
2014-03-03 15:14:07 +01:00
Thomas Martitz
3ae07d48a2 Fix FS#12951: The icons could be a pixel to far down.
Since eec89a9 icons have been centered using same calculation as for fonts.
In edge cases this is visually different from before and didn't align
well to the font's baseline. Revert to the old calculation just for centering
icons to fix.

A proper aligorithm would take the baseline into account but this has
worked sufficiently well for us (fix this if needed)

Change-Id: I86593529b16cd28ae4552641e216e73795f2450c
2014-03-03 11:20:13 +01:00
Thomas Martitz
8142c68bd2 Fix red on monochrome.
Change-Id: Ice40c81d0d07f7ec2014697e4de446dcb956afe8
2014-01-22 17:31:24 +01:00
Thomas Martitz
6cb11764e0 skin_engine/backdrops: Have to reload default backdrops from setting when it changed.
When skins use the default backdrop (via %X(-) or no %X at all) and the setting
changes it needs to be reloaded, otherwise when changing themes the new theme
could show the backdrop from the previous theme. The same needs to be
done when re-selecting the same theme after USB because the backdrop file was
potentially overwritten.

Fixes FS#12892 and FS#12942.

Change-Id: Ic2d20740cc385fa99667ce8a71507dbda2efceaf
2014-01-22 16:58:58 +01:00
Thomas Martitz
47f648fd92 Fix Player warning.
Change-Id: I43989c92935710b36b68891a637db2e2cafb0401
2014-01-16 00:44:06 +01:00
Thomas Martitz
aa4c2a53f3 usb screen: Crop logo to the UI viewport dimensions.
If the UI viewport is too small only the most top/left parts of the logo will
be displayed. This goes one step further than bac85f2.

Change-Id: I832b0e787e57e3b102a9c097cf1cccd7d4ad92d9
2014-01-16 00:28:18 +01:00
Thomas Martitz
a6483344f6 usb screen: Push the usb screen onto the activity stack. This enables %cs tag support for it.
Change-Id: Icecb72007aa3aba501c702e1aa65c801fcbc3857
2014-01-16 00:26:45 +01:00
Thomas Martitz
a969e1f456 usb: Do not disable themes in the USB screen.
Fonts can now be assumed (by the code) to be available during USB. Make
use of this fact in the USB screen and don't disable the skins.

Change-Id: I525359aae16660604e8fe89addc0bdf97a3fafc1
2014-01-15 23:37:39 +01:00
Thomas Martitz
2eb873cea6 skins: Update SBS when changing activities.
When changing activities (those that are indicated via %cs skin tag), the sbs
needs to be updated, so that the UI viewport can be applied before that
activity draws its UI.

Fixes FS#12804. I hope this commit doesn't have bad side effects.

Change-Id: If45654e356749f5f27991430dbd1da6f23e6f802
2014-01-15 18:57:46 +01:00
Szymon Dziok
bac85f2cb4 Always check, if the USB logo for remotes overrides their physical size.
This fixes displaying of the main USB screen on m:robe 100. A remote for
this particular target has no native remote USB logo and it uses a larger
one. However it's a good idea to perform this check always IMHO.

Change-Id: I56ceb2316c551269be011b60271d8da11cb8b073
2014-01-13 21:46:57 +01:00
PurlingNayuki
f0bec023d9 Implement volume limiter feature
Add a "volume limit" parameter to the configuration file. The maximum
value of volume setting in sound menu will be limited to the same as
volume limit. Also each time when setvol() is excuted, Rockbox will
check if the global_settings.volume value larger than
global_settings.volume_limit. If larger, take the value of volume_limit
instead. The volume_limit argument shares the same maximum and minimum values
with volume argument, while taking the maximum volume as its default value.

Change-Id: I8ca9bc6ea6e617b48fc346aae5f2a0a1d259ae36
Reviewed-on: http://gerrit.rockbox.org/697
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2014-01-13 11:32:03 +01:00
Thomas Martitz
4e1c690ea7 skin_engine: Stricter checking for x, y, width, height for bar tags.
Every theme that doesn't parse anymore now has broken values. I hope it's not
too many of them.

Change-Id: I6f52e55dc9197d0919f854240723a88f99c0b7da
2014-01-12 23:13:45 +01:00
Thomas Martitz
09e655f89d put_line(): Add another check against possible buffer overflow (see 193911a).
Change-Id: Idc6637cc42afe612375dab3acac8495278f68f0a
2014-01-12 19:19:05 +01:00
Thomas Martitz
193911af76 put_line(): Fix buffer overflow.
At the end of the format string it wrote a last byte (or inline string) past
the end of the lcd boundaries, potentially overwriting unrelated memory. It
now makes sure it won't exceed the viewport's width.

Change-Id: Id4cfce918e8b070b7fc3c7d33f389f7a171963ff
2014-01-12 17:37:16 +01:00
Thomas Martitz
3ae73433ab skin_engine: New param "noborder" for the bar tags.
By specifying this param the bar will not have a border/box. Instead
the inner part that fills up is maximized on the bar area.

Note that this only affects bars using foreground and background colors,
not those constructed with images.

Change-Id: Ib8dd49ecbaf9e16b96de840f5f365871b73d4fa4
2014-01-12 15:22:29 +01:00
Thomas Martitz
6e882b43b6 put_line(): Do not lock up if the scroll engine runs out of lines.
Allocate MAX_LINES+1 because at the time get_line_desc() is called
the scroll engine did not yet determine that it ran out of lines
(because puts_scroll_func() wasn't called yet. Therefore we can
run out of lines before setting the used field. By allocating
one item more we can survive that point and set used to false
if the scroll engine runs out of lines.

Change-Id: I7a9af1bce256c6e07d254f096bd5865fa7cf2cee
2014-01-12 12:12:13 +01:00
Thomas Martitz
c0a02c98c1 touchscreen/skin_engine: The touchregion handler didn't handle that vertical bars are bottom-up by default
Change-Id: I4e7fc451c7ba318acb110c587bff4306c393e09f
2014-01-12 11:02:02 +01:00
Thomas Martitz
0a0d61e777 Fix remote warnings and charcell reds, and remove minor left-over tuff.
Change-Id: I10987ea9fcad94d502afd4ae4a80ab9022c75d2e
2014-01-12 01:50:21 +01:00
Thomas Martitz
488a1b983e put_line/scrolling: Make the scroll engine inform custom scrollers about start/stop of scrolling.
With the new lcd_putsxy_scroll_func() code can register custom scroll functions
(put_line() makes use of that). In order for the custom scroller to be able
to properly manage its userdata pointer (set via struct scrollinfo::userdata)
the scroll engine must inform the scroller about start and stop of scrolling.

To inform about start the lcd_scroll_* functions now return true when
the line will scroll. To inform about stop the scroll engine calls into the
scroller one last time, with the text set to NULL.

put_line() can use this to release the userdata registered per scrolling line
so that it can be recycled.

This fixes that some scrolling lines became glitchy after some time because
the userdata was recycled too early.

Change-Id: Iff0a6ce2a4f9ae2bada1b8e62f4f5950224942a9
2014-01-12 01:34:06 +01:00
Thomas Martitz
5d37d2579a icons: When loading mono icons keep them in mono format.
This enables monochrome icons them to work with the invert line selector.

Change-Id: Ic3e9219e93b4879166a10180e6067446a84a62bf
2014-01-11 14:19:43 +01:00
Thomas Martitz
d4d3f3c494 skin engine: Fix FS#12884.
The %Vf and %Vb tags change the colors for the rest of the viewport. This
requires the rest of the vp to be redrawn when they change due to a conditional.
The previous code did this redraw in all cases (conditional or not) which
led to visible blinking.

Change-Id: Ie59dfc6fe8ed76485a2a2bd7caf1315f1944c227
2014-01-10 21:54:06 +01:00
Thomas Martitz
99f3f77ee8 skin_engine: Pass string to put_line() via $t because they can be very large.
Change-Id: I02d6bf492bb42e173a7b436427e3cc3560d80183
2014-01-09 23:28:33 +01:00
Thomas Martitz
7ba2d0160b put_line(): Limit and truncate inline strings to MAX_PATH+32.
Because inline strings have to be copied (to escape '$') the local buffer
can be exhaused. The code didn't check for this. The buffer is increased
to handle filenames plus some extra chars but truncates to avoid overflow.

If you have longer strings please pass them via $t tag, in which case
put_line() imposes no additional length-limitation.

Change-Id: I0ca20adbe72f6d44cb442f34d665c16b12cbbaeb
2014-01-09 23:17:38 +01:00
Thomas Martitz
3be3a40138 put_line: Be more careful with changing fg and bg colors.
put_line() needs to change fore- and background colors if required by
the line style. This should really only be done if required, and be undone
as to not compromise subsequent lines. This fixes %Vf and %Vb skin tags.

Change-Id: I85e5a0d1d64aa9eb76a891d9ce1de1320274a69a
2014-01-09 17:42:47 +01:00
Thomas Martitz
81be2016bb Fix Player red and icons on mono displays.
Change-Id: Ib8adcb4c70f2dd3ddd25da8f0606f48926dfd89e
2014-01-07 23:39:37 +01:00
Thomas Martitz
10a2e6738d Oops, pasted to the wrong place.
Change-Id: Icb07ddd04171699e997eca171bf8756b5fd9f024
2014-01-07 22:46:45 +01:00
Thomas Martitz
0e6d86e4fe Fix a few reds and yellows.
Change-Id: I9ad2aca494f2ea3ca5453082ec5491ec031f9ae5
2014-01-07 22:41:00 +01:00
Thomas Martitz
e1c7b3b8f7 lcd-16bit: Remove {lss,lse,lst}_pattern fields from struct viewport.
These where used for line styling during scrolling, which is now done in apps/,
The  viewport struct doesn't need to record these anymore.

Change-Id: I810d9dcb2644b00a798c6e75acab69c74a78e77f
2014-01-07 14:13:48 +01:00
Thomas Martitz
36e469db8b lcd-common: Remove direct style (line decorations) from lcd-puts* functions.
This logic is moved into apps (put_line()) which can better handle line
decorations with respect to scrolling, mulitline and other complications.

Firmware doesn't need this. The remaining drawing function know only one style,
that is foreground on background/backdrop (changing drawmode is still supported).

Change-Id: I707060edc388a7d723a7d09b0cf5cbda6ec56708
2014-01-07 14:13:48 +01:00
Thomas Martitz
4978094480 lcd-common: Remove support for custom line heights from viewport.
Since scrolling is now pixel-based this is not necessary anymore. custom line
height is handled by put_line() but can also possible to implement with
lcd_puts_scroll_func().

Change-Id: Iee9b12bf99afac93d95d2a1a6f5d5b4db237b21c
2014-01-07 14:13:48 +01:00
Thomas Martitz
91ef65306b skin_engine: Adapt put_line().
This allows for code unification and removal of a workaround (STYLE_XY_PIXELS).

Change-Id: Ie92d377414cad943cdb06976af10b4f315f32710
2014-01-07 14:13:40 +01:00
Thomas Martitz
eec89a90ff lists: Adapt put_line().
This enables removing large portions of code, simplifiyng the drawing routine.
All of the removed code is functionaltiy now available through put_line().

Change-Id: Ib8e61772134189a8c3c6d22345c0b45e912bea76
2014-01-07 14:13:40 +01:00
Thomas Martitz
5d6974641b Introduce put_line().
This function is a fully-fletched, high-level pixel-based line printer, that
combines functionality of several firmware and list functions. It can
draw spacing, icons and text in a single call, in any order and each multiple
times. It can also apply line decorations at the same time.

It features printf-like semantics by accepting a format string that contain
format tags as well as inline text.

It's accessible directly, but also through the multi-screen api for plugins.

Change-Id: I70f5a77bbf4b0252521f2e47ead377b9d6d29b54
2014-01-07 14:13:17 +01:00
Thomas Martitz
5752d029fd icons: Provide accessors to the icon format (mono or native).
This is needed by the upcoming put_line() api to apply different drawmodes
depending on the format.

Change-Id: I626a7369a6e75c9c46af1ca5e4f1a9d401899b68
2014-01-07 11:49:53 +01:00
Thomas Martitz
bc9a45b05f icons: Remove automatic left padding if x == 0.
Since x is viewport-relative the icon isn't necessarily placed at the physical
display boundaries so that the padding isn't always useful. In fact it does
more harm if one wants to place an icon exactly at 0 of a (non-default)
viewport.

Calling code looks still mostly fine. I've only modified list drawer to include
the padding in the call-site.

Change-Id: I6b16b3d4377c3553234667b79837adde10e0edf2
2014-01-07 11:36:00 +01:00
Thomas Martitz
76476751d7 lcd-charcell: Correct get_icon_width() stub, everything is 1 char wide.
Change-Id: I2a76c306be8f11827cb8d1f12641d710f49274aa
2014-01-07 11:36:00 +01:00