Fix scrolling left button inadvertently cancels listtree
Depending on the actual keymap, canceling a listtree with the "scroll left" button may not be intended, especially if the list is entered from a completely different focus (think of leaving a plugin with "long left") Note: initializing "scrolling_left" with true without anything actually scrolling sounds odd to me... maybe this variable should be renamed? "pgleft_allow_cancel" comes to my mind (with opposite boolean states) Change-Id: I58a747fc90e91ae96e75932febb462f1f1a1b4ca
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1 changed files with 8 additions and 6 deletions
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@ -625,7 +625,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
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{
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int action = *actionptr;
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#ifdef HAVE_LCD_BITMAP
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static bool scrolling_left = false;
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static bool pgleft_allow_cancel = false;
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#endif
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#ifdef HAVE_WHEEL_ACCELERATION
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@ -735,24 +735,26 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
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to skip to root. ACTION_TREE_ROOT_INIT must be defined in the
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keymaps as a repeated button press (the same as the repeated
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ACTION_TREE_PGLEFT) with the pre condition being the non-repeated
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button press */
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button press. Leave out ACTION_TREE_ROOT_INIT in your keymaps to
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disable cancel action by PGLEFT key (e.g. if PGLEFT and CANCEL
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are mapped to different keys) */
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if (lists->offset_position[0] == 0)
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{
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scrolling_left = false;
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pgleft_allow_cancel = true;
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*actionptr = ACTION_STD_CANCEL;
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return true;
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}
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*actionptr = ACTION_TREE_PGLEFT;
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case ACTION_TREE_PGLEFT:
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if(!scrolling_left && (lists->offset_position[0] == 0))
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if(pgleft_allow_cancel && (lists->offset_position[0] == 0))
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{
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*actionptr = ACTION_STD_CANCEL;
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return false;
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}
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gui_synclist_scroll_left(lists);
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gui_synclist_draw(lists);
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scrolling_left = true; /* stop ACTION_TREE_PAGE_LEFT
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skipping to root */
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pgleft_allow_cancel = false; /* stop ACTION_TREE_PAGE_LEFT
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skipping to root */
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return true;
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#endif
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/* for pgup / pgdown, we are obliged to have a different behaviour depending
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