Commit graph

1715 commits

Author SHA1 Message Date
Thomas Martitz
3be3a40138 put_line: Be more careful with changing fg and bg colors.
put_line() needs to change fore- and background colors if required by
the line style. This should really only be done if required, and be undone
as to not compromise subsequent lines. This fixes %Vf and %Vb skin tags.

Change-Id: I85e5a0d1d64aa9eb76a891d9ce1de1320274a69a
2014-01-09 17:42:47 +01:00
Thomas Martitz
81be2016bb Fix Player red and icons on mono displays.
Change-Id: Ib8adcb4c70f2dd3ddd25da8f0606f48926dfd89e
2014-01-07 23:39:37 +01:00
Thomas Martitz
10a2e6738d Oops, pasted to the wrong place.
Change-Id: Icb07ddd04171699e997eca171bf8756b5fd9f024
2014-01-07 22:46:45 +01:00
Thomas Martitz
0e6d86e4fe Fix a few reds and yellows.
Change-Id: I9ad2aca494f2ea3ca5453082ec5491ec031f9ae5
2014-01-07 22:41:00 +01:00
Thomas Martitz
e1c7b3b8f7 lcd-16bit: Remove {lss,lse,lst}_pattern fields from struct viewport.
These where used for line styling during scrolling, which is now done in apps/,
The  viewport struct doesn't need to record these anymore.

Change-Id: I810d9dcb2644b00a798c6e75acab69c74a78e77f
2014-01-07 14:13:48 +01:00
Thomas Martitz
36e469db8b lcd-common: Remove direct style (line decorations) from lcd-puts* functions.
This logic is moved into apps (put_line()) which can better handle line
decorations with respect to scrolling, mulitline and other complications.

Firmware doesn't need this. The remaining drawing function know only one style,
that is foreground on background/backdrop (changing drawmode is still supported).

Change-Id: I707060edc388a7d723a7d09b0cf5cbda6ec56708
2014-01-07 14:13:48 +01:00
Thomas Martitz
4978094480 lcd-common: Remove support for custom line heights from viewport.
Since scrolling is now pixel-based this is not necessary anymore. custom line
height is handled by put_line() but can also possible to implement with
lcd_puts_scroll_func().

Change-Id: Iee9b12bf99afac93d95d2a1a6f5d5b4db237b21c
2014-01-07 14:13:48 +01:00
Thomas Martitz
91ef65306b skin_engine: Adapt put_line().
This allows for code unification and removal of a workaround (STYLE_XY_PIXELS).

Change-Id: Ie92d377414cad943cdb06976af10b4f315f32710
2014-01-07 14:13:40 +01:00
Thomas Martitz
eec89a90ff lists: Adapt put_line().
This enables removing large portions of code, simplifiyng the drawing routine.
All of the removed code is functionaltiy now available through put_line().

Change-Id: Ib8e61772134189a8c3c6d22345c0b45e912bea76
2014-01-07 14:13:40 +01:00
Thomas Martitz
5d6974641b Introduce put_line().
This function is a fully-fletched, high-level pixel-based line printer, that
combines functionality of several firmware and list functions. It can
draw spacing, icons and text in a single call, in any order and each multiple
times. It can also apply line decorations at the same time.

It features printf-like semantics by accepting a format string that contain
format tags as well as inline text.

It's accessible directly, but also through the multi-screen api for plugins.

Change-Id: I70f5a77bbf4b0252521f2e47ead377b9d6d29b54
2014-01-07 14:13:17 +01:00
Thomas Martitz
5752d029fd icons: Provide accessors to the icon format (mono or native).
This is needed by the upcoming put_line() api to apply different drawmodes
depending on the format.

Change-Id: I626a7369a6e75c9c46af1ca5e4f1a9d401899b68
2014-01-07 11:49:53 +01:00
Thomas Martitz
bc9a45b05f icons: Remove automatic left padding if x == 0.
Since x is viewport-relative the icon isn't necessarily placed at the physical
display boundaries so that the padding isn't always useful. In fact it does
more harm if one wants to place an icon exactly at 0 of a (non-default)
viewport.

Calling code looks still mostly fine. I've only modified list drawer to include
the padding in the call-site.

Change-Id: I6b16b3d4377c3553234667b79837adde10e0edf2
2014-01-07 11:36:00 +01:00
Thomas Martitz
76476751d7 lcd-charcell: Correct get_icon_width() stub, everything is 1 char wide.
Change-Id: I2a76c306be8f11827cb8d1f12641d710f49274aa
2014-01-07 11:36:00 +01:00
Jonathan Gordon
124c969f49 Fix build error
Change-Id: I32e06cc41c70e225622c87539feaca5f92131065
2013-12-30 23:35:23 +11:00
Jonathan Gordon
00b3fd2a66 skin_engine: unload skin backdrops when the skins are reset
Hopefully this will fix various skin related bugs which happen
on usb plug/unplug!

Change-Id: Ie1d8378fca38dae02e42ed02a68bdb3663651b4d
2013-12-29 18:00:38 +11:00
Thomas Martitz
ec6258f936 fix some reds.
Change-Id: Iecb1305dbd1519434e0f476d2199e728b96091f9
2013-12-23 12:35:52 +01:00
Thomas Martitz
22e802e800 playback,talk: Share audiobuffer via core_alloc_maximum().
This fixes the radioart crash that was the result of buffering.c working
on a freed buffer at the same time as buflib (radioart uses buffering.c for the
images). With this change the buffer is owned by buflib exclusively so this
cannot happen.

As a result, audio_get_buffer() doesn't exist anymore. Callers should call
core_alloc_maximum() directly. This buffer needs to be protected as usual
against movement if necessary (previously it was not protected at all which
cased the radioart crash), To get most of it they can adjust the willingness of
the talk engine to give its buffer away (at the expense of disabling voice
interface) with the new talk_buffer_set_policy() function.

Change-Id: I52123012208d04967876a304451d634e2bef3a33
2013-12-23 12:17:38 +01:00
Thomas Martitz
50eb528bc1 scroll_engine: Major rework to support pixel-based scrolling and scroll callbacks.
Much of the scrolling work is moved from lcd-bitmap-common to lcd-scroll.c,
a small scroll callback routine remains. This callback can potentially be
overridden by more extensive scrollers.

The callback also gets fed with pixel-based scrolling information, which
finally removes the strict line-based nature of the scroll engine. Along with
this is the change from scroll_stop_viewport_line() to scroll_stop_viewport_rect()
which works on a pixel-based rectangle instead of lines.

The ultimate goal is to move most of the scroll work to apps, which can
much better decide which line decorations to apply etc. This work is laying
the ground work.

Change-Id: I3b2885cf7d8696ddd9253d5a9a73318d3d42831a
2013-12-14 23:11:31 +01:00
Thomas Martitz
1c5d0b41ee scroll_engine: Rename scroll_stop* functions to be more consistent with the lcd api.
Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
2013-12-14 23:11:30 +01:00
Michael Sevakis
023f6b6efd Get rid of some superfluous single-purpose functions in playback.
* Remove explicit tracking of elapsed time of previous track.
* Remove function to obtain auto skip flag.
* Most playback events now carry the extra information instead and
  pass 'struct track_event *' for data.
* Tweak scrobbler to use PLAYBACK_EVENT_TRACK_FINISH, which makes
  it cleaner and removes the struct mp3entry.

Change-Id: I500d2abb4056a32646496efc3617406e36811ec5
2013-07-13 00:08:51 -04:00
Michael Sevakis
ffa8626b0c Fix whitespace in files for following commit.
Change-Id: I4adb8a152e9b99fcd26d95da7334d7d0cbe2a036
2013-07-12 21:39:06 -04:00
Thomas Martitz
be5fadff94 skin_engine: Fix crash on skin_reset (e.g. on language change).
Change-Id: Ie2da1a1ba9d2dad76e2f1c45abd907c3ede4f56c
2013-06-23 20:55:46 +02:00
Thomas Martitz
4263f67e4b Fix warning (move variable into #ifdef section).
Change-Id: Ic6ba4b786eef00eab7f20abd5fbf2bcb8977993a
2013-06-09 21:08:49 +02:00
Thomas Martitz
770fadddd6 Fix reds (this code needs #ifdef HAVE_ALBUMART)
Change-Id: Ia50cd846d5451b0cb5cf3a6f8097ea9fe3b3c60a
2013-06-09 21:01:47 +02:00
Thomas Martitz
58b4e71d32 skin_engine: Fix albumart logic on skin reloading.
This logic checks whether the skin's albumart dimensions differ from the
previous skin to force rebuffering if necessary. This was broken since
a while as the necessary information was reset.

Change-Id: I3b9f3a819c6af202af8ad66c13742f704ce45ab1
Reviewed-on: http://gerrit.rockbox.org/476
Tested-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
2013-06-09 17:39:08 +02:00
Jonathan Gordon
83d3f1d3f6 simplelist: Fix simplelist_set_line_count() so it actually sets the count
(hopefully) Fixes FS#12838

Change-Id: I932184afaf7b65121a0c459cd03c8482e3bad22b
2013-03-28 22:32:57 +11:00
Jonathan Gordon
3a13150a81 Revert "skin tags: fix the id3 track/disc numbers in conditionals"
This reverts commit a395a34671.
And fixes FS#12836 - need to rethink how to do this later.
2013-02-28 16:53:41 +11:00
Jonathan Gordon
d76dca165b checkwps: show a helpful error if the parser callback errors out
Change-Id: Ie3e35292ba8d74f0ff3d1bb3483a5e83aae0e6b6
2013-02-26 21:18:16 +11:00
Jonathan Gordon
657b91acfa skin engine: Relax the AA load width/height checks
d6c6c07 changed the AA load tag to make sure the image width/heights
fit in the viewport, Revert this because it doesn't actually make
sense to check it here.

Change-Id: I3fe4b074ef8fe88560f2f894ec651027ea3642f4
2013-02-26 20:47:46 +11:00
Jonathan Gordon
a395a34671 skin tags: fix the id3 track/disc numbers in conditionals
Fix the %in tag so %xd(a, %in) works as expected

Change-Id: I33dd3ae092a66b1363c9cf3afa08075e4534af7c
2013-02-21 21:14:58 +11:00
Alex Mayer
ee758c5a97 Theme Engine: Fix progress bar slider (FS#12823)
Fix the need to resize progress bar when using a slider.
Slider stays in bounds. Progress bar is not resized.
Works well with square sliders that should not overlap
edge of progress bar. also works with rounded sliders.

You can also make progress bar the full width of screen
while using a slider. Before if you would make the
progress bar the full width of the screen and add a slider
the progress bar would look like it was padded on both ends.

This fixes FS#12823

Change-Id: I60345efc5cd0f46286f2591ed032f0d9320d1c3e
Reviewed-on: http://gerrit.rockbox.org/402
Reviewed-by: Hayden Pearce <saint.lascivious@gmail.com>
Tested-by: Hayden Pearce <saint.lascivious@gmail.com>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2013-02-19 07:27:54 +01:00
Jonathan Gordon
1cc0809ca2 list widget: undo part of aaf3065
It fixed a simulator warning in the skin debug screen but broke
the icons in the database folder chooser. Proper fix shortly.

Change-Id: If366daacc440f937c40960112477b8f6136b72b9
2013-02-13 09:22:24 +11:00
Jonathan Gordon
aaf30651df skin_engine: Add a debug screen to display skin ram usage
Change-Id: Ida9c33211d9360ac88e30a2cf8df9f191bee8b45
2013-02-12 21:01:13 +11:00
Jonathan Gordon
69228f92db simplelist: Make better use of the static buffer and simplify API
Change-Id: I1327fcd01d6f817be6c7018d30d33446c9b57287
2013-02-12 21:01:13 +11:00
Jonathan Gordon
e41aed633f Fix (c) notice which was apparently copy/pasted from a completly unrelated file
Change-Id: I465bd6a70e911c7a56213af82b4db64c25c294f7
2013-02-12 21:01:13 +11:00
Jonathan Gordon
948dbed0af remove unused members
Change-Id: Ic0a0d300c9b7701c9173121d9d36a4dd4a28d8bd
2013-02-11 00:11:25 +11:00
Jonathan Gordon
d06779d987 gui: Fix \t indenting for RTL langs in the lists (DB folder chooser)
Change-Id: If033547ad979a2ebdd463723a31eb15e718e6f8b
2013-02-06 19:57:21 +11:00
Thomas Martitz
48bc762db1 lists: Fix item indentation in RTL to match LTR behavior (which is no indentation when the scrollbar isn't shown, apparently).
Change-Id: I5c36d34638fa7a9cba9468b7ee07a07a836fadec
2013-01-18 18:02:47 +01:00
Thomas Martitz
2ffde90c69 touchscreen: Fix kinetic and swipe scrolling outside of the list viewport.
There were some bugs, especially when the user scrolled above the
list viewport. One bug made Rockbox completely unusable once triggered.

Change-Id: I9bb4722ff4381db189058e9a19ea30b2c69e87d9
2013-01-17 23:29:35 +01:00
Jonathan Gordon
d6c6c0767c album art display: Fix RTL handling for the album art skin tag
AA was broken when an RTL language is used, causing it to not
be displayed.

Also fix th out of bounds handling when width/height > viewport

Change-Id: I4899cd32ec58107c987e3cc0e8df582963bdcf62
2013-01-15 23:10:37 +11:00
Jonathan Gordon
c500f4efe5 radio screen: Disable displaying radio art, FS#12797
With radioart enabled there appears to be buffer corruption when
the image is loaded causing the player to data abort in skin_render_line()

So, disable the code untill someone can fix it.

Change-Id: I6acf3f76ce38aa2784b1b24ed6da29a9c5bee479
2013-01-03 23:09:01 +11:00
Jonathan Gordon
685cf59008 9 segment bitmap drawing:
Use %x9(id) to draw an image in the whole current viewport using the
9 segment drawer (which draws the corners as normal and *tiles*
the middle segments to the needed width/height).

Future work is to make it scale instead of tile

Change-Id: Ic3ed1cad93f96091694801eb442e0da5a2401203
2012-12-09 17:11:19 +11:00
Frank Gevaerts
e6fd7d2d1f Make the recorder build with HAVE_LCD_FLIP disabled.
Change-Id: I5875dc5c59606867299cc0e30d869b817e879ade
2012-08-28 21:36:23 +02:00
Thomas Martitz
85a6715afa yesno/touchscreen: Only accept on touch release.
Keeping the touchscreen pressed during a screen transition can lead
to accidental actions. action_wait_for_release() currently doesn't work
properly for touchscreen, so it's better to not transition before release.

Change-Id: I37bd67945b05fff1b4a5452313f6415a247e3af9
2012-08-15 23:10:28 +02:00
Thomas Martitz
5d9b26f6a2 folder_select: fix problem when selecting / as folder.
Change-Id: Id4880267e8478cebe073b958a58fef1ac22dd336
2012-08-15 23:10:28 +02:00
Thomas Martitz
54e6bafada Fix missed buttons in action.c if action_wait_for_release() was called
with no button pressed.

If e.g. two yesno screens directly follow each other the button release of the
first one was incorrectly accepted in the second one. The fix exposed another
problem in action.c if action_wait_for_release() is called when no button is
actually pressed. The next press was silently eaten.

This time re-introducing FS#12723 is avoided by leaving the offending hunk
out in yesno.c.

Change-Id: Icfe57375067f51f5c8177f3585cd47ceec9dcf0d
2012-08-15 23:08:26 +02:00
Fred W. Bauer
53c6bab75b We should reload the playlist control file when leaving
USB mode to make sure the filedescriptor is correct.

Change-Id: I2905eaf27533d935a0458b630372584e353c7160
Reviewed-on: http://gerrit.rockbox.org/294
Reviewed-by: Michael Giacomelli <mgiacomelli@gmail.com>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-08-14 06:23:24 +02:00
Jonathan Gordon
70eb3e6a56 Revert "fix erroneous button read in yesno screen and missed buttons in action.c."
This reverts commit 15775c8bad.
2012-08-14 12:12:15 +10:00
Jonathan Gordon
bd6e6ed403 folder selector: handle long press to invert selection/select all.
Doing a LONG PRESS on a:
- unopened folder will select all its sub-folders
- opened folder will invert the selection of its sub-folders

Change-Id: Ia7fd8dc3b940f60adee3f0314bf6bba5eb2c7b3b
2012-08-13 15:03:12 +10:00
Jonathan Gordon
7c31ff2fb0 Fix skin engine error message
Change-Id: I2250be6d4e82cd5d91ed1a2c080e263dd7543129
2012-08-06 10:35:22 +10:00
Thomas Martitz
8c655cfdc0 New GUI browser to select one (or more) folders.
The browser lets the user pick one or more directories in a convinient
GUI browser. The initial directory list is read from a string
(separated by colons) and the resulting list is written back to the same
string (again separated by colons).

Note: The work was initially done by Jonathan Gordon, however I changed
it substantially so I claim autorship.

This selector is going to be used for autoresume and database scan folders.

Change-Id: Id1d3186dad783411eb5c6056ce93f5b6123c7aa0
2012-07-30 21:20:51 +02:00
Jonathan Gordon
9dd2eb49be skin_engine: Support percentages for viewport positioning
%V(0,50%,75%,50%,-) - make a viewport at x=0, y=half the lcd height,
75% lcd width and the remaining height (the other half) of the lcd.

Change-Id: If26ccb65e8dc52c9225f3fd6d7b222d770add0f0
Reviewed-on: http://gerrit.rockbox.org/184
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Tested-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-07-29 04:24:38 +02:00
Jonathan Gordon
08238178d3 lists: Support '\t' in list item text to indent the line containing it.
Change-Id: I1583371228ed477b504c135f81cb59a0c3c931e6
Reviewed-on: http://gerrit.rockbox.org/296
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
Tested-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-07-19 01:21:10 +02:00
Thomas Martitz
15775c8bad fix erroneous button read in yesno screen and missed buttons in action.c.
If two yesno screens directly follow each other the button release of the
first one was incorrectly accepted in the second one. The fix exposed another
problem in action.c if action_wait_for_release() is called when no button is
actually pressed. The next press was silently eaten.

Change-Id: Iaa5f246f7ea1fd775606620a989cdaec74a9305e
2012-07-18 10:28:08 +02:00
Jonathan Gordon
68ee7aac6e skin_engine: Make pressing the setting bar touch region work
might need some tweaking, but works.

Change-Id: I0784cd4fe9996531da6cc275491ff3b4e83cdbcf
2012-07-06 14:28:34 +10:00
Jonathan Gordon
65f9df3083 skin_engine: Allow the %St() (setting) skin tag be used as a bar
%St(<setting name>) or %St(<bar tags>, setting, <setting name>)

Change-Id: I71396d683634d4d1ad2357018c4029ecb4229677
2012-07-05 23:30:06 +10:00
Jonathan Gordon
c413591e7e fix build warnings
Change-Id: Id5f0e84834f1cb74a317bb5653fdb6f665233345
2012-07-05 11:24:08 +10:00
Jonathan Gordon
d336eb30f8 skin_engine: Automatically create touch regions for skin bars
skin bars now automatically create the touch region the same size
as the bar on touchscreen targets. This means touches will
magically "just work" for reveresed bars (rtl or otherwise).

~5% padding is added on all 4 sides of the region rectangle but
this may need to be tweaked.

Please consider the 'progressbar' and 'volume' touchregion actions
to be deprecated.

Kudos to my new wife for figuring out the bleedingly obvious way to
do this!

Change-Id: I997a7bcaa70fce9885808aae27953c7676e9c2ff
2012-07-05 11:15:16 +10:00
Frank Gevaerts
7151111228 Make touchscreen handling work with skinned lists.
Change-Id: I7df93319c8f16f05e840d74b022aab4803bb8f80
2012-06-19 22:02:59 +02:00
Frank Gevaerts
21ddcbec66 CHARCELL doesn't have sbs support, so disable it properly.
This actually fixes a nullpointer dereference.

Change-Id: Ie3e153d72bcacdce46bfe5a514ff77aebdfd7225
2012-06-19 21:53:29 +02:00
Thomas Martitz
2760d578ca touchscreen: Don't hide selection by default. Fixes FS#12675.
Change-Id: Ic7e22ce6280d4105c38f7588717f4cf34c1bb5a3
2012-06-15 13:00:20 +02:00
Bertrik Sikken
d023bf0f5d Fix checks on buflib allocated handles (0 is not a valid handle value)
Change-Id: I8fdc5a59a5062f40a431cd49971390e21631b8ec
2012-06-10 17:15:47 +02:00
Jonathan Gordon
7a009276bc Fix FS#12674 - %ax() doesnt mirror viewport correctly
Change-Id: I10c933542037eeedc9c4be74b3d43a1430ec05b2
2012-05-30 21:17:40 +10:00
Bertrik Sikken
f340768ad5 _lists_uiviewport_update_callback can be made static
Change-Id: I25dfaa1636811a0340d1730a5a8f44caa85b1771
2012-05-20 01:57:49 +02:00
Frank Gevaerts
053722a573 Don't trigger a skin refresh from skinlist_draw()
Thiskin refresh trigger apparently causes the skin and list to continuously
refresh, with the side effect that buttons no longer work.

Change-Id: I4439406176890ac46a3f217bfff43c6935a03a7c
Reviewed-on: http://gerrit.rockbox.org/240
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-05-18 09:48:31 +02:00
Jonathan Gordon
7909bf039f (hopefully) Fix FS#12639 and other skin related buflib corruption issues.
Kudos to funman for figuring out the problem - skin_find_item() rather
stupidly uses the global skin_buffer variable in skin_parser.c which is
fine in the parser EXCEPT it gets changed in skin_render when the sbs
is being redrawn while another skin is loading, so fix this by makeing
skin_find_item() use a local data pointer so a skin_render() during
parsing won't break anything.

Change-Id: I80e1c0efe569c18225e5772159c18ebb21e07332
2012-05-16 22:33:40 +10:00
Thomas Martitz
8689bcc186 Touchscreen: Check if click is outside of list. Fixes FS#12669
Change-Id: Ic036f4c399b89c65bdc43bfdf7111bf4a13be484
2012-05-13 19:15:19 +02:00
Nils Wallménius
d29a11b7a8 Rename HAVE_PITCHSCREEN to HAVE_PITCHCONTROL
Also move the definition to config.h

Change-Id: I36bb5020c5e06b2344292bc05e8c13ccc7a6a1ff
Reviewed-on: http://gerrit.rockbox.org/234
Reviewed-by: Nils Wallménius <nils@rockbox.org>
2012-05-09 14:32:38 +02:00
Rafaël Carré
65bb8e4452 Remove extraneous parens 2012-05-06 23:13:34 -04:00
Rafaël Carré
aaf9a1be49 get_image_filename() return value is never used 2012-05-06 23:00:52 -04:00
Rafaël Carré
675f171cf1 skin_parser: simplify skin_buffer_alloc
- no need to cast void * return value (it is not C++)
- use sizeof(*var) instead of sizeof(struct foobar), it is shorter and will
  stay correct if the type is changed but forgotten in the sizeof()
2012-05-06 22:43:21 -04:00
Michael Sevakis
da6cebb6b0 Use buflib for the allocation of voice PCM resources.
Buffers are not allocated and thread is not created until the first
call where voice is required.

Adds a different callback (sync_callback) to buflib so that other
sorts of synchonization are possible, such as briefly locking-out the
PCM callback for a buffer move. It's sort of a messy addition but it
is needed so voice decoding won't have to be stopped when its buffer
is moved.

Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
2012-05-02 17:22:28 -04:00
Michael Sevakis
57a20d2d63 Make DSP's replaygain independent of global_settings.
Moves replaygain definitions to lib/rbcodec/dsp/dsp_misc.h.
Intermediate functions in misc.c handle any adjustment and calling
the rbcodec APIs.

Change-Id: I9f03561bca9aedd13760cf19c4e19aa3c68e7024
Reviewed-on: http://gerrit.rockbox.org/140
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
2012-04-30 22:47:37 +02:00
Michael Sevakis
56f17c4164 Make rbcodec/dsp includes more specific.
Change-Id: Idb6af40df26f5b8499a40e8b98602261ef227044
2012-04-29 17:31:30 -04:00
Michael Sevakis
c9bcbe202d Fundamentally rewrite much of the audio DSP.
Creates a standard buffer passing, local data passing and messaging
system for processing stages. Stages can be moved to their own source
files to reduce clutter and ease assimilation of new ones. dsp.c
becomes dsp_core.c which supports an engine and framework for effects.

Formats and change notifications are passed along with the buffer so
that they arrive at the correct time at each stage in the chain
regardless of the internal delays of a particular one.

Removes restrictions on the number of samples that can be processed at
a time and it pays attention to destination buffer size restrictions
without having to limit input count, which also allows pcmbuf to
remain fuller and safely set its own buffer limits as it sees fit.
There is no longer a need to query input/output counts given a certain
number of input samples; just give it the sizes of the source and
destination buffers.

Works in harmony with stages that are not deterministic in terms of
sample input/output ratio (like both resamplers but most notably
the timestretch). As a result it fixes quirks with timestretch hanging
up with certain settings and it now operates properly throughout its
full settings range.
Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734
Reviewed-on: http://gerrit.rockbox.org/200
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2012-04-29 10:00:56 +02:00
Thomas Martitz
4269934588 touchscreen/lists: fix two regressions
* fix potential stack overflow through recursion
* fix using using the scrollbar during active kinetic scrolling animation

Change-Id: Iaf124970a60d3f0c2ee7919ac278f2d6ac329e47
2012-04-17 17:19:31 +02:00
Thomas Martitz
d3ead233a8 touchscreen: fix some issues/crashes with clicking the list title.
Change-Id: I31adb012ac39f9b27f6b91f5077ed4195ba1dc02
2012-04-10 10:09:39 +02:00
Thomas Martitz
48c248d02b touchscreen: fix swipe scrolling (jumped back to previous item).
Change-Id: I055a5b19dec1db3ad31212dadc11b0f5056be832
2012-04-08 13:28:21 +02:00
Thomas Martitz
688302a3b3 touchscreen: Rewrite kinetic scrolling using a state machine.
The old code was very confusing. The scrolling modes need to be handled
differently, thus a state machine makes sense. Should fix numerious
glitches and be easier to maintain.

NOTE: Behavior is still a bit glitchy with an SBS in use, because the skin
engine sees the touch events earlier than the list code.

Change-Id: I4ccead359c81de0d0fc3dea636fe2cb3a28d1bc6
2012-04-08 13:16:54 +02:00
Thomas Martitz
bb0e4cc543 touchscreen: Fix kinetic scrolling when the statusbar is off.
The scrolling code cannot differentiate between the BUTTON_TOUCHSCREEN post
from normal touches and the one posted in the timeout callback.

To fix introduce a global special button (BUTTON_REDRAW) that results
in the desired redraw. This existed already as a local kludge for android
and is now generalized.

Change-Id: I6bfa6c66431c48f5042fcd8fce2ea72cd3457f58
2012-04-05 15:01:59 +02:00
Jonathan Gordon
6f62226294 quickscreen: optionally display the shortcuts menu instead of the QS
Adds an option under settings > general settings > system to allow
the user to have the shortcuts menu displayed instead of the
quick screen. (option is "shortcuts instead of quickscreen" in the .cfg)

Change-Id: Id679b461c40ac617629422736d1509384364084d
Reviewed-on: http://gerrit.rockbox.org/199
Reviewed-by: Marek Salaba <marek.salaba@gmail.com>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-03-28 10:56:12 +02:00
Jonathan Gordon
b2202a3d7c skin_engine: Allow negative numbers for the start offset in %ss
i.e %ss(-1, -, %ia) will get the last letter in the %ia tag

Change-Id: I6b2764d30c072b549e7424fc6e847ec48850b46a
2012-03-27 23:42:00 +11:00
Jonathan Gordon
9445d4625a skin_engine: fix scrolling lines with dynamic content
Change-Id: If85220c8b59123814e0e6b1a3b8e00c981271021
2012-03-26 22:24:43 +11:00
Thomas Martitz
6e6f0c6ef3 Redraw simplelist if/when necessary-
Change-Id: I14a1cce8967af60a52d2d13e0b035b71fece8a63
2012-03-22 21:05:30 +01:00
Jonathan Gordon
94139ac0bd Fix FS#12606 - next track can cause the screen to be cleared
This is a bit of a hack. We now trigger an event when the skin engine
is doing a full redraw (which means fullscreen clear) before the
lcd_update() to give the current screen a chance to redraw to avoid the
screen flicker.

This commit fixes the issue for screens which are entirely the list
widget (i.e browser and menus), other screens will need aditional fixes
(i.e quickscreen, time&date screen)

Change-Id: I3725c51518be724ce7aacee9877663c2de6866fa
2012-03-20 22:10:19 +11:00
Jonathan Gordon
5edae54e0d skin_engine: Reenable skin debugging in the sim (use --debugwps)
Change-Id: I2881edda45cd3ea69f5284d93bc93c47bb63b3f2
2012-03-15 23:26:07 +11:00
Jonathan Gordon
182a6c80ba Fix compile errors
Change-Id: Ic985bf57da04847bff716ee41db8f107100ff95b
2012-03-15 23:03:33 +11:00
Jonathan Gordon
014a08cabb skin_engine: New tag to draw a rectangle (optionally with a gradient)
%dr(x, y, width, height, [colour1[, colour2]]):
x,y - viewport relative pixel coordinates to start the rectangle.
width, height - obvious. can be '-' to fill the viewport
if both colours are left out the viewports foreground colour will be used
if one colour is specified it will fill the rectangle that colour.
if both colours are specified it will gradient fill the rectangle.

Change-Id: Iad451e99ded663bc7c5d182443659db7d909b388
2012-03-15 22:52:53 +11:00
Jonathan Gordon
f31e7a1225 Revert "Fix FS#12606 - next track can cause the screen to be cleared"
This reverts commit cb9bc3bbc8.
2012-03-15 11:31:18 +11:00
Jonathan Gordon
cb9bc3bbc8 Fix FS#12606 - next track can cause the screen to be cleared
This is a bit of a hack. We now trigger an event when the skin engine
is doing a full redraw (which means fullscreen clear) before the
lcd_update() to give the current screen a chance to redraw to avoid the
screen flicker.

This commit fixes the issue for screens which are entirely the list
widget (i.e browser and menus), other screens will need aditional fixes
(i.e quickscreen, time&date screen)

Change-Id: I3ffdcd8ccad2c663732f8d5983049c837de00fe5
2012-03-14 22:52:24 +11:00
Osborne Jacobs
595427c095 Add new actions to %Tp (Touchscreen areas)
Add the following actions to %Tp:
createbookmark   create a new bookmark from the wps
listbookmarks    list bookmarks from the wps
trackinfo        show track info from the wps

My main motivation was to allow bookmarking and jumping around audio books
from the wps on touch enabled targets.  You can do it now through the context
menu but it requires 4 screen presses instead of 1.

Change-Id: I1fa1bf0064dfd22b897eca7c56acc1ce8956f14c
Reviewed-on: http://gerrit.rockbox.org/171
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-03-13 03:17:12 +01:00
Frank Gevaerts
4fbbbf1360 Make %LC and %LR always have predictable and usable values.
%LC is now 1 for non-tiled list items (instead of undefined)
%LC and %LR are now -1 in non-list contexts.

Change-Id: Ib7090429fa95528bd141d3d7ca95fd917b25b96e
2012-03-01 18:40:59 +01:00
Frank Gevaerts
b9bf6cdb2c Call skinlist_set_cfg() unconditionally, i.e. also if do_refresh==false
This call is cheap (except if the list config changes, but then it should
be called anyway), and do_refresh isn't always set appropriately, e.g.
when the screen has just changed, which could cause the list config to be
null at bad times, which caused the standard list to be shown instead of
the desired skinned list.

Change-Id: I47dd2552d6d1062456ede4529c4891e80a8159ea
Reviewed-on: http://gerrit.rockbox.org/113
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2012-02-29 14:11:33 +01:00
Jonathan Gordon
d96a32d01a fix warning
Change-Id: Iccadc7558b9ffb2d87e5bc7697080dd567f4775f
2012-02-29 00:18:56 +11:00
Jonathan Gordon
1c1e1c070c skin_engine: ease the restrictions on %x/%xl
%x and %xl only require the id and filename now.
If you leave off the x,y it will default to 0,0.
If you want to use the default x,y you can still put in the
num_subimages param on the end (e.g %xl(a, file, 3) )

Change-Id: I8eff793dfdd037e302ace8deec9dc16dcea264a7
2012-02-29 00:14:06 +11:00
Jonathan Gordon
34031cba5b skin_engine: Clean up %x() handling - beware theme issues
Internally remove some hacks around how %x() is handled.
%x() inside the default viewport will no longer work if
other viewports are used, so if you are using viewports and
%x() make sure it is in a viewport!

Change-Id: I8ecab805d55fc0f8476ff0516cba38e23400aa20
2012-02-28 23:51:01 +11:00
Jonathan Gordon
0807fe8d36 Fix build errors
Change-Id: Ie46e807799034af2a025c607a76e17c50c5b613e
2012-02-28 23:16:06 +11:00
Jonathan Gordon
2c71aa9feb lcd/skin_engine: Add the ability to draw onto the backdrop layer
The framebuffer the lcd driver uses can now be changed on the fly
which means that regular lcd_* drawing functions can draw onto the
"backdrop" buffer. The skin engine can use this to create layered
effects.

Add the tag %VB to a viewport to draw that viewport onto the
backdrop layer. If you want to draw an image onto the backdrop
framebuffer use %x(backdrop filename) instead of %X() inside
a viewport with %VB.

Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
2012-02-28 23:03:04 +11:00
Frank Gevaerts
077e8b61a0 Clean up some variables.
Renames origional_* variables to original_*
Removes original_(width,height) variables that weren't actually used

Change-Id: I604c2ef9ce9d806551e8c52080a5c895415e088c
2012-02-25 22:04:20 +01:00
Frank Gevaerts
b5cd5ce8a1 Add %LR and %LC to get at the current row and columm in skinned lists.
This allows list items to be rendered differently depending on their
on-screen position, allowing things like gradients or nonlinear alignment

Change-Id: I1d9c080f97e83707f0e80f57abc762cb2b94f6ed
2012-02-25 16:43:27 +01:00