Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.
Advanced softlock allows user to choose actions that will not be
blocked by screenlock on devices without a hold button.
Both only occur in FM and WPS Contexts.
Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
players to still work properly, removed some previous code including
ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly
Actions:
Volume,Play,Seek,Skip
Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off
Method:
Adds a function to ignore backlight on next call
If selected action occurs backlight is forced on,
Filter_first_keypress stays intact.
Selective softlock allows selected actions through, bypasses the normal
softlock routine.
ToDo:
DONE
previous commit (#1) has attribution for folder_select.c which mask_select
is based from.
Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
Depending on the actual keymap, canceling a listtree with the
"scroll left" button may not be intended, especially
if the list is entered from a completely different focus
(think of leaving a plugin with "long left")
Note:
initializing "scrolling_left" with true without anything actually
scrolling sounds odd to me... maybe this variable should be renamed?
"pgleft_allow_cancel" comes to my mind (with opposite boolean states)
Change-Id: I58a747fc90e91ae96e75932febb462f1f1a1b4ca
Adds ata_read_smart() function to storage ATA driver, current
SMART data can be displayed and optionally written to hard
disk using System->Debug menu.
Change-Id: Ie8817bb311d5d956df2f0fbfaf554e2d53e89a93
Either by mistake or because its meaning changed, usb_powered() doesn't mean
what the name suggest, so clarify its meaning by renaming it to usb_powered_only.
So use of usb_powered() are replaced by usb_inserted() when it makes more sense.
Change-Id: I112887e2d8560e84587bee5f55c826dde8c806d8
Reviewed-on: http://gerrit.rockbox.org/1097
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
The logic was messed up and always evaluated to true
if buflib_handle is non-zero.
Thanks to JdGordon for verifying the change.
cppcheck reported:
[rockbox/apps/gui/skin_engine/skin_backdrops.c:262]: (warning) Comparison of a boolean expression with an integer other than 0 or 1.
Change-Id: Ib52a73e0a6a2017a631e2dec19b638a2974dab83
find_first_set_bit() becomes a small inline on ARMv5+ and checkwps now gets
made with -std=gnu99 (it eats all the GCCOPTS) like the rest of things.
Change-Id: Ie6039b17fec057a3dcb0f453d8fd5efac984df89
including
BAR_PARAMS, %xl, %dr, %T,%St, %xl and %Cl
Change-Id: I0811ebfff5f83085481dcbf08f97b7223f677bfe
Reviewed-on: http://gerrit.rockbox.org/900
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
I have a suspicion that if there is any scrolling skin lines when
the buflib buffer moves it will cause the lcd code to crash.
This *hopefully* explains the random skin related crashed which
have been reported.
Change-Id: I04ee58292e1cea7c77ef9737b0641192f4f7e4ba
Reviewed-on: http://gerrit.rockbox.org/877
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.
It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.
lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.
All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).
Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
Previously %Vs styles only took effect upon the first character of text, i.e.
on the right if the line is %arXXX. Now the style is applied for the whole
line width.
Fixes FS#12973.
Change-Id: I95f2cc76a90bfc0779e5a667d5bfa54c33896c89
It's not easy for the originating screen to perform cleanup in case of USB
because the usb screen is invoked indirectly via default_event_handler(). To
avoid stale scrolling lines perform the cleanup in the usb screen itself.
Side effect should be no worse than scrolling lines to restart in SBSes that
show during USB.
Change-Id: I9aa491b3d4b649c0b3be70048ebcb9d817c0356c
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.
On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).
As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.
This commit also adds some documentation to events.h
Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.
Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.
To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.
Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:
* Codecs not able to use an offset such as VGM or other atomic
formats
* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet
The change re-versions pretty much everything from tagcache to nvram.
Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.
Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.
Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
Since eec89a9 icons have been centered using same calculation as for fonts.
In edge cases this is visually different from before and didn't align
well to the font's baseline. Revert to the old calculation just for centering
icons to fix.
A proper aligorithm would take the baseline into account but this has
worked sufficiently well for us (fix this if needed)
Change-Id: I86593529b16cd28ae4552641e216e73795f2450c
When skins use the default backdrop (via %X(-) or no %X at all) and the setting
changes it needs to be reloaded, otherwise when changing themes the new theme
could show the backdrop from the previous theme. The same needs to be
done when re-selecting the same theme after USB because the backdrop file was
potentially overwritten.
Fixes FS#12892 and FS#12942.
Change-Id: Ic2d20740cc385fa99667ce8a71507dbda2efceaf
If the UI viewport is too small only the most top/left parts of the logo will
be displayed. This goes one step further than bac85f2.
Change-Id: I832b0e787e57e3b102a9c097cf1cccd7d4ad92d9
Fonts can now be assumed (by the code) to be available during USB. Make
use of this fact in the USB screen and don't disable the skins.
Change-Id: I525359aae16660604e8fe89addc0bdf97a3fafc1
When changing activities (those that are indicated via %cs skin tag), the sbs
needs to be updated, so that the UI viewport can be applied before that
activity draws its UI.
Fixes FS#12804. I hope this commit doesn't have bad side effects.
Change-Id: If45654e356749f5f27991430dbd1da6f23e6f802
This fixes displaying of the main USB screen on m:robe 100. A remote for
this particular target has no native remote USB logo and it uses a larger
one. However it's a good idea to perform this check always IMHO.
Change-Id: I56ceb2316c551269be011b60271d8da11cb8b073
Add a "volume limit" parameter to the configuration file. The maximum
value of volume setting in sound menu will be limited to the same as
volume limit. Also each time when setvol() is excuted, Rockbox will
check if the global_settings.volume value larger than
global_settings.volume_limit. If larger, take the value of volume_limit
instead. The volume_limit argument shares the same maximum and minimum values
with volume argument, while taking the maximum volume as its default value.
Change-Id: I8ca9bc6ea6e617b48fc346aae5f2a0a1d259ae36
Reviewed-on: http://gerrit.rockbox.org/697
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
At the end of the format string it wrote a last byte (or inline string) past
the end of the lcd boundaries, potentially overwriting unrelated memory. It
now makes sure it won't exceed the viewport's width.
Change-Id: Id4cfce918e8b070b7fc3c7d33f389f7a171963ff
By specifying this param the bar will not have a border/box. Instead
the inner part that fills up is maximized on the bar area.
Note that this only affects bars using foreground and background colors,
not those constructed with images.
Change-Id: Ib8dd49ecbaf9e16b96de840f5f365871b73d4fa4
Allocate MAX_LINES+1 because at the time get_line_desc() is called
the scroll engine did not yet determine that it ran out of lines
(because puts_scroll_func() wasn't called yet. Therefore we can
run out of lines before setting the used field. By allocating
one item more we can survive that point and set used to false
if the scroll engine runs out of lines.
Change-Id: I7a9af1bce256c6e07d254f096bd5865fa7cf2cee
With the new lcd_putsxy_scroll_func() code can register custom scroll functions
(put_line() makes use of that). In order for the custom scroller to be able
to properly manage its userdata pointer (set via struct scrollinfo::userdata)
the scroll engine must inform the scroller about start and stop of scrolling.
To inform about start the lcd_scroll_* functions now return true when
the line will scroll. To inform about stop the scroll engine calls into the
scroller one last time, with the text set to NULL.
put_line() can use this to release the userdata registered per scrolling line
so that it can be recycled.
This fixes that some scrolling lines became glitchy after some time because
the userdata was recycled too early.
Change-Id: Iff0a6ce2a4f9ae2bada1b8e62f4f5950224942a9
The %Vf and %Vb tags change the colors for the rest of the viewport. This
requires the rest of the vp to be redrawn when they change due to a conditional.
The previous code did this redraw in all cases (conditional or not) which
led to visible blinking.
Change-Id: Ie59dfc6fe8ed76485a2a2bd7caf1315f1944c227
Because inline strings have to be copied (to escape '$') the local buffer
can be exhaused. The code didn't check for this. The buffer is increased
to handle filenames plus some extra chars but truncates to avoid overflow.
If you have longer strings please pass them via $t tag, in which case
put_line() imposes no additional length-limitation.
Change-Id: I0ca20adbe72f6d44cb442f34d665c16b12cbbaeb