touchscreen: Fix kinetic scrolling when the statusbar is off.
The scrolling code cannot differentiate between the BUTTON_TOUCHSCREEN post from normal touches and the one posted in the timeout callback. To fix introduce a global special button (BUTTON_REDRAW) that results in the desired redraw. This existed already as a local kludge for android and is now generalized. Change-Id: I6bfa6c66431c48f5042fcd8fce2ea72cd3457f58
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6 changed files with 13 additions and 12 deletions
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@ -233,6 +233,10 @@ static int get_action_worker(int context, int timeout,
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* multimedia button presses don't go through the action system */
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if (button == BUTTON_NONE || button & (SYS_EVENT|BUTTON_MULTIMEDIA))
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return button;
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/* the special redraw button should result in a screen refresh */
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if (button == BUTTON_REDRAW)
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return ACTION_REDRAW;
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/* Don't send any buttons through untill we see the release event */
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if (wait_for_release)
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{
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@ -587,7 +587,7 @@ static int kinetic_callback(struct timeout *tmo)
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data->velocity = 0;
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}
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queue_post(&button_queue, BUTTON_TOUCHSCREEN, 0);
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queue_post(&button_queue, BUTTON_REDRAW, 0);
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/* stop if the velocity hit or crossed zero */
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if (!data->velocity)
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{
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@ -50,9 +50,6 @@ static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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/* special hack to get a redraw on activity resume, see lcd-android.c */
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{ ACTION_REDRAW, BUTTON_FORCE_REDRAW, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_standard */
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@ -81,13 +81,15 @@ void wheel_send_events(bool send);
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int button_apply_acceleration(const unsigned int data);
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#endif
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#define BUTTON_NONE 0x00000000
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#define BUTTON_NONE 0x00000000
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/* Button modifiers */
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#define BUTTON_REL 0x02000000
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#define BUTTON_REPEAT 0x04000000
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#define BUTTON_TOUCHSCREEN 0x08000000
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#define BUTTON_MULTIMEDIA 0x10000000
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#define BUTTON_REL 0x02000000
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#define BUTTON_REPEAT 0x04000000
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/* Special buttons */
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#define BUTTON_TOUCHSCREEN 0x08000000
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#define BUTTON_MULTIMEDIA 0x10000000
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#define BUTTON_REDRAW 0x20000000
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#define BUTTON_MULTIMEDIA_PLAYPAUSE (BUTTON_MULTIMEDIA|0x01)
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#define BUTTON_MULTIMEDIA_STOP (BUTTON_MULTIMEDIA|0x02)
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@ -56,6 +56,4 @@ void android_ignore_back_button(bool yes);
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#define BUTTON_BOTTOMMIDDLE 0x00080000
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#define BUTTON_BOTTOMRIGHT 0x00100000
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#define BUTTON_FORCE_REDRAW 0x00200000
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#endif /* _BUTTON_TARGET_H_ */
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@ -146,7 +146,7 @@ Java_org_rockbox_RockboxFramebuffer_surfaceCreated(JNIEnv *env, jobject this,
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send_event(LCD_EVENT_ACTIVATION, NULL);
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/* Force an update, since the newly created surface is initially black
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* waiting for the next normal update results in a longish black screen */
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queue_post(&button_queue, BUTTON_FORCE_REDRAW, 0);
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queue_post(&button_queue, BUTTON_REDRAW, 0);
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}
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/*
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