After conducting some simplistic tests, I found that the power usage
did not appear to be affected by the CPU frequency.
I tested by playing back a 44.1 KHz FLAC file on single track repeat,
and measured current with the AXP173's battery discharge current ADC.
The button and LCD backlights were set to always on. Headphones were
unplugged and the volume was muted to eliminate any influence from
the headphone amp.
On average the current usage was between 78-81 mA at 1008 MHz, 252 MHz,
and 112 MHz. If anything, 1008 MHz drew _less_ current than the lower
frequencies, by about 1-3 mA.
A possible explanation for this, assuming it's not just a bias of the
test, is that the CPU idle state saves so much power that it's better
to maximize the real time that the CPU spends idling. More systematic
testing is needed to confirm this.
Change-Id: I527473e8c4c12bc1e94f8d4e849fecc108022abe
There's no point including this in normal builds: the stats are not
used for anything, they are not really of interest to anyone except
developers, and add a small overhead to the kernel tick.
Change-Id: I1b4f67cc62d11d634a8cec279dca513dd10eea96
Initializing the clocks in the SPL brings Rockbox in line with
how the FiiO M3K's original SPL works. It's likely other X1000
devices do this too.
There was a logic error in the previous setup: the code falsely
assumed that DDR memory would always be running from MPLL, but
it would be switched to APLL by the bootloader. Rockbox would
then try to re-init APLL, albeit with the same parameters. Maybe
this was the cause of the boot hang on some units.
Change-Id: I64064585e491bbdf1e95fe9428c91a9314f2a917
What we really want is to avoid any interrupts being generated
before the drivers which handle them are properly initialized.
Intead of trashing all GPIOs, search for the problem pins and
fix them, leaving the others alone.
This fixes the M3K's button light flickering on boot and should
stop the M3K from entering a potentially confusing "dead" state
where all the lights are off but the CPU is still on.
Change-Id: I13a6da0f0950190396bff5d6e8c343c668e8fea1
SPL is now designed so core X1000 code is in control of the boot,
under the reasonable assumption that the device boots from flash.
It should not be too hard to adapt to other X1000 ports.
The biggest functional change is that the SPL can now read/write
the flash, under the control of a host computer. The SPL relies
on the boot ROM for USB communication, so the host has to execute
the SPL multiple times following a protocol.
Change-Id: I3ffaa00e4bf191e043c9df0e2e64d15193ff42c9
The X3's line out is a bit hot, at ~4.3Vpp, so allow it to be backed off.
(On my X3, backing it off to -6dB brings Vpp down to ~3.4V)
Change-Id: Iea38ef1c6a1b183d0f8fb4eaf2bf9ed6b350a532
- Proper error codes are now returned from all functions. These codes will
be used by a host-side flash tool for error reporting.
- nand_erase_block() was replaced by nand_erase_bytes(). The caller can't
know how big an eraseblock is with the current API, so next best thing
is to verify the correct alignment inside the call and reject the erase
if it isn't properly aligned.
- Fixed typo in nandcmd_block_erase() which would cause an SFC error to be
interpreted as success. Yikes.
Change-Id: Id4ac9b44fa7fc2fcb81ff19ba730df78457c0383
Enable its use in the jz47xx MIPS targets.
(accidently committed g#3249 before making these changes)
Change-Id: I1791946f632901f0c7a94b04b009671aa0d71717
Previously these were placed in DRAM, which is overwritten by RoLo
when it loads a new image, but RoLo must call commit_discard_idcache()
after loading the image.
Change-Id: I5dcc4ca711b774166f83c668695edbcabfab2604
The filesystem API often passes in unaligned receive buffers, and some
code (eg BMP reader) processes data in-place, leading to data loss when
we dropped the cache.
(And document exactly what we're doing, so we don't go through this again
at $future_date)
Change-Id: If47a7f2148a5a1a43777f0bd3be1bdfe8239e91e
In fixing the original bug I tried to optimize discard_dcache_range()
to minimize writeback and inadvertently introduced a second bug, which
typically ends in a TLB refill panic.
It occurs only if the range fits within one cache line, and when both
the start and end of the range are not aligned to a cache line. This
causes ptr to be incremented and end to be decremented, so ptr > end,
and the loop can't terminate.
Change-Id: Ibaac072f1369268d3327d534ad08ef9dcee3db65
- The range-based cache operations on MIPS were broken and only worked
properly when BOTH the address and size were multiples of the cache
line size. If this was not the case, the last cache line of the range
would not be touched!
Fix is to align start/end pointers to cache lines before iterating.
- To my knowledge all MIPS processors have a cache, so I enabled
HAVE_CPU_CACHE_ALIGN by default. This also allows mmu-mips.c to use
the CACHEALIGN_UP/DOWN macros.
- Make jz4760/system-target.h define its cache line size properly.
Change-Id: I1fcd04a59791daa233b9699f04d5ac1cc6bacee7
* pcm_get_bytes_remaining()
* pcm_calculate_peaks()
* pcm_get_peak_buffer()
Nothing in-tree uses these at all (except for the lua plugin wrapper)
Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
Nothing in the core has used it for some time. It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.
This allows us to get rid of pcm_play_dma_pause() from all audio drivers
Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
Whether or not this is correct depends on how the source material was
mastered, digitized, and/or encoded. There is no setting appropriate
for everything.
Eventually I'd like to make this configurable, but I'd want to have it
shared with more than one target first.
Change-Id: I20a0eff4b3dc2517c33db49d4f72e85bf81d1ca6
Note: PCM mix buffer sizes are _way_ too small for these high bitrates
(We really need to make the mixer stuff use dynamic buffer sizes based
on the bitrate. Maybe pre-allocate a max size based on upper bitrate limit,
but use only part of it at lower bitrates? So we can have sane latency..)
Change-Id: Id7b4afd73dba7f1ffb84b2e1c016859fae5d6835
Can be disabled at runtime by setting hold switch.
Boosts sysbench sequential write performance by 34-58%
Change-Id: I060c9d7dddc1b448f18aa46af8f8aff046e07843
* DMA Bulk IN (ie our TX) results in sequential transfers 33-68% faster.
* DMA Bulk OUT (ie RX) is mostly stripped out due to complete brokenness.
* Interrupt and control endpoints remain PIO-driven.
Other improvements:
1) Use consistent endpoint references (no magic numbers)
2) Greatly enhanced logging
3) DMA support can be compiled out completely
4) Setting lockswitch will disable all DMA operations at runtime
5) Much more robust error checking and recovery
Change-Id: I57b82e655e55ced0dfe289e379b0b61d8fe443b4
Fixes deficiencies with the button system on the X3
The x3 has an interesting button layout.
Multiple key presses are NOT supported unless
[BUTTON_POWER] is one of the combined keys
As you can imagine this causes problems as the power button takes
precedence in the button system and initiates a shutdown if the
key is held too long
instead of BUTTON_POWER use BUTTON_PWRALT in combination with other keys
IF using as a prerequsite button then BUTTON_POWER should be used
Multiple buttons are emulated by button_read_device but there are a few
caveats to be aware of:
Button Order Matters!
different keys have different priorities, higher priority keys 'overide'
the lower priority keys
VOLUP[7] VOLDN[6] PREV[5] NEXT[4] PLAY[3] OPTION[2] HOME[1]
There will be no true release or repeat events, the user can let off the
button pressed initially and it will still continue to appear to be
pressed as long as the second key is held
Tree scrolling is PLAY+NEXT or PLAY+PREV
Change-Id: I88dfee1c70a6a99659e8227f5becacc50cc43910
Group commands for a bit more speed
bitdelay was not being inlined
lower bitdelay to 12 cycles
Clean-up magic numbers
Change-Id: Ifeb57a5532807a598f1ec5e1c55f03e4aa1e133f
* Increase audio buffer size to better handle IRQ latency (256->2048)
* Ensure DMA engine is idle prior to starting transfers
* Set AIC to repeat last sample in case of underflows
Change-Id: I9c45c20481ee072e5882b7586fb7d50bd8ef2f35
Based on code originally written by Amaury Pouly (g#1789, g#1791, g#1527)
but rebased and heavily updated.
Change-Id: Ic794abb5e8d89feb4b88fc3abe854270fb28db70
only check button values with adc when buttons are actually pressed
battery level check frequency is now around 30 seconds
switched to polling for the battery voltage w/ timeout
Ifdef functions Allow BACK OPTION PLAY to be the first of a two key combo
Change-Id: Icb48d62ac8d82b4dc931df5e1c5b4a84a9a69772