AMS*: define CURRENT_MAX_CHG to give more correct estimation of recharge time
The amount of current each target draws from the charger is defined in
powermgmt-target.h
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27994 a1c6a512-1295-4272-9138-f99709370657
- change buffer alignement to 32 bytes (not sure if it's useful)
- flush rx fifo on reset
- use AS3525_PHYSICAL_ADDR for DMA
- reset endpoints structure states on reset
- force full speed for debugging purpose
- add more debugging code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27986 a1c6a512-1295-4272-9138-f99709370657
Seperate make rules in a almost empty android.make.
Also add forgotten powermgmt-android.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27977 a1c6a512-1295-4272-9138-f99709370657
Use host's functions for file i/o directly (open(), close() ,etc.), not the sim_* variants.
Some dir functions need to be wrapped still because we need to cache the parents dir's path (host's dirent doesn't let us know).
For the same reason (incompatibility) with host's dirent) detach some members from Rockbox' dirent struct and put it into an extra one,
the values can be retrieved via the new dir_get_info().
Get rid of the sim_ prefix for sleep as well and change the signature to unix sleep().
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27968 a1c6a512-1295-4272-9138-f99709370657
Since memory on 32mb ipod videos is mapped twice, a 64mb build still has codecs and plugins mapped in a usable area. This means that all that needs to be done to support 32mb and 64mb boards with the same build is to adjust audiobufend to avoid using more than the actually present RAM.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27960 a1c6a512-1295-4272-9138-f99709370657
Removes the need to fix up those in the simulator.
Also work around some posix-mingw incompatibilities (e.g. getcwd()).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27904 a1c6a512-1295-4272-9138-f99709370657
It's a used by codec/plugin loading and vastly reduces code duplication. It's also a step forward in getting rid of libuisimulator in the application ports.
Apparently sh needs linker symbols prefixed with _ even if they're referenced without from C code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27902 a1c6a512-1295-4272-9138-f99709370657
I don't understand the build error at all, plugin_bss_start is clearly defined in plugin.lds
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27901 a1c6a512-1295-4272-9138-f99709370657
It's a used by codec/plugin loading and vastly reduces code duplication. It's also a step forward in getting rid of libuisimulator in the application ports.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27900 a1c6a512-1295-4272-9138-f99709370657
%Fl now takes an optional 3rd param which is the number of glyphs to cache (default to 256). the smaller the number, the less ram will be used (i.e using 15 for a font which only shown numbers is a good idea)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27882 a1c6a512-1295-4272-9138-f99709370657
* Forward Java KeyEvents to C layer and translate them to Rockbox BUTTON_*.
* Add a basic Android keymap
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27832 a1c6a512-1295-4272-9138-f99709370657
Stop explicitely if a call comes in, and resume playback (if it was playing before the call) upon hang up.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27746 a1c6a512-1295-4272-9138-f99709370657
this greatly reduces CPU load. lcd_update_rect shoves a bit as well.
CPU usage with Rockbox in background is between 3% (with a 200kbps vbr mp3) and 12% (320kbps cbr mp3), so it's low but still dependent on codecs and even particular files.
Driving a WPS with peakmeter, e.g. the builtin one, adds about 30% cpu usage.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27689 a1c6a512-1295-4272-9138-f99709370657
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too).
Problems:
- Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now.
- no cabbiev2 (only some preliminary files for it), no other default theme.
- screen flickers sometimes if the updates are too frequent
- no multi screen apk/package
- strange behavior when a phone call comes in
The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder.
I've put a small README in there for instructions. There are some steps needed after the make part, which are described there,
and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657
For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox).
This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local.
On the DAPs it's a no-op, returing /.rockbox directly.
Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
This removes the tuner-specific region structs and makes each driver use the common one (which is now extended with a deemphasis field)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27579 a1c6a512-1295-4272-9138-f99709370657
- Move ATTRIBUTE_PRINTF/ATTRIBUTE_SCANF from _ansi.h
They are not related at all to this file, and this broke compilation
with Code Sourcery GCC which ships its own _ansi.h
- Move LIKELY/UNLIKELY from system.h
There is likely a lot more GCC extensions used everywhere in the source,
conditionally on __GNUC__ or unconditionally
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27548 a1c6a512-1295-4272-9138-f99709370657
It still works mostly like the simulator. There's also some minor left overs from the sim, but it does not define SIMULATOR.
It installs into the current (build) dir, and you need to run it with '--root .' (because it looks for ./.rockbox and not ./simdisk/rockbox) as options. That's one of the few kludges left that should be resolved soon'ish.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27310 a1c6a512-1295-4272-9138-f99709370657