Implement WHEEL_ACCELERATION for Ipod mini 1G based on code for 1G/2G.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27865 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marcin Bukat 2010-08-23 19:56:17 +00:00
parent 1994df6844
commit 8d5f159687
3 changed files with 140 additions and 46 deletions

View file

@ -2584,7 +2584,8 @@ static bool cpu_boost_log(void)
}
#endif
#if (defined(HAVE_WHEEL_ACCELERATION) && (CONFIG_KEYPAD==IPOD_4G_PAD) && !defined(SIMULATOR))
#if (defined(HAVE_WHEEL_ACCELERATION) && (CONFIG_KEYPAD==IPOD_4G_PAD) \
&& !defined(IPOD_MINI) && !defined(SIMULATOR))
extern bool wheel_is_touched;
extern int old_wheel_value;
extern int new_wheel_value;
@ -2790,7 +2791,8 @@ static const struct the_menu_item menuitems[] = {
#ifdef CPU_BOOST_LOGGING
{"cpu_boost log",cpu_boost_log},
#endif
#if (defined(HAVE_WHEEL_ACCELERATION) && (CONFIG_KEYPAD==IPOD_4G_PAD) && !defined(SIMULATOR))
#if (defined(HAVE_WHEEL_ACCELERATION) && (CONFIG_KEYPAD==IPOD_4G_PAD) \
&& !defined(IPOD_MINI) && !defined(SIMULATOR))
{"Debug scrollwheel", dbg_scrollwheel },
#endif
};

View file

@ -79,6 +79,12 @@
#define CONFIG_KEYPAD IPOD_4G_PAD
#define HAVE_SCROLLWHEEL
/* define to activate advanced wheel acceleration code */
#define HAVE_WHEEL_ACCELERATION
/* define from which rotation speed [degree/sec] on the acceleration starts */
#define WHEEL_ACCEL_START 360
/* define type of acceleration (1 = ^2, 2 = ^3, 3 = ^4) */
#define WHEEL_ACCELERATION 1
/* Define this to enable morse code input */
#define HAVE_MORSE_INPUT

View file

@ -40,63 +40,150 @@
#include "power.h"
#include "powermgmt.h"
#define WHEELCLICKS_PER_ROTATION 96
#define WHEEL_BASE_SENSITIVITY 6 /* Compute every ... clicks */
#define WHEEL_REPEAT_VELOCITY 45 /* deg/s */
#define WHEEL_SMOOTHING_VELOCITY 100 /* deg/s */
/* Variable to use for setting button status in interrupt handler */
int int_btn = BUTTON_NONE;
#ifdef HAVE_WHEEL_POSITION
static int wheel_position = -1;
static bool send_events = true;
#endif
static void handle_scroll_wheel(int new_scroll, int was_hold)
static void handle_scroll_wheel(int new_scroll)
{
int wheel_keycode = BUTTON_NONE;
static int prev_scroll = -1;
static int direction = 0;
static int count = 0;
static int scroll_state[4][4] = {
static const signed char scroll_state[4][4] = {
{0, 1, -1, 0},
{-1, 0, 0, 1},
{1, 0, 0, -1},
{0, -1, 1, 0}
};
static int prev_scroll = -1;
static int direction = 0;
static int count = 0;
static long next_backlight_on = 0;
int wheel_keycode = BUTTON_NONE;
int scroll;
static unsigned long wheel_delta = 1ul << 24;
static unsigned long wheel_velocity = 0;
static unsigned long last_wheel_usec = 0;
static int prev_keypost = BUTTON_NONE;
unsigned long usec;
unsigned long v;
if ( prev_scroll == -1 ) {
prev_scroll = new_scroll;
return;
}
else if (direction != scroll_state[prev_scroll][new_scroll]) {
direction = scroll_state[prev_scroll][new_scroll];
scroll = scroll_state[prev_scroll][new_scroll];
prev_scroll = new_scroll;
if (direction != scroll) {
/* direction reversal or was hold - reset all */
direction = scroll;
count = 0;
prev_keypost = BUTTON_NONE;
wheel_velocity = 0;
wheel_delta = 1ul << 24;
return;
}
else if (!was_hold) {
/* poke backlight every 1/4s of activity */
if (TIME_AFTER(current_tick, next_backlight_on)) {
backlight_on();
reset_poweroff_timer();
if (++count == 6) { /* reduce sensitivity */
count = 0;
/* Mini 1st Gen wheel has inverse direction mapping
* compared to 1st..3rd Gen wheel. */
switch (direction) {
case 1:
wheel_keycode = BUTTON_SCROLL_FWD;
break;
case -1:
wheel_keycode = BUTTON_SCROLL_BACK;
break;
default:
/* only happens if we get out of sync */
break;
}
}
next_backlight_on = current_tick + HZ/4;
}
if (wheel_keycode != BUTTON_NONE && queue_empty(&button_queue))
queue_post(&button_queue, wheel_keycode, 0);
prev_scroll = new_scroll;
if (++count < WHEEL_BASE_SENSITIVITY)
return;
count = 0;
/* Mini 1st Gen wheel has inverse direction mapping
* compared to 1st..3rd Gen wheel. */
switch (direction) {
case 1:
wheel_keycode = BUTTON_SCROLL_FWD;
break;
case -1:
wheel_keycode = BUTTON_SCROLL_BACK;
break;
default:
/* only happens if we get out of sync */
break;
}
/* have a keycode */
usec = USEC_TIMER;
v = usec - last_wheel_usec;
/* calculate deg/s based upon sensitivity-adjusted interrupt period */
if ((long)v <= 0) {
/* timer wrapped (no activity for awhile), skip acceleration */
v = 0;
wheel_delta = 1ul << 24;
}
else {
if (v > 0xfffffffful/WHEELCLICKS_PER_ROTATION) {
v = 0xfffffffful/WHEELCLICKS_PER_ROTATION; /* check overflow below */
}
v = 360000000ul*WHEEL_BASE_SENSITIVITY / (v*WHEELCLICKS_PER_ROTATION);
if (v > 0xfffffful)
v = 0xfffffful; /* limit to 24 bits */
}
if (v < WHEEL_SMOOTHING_VELOCITY) {
/* very slow - no smoothing */
wheel_velocity = v;
/* ensure backlight never gets stuck for an extended period if tick
* wrapped such that next poke is very far ahead */
next_backlight_on = current_tick - 1;
}
else {
/* some velocity filtering to smooth things out */
wheel_velocity = (7*wheel_velocity + v) / 8;
}
if (queue_empty(&button_queue)) {
int key = wheel_keycode;
if (v >= WHEEL_REPEAT_VELOCITY && prev_keypost == key) {
/* quick enough and same key is being posted more than once in a
* row - generate repeats - use unsmoothed v to guage */
key |= BUTTON_REPEAT;
}
prev_keypost = wheel_keycode;
/* post wheel keycode with wheel data */
queue_post(&button_queue, key,
(wheel_velocity >= WHEEL_ACCEL_START ? (1ul << 31) : 0)
| wheel_delta | wheel_velocity);
/* message posted - reset delta */
wheel_delta = 1ul << 24;
}
else {
/* skipped post - increment delta and limit to 7 bits */
wheel_delta += 1ul << 24;
if (wheel_delta > (0x7ful << 24))
wheel_delta = 0x7ful << 24;
}
last_wheel_usec = usec;
}
/* mini 1 only, mini 2G uses iPod 4G code */
static int ipod_mini_button_read(void)
{
unsigned char source, wheel_source, state, wheel_state;
static bool was_hold = false;
int btn = BUTTON_NONE;
/* The ipodlinux source had a udelay(250) here, but testing has shown that
@ -119,9 +206,17 @@ static int ipod_mini_button_read(void)
GPIOA_INT_LEV = ~state;
GPIOB_INT_LEV = ~wheel_state;
/* ack any active interrupts */
if (source)
GPIOA_INT_CLR = source;
if (wheel_source)
GPIOB_INT_CLR = wheel_source;
if (button_hold())
return BUTTON_NONE;
/* hold switch causes all outputs to go low */
/* we shouldn't interpret these as key presses */
if ((state & 0x20)) {
if (!(state & 0x1))
btn |= BUTTON_SELECT;
if (!(state & 0x2))
@ -134,17 +229,8 @@ static int ipod_mini_button_read(void)
btn |= BUTTON_LEFT;
if (wheel_source & 0x30) {
handle_scroll_wheel((wheel_state & 0x30) >> 4, was_hold);
handle_scroll_wheel((wheel_state & 0x30) >> 4);
}
}
was_hold = button_hold();
/* ack any active interrupts */
if (source)
GPIOA_INT_CLR = source;
if (wheel_source)
GPIOB_INT_CLR = wheel_source;
return btn;
}