Commit graph

70 commits

Author SHA1 Message Date
William Wilgus
71e3f6c077 Fix error with action subsystem and custom context mapping
I removed the mechanism to fall through to internally mapped contexts
after plugin contexts were exhausted

Change-Id: Id287248184fd67cb2a2242475296247ac86af807
2017-12-18 22:23:18 +01:00
William Wilgus
52af55eee8 Action Rewrite - Fix red
Change-Id: Iaa3e452994295b381297c1b6c9f61407e8ba0296
2017-11-18 17:06:40 +01:00
William Wilgus
b10c0e5b90 Action.c FIX / Rework / Clean-up Action System
FIX - softlock not allowing power button to shutdown device when active
FIX - autolock not working unless Selective backlight enabled

Rework - get_action_worker split into more managable chunks

Rework - moved all static variables to a single struct action_last
         to be passed through all internal functions

Rework - current action state moved to struct action_current
         to be initialized at each get_action /get_action_custom call

Rework - action lookup in button maps changed slightly to prefer fully formed actions
         rather than  blindly returning action with BUTTON_NONE as pre_button
         this should allow actions defined in keymaps positional independence

Rework / Clean-up - moved conditionals on internal functions to inside the functions
                  -Allows much cleaner code & empty functions should be optimized
                   out by compiler

Rework / Clean-up - softlock and backlight exemptions code

Clean-up - remove a lot of (now) unused defines

Clean-up - organize / move all exported functions to their own section in the file

Comments added to all internal functions to better explain their purpose

Change-Id: I0ac02d1a2b45826843611513fea3c20a819d2fed
2017-11-18 16:08:07 +01:00
Michael Sevakis
c6299b268d action.c must desist in calling set_cpu_frequency from a tick
The function is neither reentrant nor ISR callable. Instead of
using a ticked-based timeout, have the button driver provide the
unboost after a delay when waiting for a button.

HAVE_GUI_BOOST gets immediate boost after dequeuing any message,
otherwise the queue has to have at least three messages waiting
for it to trigger a boost-- essentially the behavior that existed
but now combined in one place.

Change-Id: I1d924702840f56a1a65abe41fa92b4e753c4e75a
2017-01-21 12:03:23 -05:00
William Wilgus
6103d4d83d Selective Backlight Softlock Fix misleading indentation.
Change-Id: Iffbdd3c5bd8d2d23f4f7e3af42e16ab0c1dc312b
2017-01-17 23:50:38 +01:00
William Wilgus
dc87e9e9f3 Selective Backlight/Advanced Softlock - Selective actions based on context
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
2017-01-17 23:06:17 +01:00
Mihail Zenkov
fe9a3ceb0e GUI boost for any button
It improve responsiveness for all targets with frequency scaling.

Change-Id: I72c94daf58cee10c1772decbd0443856c111cc47
2016-03-18 21:39:37 +01:00
Udo Schläpfer
dbabd0d9c3 iBasso DX50/DX90: Major code cleanup and reorganization.
Reorganization

- Separated iBasso devices from PLATFORM_ANDROID. These are now standlone
  hosted targets. Most device specific code is in the
  firmware/target/hosted/ibasso directory.
- No dependency on Android SDK, only the Android NDK is needed.
  32 bit Android NDK and Android API Level 16.
- Separate implementation for each device where feasible.

Code cleanup

- Rewrite of existing code, from simple reformat to complete reimplementation.
- New backlight interface, seperating backlight from touchscreen.
- Rewrite of device button handler, removing unneeded code and fixing memory
  leaks.
- New Debug messages interface logging to Android adb logcat (DEBUGF, panicf,
  logf).
- Rewrite of lcd device handler, removing unneeded code and fixing memory leaks.
- Rewrite of audiohw device handler/pcm interface, removing unneeded code and
  fixing memory leaks, enabling 44.1/48kHz pthreaded playback.
- Rewrite of power and powermng, proper shutdown, using batterylog results
  (see http://gerrit.rockbox.org/r/#/c/1047/).
- Rewrite of configure (Android NDK) and device specific config.
- Rewrite of the Android NDK specific Makefile.

Misc

- All plugins/games/demos activated.
- Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa.

Includes

- http://gerrit.rockbox.org/r/#/c/993/
- http://gerrit.rockbox.org/r/#/c/1010/
- http://gerrit.rockbox.org/r/#/c/1035/

Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight
interface and new option for hold switch, touchscreen, physical button
interaction.

Rockbox needs the iBasso DX50/DX90 loader for startup, see
http://gerrit.rockbox.org/r/#/c/1099/

The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If
/mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit
gracefully and the loader will restart Rockbox on USB disconnect.

Tested on iBasso DX50.
Compiled (not tested) for iBasso DX90.
Compiled (not tested) for PLATFORM_ANDROID.

Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
2015-02-02 21:57:55 +01:00
Jean-Louis Biasini
df6eb82f51 touch devices: Disable touch on softlock.
Target that have a touchpad/touchscreen should disable it while
being locked (In order to avoid LCD to drain battery power due to
"key locked" constant reporting messages. If they a have a keylock
button this was already handled at driver level. If not (e.g. fuze+),
they will have to implement a switch at driver level that action.c
can operate on softlock.
This patch does the following for any target having a touchpad
or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target)
1) it implements the code to call button_enable_touch(bool en) in
action.c.
2) button_enable_touch is implemented in button.c and call
either touchpad_enable or touchscreen_enable
3) those two function are implemented respectively in touchscreen.c
and a new touchpad.c file. They provide a generic way to silents touch's
device and call a function at driver level where target specific code
can be implemented if possible/needed (for power saving for instance).
Those function name are touchpad_enable_device and touchscreen_enable_device
4) we implement an empty function at driver level of targets that need it
to have them still being able to compiled.

Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49
Reviewed-on: http://gerrit.rockbox.org/569
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2013-09-05 20:02:07 +02:00
Thomas Martitz
54e6bafada Fix missed buttons in action.c if action_wait_for_release() was called
with no button pressed.

If e.g. two yesno screens directly follow each other the button release of the
first one was incorrectly accepted in the second one. The fix exposed another
problem in action.c if action_wait_for_release() is called when no button is
actually pressed. The next press was silently eaten.

This time re-introducing FS#12723 is avoided by leaving the offending hunk
out in yesno.c.

Change-Id: Icfe57375067f51f5c8177f3585cd47ceec9dcf0d
2012-08-15 23:08:26 +02:00
Jonathan Gordon
70eb3e6a56 Revert "fix erroneous button read in yesno screen and missed buttons in action.c."
This reverts commit 15775c8bad.
2012-08-14 12:12:15 +10:00
Thomas Martitz
15775c8bad fix erroneous button read in yesno screen and missed buttons in action.c.
If two yesno screens directly follow each other the button release of the
first one was incorrectly accepted in the second one. The fix exposed another
problem in action.c if action_wait_for_release() is called when no button is
actually pressed. The next press was silently eaten.

Change-Id: Iaa5f246f7ea1fd775606620a989cdaec74a9305e
2012-07-18 10:28:08 +02:00
Thomas Martitz
bb0e4cc543 touchscreen: Fix kinetic scrolling when the statusbar is off.
The scrolling code cannot differentiate between the BUTTON_TOUCHSCREEN post
from normal touches and the one posted in the timeout callback.

To fix introduce a global special button (BUTTON_REDRAW) that results
in the desired redraw. This existed already as a local kludge for android
and is now generalized.

Change-Id: I6bfa6c66431c48f5042fcd8fce2ea72cd3457f58
2012-04-05 15:01:59 +02:00
Michael Sevakis
d05db0a90c Correct actionable offense for misappropriation of action context.
Just use a bool to indicate raw button instead of action code. No
bother with plugin version yet again so soon.

Change-Id: I4aa075c0c1fb5308c9d49bebb30ac76f671b2335
2012-03-03 07:52:13 -05:00
Michael Sevakis
f688710707 Change keyclick_click so that it may accept raw buttons or actions.
Adds a new context, CONTEXT_RAWBUTTON, that I hope is out of the way
of everything. Unfortunately have to increment min plugin API version
for the second time today to accomodate additional parameter.

Change-Id: Iaa46b926e57cf377fd4906f2d42bb98e87215033
2012-03-03 07:10:56 -05:00
Wieland Hoffmann
94177e6c3b Use is_keys_locked when possible
Change-Id: Ib0ae0f31a8b040aba5dca4e11df934c89aaca232
Reviewed-on: http://gerrit.rockbox.org/73
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-01-28 14:17:52 +01:00
Jonathan Gordon
eb2ea7f9ad keyclick: Add a callback so screens can cancel a click. Add a generic list callback to stop clicks when we are at the end of the list
Change-Id: Iabb44a861dd7506cd883c1bdb0241303fa646746
2012-01-12 22:28:36 +11:00
Andree Buschmann
169b3048e3 Use the timeout api for the gui boost implementation. This ensures that the CPU will be unboosted after the defined timeout, the former implementation could stay boosted in several situations.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30975 a1c6a512-1295-4272-9138-f99709370657
2011-11-13 18:00:28 +00:00
Andree Buschmann
f1ee740f2b Finally submit GUI boost (FS#8668). With this change the CPU is boosted (with a 1 second timeout) on scrollwheel activity in the list, main menu, tree and std context. For now GUI boost is only enabled on scrollwheel targets. The code can easily be enhanced to work with other targets as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30967 a1c6a512-1295-4272-9138-f99709370657
2011-11-11 19:40:32 +00:00
Michael Sevakis
5663e1cd0a Have mpegplayer use the mixer (the playback channel, since it's mutually exclusive to audio playback) so the clicks and skip beep can be used according to user settings. Introduce some system sound functions to make easier playing event sounds from various places and convert files calling 'beep_play' to use 'system_sound_play' and 'keyclick_click'. Event sound could be become themeable.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30130 a1c6a512-1295-4272-9138-f99709370657
2011-07-08 22:31:15 +00:00
Michael Sevakis
a2b6703a36 Commit FS#12150 - Fully-functional audio mixer - and finally whip old limitations about playback of voice and other sounds when paused. Channels are independent in state and amplitude. Fade on stop/pause is handled by the channel's volume control rather than global volume which means it now works from anywhere. Opens up the possibility of plugin sounds during music playback by merely adding an additional channel enum. If any PCM drivers were not properly modified, see one of the last comments in the task for a description of the simple change that is expected. Some params are tunable in firmware/export/pcm-mixer.h as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30097 a1c6a512-1295-4272-9138-f99709370657
2011-06-29 06:37:04 +00:00
Andree Buschmann
afe6ee4300 Fix FS#12024. Scroll acceleration did not work -- at least reported for iRiver H10 -- caused by too short duration for button repeat recognition.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29642 a1c6a512-1295-4272-9138-f99709370657
2011-03-24 18:42:27 +00:00
Thomas Martitz
430ada0864 Redo r29168. Use similar but existing mechanism in the action system which seems to work better.
Don't eat buttons on context change if it was waiting for button release (you did need another release).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29192 a1c6a512-1295-4272-9138-f99709370657
2011-02-02 18:30:10 +00:00
Magnus Holmgren
4480e3a82c Hopefully fix FS#11696: scrollwheel doesn't respond in some cases.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28584 a1c6a512-1295-4272-9138-f99709370657
2010-11-14 13:13:06 +00:00
Thomas Martitz
49f1ec8e8a Add support multimedia keys/buttons to the core, and adapt Rockbox on android for it (multimedia buttons are found on wired headsets and the lock screen in cyanogenmod).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28421 a1c6a512-1295-4272-9138-f99709370657
2010-10-31 15:32:57 +00:00
Jonathan Gordon
a398c2846a Touchregion support for the Base Skin and FM Skins. display obviously needs to be in stylus mode for this to work. Just about all screens should be mostly useable if your sbs has the next/prev/select/cancel/menu regions defined.
Plenty of room to add new action abilities if they are wanted.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27004 a1c6a512-1295-4272-9138-f99709370657
2010-06-21 06:04:19 +00:00
Alexander Levin
00e2252b34 Fix typos in the comment (now in .c)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25814 a1c6a512-1295-4272-9138-f99709370657
2010-05-04 21:02:32 +00:00
Alexander Levin
46854ed49d Fix typo in comment in the other file as well
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25682 a1c6a512-1295-4272-9138-f99709370657
2010-04-19 19:49:42 +00:00
Tomer Shalev
3deed0610d On RTL mode, flip + and - buttons (Cowon D2)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23855 a1c6a512-1295-4272-9138-f99709370657
2009-12-05 15:54:05 +00:00
Maurus Cuelenaere
7b1d12e067 Touchscreen targets: fix software hold not locking touchscreen
Flyspray: FS#10733
Author: Yann Muller

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23384 a1c6a512-1295-4272-9138-f99709370657
2009-10-28 21:36:24 +00:00
Thomas Martitz
891c446302 Add a action helper for touchscreen targets to only receive the touchpress coordinates if they're in the passed viewport. Also, fixes the coordinates to be relaitve to the viewport.
Use it in the color picker screen.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23116 a1c6a512-1295-4272-9138-f99709370657
2009-10-11 20:11:48 +00:00
Tomer Shalev
694ea7e734 RTL: Fix context regarded as bit-field value, resulted in wrong contexts get
keys swapped

- Also RTL swap keys for CONTEXT_LIST


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23019 a1c6a512-1295-4272-9138-f99709370657
2009-10-08 22:19:36 +00:00
Tomer Shalev
191ce8ce34 RTL: No need to swap *scrollwheel* in simulator, as it is being simulated by up/down *buttons*
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22988 a1c6a512-1295-4272-9138-f99709370657
2009-10-06 18:01:05 +00:00
Tomer Shalev
a39be4b307 Fix red: Invert buttons in RTL mode
- Revert renaming of button_set_flip()
- Moved rtl flipping logic to apps/actions.c as a static function
- Joined rtl_button_flip_needed() and button_flip_horizontally()


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22962 a1c6a512-1295-4272-9138-f99709370657
2009-10-05 17:53:45 +00:00
Tomer Shalev
f7bd7252e1 Invert buttons in RTL mode
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22961 a1c6a512-1295-4272-9138-f99709370657
2009-10-05 17:17:30 +00:00
Jonathan Gordon
0e445fcef6 Fix the bug where the short-long fwd/back action would ffwd/rewind the next folder (consult the manual if that makes no sense)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21619 a1c6a512-1295-4272-9138-f99709370657
2009-07-03 05:08:33 +00:00
Frank Gevaerts
c61076e519 call default_event_handler() in action_userabort() for events other than ACTION_STD_CANCEL, so things like usb events work properly. This partly fixes FS#9957 (the database screen now works, WPS and recording don't)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21250 a1c6a512-1295-4272-9138-f99709370657
2009-06-11 20:36:02 +00:00
Andrew Mahone
29d7db4a46 Replace use of CONTEXT_CUSTOM by get_custom_action with new CONTEXT_PLUGIN, to prevent conflicts with core contexts using CONTEXT_CUSTOM, and use CONTEXT_TREE as the base context for PictureFlow's custom contexts.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21149 a1c6a512-1295-4272-9138-f99709370657
2009-05-31 17:47:56 +00:00
Bertrik Sikken
ab222c1705 Simplify some redundant boolean expressions
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21013 a1c6a512-1295-4272-9138-f99709370657
2009-05-21 14:15:24 +00:00
Michael Sevakis
e2a169bce5 Gigabeat S: Get remote keymaps up to snuff and working. Do a couple tweaks on main unit ones. Cleanup keymap file a bit. Fix main button scanner to not clobber remote button. Fix a bug in actions.c where 'LAST_ITEM_IN_LIST' didn't really terminate scanning immediately. It would do an additional call into get_context_map and silently pick up ACTION_STD.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19909 a1c6a512-1295-4272-9138-f99709370657
2009-02-03 10:55:30 +00:00
Jonathan Gordon
8b9fdb540c redo how the statusbar updates are done. send the EVENT_GUI_ACTIONUPDATE event every time get_action() is called. The event wont be as realiable (timewise) as before, but seems to work better
This also fixes FS#9761.
Also set the lcd font back to the ui font from the debug screens which use sysfont


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19681 a1c6a512-1295-4272-9138-f99709370657
2009-01-05 09:59:11 +00:00
Jonathan Gordon
9296126417 More SYS_FOURHERTZ handling fixes.. (FS#9740 FS#9741)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19635 a1c6a512-1295-4272-9138-f99709370657
2009-01-02 01:29:13 +00:00
Michael Sevakis
93572e2a9e Keyclick fixup take two. It is only 88 samples (2msec) long so keep a small static buffer around for beeps less than or equal to keyclick duration. This way it operates no matter the buffer state and still won't interfere with alternate PCM operations like recording or plugin playback.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19415 a1c6a512-1295-4272-9138-f99709370657
2008-12-13 06:01:08 +00:00
Michael Sevakis
89da4328a0 Meg F/X can beep and click using a hardware timer so let us try it out. To match things up better, fix PCM beeping to give correct frequency (and get a pointer wrap bug too). Do some minor adjustments to compensate for corrections.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19355 a1c6a512-1295-4272-9138-f99709370657
2008-12-07 00:07:47 +00:00
Maurus Cuelenaere
1392dc2144 Commit FS#9308: differentiate between TOUCHPAD & TOUCHSCREEN
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18338 a1c6a512-1295-4272-9138-f99709370657
2008-08-23 09:46:38 +00:00
Nils Wallménius
01729e7a18 FS#9281 Rename of splash functions.
* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice 
capabilities.
* Rename the internal splash() to splash_internal() and introduce an 
externally visible splash() that handles simple splashing  without 
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ, 
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct 
variant from above.
* Export both new functions to plugins and adjust places calling 
rb->splash() to use the correct variant so that we now have naming 
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above 
changes and correct P2STR and P2ID macros, thanks to pondlife.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
2008-08-15 08:27:39 +00:00
Daniel Stenberg
2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00
Maurus Cuelenaere
cad30d334c 1) Make touchscreen interface more intuitive
2) Comment the code


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17676 a1c6a512-1295-4272-9138-f99709370657
2008-06-02 16:08:01 +00:00
Maurus Cuelenaere
5dca53eeb0 Even more touchscreen improvements.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17673 a1c6a512-1295-4272-9138-f99709370657
2008-06-01 13:56:34 +00:00
Maurus Cuelenaere
944219bb77 (Simulator) Touchscreen improvements.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17662 a1c6a512-1295-4272-9138-f99709370657
2008-05-30 22:55:24 +00:00