Hopefully fix FS#11696: scrollwheel doesn't respond in some cases.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28584 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 9 additions and 4 deletions
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@ -205,7 +205,12 @@ static int get_action_worker(int context, int timeout,
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pcmbuf_beep(4000, KEYCLICK_DURATION, 2500*global_settings.keyclick);
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#endif
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if ((context != last_context) && ((last_button & BUTTON_REL) == 0))
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if ((context != last_context) && ((last_button & BUTTON_REL) == 0)
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#ifdef HAVE_SCROLLWHEEL
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/* Scrollwheel doesn't generate release events */
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&& !(last_button & (BUTTON_SCROLL_BACK | BUTTON_SCROLL_FWD))
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#endif
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)
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{
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if (button & BUTTON_REL)
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{
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@ -115,13 +115,13 @@ static bool button_try_post(int button, int data)
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/* one can swipe over the scren very quickly,
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* for this to work we want to forget about old presses and
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* only respect the very latest ones */
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const int force_post = true;
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const bool force_post = true;
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#else
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/* Only post events if the queue is empty,
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* to avoid afterscroll effects.
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* i.e. don't post new buttons if previous ones haven't been
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* processed yet */
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const int force_post = false;
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* processed yet - but always post releases */
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const bool force_post = button & BUTTON_REL;
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#endif
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bool ret = queue_empty(&button_queue);
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