Commit graph

28 commits

Author SHA1 Message Date
Maurus Cuelenaere
1392dc2144 Commit FS#9308: differentiate between TOUCHPAD & TOUCHSCREEN
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18338 a1c6a512-1295-4272-9138-f99709370657
2008-08-23 09:46:38 +00:00
Daniel Stenberg
2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00
Jonathan Gordon
5b5a626bb6 Setup the touchpads to have two modes - stylus and button - and set them in button mode by default.
in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons.
Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons.
(As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
2008-04-15 10:35:11 +00:00
Michael Sevakis
27cf677339 Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16791 a1c6a512-1295-4272-9138-f99709370657
2008-03-25 02:34:12 +00:00
Michael Sevakis
a4d19b7e89 Simplify the uisimulator I/O routine and let the rockbox thread calling the functions be the background thread. Should speed things up too and lose none of the advantanges of background I/O.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15870 a1c6a512-1295-4272-9138-f99709370657
2007-12-03 14:01:12 +00:00
Jonathan Gordon
50a8308ded fix fs#8131 - if --debugwps is used with the sim, the mouse coordinates will be displayed in the console when it is clicked
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15565 a1c6a512-1295-4272-9138-f99709370657
2007-11-11 01:50:18 +00:00
Steve Bavin
9e05cc537b Add --root option to allow overriding of simulator root menu.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15526 a1c6a512-1295-4272-9138-f99709370657
2007-11-08 10:15:44 +00:00
Michael Sevakis
d6af287397 Implement as genuine a set_irq_level function for the sim as possible. The yield added earlier is still nescessary since other threads won't run anyway while viewing the database screen on either sim or target.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15321 a1c6a512-1295-4272-9138-f99709370657
2007-10-26 23:11:18 +00:00
Jonathan Gordon
c9d1ab7218 Fixes a problem where the sim would try to start the WPS on HAVE_RTC_ALARM sims (FS#7862 with a small addition by me)
use the --alarm argument if you do want to simulate this behaviour


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15094 a1c6a512-1295-4272-9138-f99709370657
2007-10-13 12:07:59 +00:00
Peter D'Hoye
3afaec3ead Accept FS #7750: simulator: add missing newlines after SDL errors
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14666 a1c6a512-1295-4272-9138-f99709370657
2007-09-10 21:18:19 +00:00
Michael Sevakis
c4a7631eb9 UISIMULATOR: Do a graceful shutdown of all threads and avoid (mostly lockup) problems caused by not worrying about states. Have rockbox objects initialized only by rockbox threads save for the main 'gui' thread which is a needed exception.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14660 a1c6a512-1295-4272-9138-f99709370657
2007-09-10 03:49:12 +00:00
Michael Sevakis
0107dfc827 UISIMULATOR: Give the host OS some needed context switching hints (which _is_ supposed to work on Linux - but I can't tell on VMWare - and does on Windows). I guess I'll know for sure soon. Give sleep() even more genuine behavior. Add some button driver sync with the rockbox threads that should have been there for some time - this is basically interrupt-like processing as any thread not in the kernel pool should be considered. Make the screendump work again by posting the request. Perhaps help out shutting down for some users but not in the way I'd prefer - to think about.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14646 a1c6a512-1295-4272-9138-f99709370657
2007-09-09 01:59:07 +00:00
Michael Sevakis
f64ebb1c1f Sim I/O and threading that runs more like on target. Tweakable if any genuine slowness imitation is required for any one of them. One point of concern is the sim shutdown on an OS other than Linux just because terminating threads in a manner other than having the do it themselves is kind of dirty IMHO.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14639 a1c6a512-1295-4272-9138-f99709370657
2007-09-08 12:20:53 +00:00
Nicolas Pennequin
3213d4a0f5 Add a verbosity level command line option to the chackwps tool. This should make life easier for the themes.rockbox.org people.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13958 a1c6a512-1295-4272-9138-f99709370657
2007-07-22 17:17:53 +00:00
Nicolas Pennequin
6ac306a515 Add a new commandline switch to the simulator: "--debugwps". It enables printing of advanced (and very verbose) WPS debugging information. Also make the debugging code a bit cleaner.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13257 a1c6a512-1295-4272-9138-f99709370657
2007-04-24 23:58:57 +00:00
Jens Arnold
54ea2e435e Charcell lcd driver: Preparations for switching to non-immediate LCD updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12979 a1c6a512-1295-4272-9138-f99709370657
2007-03-31 09:58:49 +00:00
Barry Wardell
ac6e19a90c Fix build errors.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12416 a1c6a512-1295-4272-9138-f99709370657
2007-02-20 15:12:56 +00:00
Jens Arnold
43528c770e Make the SDL simulator a console app on cygwin, and circumvent SDL_main. Debug output finally appears on the console again.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11309 a1c6a512-1295-4272-9138-f99709370657
2006-10-22 12:41:13 +00:00
Jens Arnold
05ddd9a44e X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10347 a1c6a512-1295-4272-9138-f99709370657
2006-07-28 07:35:45 +00:00
Daniel Stenberg
4582f233ce code policed // comments
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9112 a1c6a512-1295-4272-9138-f99709370657
2006-03-19 06:59:36 +00:00
Dan Everton
5b3e3e1f2a Fix some incorrectly declared functions in the sim.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9080 a1c6a512-1295-4272-9138-f99709370657
2006-03-17 22:09:34 +00:00
Daniel Stenberg
18e097c8ff using --zoom with no number given defaults to 2 and no longer segfaults
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8771 a1c6a512-1295-4272-9138-f99709370657
2006-02-21 21:56:38 +00:00
Dan Everton
3945218810 Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8770 a1c6a512-1295-4272-9138-f99709370657
2006-02-21 21:48:06 +00:00
Dan Everton
3ba0060ac1 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8686 a1c6a512-1295-4272-9138-f99709370657
2006-02-13 21:46:28 +00:00
Dan Everton
b585e87b45 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
2006-02-09 21:49:28 +00:00
Dan Everton
ee2019d591 Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8642 a1c6a512-1295-4272-9138-f99709370657
2006-02-09 11:17:52 +00:00
Linus Nielsen Feltzing
fc72c53758 Patch #1417462 by Dan Everton - Improved SDL simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8546 a1c6a512-1295-4272-9138-f99709370657
2006-02-03 15:19:58 +00:00
Daniel Stenberg
0e419987e4 SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third
simulator with the hope that once it works fine, we can remove the other two
and only have one unified simulator.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8312 a1c6a512-1295-4272-9138-f99709370657
2006-01-09 11:22:36 +00:00