Setup the touchpads to have two modes - stylus and button - and set them in button mode by default.

in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons.
Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons.
(As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2008-04-15 10:35:11 +00:00
parent 50851794a6
commit 5b5a626bb6
14 changed files with 415 additions and 98 deletions

View file

@ -138,6 +138,9 @@ metadata/a52.c
#ifdef HAVE_TAGCACHE
tagcache.c
#endif
#ifdef HAVE_TOUCHPAD
keymaps/keymap-touchpad.c
#endif
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) \
|| (CONFIG_KEYPAD == IRIVER_H300_PAD)
keymaps/keymap-h1x0_h3x0.c

View file

@ -25,14 +25,15 @@
#define TIMEOUT_NOBLOCK 0
#define CONTEXT_STOPSEARCHING 0xFFFFFFFF
#define CONTEXT_REMOTE 0x80000000 /* | this against another context to get remote buttons for that context */
#define CONTEXT_CUSTOM 0x40000000 /* | this against anything to get your context number */
#define CONTEXT_REMOTE 0x80000000 /* | this against another context to get remote buttons for that context */
#define CONTEXT_CUSTOM 0x40000000 /* | this against anything to get your context number */
#define CONTEXT_CUSTOM2 0x20000000 /* as above */
#define LAST_ITEM_IN_LIST { CONTEXT_STOPSEARCHING, BUTTON_NONE, BUTTON_NONE }
#define LAST_ITEM_IN_LIST__NEXTLIST(a) { a, BUTTON_NONE, BUTTON_NONE }
#ifndef HAS_BUTTON_HOLD
#define ALLOW_SOFTLOCK 0x20000000 /* will be stripped.. never needed except in calls to get_action() */
#define ALLOW_SOFTLOCK 0x10000000 /* will be stripped.. never needed except in calls to get_action() */
#else
#define ALLOW_SOFTLOCK 0
#endif
@ -79,6 +80,7 @@ enum {
ACTION_UNKNOWN,
ACTION_REDRAW, /* returned if keys are locked and we splash()'ed */
ACTION_TOUCHPAD,
ACTION_TOUCHPAD_MODE, /* toggle the touchpad mode */
/* standard actions, use these first */
ACTION_STD_PREV,

View file

@ -37,48 +37,27 @@
*/
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_MINUS, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_PLUS, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
// { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_standard */
static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPS_STOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
{ ACTION_WPS_VOLDOWN, BUTTON_MINUS, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_PLUS, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
{ ACTION_WPS_CONTEXT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
{ ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
LAST_ITEM_IN_LIST
}; /* button_context_wps */
@ -99,13 +78,9 @@ static const struct button_mapping button_context_listtree_scroll_without_combo[
};
static const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_PLUS, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_MINUS, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_MENU, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
@ -154,10 +129,9 @@ static const struct button_mapping button_context_keyboard[] = {
//LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
extern int current_tick;
const struct button_mapping* get_context_mapping(int context)
const struct button_mapping* target_get_context_mapping(int context)
{
switch (context&(~CONTEXT_REMOTE))
switch (context)
{
case CONTEXT_STD:
return button_context_standard;

View file

@ -17,7 +17,7 @@
*
****************************************************************************/
/* Button Code Definitions for the toshiba gigabeat target */
/* Button Code Definitions for the Olympus M:robe 500 target */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
@ -137,8 +137,7 @@ static const struct button_mapping button_context_keyboard[] = {
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
extern int current_tick;
const struct button_mapping* get_context_mapping(int context)
const struct button_mapping* target_get_context_mapping(int context)
{
switch (context&(~CONTEXT_REMOTE))
{

View file

@ -0,0 +1,214 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: keymap-mr500.c 16056 2008-01-11 21:48:01Z roolku $
*
* Copyright (C) 2006 Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Button Code Definitions for touchpad targets */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "action.h"
#include "button.h"
#include "settings.h"
const struct button_mapping* target_get_context_mapping(int context);
/* How this file is used:
get_context_mapping() at the bottom of the file is called by action.c as usual.
if the context is for the remote control its then passed straight to
target_get_context_mapping().
These tables are only used for the touchpad buttons, so at the end of each
CONTEXT_CUSTOM2 is OR'ed with the context and then sent to target_get_context_mapping()
(NOTE: CONTEXT_CUSTOM2 will be stripped before being sent to make it easier.)
In the target keymap, remember to |CONTEXT_CUSTOM2 in the LAST_ITEM_IN_LIST__NEXTLIST() macro
to speed it up a tiny bit... if you dont it will go through these tables first before going
back to the target file.
*/
/* touchpad "buttons"
screen is split into a 3x3 grid for buttons...
BUTTON_TOPLEFT BUTTON_TOPMIDDLE BUTTON_TOPRIGHT
BUTTON_MIDLEFT BUTTON_CENTER BUTTON_MIDRIGHT
BUTTON_BOTTOMLEFT BUTTON_BOTTOMMIDDLE BUTTON_BOTTOMRIGHT
*/
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_CENTER|BUTTON_REL, BUTTON_CENTER },
{ ACTION_STD_OK, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT },
{ ACTION_STD_OK, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_MIDRIGHT },
{ ACTION_STD_MENU, BUTTON_TOPLEFT, BUTTON_NONE },
{ ACTION_STD_QUICKSCREEN, BUTTON_TOPLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_CENTER },
{ ACTION_STD_CANCEL, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_STD)
}; /* button_context_standard */
static const struct button_mapping button_context_wps[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_WPS)
}; /* button_context_wps */
static const struct button_mapping button_context_list[] = {
#if 0
/* this is all to show how the poor-mans-gestures can be used... */
{ ACTION_LISTTREE_PGUP, BUTTON_TOPRIGHT, BUTTON_NONE},
{ ACTION_LISTTREE_PGUP, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_TOPRIGHT},
{ ACTION_STD_NEXTREPEAT, BUTTON_CENTER, BUTTON_TOPMIDDLE},
{ ACTION_STD_NEXTREPEAT, BUTTON_BOTTOMMIDDLE, BUTTON_CENTER},
{ ACTION_NONE, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_NONE, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_TOPMIDDLE|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_BOTTOMMIDDLE|BUTTON_REL, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE},
{ ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT},
{ ACTION_STD_PREVREPEAT, BUTTON_TOPMIDDLE, BUTTON_CENTER},
{ ACTION_STD_PREVREPEAT, BUTTON_CENTER, BUTTON_BOTTOMMIDDLE},
#endif
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_LIST)
}; /* button_context_list */
static const struct button_mapping button_context_tree[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_CUSTOM2|CONTEXT_TREE)
}; /* button_context_tree */
static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_CUSTOM|CONTEXT_TREE),
};
static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_CUSTOM|CONTEXT_TREE),
};
static const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_CENTER, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_MIDLEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS)
}; /* button_context_settings */
static const struct button_mapping button_context_settings_right_is_inc[] = {
{ ACTION_STD_PREV, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_CENTER, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_TOPLEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_CUSTOM|CONTEXT_SETTINGS)
}; /* button_context_settingsgraphical */
static const struct button_mapping button_context_yesno[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_MIDLEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_YESNOSCREEN)
}; /* button_context_settings_yesno */
static const struct button_mapping button_context_colorchooser[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS_COLOURCHOOSER),
}; /* button_context_colorchooser */
static const struct button_mapping button_context_eq[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS_EQ),
}; /* button_context_eq */
/* Bookmark Screen */
static const struct button_mapping button_context_bmark[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_BOOKMARKSCREEN),
}; /* button_context_bmark */
static const struct button_mapping button_context_time[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS_TIME),
}; /* button_context_time */
static const struct button_mapping button_context_quickscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_QUICKSCREEN)
}; /* button_context_quickscreen */
static const struct button_mapping button_context_pitchscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_PITCHSCREEN)
}; /* button_context_pitchcreen */
static const struct button_mapping button_context_keyboard[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_KEYBOARD)
}; /* button_context_keyboard */
const struct button_mapping* get_context_mapping(int context)
{
if ((context&CONTEXT_REMOTE) || (context&CONTEXT_CUSTOM2))
return target_get_context_mapping(context&(~CONTEXT_CUSTOM2));
switch (context)
{
case CONTEXT_STD:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
case CONTEXT_LIST:
return button_context_list;
case CONTEXT_MAINMENU:
case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list)
return button_context_listtree_scroll_without_combo;
else
return button_context_listtree_scroll_with_combo;
case CONTEXT_CUSTOM|CONTEXT_TREE:
return button_context_tree;
case CONTEXT_SETTINGS:
return button_context_settings;
case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
return button_context_settings_right_is_inc;
case CONTEXT_SETTINGS_COLOURCHOOSER:
return button_context_colorchooser;
case CONTEXT_SETTINGS_EQ:
return button_context_eq;
case CONTEXT_SETTINGS_TIME:
return button_context_time;
case CONTEXT_YESNOSCREEN:
return button_context_yesno;
case CONTEXT_BOOKMARKSCREEN:
return button_context_bmark;
case CONTEXT_QUICKSCREEN:
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
}
return button_context_standard;
}

View file

@ -132,6 +132,9 @@ static void app_main(void)
screens[i].update();
}
tree_gui_init();
#ifdef HAVE_TOUCHPAD
touchpad_set_mode(TOUCHPAD_BUTTON);
#endif
root_menu();
}

View file

@ -117,7 +117,7 @@ void mrdebug(void)
printf("%d:%d:%d %d %d %d", t->tm_hour, t->tm_min, t->tm_sec, t->tm_mday, t->tm_mon, t->tm_year);
printf("time: %d", mktime(t));
#endif
button = button_get(false);
button = button_get(false);
if (button == BUTTON_POWER)
{
printf("reset");
@ -143,8 +143,18 @@ void mrdebug(void)
// // tsc2100_keyclick(); /* doesnt work :( */
// line -= 6;
// }
else if (button == BUTTON_RC_HEART)
{
printf("POINT");
touchpad_set_mode(TOUCHPAD_POINT);
}
else if (button == BUTTON_RC_MODE)
{
printf("BUTTON");
touchpad_set_mode(TOUCHPAD_BUTTON);
}
#if 1
if (button&BUTTON_TOUCHPAD)
else if (button&BUTTON_TOUCHPAD)
{
if (button&BUTTON_REL)
continue;
@ -152,11 +162,24 @@ void mrdebug(void)
int x = (data&0xffff0000)>>16, y = data&0x0000ffff;
reset_screen();
line = 9;
printf("%x %d %d\n", button, x,y);
printf("BB: %x %d %d", button, x,y);
lcd_hline(x-5, x+5, y);
lcd_vline(x, y-5, y+5);
lcd_update();
}
else if (button == BUTTON_RC_PLAY)
{
reset_screen();
}
else if (button)
{
// if (button&BUTTON_REL)
{
printf("%08x %s\n", button, (button&BUTTON_REL)?"yes":"no");
}
}
#endif
}
}

View file

@ -64,4 +64,23 @@ int button_apply_acceleration(const unsigned int data);
#define BUTTON_REPEAT 0x04000000
#define BUTTON_TOUCHPAD 0x08000000
#ifdef HAVE_TOUCHPAD
#if !defined(BUTTON_TOPLEFT) || !defined(BUTTON_TOPMIDDLE) \
|| !defined(BUTTON_TOPRIGHT) || !defined(BUTTON_MIDLEFT) \
|| !defined(BUTTON_CENTER) || !defined(BUTTON_MIDRIGHT) \
|| !defined(BUTTON_BOTTOMLEFT) || !defined(BUTTON_BOTTOMMIDDLE) \
|| !defined(BUTTON_BOTTOMRIGHT)
#error Touchpad button mode BUTTON_* defines not set up correctly
#endif
enum touchpad_mode {
TOUCHPAD_POINT = 0, /* touchpad returns pixel co-ords */
TOUCHPAD_BUTTON, /* touchpad returns BUTTON_* area codes
actual pixel value will still be accessable
from button_get_data */
};
/* maybe define the number of buttons in button-target.h ? */
void touchpad_set_mode(enum touchpad_mode mode);
enum touchpad_mode touchpad_get_mode(void);
#endif
#endif /* _BUTTON_H_ */

View file

@ -56,6 +56,7 @@
/* define this to indicate your device's keypad */
#define CONFIG_KEYPAD COWOND2_PAD
#define HAVE_TOUCHPAD
/* define this if you have a real-time clock */
//#define CONFIG_RTC RTC_TCC780X

View file

@ -35,14 +35,25 @@ int button_read_device(void);
#define BUTTON_MINUS 0x00000004
#define BUTTON_MENU 0x00000008
/* Faked buttons based on touchscreen quadrants (not yet read) */
#define BUTTON_UP 0x00000020
#define BUTTON_DOWN 0x00000040
#define BUTTON_LEFT 0x00000080
#define BUTTON_RIGHT 0x00000100
#define BUTTON_SELECT 0x00000200
/* compatibility hacks
not mapped to the touchpad button areas because
the touchpad is not always in that mode */
#define BUTTON_LEFT BUTTON_MINUS
#define BUTTON_RIGHT BUTTON_PLUS
#define BUTTON_MAIN 0x3FF
/* Faked buttons based on touchscreen quadrants (not yet read) */
/* Touchpad Screen Area Buttons */
#define BUTTON_TOPLEFT 0x00000010
#define BUTTON_TOPMIDDLE 0x00000020
#define BUTTON_TOPRIGHT 0x00000040
#define BUTTON_MIDLEFT 0x00000080
#define BUTTON_CENTER 0x00000100
#define BUTTON_MIDRIGHT 0x00000200
#define BUTTON_BOTTOMLEFT 0x00000400
#define BUTTON_BOTTOMMIDDLE 0x00000800
#define BUTTON_BOTTOMRIGHT 0x00001000
#define BUTTON_MAIN 0x1FFF
/* No remote */
#define BUTTON_REMOTE 0

View file

@ -40,6 +40,22 @@
static short last_x, last_y, last_z1, last_z2; /* for the touch screen */
static bool touch_available = false;
static enum touchpad_mode current_mode = TOUCHPAD_POINT;
static int touchpad_buttons[3][3] = {
{BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
{BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
{BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT},
};
void touchpad_set_mode(enum touchpad_mode mode)
{
current_mode = mode;
}
enum touchpad_mode touchpad_get_mode(void)
{
return current_mode;
}
static struct touch_calibration_point topleft, bottomright;
/* Jd's tests.. These will hopefully work for everyone so we dont have to
@ -165,7 +181,19 @@ int button_read_device(int *data)
last_x = x;
last_y = y;
*data = touch_to_pixels(x, y);
r_button |= BUTTON_TOUCHPAD;
switch (current_mode)
{
case TOUCHPAD_POINT:
r_button |= BUTTON_TOUCHPAD;
break;
case TOUCHPAD_BUTTON:
{
int px_x = ((*data&0xffff0000)>>16), px_y = ((*data&0x0000ffff));
r_button |= touchpad_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)];
oldbutton = r_button;
break;
}
}
}
last_touch = current_tick;
touch_available = false;
@ -219,6 +247,6 @@ void GIO14(void)
read_battery_inputs();
break;
}
touch_available = true;
//touch_available = true;
IO_INTC_IRQ2 = (1<<3); /* IRQ_GIO14 == 35 */
}

View file

@ -53,14 +53,30 @@ void use_calibration(bool enable);
#define BUTTON_TOUCH 0x00000200
/* compatibility hacks */
/* Touchpad Screen Area Buttons */
#define BUTTON_TOPLEFT 0x00004000
#define BUTTON_TOPMIDDLE 0x00008000
#define BUTTON_TOPRIGHT 0x00010000
#define BUTTON_MIDLEFT 0x00020000
#define BUTTON_CENTER 0x00040000
#define BUTTON_MIDRIGHT 0x00080000
#define BUTTON_BOTTOMLEFT 0x00100000
#define BUTTON_BOTTOMMIDDLE 0x00200000
#define BUTTON_BOTTOMRIGHT 0x00400000
/* compatibility hacks
not mapped to the touchpad button areas because
the touchpad is not always in that mode */
#define BUTTON_LEFT BUTTON_RC_REW
#define BUTTON_RIGHT BUTTON_RC_FF
#define POWEROFF_BUTTON BUTTON_POWER
#define POWEROFF_COUNT 10
#define BUTTON_MAIN BUTTON_POWER
#define BUTTON_MAIN (BUTTON_POWER| \
BUTTON_TOPLEFT|BUTTON_TOPMIDDLE|BUTTON_TOPRIGHT \
BUTTON_MIDLEFT|BUTTON_CENTER|BUTTON_MIDRIGHT \
BUTTON_BOTTOMLEFT|BUTTON_BOTTOMMIDDLE|BUTTON_BOTTOMRIGHT)
#define BUTTON_REMOTE (BUTTON_RC_HEART|BUTTON_RC_MODE| \
BUTTON_RC_VOL_DOWN|BUTTON_RC_VOL_UP| \

View file

@ -32,6 +32,15 @@ static intptr_t button_data; /* data value from last message dequeued */
#ifdef HAVE_TOUCHPAD
static int mouse_coords = 0;
static enum touchpad_mode touchpad_mode = TOUCHPAD_POINT;
void touchpad_set_mode(enum touchpad_mode mode)
{
touchpad_mode = mode;
}
enum touchpad_mode touchpad_get_mode(void)
{
return touchpad_mode;
}
#endif
/* how long until repeat kicks in */
#define REPEAT_START 6
@ -111,9 +120,53 @@ void button_event(int key, bool pressed)
#ifdef HAVE_TOUCHPAD
case BUTTON_TOUCHPAD:
new_btn = BUTTON_TOUCHPAD;
data = mouse_coords;
switch (touchpad_mode)
{
case TOUCHPAD_POINT:
new_btn = BUTTON_TOUCHPAD;
break;
case TOUCHPAD_BUTTON:
{
static int touchpad_buttons[3][3] = {
{BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
{BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
{BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT},
};
int px_x = ((data&0xffff0000)>>16), px_y = ((data&0x0000ffff));
new_btn = touchpad_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)];
break;
}
}
break;
case SDLK_KP7:
new_btn = BUTTON_TOPLEFT;
break;
case SDLK_KP8:
new_btn = BUTTON_TOPMIDDLE;
break;
case SDLK_KP9:
new_btn = BUTTON_TOPRIGHT;
break;
case SDLK_KP4:
new_btn = BUTTON_MIDLEFT;
break;
case SDLK_KP5:
new_btn = BUTTON_CENTER;
break;
case SDLK_KP6:
new_btn = BUTTON_MIDRIGHT;
break;
case SDLK_KP1:
new_btn = BUTTON_BOTTOMLEFT;
break;
case SDLK_KP2:
new_btn = BUTTON_BOTTOMMIDDLE;
break;
case SDLK_KP3:
new_btn = BUTTON_BOTTOMRIGHT;
break;
#endif
case SDLK_u:
if (!pressed)
@ -665,43 +718,34 @@ void button_event(int key, bool pressed)
break;
#elif CONFIG_KEYPAD == MROBE500_PAD
case SDLK_KP4:
case SDLK_F9:
new_btn = BUTTON_RC_HEART;
break;
case SDLK_F10:
new_btn = BUTTON_RC_MODE;
break;
case SDLK_F11:
new_btn = BUTTON_RC_VOL_DOWN;
break;
case SDLK_F12:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_RC_PLAY;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_RC_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_POWER;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_RC_HEART;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_RC_MODE;
break;
#elif CONFIG_KEYPAD == MROBE100_PAD
case SDLK_KP1:
new_btn = BUTTON_DISPLAY;
@ -739,37 +783,16 @@ void button_event(int key, bool pressed)
break;
#elif CONFIG_KEYPAD == COWOND2_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP3:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP5:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_PLUS;
break;
case SDLK_KP_MINUS:
new_btn = BUTTON_MINUS;
break;
case SDLK_KP9:
case SDLK_KP_ENTER:
new_btn = BUTTON_MENU;
break;
#else
@ -977,11 +1000,6 @@ void mouse_tick_task(void)
if (debug_wps)
printf("Mouse at: (%d, %d)\n", x, y);
}
else if (lastbtn == BUTTON_TOUCHPAD)
{
button_event(BUTTON_TOUCHPAD, false);
mouse_coords = 0;
}
}
#endif
void button_init(void)

View file

@ -83,6 +83,12 @@ void gui_message_loop(void)
printf("Mouse at: (%d, %d)\n", event.button.x, event.button.y);
}
break;
#else
case SDL_MOUSEBUTTONUP:
sim_enter_irq_handler();
button_event(BUTTON_TOUCHPAD, false);
sim_exit_irq_handler();
break;
#endif
case SDL_QUIT:
done = true;