rockbox/uisimulator/sdl
Maurus Cuelenaere 785aa5cf64 Fix M:Robe 500 simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17663 a1c6a512-1295-4272-9138-f99709370657
2008-05-30 23:04:55 +00:00
..
button.c Fix M:Robe 500 simulator 2008-05-30 23:04:55 +00:00
kernel-sdl.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
lcd-bitmap.c Consistent naming scheme the various blit functions. * Removed lcd_blit_mono() for colour targets. Plugin API became incompatible, so sort, clean up & bump. * Implemented lcd_blit_mono() for M3. 2008-03-24 00:35:53 +00:00
lcd-bitmap.h
lcd-charcells.c simulator: 2008-03-02 21:28:26 +00:00
lcd-charcells.h Charcell lcd driver: Preparations for switching to non-immediate LCD updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code. 2007-03-31 09:58:49 +00:00
lcd-remote-bitmap.c
lcd-remote-bitmap.h
lcd-sdl.c
lcd-sdl.h
Makefile Renamed 'archos' to 'modelname' in the configure script and the Makefiles 2008-01-23 10:59:17 +00:00
README
sound.c Fix some yellow that went unnoticed earlier. 2007-10-07 06:13:05 +00:00
sound.h
SOURCES Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
sprintf.h
system-sdl.h Do core interrupt masking in a less general fashion and save some instructions to decrease size and speed things up a little bit. Small fix to a few places where interrupts would get enabled again where they shouldn't have been (context switching calls when disabled). 2008-03-26 01:50:41 +00:00
thread-sdl.c Do core interrupt masking in a less general fashion and save some instructions to decrease size and speed things up a little bit. Small fix to a few places where interrupts would get enabled again where they shouldn't have been (context switching calls when disabled). 2008-03-26 01:50:41 +00:00
thread-sdl.h Simplify the uisimulator I/O routine and let the rockbox thread calling the functions be the background thread. Should speed things up too and lose none of the advantanges of background I/O. 2007-12-03 14:01:12 +00:00
timefuncs.h
timer.c Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking. 2008-05-05 10:32:46 +00:00
UI-av300.bmp Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI simulator (but with a dummy background image for now) and the beginnings of the target-specific firmare code. Port is temporarily using a 2bpp LCD buffer format - the AV300 has a 320x240 colour (YCbCr-based) LCD which will need a new framebuffer format and drawing routines, but the LCD is also capable of various paletted bitmap modes, one of which has an identical framebuffer format to the greyscale ipods. Buttons (and hence the button mappings) are identical to the Archos Recorder, with the exception that the PLAY button on the Recorder is replaced by pressing the joystick on the AV300 (which I call BUTTON_SELECT). The initial port will begin by being strictly HWCODEC, but will evolve to be a hybrid SWCODEC/HWCODEC platform - it has a MAS3587F but also a main CPU (54MHz arm7tdmi plus DSP) capable of software decoding of at least some formats. 2007-01-14 13:48:09 +00:00
UI-c200.bmp Make the uisim build for the Sansa c200. 2007-09-08 03:10:22 +00:00
UI-cowond2.bmp Shiny new bitmap for the D2 sim 2008-01-23 22:19:53 +00:00
UI-creativezv.bmp 1) Add ZVM60GB and ZV simulator builds (ZVM60GB sim equals to ZVM30GB) 2008-05-15 18:01:14 +00:00
UI-creativezvm30.bmp Fix sim build 2008-05-14 21:46:17 +00:00
UI-creativezvm60.bmp 1) Add ZVM60GB and ZV simulator builds (ZVM60GB sim equals to ZVM30GB) 2008-05-15 18:01:14 +00:00
UI-e200.bmp Made sansa and iFP simulator bitmaps binary and restored working versions. 2007-01-10 07:54:52 +00:00
UI-fmrecorder.bmp
UI-gigabeatf.bmp
UI-gigabeats.bmp UI Simulator for Gigabeat S. 2008-02-08 08:33:17 +00:00
UI-h10.bmp
UI-h10_5gb.bmp Add new build target for iriver H10 5/6Gb. 2006-08-19 19:21:17 +00:00
UI-h100.bmp
UI-h120.bmp
UI-h300.bmp
UI-ifp7xx.bmp Made sansa and iFP simulator bitmaps binary and restored working versions. 2007-01-10 07:54:52 +00:00
UI-ipod1g2g.bmp Added iPod 1st/2nd gen simulator bits. 2007-08-05 20:43:54 +00:00
UI-ipod3g.bmp Removed executable flag 2007-01-09 23:29:07 +00:00
UI-ipod4g.bmp
UI-ipodcolor.bmp
UI-ipodmini.bmp Removed executable flag 2007-01-09 23:29:07 +00:00
UI-ipodmini2g.bmp Removed executable flag 2007-01-09 23:29:07 +00:00
UI-ipodnano.bmp
UI-ipodvideo.bmp
UI-m3.bmp More M3 work: Rockbox logo, keymap, sim definitions, sim bitmap. Simulator builds and works now, but for some reason it tries to build plugins even though they're deactivated through configure... The keymap probably needs further refinement. 2008-03-14 00:17:59 +00:00
UI-m5.bmp Actual M5 simulator image. 2007-03-05 18:36:17 +00:00
UI-mrobe100.bmp simulator: 2008-03-02 21:28:26 +00:00
UI-mrobe500.bmp More M:Robe work including a fix to lcd-as-memframe for larger screens thanks to Michael Sevakis. Also fixes simulator builds. 2007-10-21 23:12:17 +00:00
UI-ondiofm.bmp
UI-ondiosp.bmp
UI-player.bmp
UI-recorder.bmp
UI-recorderv2.bmp
UI-x5.bmp
uisdl.c Setup the touchpads to have two modes - stylus and button - and set them in button mode by default. 2008-04-15 10:35:11 +00:00
uisdl.h 1) Add ZVM60GB and ZV simulator builds (ZVM60GB sim equals to ZVM30GB) 2008-05-15 18:01:14 +00:00

To build:

 $ ../tools/configure
 [answer questions]
 $ make
 $ ./rockboxui