rockbox/apps/plugins/doom
Karl Kurbjun 069bafe215 Accept FS #10271 by Christian Beier: Automatically disable voice upon rockdoom startup.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24063 a1c6a512-1295-4272-9138-f99709370657
2009-12-18 04:25:56 +00:00
..
am_map.c Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
am_map.h
Changelog
d_deh.c Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls. 2007-06-03 22:03:36 +00:00
d_deh.h Removed executable flag 2007-01-09 23:22:14 +00:00
d_englsh.h Fix up configurable keys, edit exit string, more work needs to be done on menu keys 2006-04-04 23:13:50 +00:00
d_event.h
d_french.h
d_items.c
d_items.h
d_main.c Short enum fixes for doom plugin. 2009-11-20 02:51:17 +00:00
d_main.h Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
d_net.c
d_net.h
d_player.h
d_think.h
d_ticcmd.h
doom.make Doom: test to see if it still needs Os on arm - that was set when the plugin buffer was smaller on all of the targets. 2009-11-15 06:25:53 +00:00
doomdata.h
doomdef.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
doomdef.h Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
doomstat.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
doomstat.h Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
doomtype.h
dstrings.c
dstrings.h Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
f_finale.c Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
f_finale.h
f_wipe.c Patch #4864 by Jonathan Gordon: text editor plugin, with some changes by me. 2006-04-03 08:51:08 +00:00
f_wipe.h
g_game.c Short enum fixes for doom plugin. 2009-11-20 02:51:17 +00:00
g_game.h
hu_lib.c Fix warning 2006-04-03 00:37:27 +00:00
hu_lib.h
hu_stuff.c Free more plugin memory 2006-12-13 06:52:10 +00:00
hu_stuff.h Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
i_sound.c rockdoom: Mixing 512 samples in an interrupt handler is too much. Gigabeast FIFOs are very tight and it will channel swap and crackle. It's better to minimize time in the audio callback anyway so change it to 128. It should probably even be 64. Use faster saturation code too. 2009-01-05 02:29:58 +00:00
i_sound.h
i_system.c Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034 2009-06-29 14:29:46 +00:00
i_system.h Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset. 2006-04-15 22:08:36 +00:00
i_video.c Cowon D2: Rename COWOND2_PAD -> COWON_D2_PAD to match macro used in manual, and 2009-12-15 20:51:41 +00:00
i_video.h
info.c
info.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_fixed.h Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
m_menu.c Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
m_menu.h
m_misc.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
m_misc.h
m_random.c
m_random.h
m_swap.h Use rockbox endian defines 2006-03-29 21:16:45 +00:00
p_ceilng.c
p_doors.c Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
p_enemy.c Short enum fixes for doom plugin. 2009-11-20 02:51:17 +00:00
p_enemy.h
p_floor.c Silence the gcc 4.4.0 warning by making this code look like it was probably meant to be. I'm not 100% sure this is correct - latest prboom doesn't have that fix. 2009-07-14 10:15:58 +00:00
p_genlin.c
p_inter.c Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
p_inter.h
p_lights.c
p_map.c
p_map.h
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_plats.c
p_pspr.c Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
p_pspr.h
p_saveg.c More 64-bit fixes. 2006-03-28 19:04:48 +00:00
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_spec.c Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). 2006-12-13 04:44:17 +00:00
p_spec.h Change the type of the P_SectorActive() function to boolean - that's how it is being used. 2006-03-28 19:04:56 +00:00
p_switch.c
p_telept.c
p_tick.c
p_tick.h
p_user.c
p_user.h
r_bsp.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
r_bsp.h Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting. 2006-04-02 01:52:44 +00:00
r_data.c Free more plugin memory 2006-12-13 06:52:10 +00:00
r_data.h Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting. 2006-04-02 01:52:44 +00:00
r_defs.h Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
r_draw.c Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
r_draw.h
r_main.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
r_main.h Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting. 2006-04-02 01:52:44 +00:00
r_plane.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
r_plane.h
r_segs.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
r_segs.h
r_sky.c
r_sky.h
r_state.h Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
r_things.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
r_things.h Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
rockdoom.c Accept FS #10271 by Christian Beier: Automatically disable voice upon rockdoom startup. 2009-12-18 04:25:56 +00:00
rockmacros.h Remove private memcpy wrapper that is no longer needed since r19847 and may cause issues with newer gcc versions, inspired by patch in FS#10676 by Duy Nguyen 2009-10-14 22:34:11 +00:00
s_sound.c Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
s_sound.h
sounds.c
sounds.h Better video update, add options to startup menu, change default screensize 2006-04-22 03:48:15 +00:00
SOURCES Cleaner solution to plugin-included core files. 2009-01-03 22:40:29 +00:00
st_lib.c
st_lib.h
st_stuff.c Patch #4864 by Jonathan Gordon: text editor plugin, with some changes by me. 2006-04-03 08:51:08 +00:00
st_stuff.h
tables.c
tables.h
v_video.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
v_video.h Patch #4864 by Jonathan Gordon: text editor plugin, with some changes by me. 2006-04-03 08:51:08 +00:00
w_wad.c Kill a few warnings in plugins. 2007-02-17 23:06:22 +00:00
w_wad.h
wi_stuff.c
wi_stuff.h
z_bmalloc.c
z_bmalloc.h
z_zone.c General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds. 2007-04-21 18:38:25 +00:00
z_zone.h