Better video update, add options to startup menu, change default screensize
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9754 a1c6a512-1295-4272-9138-f99709370657
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4 changed files with 47 additions and 24 deletions
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@ -16,7 +16,10 @@
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* GNU General Public License for more details.
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*
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* $Log$
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* Revision 1.16 2006/04/20 19:39:56 kkurbjun
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* Revision 1.17 2006/04/22 03:48:15 kkurbjun
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* Better video update, add options to startup menu, change default screensize
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*
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* Revision 1.16 2006-04-20 19:39:56 kkurbjun
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* Optimizations for doom: coldfire asm drawspan routine = not much, fixed point multiply changes = not much, H300 asm lcd update = some, IRAM sound updates and simplifications = more
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*
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* Revision 1.15 2006-04-16 23:14:04 kkurbjun
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@ -148,14 +151,14 @@ void I_ShutdownGraphics(void)
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inline void getkey()
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{
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event_t event;
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// Same button handling as rockboy
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static unsigned int oldbuttonstate IDATA_ATTR = 0, newbuttonstate IDATA_ATTR=0 ;
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/* Same button handling as rockboy */
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static unsigned int oldbuttonstate IDATA_ATTR = 0;
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static int released IBSS_ATTR, pressed IBSS_ATTR;
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unsigned int released, pressed, newbuttonstate;
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#ifdef HAS_BUTTON_HOLD
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static unsigned int holdbutton IDATA_ATTR=0;
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static int hswitch IDATA_ATTR=0;
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static bool hswitch IDATA_ATTR=0;
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if (rb->button_hold()&~holdbutton)
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{
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if(hswitch==0)
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@ -181,6 +184,8 @@ inline void getkey()
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#endif
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newbuttonstate = rb->button_status();
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if(newbuttonstate==oldbuttonstate) /* Don't continue, nothing left to do */
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return;
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released = ~newbuttonstate & oldbuttonstate;
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pressed = newbuttonstate & ~oldbuttonstate;
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oldbuttonstate = newbuttonstate;
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@ -355,6 +360,7 @@ static void I_UploadNewPalette(int pal)
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memcpy(palette,paldata+256*pal,256*sizeof(fb_data));
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}
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//
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// I_FinishUpdate
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//
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@ -369,24 +375,28 @@ void I_FinishUpdate (void)
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"move.w #33,(%[LCD]) \n" /* Setup the LCD controller */
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"clr.w (%[LCD2]) \n"
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"move.w #34,(%[LCD]) \n" /* End LCD controller setup */
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"move.l #220,%%d2 \n"
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"move.l #176,%%d3 \n"
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"clr.l %%d1 \n"
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"move.l #220,%%d0 \n"
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"move.l #176,%%d1 \n"
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"clr.l %%d3 \n"
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"clr.l %%d2 \n"
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"widthloop: \n"
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"move.b (%[screenptr])+, %%d1 \n" /* Unrolled by 5 */
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"move.w (%[palette], %%d1.l:2), (%[LCD2]) \n"
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"move.b (%[screenptr])+, %%d1 \n"
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"move.w (%[palette], %%d1.l:2), (%[LCD2]) \n"
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"move.b (%[screenptr])+, %%d1 \n"
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"move.w (%[palette], %%d1.l:2), (%[LCD2]) \n"
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"move.b (%[screenptr])+, %%d1 \n"
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"move.w (%[palette], %%d1.l:2), (%[LCD2]) \n"
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"move.b (%[screenptr])+, %%d1 \n"
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"move.w (%[palette], %%d1.l:2), (%[LCD2]) \n"
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"subq.l #5,%%d2 \n"
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"move.l (%[screenptr])+, %%d2 \n"
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"swap.w %%d2 \n"
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"move.w %%d2, %%d3 \n"
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"lsr.l #8,%%d3 \n"
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"move.w (%[palette], %%d3.l:2), (%[LCD2]) \n"
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"move.b %%d2,%%d3 \n"
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"move.w (%[palette], %%d3.l:2), (%[LCD2]) \n"
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"swap.w %%d2 \n"
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"move.w %%d2, %%d3 \n"
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"lsr.l #8,%%d3 \n"
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"move.w (%[palette], %%d3.l:2), (%[LCD2]) \n"
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"move.b %%d2,%%d3 \n"
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"move.w (%[palette], %%d3.l:2), (%[LCD2]) \n"
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"subq.l #4,%%d0 \n"
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"bne widthloop \n"
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"move.w #220,%%d2 \n"
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"subq.l #1,%%d3 \n"
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"move.w #220,%%d0 \n"
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"subq.l #1,%%d1 \n"
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"bne widthloop \n"
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: /* outputs */
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: /* inputs */
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@ -395,7 +405,7 @@ void I_FinishUpdate (void)
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[LCD] "a" (0xf0000000),
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[LCD2] "a" (0xf0000002)
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: /* clobbers */
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"d1", "d2", "d3"
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"d0", "d1", "d2", "d3"
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);
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#else
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/* C version of above (drops 500 tics) */
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@ -317,7 +317,7 @@ default_t defaults[] =
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def_bool,ss_none, 0, 0}, // enables translucency
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{"tran_filter_pct",{&tran_filter_pct, NULL},{66, NULL},0,100, // killough 2/21/98
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def_int,ss_none, 0, 0}, // set percentage of foreground/background translucency mix
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{"screenblocks",{&screenblocks, NULL},{9, NULL},3,11,
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{"screenblocks",{&screenblocks, NULL},{10, NULL},3,11,
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def_int,ss_none, 0, 0},
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{"usegamma",{&usegamma, NULL},{1, NULL},0,4, //jff 3/6/98 fix erroneous upper limit in range
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def_int,ss_none, 0, 0}, // gamma correction level // killough 1/18/98
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@ -35,6 +35,8 @@
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#include "rockmacros.h"
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#include "doomstat.h"
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#include "i_system.h"
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#include "hu_stuff.h"
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#include "st_stuff.h"
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PLUGIN_HEADER
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@ -686,6 +688,8 @@ static bool Doptions()
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{ "Translucency", NULL },
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{ "Fake Contrast", NULL },
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{ "Always Run", NULL },
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{ "Headsup Display", NULL },
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{ "Statusbar Always Red", NULL },
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};
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m = rb->menu_init(items, sizeof(items) / sizeof(*items),
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@ -726,10 +730,18 @@ static bool Doptions()
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rb->set_option(items[6].desc, &fake_contrast, INT, onoff, 2, NULL );
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break;
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case 7: /* Fake Contrast */
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case 7: /* Always Run */
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rb->set_option(items[7].desc, &autorun, INT, onoff, 2, NULL );
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break;
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case 8: /* Headsup Display */
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rb->set_option(items[8].desc, &hud_displayed, INT, onoff, 2, NULL );
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break;
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case 9: /* Statusbar always red */
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rb->set_option(items[9].desc, &sts_always_red, INT, onoff, 2, NULL );
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break;
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default:
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menuquit=1;
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break;
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@ -32,6 +32,7 @@
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#ifndef __SOUNDS__
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#define __SOUNDS__
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#include "rockmacros.h"
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//
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// SoundFX struct.
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