Commit graph

34353 commits

Author SHA1 Message Date
Igor B. Poretsky
f26cf6a3ec Fixed system state information loss when it is saved in file
Change-Id: If2aca712af4152e144ec919cfc4b4d9cb23bf4f2
2020-06-30 14:20:37 +00:00
Solomon Peachy
553f218026 Update American English translation
Change-Id: If25a242a3d4d47eff577547dea03325d6d3e135c
2020-06-28 15:16:52 +00:00
Solomon Peachy
ef2c8040db FS#13207: Update Polish Translation (Adam Rak)
Change-Id: I0168eef494670ce9329a8eb9efc296f84187ac0d
2020-06-28 12:36:08 +00:00
Franklin Wei
ca673d7e9f Partially revert the last commit.
The \if->\If replacement is a bit premature for texlive-2019, apparently.

Change-Id: Iab198c2f5e2f00ecdf7e2431e2b77c423e6afc07
2020-06-28 00:08:42 -04:00
Moshe Piekarski
140bf66b90 fix a few manual warnings
Change-Id: I6abcceeb84d70e32be203049950c6fe4711e8df8
2020-06-28 03:41:54 +00:00
Moshe Piekarski
3e7ab2a284 Fix logf build warnings in speex codec
Change-Id: I8ce9473c98f863cc53273c16b2e55321d7b0795a
2020-06-28 03:24:20 +00:00
Franklin Wei
2e0a5969b6 puzzles: clean up and document some voodoo
Change-Id: I13d987cc148f053778474e99c719cc8439ec53c0
2020-06-27 20:28:50 -04:00
Franklin Wei
7da8137bdb puzzles: fix crash when loading a corrupt save
I misread the documentation here, thinking that the pointer would be set to
*point to* a null byte, not to a null pointer itself. [1]

[1]: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/devel/midend.html#identify-game

Change-Id: I9b76bba9b1611dfd8e05d076a69f7554b5b74c53
2020-06-27 20:28:46 -04:00
Franklin Wei
c02a9c5ab3 puzzles: refuse to draw non-ASCII characters
We had some issues in Keen with the arithmetic operators not being rendered
properly. This is still a kludge (we should intelligently search the font)
but is still less ugly than the garbage it was drawing before.

Change-Id: I5b957c7371b659ea6d64847145f9913b2a892e48
2020-06-27 20:23:13 -04:00
Franklin Wei
4b108896cc puzzles: replace menu title kludge with more elegant solution
This hack has survived for far too long.

Change-Id: Idca0b647bd6e77f2afcd9a538513a6b9aa970fc7
2020-06-27 19:13:19 -04:00
Franklin Wei
5831801d16 puzzles: disable software poweroff in all puzzles
We have a couple games like Untangle and mouse-mode games in which the
software poweroff is very annoying.

Change-Id: I554b89aecf8c7cc20c6c7f305be1b8807dc9283b
2020-06-27 13:27:40 -04:00
Franklin Wei
a65a341a00 button: allow disabling software poweroff
On some devices, the button driver allows a "software poweroff" by long-
pressing a certain key. This behavior is inconvnient when that button needs
to be held down for other purposes, such as moving the cursor in rockpaint
or sgt-untangle.

This patch allows selectively disabling the software poweroff (enabled by
default) from both core and plugin code.

Change-Id: I7580752888ae5c7c7c5eb1be5966e3d67f17d4b4
2020-06-27 13:27:40 -04:00
Franklin Wei
f49442d7b7 puzzles: allow secondary select in Rectangles and Map
Change-Id: Ia32d41cd872140481e73b7565904fc196b7c5b01
2020-06-27 00:57:18 +00:00
William Wilgus
d9e084b530 Pictureflow Whitespace Cleanup
Change-Id: I7cda111a8d7a24cae31e3eeca1454480e27ebaaa
2020-06-26 07:08:32 -04:00
William Wilgus
aa4ec918e4 Pictureflow Fixes UniqBuf
rework of the unique name buffer

shares 1/4 of the total buffer

Change-Id: I17e46292ac880a082cb3f035e3c21abc318d8a31
2020-06-26 00:00:33 -04:00
William Wilgus
7c291250ef Revert "Pictureflow Fixes: Sansa C200"
This reverts commit b7f2cc5d6d.

Change-Id: I51ec9f5fade10ce0173ed45739af6baaa5c7f746
2020-06-26 03:43:26 +00:00
Solomon Peachy
25b1e1b8bd CREDITS: Remove duplicate entry
Change-Id: I8882d2d726748ad7283df8eaecf48b749681271d
2020-06-25 22:36:34 +00:00
William Wilgus
6f0fd91343 Pictureflow Fixes: Sansa C200
Sansa C200 fix

Change-Id: I548b7142dde9ea4da5455686bed650aa40c9c90a
2020-06-25 22:35:24 +00:00
Franklin Wei
f6448cb440 puzzles: fix numerical chooser while zoomed in
We need to blit the zoom framebuffer to the screen in our chooser loop.

Change-Id: Id2ba1a79b61f14cc34ca9804486f69a2b32484ff
2020-06-25 18:00:52 -04:00
Franklin Wei
4d52a42e07 docker-rbclient: use CMD instead of ENTRYPOINT
This makes it easier to override from the command line.

Change-Id: I4bbd2995ed442b119b696da94ce1670304e59933
2020-06-25 17:42:42 -04:00
Franklin Wei
e666a7aea8 puzzles: fix text centering when zooming in
For some reason lcd_getstringsize was occasionally reverting to the system
font, rather than the loaded font. This was leading to improper font sizes
being reported.

Change-Id: Ie5fc31de9a6a7af739beb22efc3ec1383206eaea
2020-06-25 17:42:02 -04:00
Franklin Wei
5a45e96f4d puzzles: update README
Change-Id: Ifea2580989f87bb1c4b357b847121bb5f66f4dfe
2020-06-25 16:53:22 -04:00
Franklin Wei
729d6b0cb7 puzzles: update copyright date
Change-Id: I57c0554cb0d2951631d28e249eacb34c4b36ef21
2020-06-25 16:46:03 -04:00
Franklin Wei
d75131569c puzzles: clean up error messages
Expands buffer size, and prints to LOGF.

Change-Id: I6dbcf60152d69c928270023c550976b802269d95
2020-06-25 16:46:03 -04:00
Franklin Wei
b67d9e9217 puzzles: fix crashes and odd behavior on load
I can't believe this has gone unnoticed for so long... We need to update
the game size upon loading games. Who knew?

Change-Id: I929f8139457853440ae687bd937af989fa7c6f93
2020-06-25 16:46:03 -04:00
Franklin Wei
48b0ef1cf2 puzzles: resync with upstream
This brings the upstream version to 9aa7b7c (with some of my changes as
well).

Change-Id: I5bf8a3e0b8672d82cb1bf34afc07adbe12a3ac53
2020-06-25 18:45:58 +00:00
Franklin Wei
dd3a8e0898 puzzles: remove dependency on gamedesc.txt
This should allow syncing with fully clean upstream source trees.

Change-Id: Ie476a4d2ef72a411150cacc2bd45265170670e1d
2020-06-25 18:45:26 +00:00
William Wilgus
3074ade465 Pictureflow Fixes -- Fixes
The name buffer is using too much ram for some targets
will revisit later...

removed extraneous call to set_scrol_lline

Change-Id: I56d658149bcb0c50857d25924e37bcb46a612c75
2020-06-25 12:02:16 -04:00
Adrián Tinoco
e8a3ade0ea PictureFlow fixes:
- Extra data structure to store artist info.
      - Create_album_index modified to perform a different query.
      - Added load and save functions to store the data index in HDD.
      - Album collisions fixed.
      - New config options to perform rescans.
      - Extra fields added to lang files: english and spanish.

	Update CREDITS

Change-Id: I31814b38d8b4e7fa4b65f5e6e51aa5f00d271ece
2020-06-25 14:56:07 +00:00
William Wilgus
ce61be4d59 lua boomshine update to use rockevents library
using rockev for button presses

misc code refactoring, comments

drawing code is now split from game logic

cpu boost for targets that support it

removed quite a few if then statements by using dynamic functions
for ball draw, step, hit_check

shows two ways to do OO functions (closure and reference)

Change-Id: I63e795bbe90b033eabadc1f519cf3b635cf5e1a7
2020-06-25 13:50:57 +00:00
Szymon Dziok
4bb467242a SVG image of the Sony NWZ-A10 and other formats for the manual.
Change-Id: I0f17499b9c3135f6254eea98ab6efc8783c9e3ae
2020-06-23 16:40:58 +02:00
Szymon Dziok
7bf5675f18 SVG image of the Sony NW-A20 and other formats for the manual.
Change-Id: Ibc9d3e8c4897f3899a7c820c97ae1cebf8777da5
2020-06-23 16:40:58 +02:00
William Wilgus
df1b3c1d2c lua RockEv timing fixes
just a few tweaks to the RockEv backend to allow tighter event timing

originally there was a timeout where events would be consolidated
prior to running the event thread, this slowed the faster events
but it turns out this isn't really a big waster of time
The callback from C => lua is a far bigger bottleneck

Change-Id: Iffacbe49c4b83155099b1304590450f746576fa4
2020-06-23 11:17:17 +00:00
Moshe Piekarski
59454f93b3 Add support for some native AIFF metadata fields
Change-Id: I710480a119e0a9b930a13184ed6571fd2dc1bd01
2020-06-22 18:04:40 +00:00
Dominik Riebeling
7f3142fc5c rbutil: Fix compiling 32bit Rockbox Utility on 64bit Linux.
Pass the machine options for libs to the c++ compiler as well.

Change-Id: I56bfbbe4aca4b3a7b86bb0d5323a1f7d78d4f60c
2020-06-21 09:14:23 +02:00
Dominik Riebeling
a686dbfaa4 sbtools: Avoid calling pkg-config on each compiler invocation.
Only expand pkg-config calls once by making the compiler flags simply
expanded variables. Makes things more predicable and slightly faster.

Change-Id: Ie2ed066f205a95ec8a7708cefeb29e9989815db6
2020-06-21 09:07:17 +02:00
Dominik Riebeling
b2749d0f77 rbutil: Add extra build rule on Linux to create AppImage.
Build the "appimage" target to create an AppImage file from the binary.
The needed linuxdeploy tools will be downloaded first.

Change-Id: Ia1e8977ea7689fb547c5d1a6abe6448a94f1b1af
2020-06-20 12:20:21 +02:00
Dominik Riebeling
35bdfd5ec5 rbutil: Add simple desktop file for Linux.
To be used by packagers, and eventually AppImage.
The logo file referenced is docs/logo/rockbox-clef.svg.

Change-Id: Id2606f6c699d0ef612caaf125aa2a5d0e88bdecc
2020-06-20 12:20:21 +02:00
Ivan Pesic
a29ddc10ae Update of the Serbian translation
Change-Id: I8e76ad401ffc3536aa303db6a63e2f160ed20024
2020-06-17 22:09:58 +04:00
Solomon Peachy
dfa8fd84b2 FS#13203: Update Polish Translation (Adam Rak)
Change-Id: I8635c013191a2639d1e02dcb6b227aee409c5e07
2020-06-15 20:27:27 +00:00
Solomon Peachy
32b03d72a9 Minor Polish language update (Adam Rak)
Change-Id: I8758af8e2f24bfa7f93a295521e62216d5066c7e
2020-06-15 16:58:30 +00:00
Dominik Riebeling
9b4e6ef7b3 deploy: Support Python3.
Change-Id: Iff92a1f6a918f7da80f26f1a9ca02a6f6f082b7d
2020-06-13 20:11:53 +02:00
Dominik Riebeling
440791105a deploy: Fix various style issues.
Fix various pylint issues and some python3 compatibility.

Change-Id: I2c35ccc5ad2d0902c229f9de57912cf6d5a83ece
2020-06-13 20:11:48 +02:00
Dominik Riebeling
aefbc13e19 deploy: Add missing Windows system libraries to known list.
Building with mxe failed due to the toolchain (and Qt5) introducing
dependencies to system libraries we don't know about. Commit 3083abeb95
thus ignored the actual problem. Revert that and instead add the missing
system libraries to the list of known libraries.

Change-Id: I29ac296765e580b751d3d906d58ab563d05efde2
2020-06-13 20:11:43 +02:00
Solomon Peachy
504f488cce misc: strip 'x' bit from some UIsim stuff
Change-Id: I0e59b09c0e0dec117aba831c573f309606c93296
2020-06-12 15:43:43 +00:00
Solomon Peachy
58cb467583 xduoox3ii: Add UI Simulator bitmap, keymap, and fix offsets.
Change-Id: I8e322b93653cb43b010dfd5c0f566ea1c4c7b7ff
2020-06-12 15:31:30 +00:00
Solomon Peachy
fa93391600 Update CREDITS.
Change-Id: Icc4abdf28c29d06a883ebd1298f58992a1397157
2020-06-07 16:07:35 +00:00
Solomon Peachy
ff665a26d6 mi4: Correct a build warning/error that pops up on stricter hosts
Change-Id: Ibf549472aa75a1f5e63eccb5ca7974dec506710f
2020-06-07 02:50:30 +00:00
Solomon Peachy
2434b6ca25 misc: Remove all 'twiki' references in favor of up-to-date 'wiki' links.
(This migration happened over a decade ago!)

Change-Id: Ib396414a16f2d763e549af49e3f3b03047dab49c
2020-06-07 01:38:55 +00:00
William Wilgus
e4ee5980c6 lua add _fullpath and argument parsing
WIP for passing arguments to lua scripts

args are recognized by adding ?arg to the end of the script path
The easiest way to do this currently is to use the function rb.restart_lua

local sfile = rawget(_G, "_fullpath") or ""
local sArgs = rawget(_G, "_arguments")

if not sArgs then
    rb.restart_lua(sfile .. "?my arguments")
else
    rb.splash(1000, sfile .. "?" .. sArgs)
end

I'd eventually like to figure out a sensible way to do this from a
shortcut / quick list

Change-Id: I2b60fe3b8f1d04b57361fe532510bd6afee59fbf
2020-06-01 13:23:38 -05:00