FCLK is unused because we use fastbus clocking: CPU clock = PCLK
Base PCLK off PLLA and use the lowest frqeuency for FCLK (24MHz source,
maximum divider)
Save a bit of power, adjust Clipv1/e200v2/Fuzev1 current usage accordingly
Note: the power saving (in mA) is a bit less on e200v2/Fuzev1 than on Clipv1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28000 a1c6a512-1295-4272-9138-f99709370657
AMS*: define CURRENT_MAX_CHG to give more correct estimation of recharge time
The amount of current each target draws from the charger is defined in
powermgmt-target.h
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27994 a1c6a512-1295-4272-9138-f99709370657
Since memory on 32mb ipod videos is mapped twice, a 64mb build still has codecs and plugins mapped in a usable area. This means that all that needs to be done to support 32mb and 64mb boards with the same build is to adjust audiobufend to avoid using more than the actually present RAM.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27960 a1c6a512-1295-4272-9138-f99709370657
* Forward Java KeyEvents to C layer and translate them to Rockbox BUTTON_*.
* Add a basic Android keymap
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27832 a1c6a512-1295-4272-9138-f99709370657
this greatly reduces CPU load. lcd_update_rect shoves a bit as well.
CPU usage with Rockbox in background is between 3% (with a 200kbps vbr mp3) and 12% (320kbps cbr mp3), so it's low but still dependent on codecs and even particular files.
Driving a WPS with peakmeter, e.g. the builtin one, adds about 30% cpu usage.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27689 a1c6a512-1295-4272-9138-f99709370657
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too).
Problems:
- Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now.
- no cabbiev2 (only some preliminary files for it), no other default theme.
- screen flickers sometimes if the updates are too frequent
- no multi screen apk/package
- strange behavior when a phone call comes in
The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder.
I've put a small README in there for instructions. There are some steps needed after the make part, which are described there,
and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657
It still works mostly like the simulator. There's also some minor left overs from the sim, but it does not define SIMULATOR.
It installs into the current (build) dir, and you need to run it with '--root .' (because it looks for ./.rockbox and not ./simdisk/rockbox) as options. That's one of the few kludges left that should be resolved soon'ish.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27310 a1c6a512-1295-4272-9138-f99709370657
The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR).
The new define is to (de-)select code to compile on hosted platforms generally.
Should be no functional change to targets or the simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
Gets a bit more battery life
Adjust current usage, it was a bit too low for Clipv2/Clip+
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26866 a1c6a512-1295-4272-9138-f99709370657
This adds proper full speed charging support for iPod 4G, Color, Mini 1G, Mini 2G, Nano 1G, and Video. Nano 2G already has support, so now all ipods charge (except 1G-3G whose hardware doesn't support USB charging).
USB charging defaults to on, but will only charge at full speed from a USB host. To charge from an AC charger, you need to set the USB charging mode to "force". It may be possible to detect AC chargers in a future version, at least on some models.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26626 a1c6a512-1295-4272-9138-f99709370657
1) "Charge during USB connection" option is now tristate: off/on/force. Currently "force" behaves just like "on", but in future it will allow charging even when it was not possible to positively identify a charger.
2) The H300 code has been adjusted to use the new system but there should be no functional differences, it already had the USB charging option and its USB/charging support is hardware controlled.
3) The Gigabeat S code has been adjusted to use the new system: the player now has the USB charging option, which wasn't previously available. The player will only charge at full speed when allowed to do so by a working USB host, so USB AC adapters won't work very well; however, they didn't work before either, so this is not a change in functionality.
4) The iPod Nano 2G code has been adjusted to use the new system: it already had the USB charging option. Using a USB AC adapter won't charge at full speed any more (it did before) - the old implementation was equivalent to the not-yet-implemented "force" option in the new system.
No other target should be affected. Support for the "force" mode and support for at least some other iPod models will come in a future commit :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26570 a1c6a512-1295-4272-9138-f99709370657
A specific poweroff function needs to be used for wake-up to work
Disable RTC in bootloaders for consistency with other Sansas
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26243 a1c6a512-1295-4272-9138-f99709370657