Commit graph

22 commits

Author SHA1 Message Date
Frank Gevaerts
3d0c787a48 Change display_zoom from int to double.
The main reason for this is to be able to downscale the sdl app, which
when used for designing themes for android tends not to fit on laptop
screens these days.

Change-Id: Ib52731dbebcdd03a572be7754c157471165eb2df
2012-06-19 21:27:53 +02:00
Frank Gevaerts
a9217bde27 Remove extraneous "extern int display_zoom" declarations.
One extern declaration of a variable should be enough for everyone!

Change-Id: Idd4f4e05abaa5bb82693134a262d4023e1be6bd6
2012-06-14 22:23:50 +02:00
Jonathan Gordon
287bf71247 sdl: Fix the sdl init so the sim will get a taskbar item
Change-Id: Ib0049f96c54b4471a8185937d92bb6e8a492142a
2012-03-20 21:26:37 +11:00
Thomas Martitz
c1bd9b0361 Rework powermgmt to enable code re-use on appliation and sims.
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.

* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,

* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
2012-01-03 23:44:38 +00:00
Thomas Jarosch
eec4e9ff6a Fix SDL touch screen handling on the screen edges
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29925 a1c6a512-1295-4272-9138-f99709370657
2011-05-25 20:11:03 +00:00
Thomas Jarosch
acd8bffb95 Expose sys_poweroff() and cancel_shutdown() to RaaA. Hopefully fixes android build
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29485 a1c6a512-1295-4272-9138-f99709370657
2011-03-01 20:31:20 +00:00
Jonathan Gordon
a7fb7366b5 brackets are important! fix the mouse being hidden in sims
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29458 a1c6a512-1295-4272-9138-f99709370657
2011-02-28 10:55:02 +00:00
Thomas Martitz
d8f6c75ab9 Hopefully get shutdown/exit handling on SDL/maemo right.
Make shutdown_hw() not return as it's supposed to, ensure sim_do_exit() is called from main thread and move sim_kernel_shutdown() into it to simplify things.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29455 a1c6a512-1295-4272-9138-f99709370657
2011-02-28 03:24:48 +00:00
Thomas Jarosch
6e9e6a7571 RaaA: Add initial Pandora support
More information: www.openpandora.org

Possible things to implement:
- Special button mappings
- Battery monitoring
- ALSA audio backend
- Automate creation of "pnd" (=binary) file

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29451 a1c6a512-1295-4272-9138-f99709370657
2011-02-27 23:42:37 +00:00
Thomas Martitz
6d85de3419 Implement cooperative threads on hosted platforms using C code.
This replaces SDL threads with real cooperative threads, which are less cpu intensive and allow priority scheduling.
The backend for context switching is dependant on the host (sigaltstack/longjmp on Unix, Fibers on Windows).
configure has options to force or disallow SDL threads.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29327 a1c6a512-1295-4272-9138-f99709370657
2011-02-18 22:46:01 +00:00
Thomas Jarosch
5f037ac015 Initial maemo platform support
Adds Nokia N900, N810 and N800 support.

Features:
- Introduce maemo specific platform defines
- Play audio in silent mode
- Stop playback on incoming calls
- Battery level readout
- Bluetooth headset support
- Save CPU by disabling screen updates if the display
  is off or the app doesn't have input focus
- N900: GStreamer audio backend

Kudos to kugel for the code review.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29248 a1c6a512-1295-4272-9138-f99709370657
2011-02-08 20:05:25 +00:00
Thomas Martitz
3c43503283 Vastly increase speed of SDL screen updates for RGB565.
Flyspray: FS#11834 (with minor changes by me).
Author: Thomas Jarosch

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28914 a1c6a512-1295-4272-9138-f99709370657
2010-12-27 22:08:34 +00:00
Rafaël Carré
1edfe3fd47 SDL enhancements:
- remove infinite loop after exit()
- make sure picture_surface is initialized, and free it
- split gui_message_loop() in 3 functions and change prototype
- some code is only used in simulator

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27366 a1c6a512-1295-4272-9138-f99709370657
2010-07-10 02:46:08 +00:00
Michael Sevakis
6ce5279ff3 Simulator: get rid of SDL_mutex* parameter to sim_do_exit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26338 a1c6a512-1295-4272-9138-f99709370657
2010-05-27 21:36:04 +00:00
Michael Sevakis
deb1600bbc SDL Simulator: Get thread shutdown and properly handled and fix a minor memory leak that happens when threads exit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26336 a1c6a512-1295-4272-9138-f99709370657
2010-05-27 18:46:09 +00:00
Michael Sevakis
28a7c5d369 UISimulator: cleaner startup using semaphore only to tell when event_thread is done initializing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26317 a1c6a512-1295-4272-9138-f99709370657
2010-05-26 21:11:40 +00:00
Thomas Martitz
6cbc701d2a Rename sdl lcd initialization to (remote_)lcd_init_device which enables removing two #ifdef SIMULATOR and makes it happen as on target.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26137 a1c6a512-1295-4272-9138-f99709370657
2010-05-18 12:27:20 +00:00
Thomas Martitz
7b3299d681 A bit further cleanup in system-sdl.c.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26123 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 22:03:51 +00:00
Thomas Martitz
60741f2b0d Fix another warning which strangely only occurs on cygwin.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26121 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 21:51:46 +00:00
Thomas Martitz
86e19dd65d Restore changes of r25809 that got lost in the target tree movement and fix simulator build on cygwin.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26120 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 21:43:06 +00:00
Thomas Martitz
c4c7069a8a Fix FS#11280
SDL docs say SDL_PumpEvent (implicitely called by SDL_Poll/WaitEvent)
may only be called from the thread that initializes the video subsystem,
apparently because Windows requires that.
So create an (or bring it back) SDL thread (with preemtive behavior) to read the
event queue for buttons and initialize the video subsystem.
I'd probably would have done that anyway because it enables an interrupt-like method to read them (no polling).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26113 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 17:19:31 +00:00
Thomas Martitz
3d0cee8abb - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c.
- Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization).

This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 21:02:47 +00:00
Renamed from uisimulator/sdl/uisdl.c (Browse further)