The scrolling code cannot differentiate between the BUTTON_TOUCHSCREEN post
from normal touches and the one posted in the timeout callback.
To fix introduce a global special button (BUTTON_REDRAW) that results
in the desired redraw. This existed already as a local kludge for android
and is now generalized.
Change-Id: I6bfa6c66431c48f5042fcd8fce2ea72cd3457f58
Introduce a new .init section for initialisation code, so that it can be copied to an area which is later overwritten before calling. The stack/bss can then overwrite that code, effectively freeing the code size that the initialisation routines need. Gives a few kB ram usage back.
Only implemented for PP and as3525 so far. More targets could be added, as well as more functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25013 a1c6a512-1295-4272-9138-f99709370657
- Revert renaming of button_set_flip()
- Moved rtl flipping logic to apps/actions.c as a static function
- Joined rtl_button_flip_needed() and button_flip_horizontally()
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22962 a1c6a512-1295-4272-9138-f99709370657
%T|x|y|width|height|action| <- setup a region (relative to the current viewport) where if pressed the "action" will be done (currently play/stop/prev/next/menu/browse work, suggestions for others to add and better names welcome)
%Tl<timeout> <- used as a conditional to say if the touchscreen was touched in the last <timeout>, use this to enable/disable button viewports or something... same syntax as other timeout tags
cabbiev2 for the mr500 has been modified to demonstrate the new tags. press the pause/play button to pause playback. press the rockbox logo to get back to the menu. pretty icons needed to make this more usable :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20753 a1c6a512-1295-4272-9138-f99709370657
HAVE_SCROLLWHEEL plainly indicates the existence of a scrollwheel, thus all ipods define it now (in addition to the ones and some
sansas which did before). Same applies to the manual.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20177 a1c6a512-1295-4272-9138-f99709370657
in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons.
Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons.
(As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
by John S. Gwynne & Brian J. Morey
This should stop the patch from breaking again and give them opportunity to improve it further.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15052 a1c6a512-1295-4272-9138-f99709370657
1) Main unit's button defines are from the LSB to the MSB (currently bits 0-9, 0x00000200), remote ones are from the 20th bit (0x00100000) downards to 10th(0x00000400);
2) Removed the BUTTON_REMOTE modifier, replaced with a bitmask of all of the remote buttons (where applicable, otherwise with 0), added a complementary BUTTON_MAIN bitmask;
3) Moved button modifiers:
- BUTTON_REPEAT: to bit 26 (0x04000000)
- BUTTON_REL: to bit 25 (0x02000000)
There are at least 4 bits free on all targets now: 21-24.
If we really need more free bits, it's possible to SHR remote buttons 1 bit more (freeing bit 20 too), and to change the SYS_EVENT bit with a bitmask (+2 bits).
4) Bumped up the min. plugin ver. (and sorted the plugin api struct), because the binary plugins with key input won't understand the new values
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9149 a1c6a512-1295-4272-9138-f99709370657