-fix bug the slider is drawn outside of the bounds (FS#11658).
-offset the slider position so that the center of the slider indicates current position.
-add nobar option. if this option is set, the bar isn't drawn at all.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28248 a1c6a512-1295-4272-9138-f99709370657
Don't crash when not enough params were given (i.e forgetting the filename)
Make the parser enforce the first 4 params as compulsary
Be more leniant and don't require the image filename if one isnt going to be loaded (no more need for the - as the 5th param)
Add an option "image" to specify the filename (otherwise the first option will be used if it isnt a recognised option).
e.g: %pv(0,0,100,10) or %pv(0,0,100,10, bar.bmp) or %pv(0,0,100,10, ..., image, bar.bmp)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28247 a1c6a512-1295-4272-9138-f99709370657
The parameter wasn't used yet and it's not clear whether it should be a absolute or relative viewport.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28242 a1c6a512-1295-4272-9138-f99709370657
This also moves draw_player_fullbar() and draw_player_progress() from skin_display.c to skin_tokens.c. Charcell is a bit different from bitmap here because drawing a progress bar is a combination of setting up the LCD controller (custom characters) and providing a format string. The custom character definition might fit in skin_display.c, but the format strings are needed in skin_tokens.c. Putting these functions in skin_tokens.c seemed to fit better.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28241 a1c6a512-1295-4272-9138-f99709370657
They work as the drawrect/fillrect pendants but work on a viewport basis; pass NULL to draw the current viewport (the one set with set_viewport()).
In conjunction with action_get_touchscreen_press_in_vp() it should be less of a pain to draw buttons and get presses on them.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28239 a1c6a512-1295-4272-9138-f99709370657
it is confusing that same function expects different data type (fb_data or unsigned char) depending on the target.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28233 a1c6a512-1295-4272-9138-f99709370657
This removes the call to button_clear_queue which interfered with the mechanism in action.c to wait for a key
release event when the button context is changed.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28232 a1c6a512-1295-4272-9138-f99709370657
Remember that skins update at a rather slow speed so even if you have %t(0.2) in your skin it depends on which screen you are in for it to work (the main menu only updates at 2FPS, the WPS is 25FPS with peakmeters enabled... this is on the fixme list)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28226 a1c6a512-1295-4272-9138-f99709370657
Add a playlist viewer, AA and a resumeplayback touch region. (resumeplayback is the bottom right corner, even when AA isnt present or no music is playing)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28225 a1c6a512-1295-4272-9138-f99709370657
Looks much smoother now as you don't scroll by whole lines anymore.
Add some functions lcd driver to enable the line based scrolling engine to draw the lines with a pixel-based y-offset.
This should also allow for a sensible kinetic scrolling mechanism (still a todo).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28214 a1c6a512-1295-4272-9138-f99709370657
-remove 1px gap at the top and bottom of the screen to maximize the draw erea, especially for small screens.
-fix trashes on the vertical scrollbar when scrolled the column left/right.
-fix bug that vertical scrllbar sometimes goes up while scrolling down.
-don't chage displayed line after closing menu.
-use simplelist to select bookmark to make it work better.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28213 a1c6a512-1295-4272-9138-f99709370657