Pixel-accurate (vertical) list scrolling for touchscreen targets.

Looks much smoother now as you don't scroll by whole lines anymore.
Add some functions lcd driver to enable the line based scrolling engine to draw the lines with a pixel-based y-offset.
This should also allow for a sensible kinetic scrolling mechanism (still a todo).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28214 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-10-06 12:46:42 +00:00
parent 53a936ab83
commit d9d0b4dd20
6 changed files with 139 additions and 44 deletions

View file

@ -48,11 +48,16 @@
static struct viewport list_text[NB_SCREENS], title_text[NB_SCREENS];
#ifdef HAVE_TOUCHSCREEN
/* difference in pixels between draws, above it means enough to start scrolling */
#define SCROLL_BEGIN_THRESHOLD 3
static enum {
SCROLL_NONE, /* no scrolling */
SCROLL_BAR, /* scroll by using the scrollbar */
SCROLL_SWIPE, /* scroll by wiping over the screen */
} scroll_mode;
static int y_offset;
#endif
int gui_list_get_item_offset(struct gui_synclist * gui_list, int item_width,
@ -157,9 +162,30 @@ void list_draw(struct screen *display, struct gui_synclist *list)
list_text_vp->height -= line_height;
}
start = list_start_item;
end = start + viewport_get_nb_lines(list_text_vp);
#ifdef HAVE_TOUCHSCREEN
if (list->selected_item == 0)
y_offset = 0; /* reset in case it's a new list */
int draw_offset = y_offset;
/* draw some extra items to not have empty lines at the top and bottom */
if (y_offset > 0)
{
/* make it negative for more consistent apparence when switching
* directions */
draw_offset -= line_height;
if (start > 0)
start--;
}
else if (y_offset < 0)
end++;
#else
#define draw_offset 0
#endif
/* draw the scrollbar if its needed */
if (global_settings.scrollbar &&
viewport_get_nb_lines(list_text_vp) < list->nb_items)
@ -216,6 +242,7 @@ void list_draw(struct screen *display, struct gui_synclist *list)
char entry_buffer[MAX_PATH];
unsigned char *entry_name;
int text_pos = 0;
int line = i - start;
s = list->callback_get_item_name(i, list->data, entry_buffer,
sizeof(entry_buffer));
entry_name = P2STR(s);
@ -285,36 +312,36 @@ void list_draw(struct screen *display, struct gui_synclist *list)
if (item_offset> item_width - (list_text_vp->width - text_pos))
{
/* don't scroll */
display->puts_style_offset(0, i-start, entry_name,
style, item_offset);
display->puts_style_xyoffset(0, line, entry_name,
style, item_offset, draw_offset);
}
else
{
display->puts_scroll_style_offset(0, i-start, entry_name,
style, item_offset);
display->puts_scroll_style_xyoffset(0, line, entry_name,
style, item_offset, draw_offset);
}
}
else
{
if (list->scroll_all)
display->puts_scroll_style_offset(0, i-start, entry_name,
style, item_offset);
display->puts_scroll_style_xyoffset(0, line, entry_name,
style, item_offset, draw_offset);
else
display->puts_style_offset(0, i-start, entry_name,
style, item_offset);
display->puts_style_xyoffset(0, line, entry_name,
style, item_offset, draw_offset);
}
/* do the icon */
display->set_viewport(&list_icons);
if (list->callback_get_item_icon && global_settings.show_icons)
{
screen_put_icon_with_offset(display, show_cursor?1:0,
(i-start),show_cursor?ICON_PADDING:0,0,
(line),show_cursor?ICON_PADDING:0,draw_offset,
list->callback_get_item_icon(i, list->data));
}
if (show_cursor && i >= list->selected_item &&
i < list->selected_item + list->selected_size)
{
screen_put_icon(display, 0, i-start, Icon_Cursor);
screen_put_icon_with_offset(display, 0, line, 0, draw_offset, Icon_Cursor);
}
}
display->set_viewport(parent);
@ -343,6 +370,8 @@ static int gui_synclist_touchscreen_scrollbar(struct gui_synclist * gui_list,
if (nb_lines < gui_list->nb_items)
{
scroll_mode = SCROLL_BAR;
/* scrollbar scrolling is still line based */
y_offset = 0;
int scrollbar_size = nb_lines*
font_get(gui_list->parent[screen]->font)->height;
int actual_y = y - list_text[screen].y;
@ -365,17 +394,49 @@ static int gui_synclist_touchscreen_scrollbar(struct gui_synclist * gui_list,
}
/*
* returns the number of scrolled items since the last call
* returns the number of pixel scrolled since the last call
**/
static int gui_synclist_touchscreen_scrolling(struct gui_synclist * gui_list, int position)
static int gui_synclist_touchscreen_scrolling(struct gui_synclist * gui_list, int line_height, int position)
{
const int screen = screens[SCREEN_MAIN].screen_type;
const int difference = position - last_position;
/* fixme */
const enum screen_type screen = screens[SCREEN_MAIN].screen_type;
const int nb_lines = viewport_get_nb_lines(&list_text[screen]);
if(nb_lines < gui_list->nb_items && difference != 0) /* only scroll if needed */
/* in pixels */
const int difference = position - last_position;
/* make selecting items easier */
if (abs(difference) < SCROLL_BEGIN_THRESHOLD && scroll_mode == SCROLL_NONE)
return 0;
/* does the list even scroll? if no, return but still show
* the caller that we would scroll */
if (nb_lines >= gui_list->nb_items)
return difference;
const int old_start = gui_list->start_item[screen];
int new_start_item = -1;
int line_diff = 0;
/* don't scroll at the edges of the list */
if ((old_start == 0 && difference > 0)
|| (old_start == (gui_list->nb_items - nb_lines) && difference < 0))
{
int new_start_item;
new_start_item = gui_list->start_item[screen] - difference;
y_offset = 0;
return difference;
}
/* add up y_offset over time and translate to lines
* if scrolled enough */
y_offset += difference;
if (abs(y_offset) > line_height)
{
line_diff = y_offset/line_height;
y_offset -= line_diff * line_height;
}
if(line_diff != 0)
{
new_start_item = old_start - line_diff;
/* check if new_start_item is bigger than list item count */
if(new_start_item > gui_list->nb_items - nb_lines)
new_start_item = gui_list->nb_items - nb_lines;
@ -384,22 +445,23 @@ static int gui_synclist_touchscreen_scrolling(struct gui_synclist * gui_list, in
new_start_item = 0;
gui_list->start_item[screen] = new_start_item;
}
return difference;
}
unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
{
short x, y;
const int button = action_get_touchscreen_press(&x, &y);
const int screen = SCREEN_MAIN;
const enum screen_type screen = SCREEN_MAIN;
struct viewport *info_vp = sb_skin_get_info_vp(screen);
const int button = action_get_touchscreen_press_in_vp(&x, &y, info_vp);
const int list_start_item = gui_list->start_item[screen];
const struct viewport *list_text_vp = &list_text[screen];
const bool old_released = released;
int line, list_width = list_text_vp->width;
/* make sure it is inside the UI viewport */
if (!viewport_point_within_vp(sb_skin_get_info_vp(screen), x, y))
return BUTTON_NONE;
if (button == ACTION_NONE || button == ACTION_UNKNOWN)
return ACTION_NONE;
released = (button&BUTTON_REL) != 0;
@ -473,15 +535,18 @@ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
int actual_y;
actual_y = y - list_text_vp->y;
line = actual_y / line_height;
/* selection needs to be corrected if an items are only
* partly visible */
line = (actual_y - y_offset) / line_height;
/* Pressed below the list*/
if (list_start_item + line >= gui_list->nb_items)
{
/* don't collect last_position outside of the list area
* it'd break selecting after such a situation */
last_position = 0;
return ACTION_NONE;
/* Pressed a border */
if(UNLIKELY(actual_y % line_height == 0))
return ACTION_NONE;
}
if (released)
{
@ -524,9 +589,9 @@ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
/* select current item */
gui_synclist_select_item(gui_list, list_start_item+line);
if (last_position == 0)
last_position = line;
last_position = actual_y;
else
result = gui_synclist_touchscreen_scrolling(gui_list, line);
result = gui_synclist_touchscreen_scrolling(gui_list, line_height, actual_y);
/* Start scrolling once the pen is moved without
* releasing it inbetween */
@ -536,7 +601,7 @@ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
scroll_mode = SCROLL_SWIPE;
}
last_position = line;
last_position = actual_y;
return redraw ? ACTION_REDRAW:ACTION_NONE;
}

View file

@ -168,8 +168,10 @@ struct screen screens[NB_SCREENS] =
.hline=&lcd_hline,
.scroll_step=&lcd_scroll_step,
.puts_style_offset=&lcd_puts_style_offset,
.puts_style_xyoffset=&lcd_puts_style_xyoffset,
.puts_scroll_style=&lcd_puts_scroll_style,
.puts_scroll_style_offset=&lcd_puts_scroll_style_offset,
.puts_scroll_style_xyoffset=&lcd_puts_scroll_style_xyoffset,
#endif /* HAVE_LCD_BITMAP */
#ifdef HAVE_LCD_CHARCELLS
@ -257,8 +259,10 @@ struct screen screens[NB_SCREENS] =
.hline=&lcd_remote_hline,
.scroll_step=&lcd_remote_scroll_step,
.puts_style_offset=&lcd_remote_puts_style_offset,
.puts_style_xyoffset=&lcd_remote_puts_style_xyoffset,
.puts_scroll_style=&lcd_remote_puts_scroll_style,
.puts_scroll_style_offset=&lcd_remote_puts_scroll_style_offset,
.puts_scroll_style_xyoffset=&lcd_remote_puts_scroll_style_xyoffset,
#endif /* 1 */
#if 0 /* no charcell remote LCDs so far */

View file

@ -77,11 +77,15 @@ struct screen
void (*scroll_step)(int pixels);
void (*puts_style_offset)(int x, int y, const unsigned char *str,
int style, int offset);
int style, int x_offset);
void (*puts_style_xyoffset)(int x, int y, const unsigned char *str,
int style, int x_offset, int y_offset);
void (*puts_scroll_style)(int x, int y, const unsigned char *string,
int style);
void (*puts_scroll_style_offset)(int x, int y, const unsigned char *string,
int style, int offset);
int style, int x_offset);
void (*puts_scroll_style_xyoffset)(int x, int y, const unsigned char *string,
int style, int x_offset, int y_offset);
void (*mono_bitmap)(const unsigned char *src,
int x, int y, int width, int height);
void (*mono_bitmap_part)(const unsigned char *src, int src_x, int src_y,
@ -134,7 +138,9 @@ struct screen
void (*puts_offset)(int x, int y, const unsigned char *str, int offset);
void (*puts_scroll)(int x, int y, const unsigned char *string);
void (*puts_scroll_offset)(int x, int y, const unsigned char *string,
int offset);
int x_offset);
void (*puts_scroll_xyoffset)(int x, int y, const unsigned char *string,
int x_offset, int y_offset);
void (*scroll_speed)(int speed);
void (*scroll_delay)(int ms);
void (*stop_scroll)(void);

View file

@ -284,8 +284,8 @@ static void LCDFN(putsxyofs_style)(int xpos, int ypos,
/*** Line oriented text output ***/
/* put a string at a given char position */
void LCDFN(puts_style_offset)(int x, int y, const unsigned char *str,
int style, int offset)
void LCDFN(puts_style_xyoffset)(int x, int y, const unsigned char *str,
int style, int x_offset, int y_offset)
{
int xpos, ypos, w, h;
LCDFN(scroll_stop_line)(current_vp, y);
@ -294,8 +294,14 @@ void LCDFN(puts_style_offset)(int x, int y, const unsigned char *str,
LCDFN(getstringsize)(str, &w, &h);
xpos = x * LCDFN(getstringsize)(" ", NULL, NULL);
ypos = y * h;
LCDFN(putsxyofs_style)(xpos, ypos, str, style, w, h, offset);
ypos = y * h + y_offset;
LCDFN(putsxyofs_style)(xpos, ypos, str, style, w, h, x_offset);
}
void LCDFN(puts_style_offset)(int x, int y, const unsigned char *str,
int style, int x_offset)
{
LCDFN(puts_style_xyoffset)(x, y, str, style, x_offset, 0);
}
void LCDFN(puts)(int x, int y, const unsigned char *str)
@ -326,8 +332,8 @@ void LCDFN(puts_offset)(int x, int y, const unsigned char *str, int offset)
/*** scrolling ***/
void LCDFN(puts_scroll_style_offset)(int x, int y, const unsigned char *string,
int style, int offset)
void LCDFN(puts_scroll_style_xyoffset)(int x, int y, const unsigned char *string,
int style, int x_offset, int y_offset)
{
struct scrollinfo* s;
char *end;
@ -343,7 +349,7 @@ void LCDFN(puts_scroll_style_offset)(int x, int y, const unsigned char *string,
if (LCDFN(scroll_info).lines >= LCDM(SCROLLABLE_LINES)) return;
if (!string)
return;
LCDFN(puts_style_offset)(x, y, string, style, offset);
LCDFN(puts_style_xyoffset)(x, y, string, style, x_offset, y_offset);
LCDFN(getstringsize)(string, &w, &h);
@ -381,8 +387,9 @@ void LCDFN(puts_scroll_style_offset)(int x, int y, const unsigned char *string,
s->vp = current_vp;
s->y = y;
s->offset = offset;
s->offset = x_offset;
s->startx = x * LCDFN(getstringsize)(" ", NULL, NULL);
s->y_offset = y_offset;
s->backward = false;
LCDFN(scroll_info).lines++;
@ -429,7 +436,7 @@ void LCDFN(scroll_fn)(void)
pf = font_get(current_vp->font);
xpos = s->startx;
ypos = s->y * pf->height;
ypos = s->y * pf->height + s->y_offset;
if (s->bidir) { /* scroll bidirectional */
if (s->offset <= 0) {
@ -457,3 +464,9 @@ void LCDFN(scroll_fn)(void)
}
LCDFN(set_viewport)(old_vp);
}
void LCDFN(puts_scroll_style_offset)(int x, int y, const unsigned char *string,
int style, int x_offset)
{
LCDFN(puts_scroll_style_xyoffset)(x, y, string, style, x_offset, 0);
}

View file

@ -192,6 +192,8 @@ extern void lcd_clear_viewport(void);
extern void lcd_clear_display(void);
extern void lcd_putsxy(int x, int y, const unsigned char *string);
extern void lcd_putsxyf(int x, int y, const unsigned char *fmt, ...);
extern void lcd_putsxy_style_offset(int x, int y, const unsigned char *str,
int style, int offset);
extern void lcd_puts(int x, int y, const unsigned char *string);
extern void lcd_putsf(int x, int y, const unsigned char *fmt, ...);
extern void lcd_puts_style(int x, int y, const unsigned char *string, int style);
@ -480,9 +482,13 @@ extern void lcd_setfont(int font);
extern int lcd_getfont(void);
extern void lcd_puts_style_offset(int x, int y, const unsigned char *str,
int style, int offset);
int style, int x_offset);
extern void lcd_puts_style_xyoffset(int x, int y, const unsigned char *str,
int style, int x_offset, int y_offset);
extern void lcd_puts_scroll_style_offset(int x, int y, const unsigned char *string,
int style, int offset);
int style, int x_offset);
extern void lcd_puts_scroll_style_xyoffset(int x, int y, const unsigned char *string,
int style, int x_offset, int y_offset);
/* low level drawing function pointer arrays */
#if LCD_DEPTH >= 8

View file

@ -56,6 +56,7 @@ struct scrollinfo
int y; /* Position of the line on the screen (char co-ordinates) */
int offset;
int startx;
int y_offset; /* y offset of the line, used for pixel-accurate list scrolling */
#ifdef HAVE_LCD_BITMAP
int width; /* length of line in pixels */
int style; /* line style */