>
> I ran into an issue where my voice file would only load if I changed language while playing music. It seems to happen because when no other file is open, file.c alloc_filestr returns the first free handle which is 0. In talk.c this is treated as an invalid handle, so the voice file is not loaded.
Change-Id: I42db40b10cc7a900bdd72012d99265300e783e44
Uses the 'gtts-cli' command line client. Supports a wide variety of
languages, including all "Complete" and "Good" Rockbox translations.
Additional changes:
* voice synth script can accept pre-encoded mp3 files
* Move language->synth options mapping into the voice script
* Additional cleanups
Change-Id: I9523e2bca87cbcee2d8c4111f9892e8e458c7419
This works around an odd issue in Mines involving the zoom feature. The
chain of events leading to it is rather convoluted:
1. No save game is found, so no fonts are loaded from disk.
2. A new game is started.
3. The user selects the "Zoom" option.
4. The allocation of the zoom framebuffer causes the malloc code to grab
the audiobuffer. This causes all further font_load() calls to FAIL, due
to buflib allocations no longer working.
5. The user goes back to the normal view and uncovers a square.
6. Font loading fails, causing the drawing code to fall back to the system
font.
7. An unrelated bug (not yet tracked down) causes font_get(FONT_UI) to
return a different font.
8. font_getstringsize() returns the right size of the "wrong" font, leading
to centering issues upon rb_draw_text().
The real solution to this would be to fix font_get(), but this fix should
prevent the issue from happening if Mines has been run and saved at least
once before.
Change-Id: Ib9ad51376eeb3ca1113a1f3786124b612db88cd7
ypr1 target should switch back to OF by pressing volume down,
since volume up is already mapped to the early/safe mode.
Change-Id: I18c4deed2c8982dbee18b081ecc59b970c654473
This trivial patch wants to exploit /tmp filesystem to place
Rockbox executable. Why that? It will be then possible to
easily unlock & umount the storage partition, in order to provide
Rockbox itself a mean for RAW storage access. In turn, this will
allow a Rockbox-handled USB Mass Storage support, as well as other
goodies (storage info is one I can think of).
It takes way less than a second so it doesn't hurt boot time.
Moreover, YPR0/YPR1 targets have plenty (64MB) of RAM, so
the humble half meg executable won't hurt at all.
Change-Id: Ibc9d9a40712e924c8e19cfd7c62189b182f0401a
This patch removes the deprecated kernel module to manage
the fm-radio chip on the ypr0 target.
http://gerrit.rockbox.org/r/#/c/1594/ implements the interface to
the i2c bus by using the i2c-dev kernel driver, no need for
additional complexity.
Change-Id: I0d09e2e9d1714b3cb8a72b3d79a91602a627cc90
Linux offers the high-level i2c-dev driver to directly access the
i2c bus(ses) on the system. This system device is used to get rid
of the (rather silly) radio chip kernel module for ypr0 target and
correctly enables radio access also for the ypr1 target.
fm-radio chip is located on i2c-0 bus on the ypr0 target while it
is located on i2c-1 bus on the ypr1 target.
Power-up (RST) pin is also handled for both targets, which is wired
to another GPIO of the i.MX 37 platform.
Additionally, this patch simplifies the RDS low-level handling by
exploiting the Si4709 debug interface which comes with a mutex
protection as free bonus.
Change-Id: I839282bec4a27ad0ad8403c5a8dd86963b77e1bf
Frontends now have a way to retrieve the backend cursor position with some
changes I've submitted upstream. With this information, we can now follow
the cursor around in "interaction mode" while zoomed in, eliminating (most)
need for mode switching.
Also does some cleanup of the frontend code.
Change-Id: I1ba118f67564a3baed95435f5619b73cfa3ae87a
For reasons that are still unclear, the 'ncbss' region was overlapping
the "audiobuffer" when linked with 2.21, but okay with 2.20.
Fixed it by making the audiobuffer explcitly use the current position
instead of relying on it being implicit.
With this change, portalplayer-based targets generate working binaries
when built with binutils 2.21 or newer.
This bug also theoretically affects imx233/imx31 targets as they
also have NOCACHE_BASE games in their linker scripts, but I lack
access to one to test with.
Change-Id: Idb38ab20f03599b9ed3d4bc0eafe519f38677438
This appears to solve _some_ of the crashes experienced when using
gcc494 on the multicore PP targets (eg most older ipods).
(With this change, the asm vs plain-C versions behave identically)
corelock_lock(), corelock_unlock(), and corelock_trylock() were declared
with the 'naked' attribute. However, naked functions are only allowed
to have 'Basic Asm' components, and we used some extended asm, but
without declaring clobbered registers, making assumptions about register
arguments, and also directly returned to the caller via asm code.
This is what the GCC docs have to say about this stuff:
"While using extended asm or a mixture of basic asm and C code may
appear to work, they cannot be depended upon to work reliably and are
not supported."
Change-Id: I79a9c4895584f9af365e6c2387595e9c45d89c7d
- zoom now remembers position between activations (but not when exiting the
plugin)
- key repeat enabled when panning
- moving mouse out of frame while zoomed will pan
- mouse can be moved diagonally
Change-Id: I39380ef7f36238700b6baa54cac036832933df67
This allows for a superfloppy that has MBR-like data in the BPB.
this solves FS#12294 while allowing arbitrary partition types.
Change-Id: I53880fe7dd53e5015f5f15be0ddba11105fcd778
If we aren't going to check for the partition type, we don't need the array of
known FAT partition types.
Original Author: Torne Wuff <torne@wolfpuppy.org.uk>
Change-Id: I558d4287189408c513dfbca49e13906cdb7918b1
Instead of only mounting partitions with a FAT partition type, try any
partition that isn't type 0 (unallocated) or 5 (extended). This makes it easier
to reformat SDXC cards which have the exFAT partition type, and also brings us
in line with pretty much every other OS at this point. Anything with a
valid-looking FAT superblock will get mounted.
original author: Torne Wuff <torne@wolfpuppy.org.uk>
Change-Id: I3ea8d437a79f9da270f9d119cc670e472331a9da
Also add the version string to the folder used for creating the dmg,
since that will appear when mounting it.
Change-Id: Ibf5918bf51ae37082d7b2ca5baf919319f6e568d
We had some issues in Keen with the arithmetic operators not being rendered
properly. This is still a kludge (we should intelligently search the font)
but is still less ugly than the garbage it was drawing before.
Change-Id: I5b957c7371b659ea6d64847145f9913b2a892e48
We have a couple games like Untangle and mouse-mode games in which the
software poweroff is very annoying.
Change-Id: I554b89aecf8c7cc20c6c7f305be1b8807dc9283b