Jens Arnold
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08b643ee57
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Fix update rectangle calculation. This caused the black artifacts outside the screen area introduced with backlight simulation for colour targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20199 a1c6a512-1295-4272-9138-f99709370657
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2009-03-04 18:46:08 +00:00 |
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Jens Arnold
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0358d9b382
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Simulate backlight for colour targets. Implements the idea from FS #9884, but uses SDL alpha blending. Display is dimmed to 1/3 for targets with transflective LCD, and set to black for others.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19961 a1c6a512-1295-4272-9138-f99709370657
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2009-02-10 01:23:18 +00:00 |
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Jens Arnold
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0d935ce75e
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Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19950 a1c6a512-1295-4272-9138-f99709370657
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2009-02-09 00:32:59 +00:00 |
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Rafaël Carré
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07fd663b02
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Remove left-over debug code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19348 a1c6a512-1295-4272-9138-f99709370657
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2008-12-04 23:31:02 +00:00 |
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Rafaël Carré
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bba06cfd55
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Sansa Clip Simulator: emulate the real screen at the price of some CPU (FS#9521)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19347 a1c6a512-1295-4272-9138-f99709370657
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2008-12-04 23:24:45 +00:00 |
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Daniel Stenberg
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2acc0ac542
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Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
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2008-06-28 18:10:04 +00:00 |
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Miika Pekkarinen
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957bf22879
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Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel
Zephir).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10384 a1c6a512-1295-4272-9138-f99709370657
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2006-07-31 15:11:03 +00:00 |
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Jens Arnold
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6a972e0249
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Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8845 a1c6a512-1295-4272-9138-f99709370657
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2006-02-26 13:37:42 +00:00 |
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Dan Everton
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7c64631792
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Actually fix the palette issue.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8705 a1c6a512-1295-4272-9138-f99709370657
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2006-02-16 18:55:36 +00:00 |
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Dan Everton
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b585e87b45
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Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 21:49:28 +00:00 |
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Dan Everton
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ee2019d591
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Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8642 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 11:17:52 +00:00 |
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Dave Chapman
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8ad2df8275
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Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8636 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 00:48:53 +00:00 |
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Jens Arnold
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fd428ddf8e
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More SDL simulator LCD fixes.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8628 a1c6a512-1295-4272-9138-f99709370657
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2006-02-08 13:19:16 +00:00 |
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Linus Nielsen Feltzing
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b772a436fa
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The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD, part 2
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8625 a1c6a512-1295-4272-9138-f99709370657
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2006-02-08 13:03:23 +00:00 |
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Linus Nielsen Feltzing
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3903807e62
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The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8624 a1c6a512-1295-4272-9138-f99709370657
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2006-02-08 12:43:14 +00:00 |
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Linus Nielsen Feltzing
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fc72c53758
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Patch #1417462 by Dan Everton - Improved SDL simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8546 a1c6a512-1295-4272-9138-f99709370657
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2006-02-03 15:19:58 +00:00 |
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