Note: I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.
Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
On some devices, the button driver allows a "software poweroff" by long-
pressing a certain key. This behavior is inconvnient when that button needs
to be held down for other purposes, such as moving the cursor in rockpaint
or sgt-untangle.
This patch allows selectively disabling the software poweroff (enabled by
default) from both core and plugin code.
Change-Id: I7580752888ae5c7c7c5eb1be5966e3d67f17d4b4
This allows targets to automatically switch audio settings when the
line out is plugged/unplugged.
Only hooked up on the xDuoo X3, but there are other potential users.
Change-Id: Ic46a329bc955cca2e2ad0335ca16295eab24ad59
Target that have a touchpad/touchscreen should disable it while
being locked (In order to avoid LCD to drain battery power due to
"key locked" constant reporting messages. If they a have a keylock
button this was already handled at driver level. If not (e.g. fuze+),
they will have to implement a switch at driver level that action.c
can operate on softlock.
This patch does the following for any target having a touchpad
or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target)
1) it implements the code to call button_enable_touch(bool en) in
action.c.
2) button_enable_touch is implemented in button.c and call
either touchpad_enable or touchscreen_enable
3) those two function are implemented respectively in touchscreen.c
and a new touchpad.c file. They provide a generic way to silents touch's
device and call a function at driver level where target specific code
can be implemented if possible/needed (for power saving for instance).
Those function name are touchpad_enable_device and touchscreen_enable_device
4) we implement an empty function at driver level of targets that need it
to have them still being able to compiled.
Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49
Reviewed-on: http://gerrit.rockbox.org/569
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
The scrolling code cannot differentiate between the BUTTON_TOUCHSCREEN post
from normal touches and the one posted in the timeout callback.
To fix introduce a global special button (BUTTON_REDRAW) that results
in the desired redraw. This existed already as a local kludge for android
and is now generalized.
Change-Id: I6bfa6c66431c48f5042fcd8fce2ea72cd3457f58
Introduce a new .init section for initialisation code, so that it can be copied to an area which is later overwritten before calling. The stack/bss can then overwrite that code, effectively freeing the code size that the initialisation routines need. Gives a few kB ram usage back.
Only implemented for PP and as3525 so far. More targets could be added, as well as more functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25013 a1c6a512-1295-4272-9138-f99709370657
- Revert renaming of button_set_flip()
- Moved rtl flipping logic to apps/actions.c as a static function
- Joined rtl_button_flip_needed() and button_flip_horizontally()
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22962 a1c6a512-1295-4272-9138-f99709370657
%T|x|y|width|height|action| <- setup a region (relative to the current viewport) where if pressed the "action" will be done (currently play/stop/prev/next/menu/browse work, suggestions for others to add and better names welcome)
%Tl<timeout> <- used as a conditional to say if the touchscreen was touched in the last <timeout>, use this to enable/disable button viewports or something... same syntax as other timeout tags
cabbiev2 for the mr500 has been modified to demonstrate the new tags. press the pause/play button to pause playback. press the rockbox logo to get back to the menu. pretty icons needed to make this more usable :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20753 a1c6a512-1295-4272-9138-f99709370657
HAVE_SCROLLWHEEL plainly indicates the existence of a scrollwheel, thus all ipods define it now (in addition to the ones and some
sansas which did before). Same applies to the manual.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20177 a1c6a512-1295-4272-9138-f99709370657
in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons.
Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons.
(As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
by John S. Gwynne & Brian J. Morey
This should stop the patch from breaking again and give them opportunity to improve it further.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15052 a1c6a512-1295-4272-9138-f99709370657
1) Main unit's button defines are from the LSB to the MSB (currently bits 0-9, 0x00000200), remote ones are from the 20th bit (0x00100000) downards to 10th(0x00000400);
2) Removed the BUTTON_REMOTE modifier, replaced with a bitmask of all of the remote buttons (where applicable, otherwise with 0), added a complementary BUTTON_MAIN bitmask;
3) Moved button modifiers:
- BUTTON_REPEAT: to bit 26 (0x04000000)
- BUTTON_REL: to bit 25 (0x02000000)
There are at least 4 bits free on all targets now: 21-24.
If we really need more free bits, it's possible to SHR remote buttons 1 bit more (freeing bit 20 too), and to change the SYS_EVENT bit with a bitmask (+2 bits).
4) Bumped up the min. plugin ver. (and sorted the plugin api struct), because the binary plugins with key input won't understand the new values
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9149 a1c6a512-1295-4272-9138-f99709370657