Commit graph

34735 commits

Author SHA1 Message Date
Solomon Peachy
4b10aacbc2 xduoox3ii/x20: headphones take precedence over line out
so if both are plugged in, assume headphones (and respect volume)

Change-Id: Ia77ae6d484ac61f6a2b4cd51a991f59de239cfa6
2020-10-09 20:52:43 -04:00
Solomon Peachy
6c6642e8d5 m3k: Fix red bootloader build
Change-Id: I3a6e9e6222e6219484c6903325c985bff8af39ef
2020-10-09 19:54:49 -04:00
Solomon Peachy
02a49386a9 Fix the FILTER_ROLL_OFF build; got a test inverted.
Change-Id: I8d4ade8b59022f5e8275bec96d98f806e7e09c37
2020-10-09 21:33:26 +00:00
Solomon Peachy
aabc8aca47 New port: FiiO M3K
Most credit goes to:  Roman Skylarov
Additional integration and refactoring by myself.

 *** COMPLETELY UNTESTED ***

Change-Id: Ia64c36d92e0214c6b15f7a868df286f8113ea27b
2020-10-09 12:41:18 -04:00
Solomon Peachy
4231c2c83f codecs: Add support for the 'VTX' ZX Spectrum chiptunes format.
This codec requires floating point.

Original author:  Peter Sovietov
Ported to Rockbox:  Roman Skylarov
Further integration and bugfixes:  Solomon Peachy

Change-Id: I781ecd3592dfcdbbc694063334350342534f1d6c
2020-10-09 11:39:25 -04:00
Solomon Peachy
278522f811 plugins: Enable overlay features for all targets
Change-Id: I8dfbdf903c1fb82541382709a50e411f1bcdaa5d
2020-10-09 13:30:05 +00:00
Solomon Peachy
c18839e3f8 Fix red, hopefully.
Change-Id: I4ee6b9793260ac7dec9d72f27bfe242cd4adbf38
2020-10-09 13:04:38 +00:00
Solomon Peachy
7ad8b2eb3c Clean up some of the plugin SOURCES
Change-Id: Ib68a275c85550acb52306c7af1c3b9ab683362f0
2020-10-09 12:35:23 +00:00
Solomon Peachy
88b2a45b5f xduoox3ii/x20: Define a sane BUTTON_LEFT/RIGHT alias
Change-Id: If11dfa50aeb8cb8b80de730c494d81a9e87880c4
2020-10-09 12:15:43 +00:00
Solomon Peachy
7a1bf01541 Undo the hacks that allowed targets without LEFT/RIGHT (UP/DN) to build.
Replaced them with warnings until they are fixed *PROPERLY*

Change-Id: I4425200e60f8b5224262a54f105b974cec471d22
2020-10-08 20:30:08 -04:00
Solomon Peachy
dc81f96fd1 Don't compile audio codecs into native bootloader builds.
Change-Id: I0b2cc143572bf88423bdf7647cee0af567aee684
2020-10-08 19:20:50 -04:00
Solomon Peachy
ff6e175c20 get rid of ACTION_F3 (leftover from Archos days)
Change-Id: I8f602299bbc8caf6c8189361dbd41af31f19c1b3
2020-10-08 19:20:47 -04:00
Moshe Piekarski
2e2e899869
more DEBUG build fixes
Change-Id: I4ae2b79f53ce59c37ccc9ef06f5ebd145e988763
2020-10-07 00:01:07 -05:00
Moshe Piekarski
cb9280c9e1
Fix DEBUG builds
Change-Id: Ie3b4caebf448444b7400541e44d11d40961781cb
2020-10-06 15:27:56 -05:00
Solomon Peachy
914114fd21 FS13241: Get rid of the hacky hold switch emulation on the X3ii & X20
It doesn't work properly and interferes with the power button in the keymap.

Rework WPS keymap a bit to make single-tap power emulate lock.

Change-Id: I9d9b9b4adcea3764e6e427f484e051c9bab9d13b
2020-10-05 22:55:08 +00:00
Solomon Peachy
c6f66cf696 agptekrocker: Rework WPS keymap a bit; replace direct pitchscreen access with browse
Change-Id: If5cb1e1fae6ed74397cd7f56cd54c14224a4bab0
2020-10-05 22:54:52 +00:00
William Wilgus
ef34126913 lua add better memory stats
lua gives you a memory used number that only reflects the current allocations
if fact it doesn't even give you a way to get the amount of ram free

rb.mem_stats() seeks to fill this gap by marking the memory allocated for lua
with a sentinel value which can later be checked to get a high water mark
of the ram used by lua and a pretty good idea of how much ram is available

Also includes an example script
usage:
used, allocd, free = rb.mem_stats()

Change-Id: Ia282869f989848324d7d88c7df4827fdbce4fb4e
2020-10-05 11:53:27 -04:00
Dominik Riebeling
74258fca31 rbutil: Replace sysinfo filesystem cluster size with type.
The cluster size isn't too useful. Show the filesystem type instead,
since that makes it easier to identify a device not showing up because
of its filesystem type.

Change-Id: I8f58ea23ab90808ab0c37978b211a5470ed8bb8e
2020-10-04 11:31:30 +02:00
William Wilgus
1aa739e3c3 lua misc tweaks and cleanup
checks button_status in rockev
strpbrk_n custom implementation allows setting max search len in source string
add some branch prediction where appropriate
fix formatting in splash_scroller script

Change-Id: Id5d8e9d83f4b3e361ccb67b403af8f9a8a31b8f0
2020-10-04 04:00:54 -04:00
Solomon Peachy
f3ae48f552 hosted: control buttonlights along with the display backlight.
Change-Id: I03385db46e94ca1bb6a4e35c89f630145c9d40e5
2020-10-03 20:12:31 -04:00
Solomon Peachy
7642184fd9 alsa: Refactor pcm_dma_apply_settings_nolock()
Change-Id: I32190e6987afca99b24197ca7ae2853053062d30
2020-10-03 20:12:31 -04:00
William Wilgus
80c3b84e08 lua Add scrollable stack traceback WIP
lua currently splashes a stack traceback on error
for deep tracebacks and especially on devices with smaller screens
this leaves out a lot of vital information

in the past I have resorted to splitting the traceback string or
even saving the return to a file

This patch provides a scrollable buffer with rudimentary text reflow
to allow you to read the whole traceback string

Upon traceback if you press nothing the screen will display for 5 seconds
If you press OK or CANCEL it will quit immediately
PREV/NEXT scrolls the list on button press timeout is disabled

lua now provides rb.splash_scroller(timeout, str)

example script provided too

Change-Id: Idbc8ce0c514196f0fae48c43aeaea8b60d6da1a5
2020-10-03 22:09:52 +00:00
Solomon Peachy
1916aca7f3 imx233: Enable 96/192K playback for all imx233 targets that have room
Change-Id: Ief00cc9243af3168f0c088520936137b64f3b581
2020-10-03 16:56:19 -04:00
Solomon Peachy
c1d4bf290c coldfire: Fix iAudio M5 build
Change-Id: Iecbcfa16918be3abfaab0936a0dae9c9ed48933e
2020-10-03 16:56:19 -04:00
Solomon Peachy
d5167b1221 coldfire: Allow building when 88KHz audio is disabled
Change-Id: Ieeacf591ad4233428dca99c347043e61abae1d1f
2020-10-03 15:57:38 -04:00
Solomon Peachy
2b358ffa7f Disable 88/96KHz from targets that lack the IRAM to hold the mix buffers
Change-Id: I67b15d4c517a74a23639f8659acbc89022c264b5
2020-10-03 15:27:30 -04:00
Solomon Peachy
2e708c48c5 pcm: Dynamically-size the mixer buffer at higher audio bitrates.
Basically, existing sizes apply for <= 48KHz audio. Up to 96K,
we double the mix buffer.  up to 192K, we double it again.

Will help reduce the interrupt load and overall latency, keeping it
roughtly constant as a function of time, regardless of bitrate.

(It is acutally a fixed-size buffer, statically-allocated to handle the
 worst-case bitrate the player supports. However, at runtime if we are
 using a lower bitrate we will only use a portion of it in order to keep
 latancies down)

Change-Id: I61ca23180a86502732b0903fe9691c1a8c2aeaea
2020-10-03 14:19:17 -04:00
Solomon Peachy
d4a620e85a alsa: introduce AUDIOHW_MUTE_ON_PAUSE, and have rocker use it.
Change-Id: I1edbb8e71a9c73baaeecb01b66cbee6c3f7b5f8f
2020-10-03 14:41:40 +00:00
Solomon Peachy
d18157608d xduoo codec cleanups
Change-Id: I6c3437bde2d9f781a02ffc6b3a83148b9a7af872
2020-10-03 14:41:21 +00:00
Solomon Peachy
1824f8b103 xduoox3ii/x20: Rework the mute control to actually function properly.
(By switching the output away from the audio jacks)

Change-Id: Ib8511c9d45029bba038dc4d1d187174d56cb3043
2020-10-03 04:13:13 +00:00
Solomon Peachy
90c30bc7ef alsa: Explicitly mute the output when we stop playing, and unmute after playback starts
Allows us to avoid hearing the codec powering on and off.

Change-Id: Idaaff437932009952ed248be97eedf54cb4cf28e
2020-10-03 04:12:51 +00:00
Solomon Peachy
c7eceea183 alsa: Handle underruns when starting a new stream
Unsure why this is happening, but now we detect and recover errors at
startup.

Also clean up the mismash of printf(), DEBUGF(), etc in favor of panicf() for the really serious stuff and logf() for everything else.

Change-Id: I9aaa620d55d556645c9a6d108541b987983b32a8
2020-10-03 01:04:53 +00:00
Solomon Peachy
b0e1b245b4 alsa: Use larger playback buffers for higher bitrates
(existing ones apply up to 48KHz, scale up linearly to 192KHz)

Change-Id: Iac32d49b8073b63a5d40fd21f41437e6051cb8de
2020-10-02 09:50:38 -04:00
Solomon Peachy
90af40e90c imx233: Hardware codec supports up to 192KHz. Make it so!
Change-Id: If08a1d244f28092a5d5332d666fb9afdc78f35a9
2020-10-02 09:50:38 -04:00
Solomon Peachy
9892e468d5 hosted: Don't use O_SYNC for the framebuffer handle.
Change-Id: Iff4b1947fe053313d677b894c78250760aaef967
2020-10-02 09:48:59 -04:00
Solomon Peachy
b5cb99a7bf For backlights that have a wide control, support skipping steps.
the rocker, x3ii, and x20 now take advantage of this, and fades
are far faster now.

Change-Id: Iceb1a5a6c1d1389c3fdb859b32016b5114a80a22
2020-10-02 02:45:43 +00:00
Solomon Peachy
9ee618e889 hosted: Fix overzealous spamming of backlight and lcd enable
This caused random delays in LCD activity, and also caused key inputs to go nuts

Change-Id: Ie483c86f7461455308f8c5f8999df313521c6b55
2020-10-02 02:24:42 +00:00
Solomon Peachy
f4f3255edf xduoox3: Work out clocks for 176/192KHz support.
Note:  PCM mix buffer sizes are _way_ too small for these high bitrates

(We really need to make the mixer stuff use dynamic buffer sizes based
 on the bitrate.  Maybe pre-allocate a max size based on upper bitrate limit,
 but use only part of it at lower bitrates?  So we can have sane latency..)

Change-Id: Id7b4afd73dba7f1ffb84b2e1c016859fae5d6835
2020-10-01 17:30:22 -04:00
Solomon Peachy
db22dae2f9 fix more red.
Change-Id: If5fee31d633e5f75272ba85f5293ad01b1ce573a
2020-10-01 16:39:37 -04:00
Solomon Peachy
a96eb1a7f7 Fix warnings and errors introduced in b030bf5
Change-Id: I23966b6a79c0d2cbab2e01c649c1b991f460d8ad
2020-10-01 16:08:20 -04:00
Solomon Peachy
b030bf5885 xduoox3ii/x20: Proper lineout detection and volume mangling.
hotplugging hp and lineout works, without blowing out eardrums.

Change-Id: I2df5c7a618bb2d1d77d416548d45dff9cfc619db
2020-10-01 15:41:30 -04:00
Solomon Peachy
6d47dc9a88 fix some of the red introduced in e43726d
Change-Id: Id1abb0dd11f8a8e79a80fc54e58a5a22706a03ad
2020-10-01 12:55:52 -04:00
Solomon Peachy
e43726df2c hosted pcm-alsa improvements
* xduoo x3ii/x20:  Better line out support
 * less granular volume settings (too many steps before)
 * Better handling of swiching sample rates
 * Log actual sample rate in debug menu

Most credit goes to Roman Stolyarov
Additional integration [re]work by myself

Change-Id: I63af3740678cf2ed3170f61534e1029c81826bb6
2020-10-01 11:56:57 -04:00
Solomon Peachy
6459fa0765 scrobbler: Fix logfile location on most hosted targets.
Change-Id: Ie07fdbd8e99b5c492b87bb5c6a7f916e28143943
2020-10-01 11:18:00 -04:00
Solomon Peachy
021b55735b hosted: fix shutdown crash in framebuffer code.
Change-Id: I78315b81ab8df0408abc64d5edb6af37db568ad7
2020-10-01 14:01:21 +00:00
Solomon Peachy
0a7b23097a Hosted: Improvements in the LCD code. (Roman Stolyarov)
* Kill LCD when turning off the backlight
 * Fix logic errors in lcd_enable() calls
 * Use ioctls instead of sysfs to twiddle lcd enable

Change-Id: I6864ff63d87b747ac48719b0f4ba2de00333a1d3
2020-10-01 12:49:39 +00:00
Solomon Peachy
cb9b5d3b50 Add 192 and 176KHz to mikmod and test_sampr plugins
Change-Id: I34e835ae0ae39da1ce50153eee86c14747705c4e
2020-09-30 22:52:56 -04:00
Solomon Peachy
1cd004ff5b pcm: Missed a file for the 192/176K playback.
Change-Id: Ie9b5299bfb074604db5a9ac340f67c5ed75aa926
2020-09-30 22:03:34 -04:00
Solomon Peachy
01650b8bc9 audio: Add support for 192 and 176KHz playback
* SAMPR_CAPS_ALL -> SAMPR_CAPS_ALL_48/96/192
 * All targets claiming SAMPR_CAPS_ALL now get appropriate subset
 * No need to explicitly define HAVE_PLAY_FREQ
 * Rates that are a multiple of 44 or 48KHz can be used for playback

Inspired by a patch by Roman Stolyarov, but substantially rewritten by myself.

Change-Id: Iaca7363521b1cb9921e047ba1004d3cbe9c9c23e
2020-09-30 21:37:11 -04:00
Solomon Peachy
c2c59457e1 lua: fix ipod builds broken by 127862c
Change-Id: Ibef7de6b4e87568206ede66c399093b66b827b69
2020-10-01 01:24:35 +00:00