Rafaël Carré
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07fd663b02
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Remove left-over debug code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19348 a1c6a512-1295-4272-9138-f99709370657
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2008-12-04 23:31:02 +00:00 |
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Rafaël Carré
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bba06cfd55
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Sansa Clip Simulator: emulate the real screen at the price of some CPU (FS#9521)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19347 a1c6a512-1295-4272-9138-f99709370657
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2008-12-04 23:24:45 +00:00 |
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Daniel Stenberg
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2acc0ac542
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Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
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2008-06-28 18:10:04 +00:00 |
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Miika Pekkarinen
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957bf22879
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Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel
Zephir).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10384 a1c6a512-1295-4272-9138-f99709370657
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2006-07-31 15:11:03 +00:00 |
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Jens Arnold
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6a972e0249
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Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8845 a1c6a512-1295-4272-9138-f99709370657
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2006-02-26 13:37:42 +00:00 |
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Dan Everton
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7c64631792
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Actually fix the palette issue.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8705 a1c6a512-1295-4272-9138-f99709370657
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2006-02-16 18:55:36 +00:00 |
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Dan Everton
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b585e87b45
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Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 21:49:28 +00:00 |
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Dan Everton
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ee2019d591
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Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8642 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 11:17:52 +00:00 |
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Dave Chapman
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8ad2df8275
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Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8636 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 00:48:53 +00:00 |
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Jens Arnold
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fd428ddf8e
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More SDL simulator LCD fixes.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8628 a1c6a512-1295-4272-9138-f99709370657
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2006-02-08 13:19:16 +00:00 |
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Linus Nielsen Feltzing
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b772a436fa
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The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD, part 2
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8625 a1c6a512-1295-4272-9138-f99709370657
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2006-02-08 13:03:23 +00:00 |
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Linus Nielsen Feltzing
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3903807e62
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The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8624 a1c6a512-1295-4272-9138-f99709370657
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2006-02-08 12:43:14 +00:00 |
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Linus Nielsen Feltzing
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fc72c53758
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Patch #1417462 by Dan Everton - Improved SDL simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8546 a1c6a512-1295-4272-9138-f99709370657
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2006-02-03 15:19:58 +00:00 |
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