with root redirect and even relative paths eventually we need the dircache
to get files from the disk
Change-Id: Ia443f473f09dd534674d5fdb71251214ce01eed7
Document what the symbols are supposed to mean, fixup SPL's
usage of DRAM_END which should really be SDRAM_END instead.
No functional changes.
Change-Id: Ie85b0ee35fea8b7858891e5b9d6634eaae42c9f8
The implementation of write_bootdata() and get_redirect_dir() was
copied verbatim in two different places, obviously a bad thing for
maintainability. This moves them to a new file multiboot.c as they
are only used for multiboot.
Change-Id: Id0279216e4dd019f8bf612a81d3835eff010e506
This looks like it was copy-pasted blindly from elsewhere and it
wouldn't even compile, since hosted RoLo is completely different
from native RoLo.
Change-Id: I4074f5323dcbdae85db8a04f222c858e9a228432
I ocassionally see Playlist Invalid messages but which part is failing?
eventually it works so its probably a race
Change-Id: Ib2b09ab13ce09a55130430a2e94bc0498443b6ec
On Ipods we use the bootloader "filename" to pass the mountpoint, which
is then used to determine the correct device to use.
Change-Id: I1dd2060ae9176bfdece9337160db08caf326e1f5
Don't try to get a bootloader filename from an empty list. This happens
if the device doesn't have a bootloader file on disk.
Change-Id: Idd4c265e7ae298913c5feefb3963120867a0e858
The header format is basic, a variable length list of values
tagged by 4-byte strings. The main application to to allow a
loader to determine the load address of the binary at runtime
instead of using a hardcoded address. But the header contents
aren't fixed and it could be extended for other purposes too.
Change-Id: If51d85b4c2eb53c919a91b54985b157e8e5c20ef
allows users to edit and view keymaps in a text editor
(parser requires one entry per line (LF or CRLF work as line endings)
allow naming of files on save
Change-Id: Id6627171eb96210b2deeef8d15bab3f8d1e0ab3f
filename buffer was too small to retrieve redirect path
if redirected to sd root remove <SD1> as it is redundant
Change-Id: I1326601f1ba4a18d6bc173798759eb762b55528c
Adds a loader for the legacy uImage format that is commonly used on
embedded Linux systems. It verifies checksums and supports uncompressed
and gzipped images. Supports arbitrary reader functions to allow the
images to be streamed off any storage device, for optimal RAM use.
Change-Id: I93c35f9a6f323999a22a07300e05627fabfcbd2c
This didn't account for partial page reads properly which resulted
in corrupted data. Fortunately, current released bootloaders do not
perform such reads so they don't trigger this bug.
Change-Id: I426a95ef8d0f20f4567498530e216d80e1aceef2
Helper for another semi-typical operation: find out how big of a
buffer should be allocated before decompressing. This can be useful
when the stream container doesn't specify the decompressed size.
Change-Id: I5f1536f809bb6f9bc6023120c024c3de7cea4269
Using an in-memory buffer for the input or output data for 'inflate'
is likely to be extremely common and there's really only one way to
do it, so predefined helpers should be provided.
Change-Id: Ifd22e7b140a08e0e7dc05aec6b340dff5e2d9d0a
Loads external drive into root namespace
Root Redirects can now be put into different folders
For instance placing '/_test' into SD1/rockbox_main.<playername>
will redirect to /<1>/_test/.rockbox
Debug menu>Bootdata now has root directory listed in addition to RAW Bootdata
Redirect root work from Michael Sevakis g#1556, RESTORED -> g#4256
Change-Id: Ia97cf50ff5f5b440877f9c005da6f12c53af931e
Provide definitions for the macros:
* RB_ROOT_VOL_HIDDEN(v) to exclude certain items from the root.
* RB_ROOT_CONTENTS to return a string with the name of the
directory to mount in the root.
Defaults are in export/rbpaths.h
It's a bit much for those that don't need the full functionality.
Some conditional define can cut it back a lot to cut out things only
needed if alternate root mounts are required. I'm just not bothering
yet. The basic concept would be applied to all targets to keep file
code from forking too much.
Change-Id: I3b5a14c530ff4b10d97f67636237d96875eb8969
Author: Michael Sevakis
a lot of space is wasted when file indices less than 65535
entries should be more than 1 byte apart so use the LSB as a flag
when indices are > 65535 set flag to 0 and proceed as before
explicitly mark uniqbuf as 32bit
Change-Id: I54e06c152c369eb6c0322186fe2c1e9a1e6d940d
Replace QLabel with QSvgWidget so the widget draws the svg directly
instead of first creating a pixmap from it.
This also avoids an issue when building with mxe which causes the image
to not show due to a missing svg plugin (which doesn't happen for svg
icons.)
Change-Id: Ic4e265f0567984d1ffe7a3e1cc641df27755e90b
The old deployment script doesn't work anymore due to the change to
cmake, and since we build the distribution packages (zip / dmg /
AppImage) with cmake directly there's not much need left for the old
deployment.
Change-Id: Ide20887c5bc2e22aabbfb47374d70529609fbc3c
if possible search clauses are converted to filters
once a logical OR is added to the mix (CLAUSE1|CLAUSE2 & CLAUS3))
if CLAUSE1,2 are database non-numeric tags they get made into filters
but the logical OR gets carried to the next CLAUSE
Rather than trying to figure this out just keep all clauses around a logical OR
Change-Id: I03e064e7f897033c5d47d78a1d34238217cde485
use the supplied yes_no dialogs for file delete, key reset, save prompt
return to root menu automatically after loading a file
fix bug where deleting the last file in the list exited the menu
Change-Id: Ib98f6b200b9dee3e4350ad4d7ef80bbb95c77481
Allow setting and removing keyremap on the fly
It was pretty annoying trying to work out a keyremap with a restart
required to set the remap and was quite annoying when I was no
longer able to navigate to the plugin or filebrowser due to setting
the wrong remap
now you can try out a keymap and if it doesn't work a restart will
sort things out
Change-Id: I848fb3bd759f9684ac2497324a371f92b7464f7b
results of an idea I discussed in IRC
changed the way the lookup in the remap file works..
entries consist of 3 int [action, button, prebtn]
context look up table is at the beginning
action_code contains the (context | CONTEXT_REMAPPED)
button_code contains the index of the first remapped action for the matched context
[0] CORE_CONTEXT_REMAP(ctx1) offset1=(3), count=(1)
[1] CORE_CONTEXT_REMAP(ctx2, offset2=(5), count=(1)
[2] sentinel, 0, 0
[3] act0, btn, 0
[4] sentinel 0, 0
[5] act1, btn, 0
[6] sentinel, 0, 0
Note:
last entry of each group is always the sentinel [CONTEXT_STOPSEARCHING, BUTTON_NONE, BUTTON_NONE]
contexts must match exactly -- re-mapped contexts run before the built in w/ fall through contexts
ie. you can't remap std_context and expect it to match std_context actions from the WPS context.
-- Done --
Code for reading core remap entries
-- Done --
import of core remap entires from disk
-- Done --
plugin to set new key mapping (the hard part)
The plugin is started and FULLY functional
you can add actions and contexts
you can change context, action, button, prebtn
delete keymap files
load keymapfiles
save user keymaps
test keymaps before applying them
loading keymaps to core still requires restart
-----------------------------------------------------------------------------------------------
Change-Id: Ib8b88c5ae91af4d540e1829de5db32669cd68203