add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.
On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).
As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.
This commit also adds some documentation to events.h
Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.
Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.
To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.
Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:
* Codecs not able to use an offset such as VGM or other atomic
formats
* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet
The change re-versions pretty much everything from tagcache to nvram.
Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Somehow, a long long time ago, I put MAX*/MAX* in the config data range
fields instead of MIN*/MAX* which forced the settings loader to acknowledge
only 100 as a valid setting other than the default.
Change-Id: Ifbfcafad27e239942449848d6a09426173bbde54
Especially on hosted dir_get_info() can be relatively. It is commonly called
after every readdir() for further information about the dir entry. So it's
peformance compared to readdir()-only is interesting.
Change-Id: I03ab41fb190acf738e04a5d3b2a4fe29276094f6
Plugins/Applications/main_menu_config allows you to edit the
main menu order without having to manually edit config.cfg.
Press the standard OK button to access the internal menu
which allows you to move items up/down in the order and toggle
their visibility. Exit via this menu to have the order saved.
(Suggestions welcome to improve this UI)
Change-Id: I59715ef1ca265aeb6f9666ef27026bc1093f2579
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
The old method simply polled the lastbtn variable in button.c. This approach
does not clear the button event queue which overflows as a result (panic
in the simulator). Use proper APIs to fix that and adopt the
method from the old read_scroll_wheel() function, which reads buttons until
the button queue is empty, for all targets.
Change-Id: Ibf198f6e597e7f51ab4ebcfcae4ebebbe8d7845c
Greylib performed a horrible hack and stored fg and bg patterns in other
struct viewport fields. One of them was just removed. So instead of
this hack simply enable the *_pattern fields for mono targets as well,
so that greylib can use them normally.
Change-Id: Ib0842ebcc97f5bf9d9382b4471903afa2f96f39f
These where used for line styling during scrolling, which is now done in apps/,
The viewport struct doesn't need to record these anymore.
Change-Id: I810d9dcb2644b00a798c6e75acab69c74a78e77f
Since scrolling is now pixel-based this is not necessary anymore. custom line
height is handled by put_line() but can also possible to implement with
lcd_puts_scroll_func().
Change-Id: Iee9b12bf99afac93d95d2a1a6f5d5b4db237b21c
This plugin had a (broken) poor-mans list implementation which can be
better achieved through put_line().
Change-Id: I4ba92ba3a01b84a273b3f0a5d067b24c622ddc9e
BUTOTN_REL should be BUTTON_REL
Change-Id: I5b4aaeb87f31c5c0779656651b074512e22bcc4e
Reviewed-on: http://gerrit.rockbox.org/663
Reviewed-by: Benjamin Brown <foolshperson@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
Instead of providing yet another memory allocator implementation
use tlsf and simply link tlsf library.
Another small improvement is to *grow* memory pool by grabbing
audiobuffer instead of just switching to use audiobuf exclusively.
Tested with simple lua 'memory eater' script.
This patch extends tlsf lib slightly. You can provide
void *get_new_area(size_t * size) function which will override
weak dummy implementation provided in lib itself. This allows to
automaticaly initialize memory pool as well as grow memory
pool if needed (for example grab audiobuffer when pluginbuffer
is exhaused).
Change-Id: I841af6b6b5bbbf546c14cbf139a7723fbb982f1b
This small patch aims to fix a trivial
problem: when exiting the "cube" plugin
in a hosted environment (at least on YP-R0)
this caused the whole program, and consequently
also the player, to be turned off.
I don't know why the exit() function was
used here...
Change-Id: I7b58d4ca5c01c230f2c53204b51ec553c5fe1287
Reviewed-on: http://gerrit.rockbox.org/321
Reviewed-by: Bertrik Sikken <bertrik@sikken.nl>
Last core update for keymaps and manual. Manual is now 100% complete
Change-Id: I9ad33206ecea41a88cba7a355da911fa7ab0455d
Reviewed-on: http://gerrit.rockbox.org/521
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
(Take #2)
If .bss wasn't large enough, and .ncdata was empty, .ncbss would be
at an address overlapping the alignment-padded end of .ncdata and
and linking would fail with an overlap error.
Adds plugin load end address that accounts for IRAM going past
the final .bss sections, making IRAM overlay compatible. load_code
could also use this instead of the file size.
The .lds becomes a bit more straightforward and explicit when
assigning addresses.
Change-Id: Id0c33f257710e97ece2c831e0feaaa32c1a14e05
If .bss wasn't large enough, and .ncdata was empty, .ncbss would be
at an address overlapping the alignment-padded end of .ncdata and
and linking would fail with an overlap error.
There also should no longer be an issue that needs special correction
with iramcopy and empty .bss. The .maps look good in that case.
Change-Id: I02bf73a0acef2c0c04b5d135ecf4e18fb97ee339
Replaces the NATIVE_FREQUENCY constant with a configurable frequency.
The user may select 48000Hz if the hardware supports it. The default is
still 44100Hz and the minimum is 44100Hz. The setting is located in the
playback settings, under "Frequency".
"Frequency" was duplicated in english.lang for now to avoid having to
fix every .lang file for the moment and throwing everything out of sync
because of the new play_frequency feature in features.txt. The next
cleanup should combine it with the one included for recording and
generalize the ID label.
If the hardware doesn't support 48000Hz, no setting will be available.
On particular hardware where very high rates are practical and desireable,
the upper bound can be extended by patching.
The PCM mixer can be configured to play at the full hardware frequency
range. The DSP core can configure to the hardware minimum up to the
maximum playback setting (some buffers must be reserved according to
the maximum rate).
If only 44100Hz is supported or possible on a given target for playback,
using the DSP and mixer at other samperates is possible if the hardware
offers them.
Change-Id: I6023cf0c0baa8bc6292b6919b4dd3618a6a25622
Reviewed-on: http://gerrit.rockbox.org/479
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
The code assumes that gustable[] has 128 entries, while it
only had 120. Since the entries follow a simple pattern (they
seem to be note frequencies, so each entry is the previous one
multiplied by the 2^(1/12)), expanding the table is the simple
fix.
Change-Id: If5b5a50378afd3206c9d550227dd9aac8e355c96
Prevents the player from moving an instadropped block (could happen
before the next game tick when using left/right buttons anticipatorily).
Change-Id: Id62168842d8458f864a2e05c5d236f054bf54f65
Reviewed-on: http://gerrit.rockbox.org/473
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Boost only for tests and unboost immediately afterwards. It was leaving
the CPU boosted after exiting.
Change-Id: I010c4b975bd27e8990dc057ddd244dab233411ca
DSP_SWITCH_FREQUENCY has been deprecated and the same enumerated value
as DSP_SET_FREQUENCY since major DSP revisions were committed. This
task should have been performed much earlier but, oh well, do it now.
Change-Id: I3f30d651b894136a07c7e17f78fc16a7d98631ff
If disposal method is set to BACKGROUND one would expect that
canvas should be restored to global background color. That is
what gif standard suggests. Most (all?) decoders however treat
this as reseting canvas to transparency or fixed, decoder
specific background color. Virtually all gifs are prepared with
this in mind so to not break them we can't follow standard here.
Change-Id: I90ca712bba89d4190771eb5320eabda353d3e2bb
Will need it soon enough.
Combine the contents of all the various fixedpoint.h files.
Not moving fixedpoint.c for now since I'm not sure where it
should be and it causes some dependency issues.
Change-Id: Ideacbca2ca78f9158c2b114b113c274f68e908d5
grey_core.c and fixedpoint.c each had their own copies. grey_core.c
can use the ones fixedpoint.c. fixedpoint.c gets the more complete and
optimized version of fp_16exp from grey_core.c.
Change-Id: I43ee3add60796b06ed12012fbbd91815d64675a6
The "plot" variable was left NULL when FFT_FREQ_SCALE key wasn't defined.
Please add FFT_FREQ_SCALE keys to targets missing them! I added the key
for Clip Zip and reminders for others.
Change-Id: I49c0dc2ea2e5bc494db793da7a2f3059b4fb20df
thanks to pixelma for pointing this out
Change-Id: Ie50fc44acb51d9e0364f960c421996b0b8f297d9
Reviewed-on: http://gerrit.rockbox.org/403
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Instead of 3 cfg lines per eq band there is now a single line
for each:
<config name>: <cutoff/center freq>, <q>, <gain>
In addition, the config value names make a bit more sense.
The old settings are still readable but config.cfg and any new
settings files will be written with the new config values. (The
old settings will be removed completly sometime after the next
stable release).
Also a slight rework of the advanced EQ menu UI
Change-Id: I9008658d36ded442a5f2f825916df42a3934cbef
Reviewed-on: http://gerrit.rockbox.org/394
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
- Available colors (in order of display):
white - default
red
orange
yellow
green
blue
indigo
violet
black
- More colors combined with the existing brightness control (also added by myself)
allow for a much wider range of light to suit the user's current mood or
environment
- ToDo(?):
* add a color picker for custom colors
* allow custom colors to be saved for later user
Change-Id: I0b2f6376a408acaa9b2459b2fa56b43f5427b965
Reviewed-on: http://gerrit.rockbox.org/390
Tested-by: Hayden Pearce <saint.lascivious@gmail.com>
Reviewed-by: benjamin brown <foolshperson@gmail.com>
Tested-by: benjamin brown <foolshperson@gmail.com>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>