plugins: Improve usability of iPod keymaps
- Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
This commit is contained in:
parent
52f59f637d
commit
faa2cb9942
94 changed files with 439 additions and 149 deletions
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@ -91,9 +91,16 @@ static const int BACKGROUND_Y = (BASE_Y-MIN_SPACE);
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#define KEY_DOWN PLA_DOWN
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#define KEY_LEFT PLA_LEFT
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#define KEY_RIGHT PLA_RIGHT
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#define KEY_EXIT PLA_CANCEL
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#define KEY_UNDO PLA_SELECT
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define KEY_EXIT PLA_SELECT_REPEAT
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#else
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#define KEY_EXIT PLA_CANCEL
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#endif
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/* notice how "color" is spelled :P */
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#ifdef HAVE_LCD_COLOR
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@ -138,7 +138,13 @@ enum plugin_status plugin_start(const void* parameter)
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while(!quit) {
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button = get_button();
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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if (button == PLA_EXIT || button == PLA_CANCEL || button == PLA_UP)
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#else
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if (button == PLA_EXIT || button == PLA_CANCEL)
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#endif
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quit = true;
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FOR_NB_SCREENS(i) {
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@ -34,10 +34,6 @@
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static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
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/* We set button maping with PLA */
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#define BOUNCE_UP PLA_UP
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#define BOUNCE_UP_REPEAT PLA_UP_REPEAT
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#define BOUNCE_DOWN PLA_DOWN
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#define BOUNCE_DOWN_REPEAT PLA_DOWN_REPEAT
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#ifdef HAVE_SCROLLWHEEL
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#define BOUNCE_LEFT PLA_SCROLL_BACK
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@ -52,7 +48,22 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
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#endif
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#define BOUNCE_QUIT PLA_EXIT
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define BOUNCE_QUIT2 PLA_UP
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#define BOUNCE_DOWN PLA_LEFT
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#define BOUNCE_DOWN_REPEAT PLA_LEFT_REPEAT
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#define BOUNCE_UP PLA_RIGHT
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#define BOUNCE_UP_REPEAT PLA_RIGHT_REPEAT
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#else
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#define BOUNCE_QUIT2 PLA_CANCEL
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#define BOUNCE_DOWN PLA_DOWN
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#define BOUNCE_DOWN_REPEAT PLA_DOWN_REPEAT
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#define BOUNCE_UP PLA_UP
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#define BOUNCE_UP_REPEAT PLA_UP_REPEAT
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#endif
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#define BOUNCE_MODE PLA_SELECT
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#define LETTER_WIDTH 11
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@ -471,6 +482,10 @@ enum plugin_status plugin_start(const void* parameter)
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#if (CONFIG_KEYPAD == SAMSUNG_YH92X_PAD) || \
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(CONFIG_KEYPAD == SAMSUNG_YH820_PAD)
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"[Rew] to stop";
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#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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"[Menu] to stop";
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#else
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"[Off] to stop";
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#endif
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@ -79,7 +79,6 @@ enum {
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#define ANGLE_STEP_REP 6
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#define BUBBLES_QUIT1 PLA_EXIT
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#define BUBBLES_QUIT2 PLA_CANCEL
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/* these are better off shooting with up */
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#if (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) \
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@ -92,10 +91,19 @@ enum {
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#define BUBBLES_FIRE PLA_UP
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#define BUBBLES_FIRE_REPEAT PLA_UP_REPEAT
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#define BUBBLES_PAUSE PLA_SELECT
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#define BUBBLES_QUIT2 PLA_CANCEL
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#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define BUBBLES_FIRE PLA_SELECT
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#define BUBBLES_FIRE_REPEAT PLA_SELECT_REPEAT
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#define BUBBLES_PAUSE PLA_DOWN
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#define BUBBLES_QUIT2 PLA_UP
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#else
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#define BUBBLES_FIRE PLA_SELECT
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#define BUBBLES_FIRE_REPEAT PLA_SELECT_REPEAT
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#define BUBBLES_PAUSE PLA_UP
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#define BUBBLES_QUIT2 PLA_CANCEL
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#endif
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/* external bitmaps */
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@ -39,14 +39,12 @@
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define CALENDAR_QUIT (BUTTON_SELECT|BUTTON_MENU)
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#define CALENDAR_QUIT (BUTTON_MENU|BUTTON_REL)
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#define CALENDAR_SELECT (BUTTON_SELECT|BUTTON_REL)
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#define CALENDAR_NEXT_WEEK BUTTON_SCROLL_FWD
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#define CALENDAR_PREV_WEEK BUTTON_SCROLL_BACK
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#define CALENDAR_NEXT_DAY BUTTON_RIGHT
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#define CALENDAR_PREV_DAY BUTTON_LEFT
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#define CALENDAR_NEXT_MONTH BUTTON_PLAY
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#define CALENDAR_PREV_MONTH (BUTTON_MENU|BUTTON_REL)
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#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
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#define CALENDAR_QUIT BUTTON_POWER
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@ -1095,17 +1093,18 @@ enum plugin_status plugin_start(const void* parameter)
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case CALENDAR_QUIT:
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exit = true;
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break;
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#ifdef CALENDAR_NEXT_MONTH
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case CALENDAR_NEXT_MONTH:
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case CALENDAR_NEXT_MONTH | BUTTON_REPEAT:
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next_month(&shown, 0);
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break;
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#endif
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#ifdef CALENDAR_PREV_MONTH
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case CALENDAR_PREV_MONTH:
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case CALENDAR_PREV_MONTH | BUTTON_REPEAT:
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prev_month(&shown, 0);
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break;
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#endif
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case CALENDAR_NEXT_WEEK:
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case CALENDAR_NEXT_WEEK | BUTTON_REPEAT:
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next_day(&shown, 7);
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@ -33,7 +33,7 @@
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#define CB_PLAY (BUTTON_SELECT | BUTTON_PLAY)
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#define CB_LEVEL (BUTTON_SELECT | BUTTON_RIGHT)
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#define CB_RESTART (BUTTON_SELECT | BUTTON_LEFT)
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#define CB_MENU (BUTTON_SELECT | BUTTON_MENU)
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#define CB_MENU (BUTTON_SELECT | BUTTON_REPEAT)
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#define CB_SCROLL_UP (BUTTON_SCROLL_FWD|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_SCROLL_BACK|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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@ -66,9 +66,7 @@
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define CLIX_BUTTON_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define CLIX_BUTTON_UP BUTTON_MENU
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#define CLIX_BUTTON_DOWN BUTTON_PLAY
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#define CLIX_BUTTON_QUIT BUTTON_MENU
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#define CLIX_BUTTON_SCROLL_FWD BUTTON_SCROLL_FWD
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#define CLIX_BUTTON_SCROLL_BACK BUTTON_SCROLL_BACK
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#define CLIX_BUTTON_CLICK BUTTON_SELECT
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@ -921,8 +919,10 @@ static int clix_handle_game(struct clix_game_state_t* state)
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case CLIX_BUTTON_SCROLL_BACK:
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case CLIX_BUTTON_SCROLL_BACK|BUTTON_REPEAT:
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#endif
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#ifdef CLIX_BUTTON_UP
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case CLIX_BUTTON_UP:
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case CLIX_BUTTON_UP|BUTTON_REPEAT:
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#endif
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if( state->y == 0 ||
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state->board[ XYPOS( state->x, state->y - 1)] ==
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CC_BLACK
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@ -938,8 +938,10 @@ static int clix_handle_game(struct clix_game_state_t* state)
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case CLIX_BUTTON_SCROLL_FWD:
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case CLIX_BUTTON_SCROLL_FWD|BUTTON_REPEAT:
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#endif
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#ifdef CLIX_BUTTON_DOWN
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case CLIX_BUTTON_DOWN:
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case CLIX_BUTTON_DOWN|BUTTON_REPEAT:
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#endif
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if( state->y == (BOARD_HEIGHT - 1))
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state->y = 0;
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else
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@ -44,13 +44,19 @@ const struct button_mapping* plugin_contexts[]={
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#define ACTION_COUNTER_TOGGLE PLA_SELECT
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#define ACTION_COUNTER_RESET PLA_SELECT_REPEAT
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#define ACTION_MENU PLA_CANCEL
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#define ACTION_MODE_NEXT PLA_RIGHT
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#define ACTION_MODE_NEXT_REPEAT PLA_RIGHT_REPEAT
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#define ACTION_MODE_PREV PLA_LEFT
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#define ACTION_MODE_PREV_REPEAT PLA_LEFT_REPEAT
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define ACTION_MENU PLA_UP
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#else
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#define ACTION_MENU PLA_CANCEL
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#define ACTION_SKIN_NEXT PLA_UP
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#define ACTION_SKIN_NEXT_REPEAT PLA_UP_REPEAT
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#endif
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#define ACTION_SKIN_PREV PLA_DOWN
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#define ACTION_SKIN_PREV_REPEAT PLA_DOWN_REPEAT
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@ -165,10 +171,12 @@ enum plugin_status plugin_start(const void* parameter){
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case ACTION_SKIN_PREV:
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clock_settings_skin_next(&clock_settings);
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break;
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#if defined(ACTION_SKIN_NEXT) && defined(ACTION_SKIN_NEXT_REPEAT)
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case ACTION_SKIN_NEXT_REPEAT:
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case ACTION_SKIN_NEXT:
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clock_settings_skin_previous(&clock_settings);
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break;
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#endif
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case ACTION_MENU:
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clock_draw_restore_colors();
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exit_clock=main_menu();
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@ -438,6 +438,13 @@ enum plugin_status plugin_start(const void* parameter) {
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if (button == PLA_SELECT)
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break;
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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if (button == PLA_UP) /* Menu button */
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button = PLA_CANCEL;
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#endif
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switch (button) {
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/* Exit */
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@ -52,12 +52,14 @@
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define CUBE_QUIT_PRE BUTTON_MENU
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#define CUBE_QUIT (BUTTON_MENU | BUTTON_REL)
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#define CUBE_NEXT BUTTON_RIGHT
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#define CUBE_PREV BUTTON_LEFT
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#define CUBE_INC BUTTON_SCROLL_FWD
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#define CUBE_DEC BUTTON_SCROLL_BACK
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#define CUBE_MODE BUTTON_MENU
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#define CUBE_MODE_PRE BUTTON_MENU
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#define CUBE_MODE (BUTTON_MENU | BUTTON_REPEAT)
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#define CUBE_PAUSE BUTTON_PLAY
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#define CUBE_HIGHSPEED_PRE BUTTON_SELECT
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#define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
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@ -729,6 +731,7 @@ enum plugin_status plugin_start(const void* parameter)
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int button;
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#if defined(CUBE_MODE_PRE) || \
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defined(CUBE_QUIT_PRE) || \
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defined(CUBE_PAUSE_PRE) || \
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defined(CUBE_HIGHSPEED_PRE)
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int lastbutton = BUTTON_NONE;
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@ -903,6 +906,10 @@ enum plugin_status plugin_start(const void* parameter)
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case CUBE_RC_QUIT:
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#endif
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case CUBE_QUIT:
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#ifdef CUBE_QUIT_PRE
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if (lastbutton != CUBE_QUIT_PRE)
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break;
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#endif
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quit = true;
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break;
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@ -911,6 +918,7 @@ enum plugin_status plugin_start(const void* parameter)
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break;
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}
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#if defined(CUBE_MODE_PRE) || \
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defined(CUBE_QUIT_PRE) || \
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defined(CUBE_PAUSE_PRE) || \
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defined(CUBE_HIGHSPEED_PRE)
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if (button != BUTTON_NONE)
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@ -37,26 +37,42 @@
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#define MIN_POLYGONS 1
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/* Key assignement */
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#define DEMYSTIFY_QUIT PLA_CANCEL
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#ifdef HAVE_SCROLLWHEEL
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define DEMYSTIFY_QUIT PLA_UP
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#else
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#define DEMYSTIFY_QUIT PLA_CANCEL
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#endif
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#define DEMYSTIFY_INCREASE_SPEED PLA_SCROLL_FWD
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#define DEMYSTIFY_DECREASE_SPEED PLA_SCROLL_BACK
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#define DEMYSTIFY_INCREASE_SPEED_REPEAT PLA_SCROLL_FWD_REPEAT
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#define DEMYSTIFY_DECREASE_SPEED_REPEAT PLA_SCROLL_BACK_REPEAT
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#define DEMYSTIFY_ADD_POLYGON PLA_RIGHT
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#define DEMYSTIFY_REMOVE_POLYGON PLA_LEFT
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#define DEMYSTIFY_ADD_POLYGON_REPEAT PLA_RIGHT_REPEAT
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#define DEMYSTIFY_REMOVE_POLYGON_REPEAT PLA_LEFT_REPEAT
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#else
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#define DEMYSTIFY_QUIT PLA_CANCEL
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#define DEMYSTIFY_INCREASE_SPEED PLA_RIGHT
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#define DEMYSTIFY_DECREASE_SPEED PLA_LEFT
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#define DEMYSTIFY_INCREASE_SPEED_REPEAT PLA_RIGHT_REPEAT
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#define DEMYSTIFY_DECREASE_SPEED_REPEAT PLA_LEFT_REPEAT
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#endif
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#define DEMYSTIFY_ADD_POLYGON PLA_UP
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#define DEMYSTIFY_REMOVE_POLYGON PLA_DOWN
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#define DEMYSTIFY_ADD_POLYGON_REPEAT PLA_UP_REPEAT
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#define DEMYSTIFY_REMOVE_POLYGON_REPEAT PLA_DOWN_REPEAT
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#endif
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const struct button_mapping *plugin_contexts[]
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= {pla_main_ctx,
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#if defined(HAVE_REMOTE_LCD)
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@ -28,7 +28,14 @@
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#define INITIAL_NB_DICES 1
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#define INITIAL_NB_SIDES 2 /* corresponds to 6 sides in the array */
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define DICE_QUIT PLA_UP
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#else
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#define DICE_QUIT PLA_CANCEL
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#endif
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#define DICE_ROLL PLA_SELECT
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@ -43,10 +43,19 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
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#define FFT_PREV_GRAPH PLA_LEFT
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#define FFT_NEXT_GRAPH PLA_RIGHT
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#define FFT_ORIENTATION PLA_CANCEL
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#define FFT_WINDOW PLA_SELECT
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#define FFT_AMP_SCALE PLA_UP
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#define FFT_WINDOW PLA_SELECT_REL
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#define FFT_AMP_SCALE PLA_SELECT_REPEAT
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#define FFT_AMP_SCALE_PRE PLA_SELECT
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#define FFT_FREQ_SCALE PLA_DOWN
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define FFT_QUIT PLA_UP
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#else
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#define FFT_QUIT PLA_EXIT
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#endif
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#ifdef HAVE_LCD_COLOR
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#include "pluginbitmaps/fft_colors.h"
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@ -1257,6 +1266,10 @@ enum plugin_status plugin_start(const void* parameter)
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if(!fft_setup())
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return PLUGIN_ERROR;
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#if defined(FFT_AMP_SCALE_PRE)
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int lastbutton = BUTTON_NONE;
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#endif
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while(run)
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{
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long delay = fft_draw();
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@ -1300,6 +1313,10 @@ enum plugin_status plugin_start(const void* parameter)
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break;
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case FFT_AMP_SCALE:
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#ifdef FFT_AMP_SCALE_PRE
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if (lastbutton != FFT_AMP_SCALE_PRE)
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break;
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#endif
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if (++fft.amp_scale >= FFT_MAX_AS)
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fft.amp_scale = FFT_MIN_AS;
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@ -1328,6 +1345,11 @@ enum plugin_status plugin_start(const void* parameter)
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exit_on_usb(button);
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break;
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}
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#if defined(FFT_AMP_SCALE_PRE)
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if (button != BUTTON_NONE)
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lastbutton = button;
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#endif
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}
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return PLUGIN_OK;
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@ -56,10 +56,17 @@ const struct button_mapping* plugin_contexts[]= {
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};
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|
||||
#define FIRE_QUIT PLA_CANCEL
|
||||
#define FIRE_QUIT2 PLA_EXIT
|
||||
#define FIRE_SWITCH_FLAMES_TYPE PLA_LEFT
|
||||
#define FIRE_SWITCH_FLAMES_MOVING PLA_RIGHT
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define FIRE_QUIT2 PLA_UP
|
||||
#else
|
||||
#define FIRE_QUIT2 PLA_EXIT
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
#define FIRE_INCREASE_MULT PLA_SCROLL_FWD
|
||||
#define FIRE_INCREASE_MULT_REP PLA_SCROLL_FWD_REPEAT
|
||||
|
|
|
@ -35,10 +35,17 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
|||
|
||||
/* We use PLA */
|
||||
#define BTN_EXIT PLA_EXIT
|
||||
#define BTN_MENU PLA_CANCEL
|
||||
#define BTN_FIRE PLA_SELECT
|
||||
#define BTN_FIRE_REPEAT PLA_SELECT_REPEAT
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define BTN_MENU PLA_UP
|
||||
#else
|
||||
#define BTN_MENU PLA_CANCEL
|
||||
#endif
|
||||
|
||||
/* The lowdown on source terminology:
|
||||
* a ROCKET is launched from the LCD bottom.
|
||||
* FIREWORKs are ejected from the rocket when it explodes. */
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
#define FLIPIT_DOWN BUTTON_PLAY
|
||||
#define FLIPIT_NEXT BUTTON_SCROLL_FWD
|
||||
#define FLIPIT_PREV BUTTON_SCROLL_BACK
|
||||
#define FLIPIT_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define FLIPIT_QUIT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
|
||||
#define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_RIGHT)
|
||||
|
@ -841,7 +841,7 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
rb->lcd_putsxy(2, 8, "[S-MENU] to stop");
|
||||
rb->lcd_putsxy(2, 8, "Long [SELECT] to stop");
|
||||
rb->lcd_putsxy(2, 18, "[SELECT] toggle");
|
||||
rb->lcd_putsxy(2, 28, "[S-LEFT] shuffle");
|
||||
rb->lcd_putsxy(2, 38, "[S-PLAY] solution");
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
#define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define FRACTAL_UP BUTTON_MENU
|
||||
#define FRACTAL_DOWN BUTTON_PLAY
|
||||
#define FRACTAL_LEFT BUTTON_LEFT
|
||||
|
|
|
@ -353,7 +353,7 @@ static int show_menu(void) /* return 1 to quit */
|
|||
static int ask_and_get_audio_buffer(const char *filename)
|
||||
{
|
||||
int button;
|
||||
#if defined(IMGVIEW_ZOOM_PRE)
|
||||
#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_QUIT_PRE)
|
||||
int lastbutton = BUTTON_NONE;
|
||||
#endif
|
||||
rb->lcd_setfont(FONT_SYSFIXED);
|
||||
|
@ -392,6 +392,10 @@ static int ask_and_get_audio_buffer(const char *filename)
|
|||
#endif
|
||||
#ifdef IMGVIEW_QUIT
|
||||
case IMGVIEW_QUIT:
|
||||
#ifdef IMGVIEW_QUIT_PRE
|
||||
if (lastbutton != IMGVIEW_QUIT_PRE)
|
||||
break;
|
||||
#endif
|
||||
#endif
|
||||
case IMGVIEW_MENU:
|
||||
return PLUGIN_OK;
|
||||
|
@ -424,7 +428,7 @@ static int ask_and_get_audio_buffer(const char *filename)
|
|||
== SYS_USB_CONNECTED)
|
||||
return PLUGIN_USB_CONNECTED;
|
||||
}
|
||||
#if defined(IMGVIEW_ZOOM_PRE)
|
||||
#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_QUIT_PRE)
|
||||
if (button != BUTTON_NONE)
|
||||
lastbutton = button;
|
||||
#endif
|
||||
|
@ -572,14 +576,19 @@ static void pan_view_down(struct image_info *info)
|
|||
}
|
||||
|
||||
/* interactively scroll around the image */
|
||||
static int scroll_bmp(struct image_info *info)
|
||||
static int scroll_bmp(struct image_info *info, bool initial_frame)
|
||||
{
|
||||
static long ss_timeout = 0;
|
||||
|
||||
int button;
|
||||
#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_MENU_PRE) \
|
||||
|| defined(IMGVIEW_SLIDE_SHOW_PRE)
|
||||
int lastbutton = BUTTON_NONE;
|
||||
|| defined(IMGVIEW_SLIDE_SHOW_PRE) || defined(IMGVIEW_QUIT_PRE)
|
||||
static int lastbutton;
|
||||
if (initial_frame)
|
||||
lastbutton = BUTTON_NONE;
|
||||
|
||||
#else
|
||||
(void) initial_frame;
|
||||
#endif
|
||||
|
||||
if (!ss_timeout && iv_api.slideshow_enabled)
|
||||
|
@ -745,6 +754,10 @@ static int scroll_bmp(struct image_info *info)
|
|||
|
||||
#ifdef IMGVIEW_QUIT
|
||||
case IMGVIEW_QUIT:
|
||||
#ifdef IMGVIEW_QUIT_PRE
|
||||
if (lastbutton != IMGVIEW_QUIT_PRE)
|
||||
break;
|
||||
#endif
|
||||
return PLUGIN_OK;
|
||||
break;
|
||||
#endif
|
||||
|
@ -756,7 +769,8 @@ static int scroll_bmp(struct image_info *info)
|
|||
break;
|
||||
|
||||
} /* switch */
|
||||
#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_MENU_PRE) || defined(IMGVIEW_SLIDE_SHOW_PRE)
|
||||
#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_MENU_PRE) ||\
|
||||
defined(IMGVIEW_SLIDE_SHOW_PRE) || defined(IMGVIEW_QUIT_PRE)
|
||||
if (button != BUTTON_NONE)
|
||||
lastbutton = button;
|
||||
#endif
|
||||
|
@ -922,6 +936,7 @@ static int load_and_show(char* filename, struct image_info *info)
|
|||
|
||||
/* used to loop through subimages in animated gifs */
|
||||
int frame = 0;
|
||||
bool initial_frame = true;
|
||||
do /* loop the image prepare and decoding when zoomed */
|
||||
{
|
||||
status = imgdec->get_image(info, frame, ds); /* decode or fetch from cache */
|
||||
|
@ -954,7 +969,8 @@ static int load_and_show(char* filename, struct image_info *info)
|
|||
*/
|
||||
while (1)
|
||||
{
|
||||
status = scroll_bmp(info);
|
||||
status = scroll_bmp(info, initial_frame);
|
||||
initial_frame = false;
|
||||
|
||||
if (status == ZOOM_IN)
|
||||
{
|
||||
|
|
|
@ -53,8 +53,10 @@
|
|||
#define IMGVIEW_RIGHT BUTTON_RIGHT
|
||||
#define IMGVIEW_NEXT (BUTTON_SELECT | BUTTON_RIGHT)
|
||||
#define IMGVIEW_PREVIOUS (BUTTON_SELECT | BUTTON_LEFT)
|
||||
#define IMGVIEW_MENU (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define IMGVIEW_QUIT (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define IMGVIEW_MENU_PRE BUTTON_SELECT
|
||||
#define IMGVIEW_MENU (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define IMGVIEW_QUIT_PRE BUTTON_SELECT
|
||||
#define IMGVIEW_QUIT (BUTTON_SELECT | BUTTON_REL)
|
||||
|
||||
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
|
||||
#define IMGVIEW_ZOOM_PRE BUTTON_SELECT
|
||||
|
|
|
@ -25,6 +25,13 @@
|
|||
#include "lib/pluginlib_exit.h"
|
||||
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define JACKPOT_QUIT PLA_UP
|
||||
#else
|
||||
#define JACKPOT_QUIT PLA_CANCEL
|
||||
#endif
|
||||
|
||||
const struct button_mapping* plugin_contexts[]={pla_main_ctx};
|
||||
#define NB_PICTURES 9
|
||||
|
@ -248,7 +255,7 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
plugin_contexts, ARRAYLEN(plugin_contexts));
|
||||
switch ( action )
|
||||
{
|
||||
case PLA_CANCEL:
|
||||
case JACKPOT_QUIT:
|
||||
return PLUGIN_OK;
|
||||
case PLA_SELECT:
|
||||
jackpot_play_turn(&game);
|
||||
|
|
|
@ -49,9 +49,9 @@
|
|||
#define JEWELS_PREV BUTTON_SCROLL_BACK
|
||||
#define JEWELS_NEXT BUTTON_SCROLL_FWD
|
||||
#define JEWELS_SELECT BUTTON_SELECT
|
||||
#define JEWELS_CANCEL (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define JEWELS_CANCEL (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define HK_SELECT "SELECT"
|
||||
#define HK_CANCEL "SEL + MENU"
|
||||
#define HK_CANCEL "Long SELECT"
|
||||
|
||||
#elif (CONFIG_KEYPAD == IPOD_3G_PAD)
|
||||
#define JEWELS_LEFT BUTTON_LEFT
|
||||
|
|
|
@ -58,7 +58,14 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
|||
|
||||
|
||||
#define LAMP_EXIT PLA_EXIT
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define LAMP_EXIT2 PLA_UP
|
||||
#else
|
||||
#define LAMP_EXIT2 PLA_CANCEL
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef HAVE_LCD_COLOR
|
||||
|
|
|
@ -49,15 +49,27 @@ static const struct button_mapping *plugin_contexts[]
|
|||
|
||||
/* We use PLA */
|
||||
#define LP_QUIT PLA_EXIT
|
||||
#define LP_QUIT2 PLA_CANCEL
|
||||
#define LP_DEC_X PLA_LEFT
|
||||
#define LP_DEC_X_REPEAT PLA_LEFT_REPEAT
|
||||
#define LP_INC_X PLA_RIGHT
|
||||
#define LP_INC_X_REPEAT PLA_RIGHT_REPEAT
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define LP_QUIT2 PLA_UP
|
||||
#define LP_DEC_Y PLA_SCROLL_BACK
|
||||
#define LP_DEC_Y_REPEAT PLA_SCROLL_BACK_REPEAT
|
||||
#define LP_INC_Y PLA_SCROLL_FWD
|
||||
#define LP_INC_Y_REPEAT PLA_SCROLL_FWD_REPEAT
|
||||
#else
|
||||
#define LP_QUIT2 PLA_CANCEL
|
||||
#define LP_DEC_Y PLA_DOWN
|
||||
#define LP_DEC_Y_REPEAT PLA_DOWN_REPEAT
|
||||
#define LP_INC_Y PLA_UP
|
||||
#define LP_INC_Y_REPEAT PLA_UP_REPEAT
|
||||
#endif
|
||||
|
||||
|
||||
enum plugin_status plugin_start(const void* parameter) {
|
||||
int button;
|
||||
|
|
|
@ -52,6 +52,14 @@
|
|||
/* this set the context to use with PLA */
|
||||
static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define MATRIX_EXIT2 PLA_UP
|
||||
#else
|
||||
#define MATRIX_EXIT2 PLA_CANCEL
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
#define MATRIX_SLEEP_MORE PLA_SCROLL_BACK
|
||||
#define MATRIX_SLEEP_MORE_REPEAT PLA_SCROLL_BACK_REPEAT
|
||||
|
@ -65,7 +73,6 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
|||
#endif /* HAVE_SCROLLWHEEL */
|
||||
#define MATRIX_PAUSE PLA_SELECT
|
||||
#define MATRIX_EXIT PLA_EXIT
|
||||
#define MATRIX_EXIT2 PLA_CANCEL
|
||||
|
||||
#define SLEEP HZ/50
|
||||
|
||||
|
|
|
@ -37,11 +37,14 @@
|
|||
|
||||
/* key assignments */
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_3G_PAD)
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
# define MAZE_NEW (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
# define MAZE_NEW_PRE BUTTON_SELECT
|
||||
# define MAZE_QUIT BUTTON_MENU
|
||||
# define MAZE_SOLVE (BUTTON_SELECT | BUTTON_PLAY)
|
||||
# define MAZE_SOLVE (BUTTON_SELECT | BUTTON_REL)
|
||||
# define MAZE_SOLVE_PRE BUTTON_SELECT
|
||||
# define MAZE_RIGHT BUTTON_RIGHT
|
||||
# define MAZE_RIGHT_REPEAT BUTTON_RIGHT|BUTTON_REPEAT
|
||||
# define MAZE_LEFT BUTTON_LEFT
|
||||
|
@ -491,7 +494,7 @@ static void maze_move_player_left(struct maze* maze)
|
|||
enum plugin_status plugin_start(const void* parameter)
|
||||
{
|
||||
int button;
|
||||
#ifdef MAZE_NEW_PRE
|
||||
#if defined(MAZE_NEW_PRE) || defined(MAZE_SOLVE_PRE)
|
||||
int lastbutton = BUTTON_NONE;
|
||||
#endif
|
||||
int quit = 0;
|
||||
|
@ -544,6 +547,10 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
maze_draw(&maze, rb->screens[i]);
|
||||
break;
|
||||
case MAZE_SOLVE:
|
||||
#ifdef MAZE_SOLVE_PRE
|
||||
if(lastbutton != MAZE_SOLVE_PRE)
|
||||
break;
|
||||
#endif
|
||||
maze_solve(&maze);
|
||||
FOR_NB_SCREENS(i)
|
||||
maze_draw(&maze, rb->screens[i]);
|
||||
|
@ -583,7 +590,7 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
}
|
||||
break;
|
||||
}
|
||||
#ifdef MAZE_NEW_PRE
|
||||
#if defined(MAZE_NEW_PRE) || defined(MAZE_SOLVE_PRE)
|
||||
if( button != BUTTON_NONE )
|
||||
lastbutton = button;
|
||||
#endif
|
||||
|
|
|
@ -27,7 +27,9 @@
|
|||
/* Include standard plugin macro */
|
||||
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_3G_PAD)
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
# define MAZEZAM_MENU BUTTON_MENU
|
||||
# define MAZEZAM_RIGHT BUTTON_RIGHT
|
||||
# define MAZEZAM_LEFT BUTTON_LEFT
|
||||
|
|
|
@ -82,7 +82,13 @@ enum metronome_errors
|
|||
#define MET_SYNC
|
||||
#endif
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define METRONOME_QUIT PLA_UP
|
||||
#else
|
||||
#define METRONOME_QUIT PLA_EXIT
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
#define METRONOME_VOL_UP PLA_SCROLL_FWD
|
||||
|
|
|
@ -37,10 +37,17 @@
|
|||
static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
||||
|
||||
#define MOSAIQUE_QUIT PLA_EXIT
|
||||
#define MOSAIQUE_QUIT2 PLA_CANCEL
|
||||
#define MOSAIQUE_SPEED PLA_UP
|
||||
#define MOSAIQUE_SPEED PLA_RIGHT
|
||||
#define MOSAIQUE_RESTART PLA_SELECT
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define MOSAIQUE_QUIT2 PLA_UP
|
||||
#else
|
||||
#define MOSAIQUE_QUIT2 PLA_CANCEL
|
||||
#endif
|
||||
|
||||
enum plugin_status plugin_start(const void* parameter)
|
||||
{
|
||||
int button;
|
||||
|
|
|
@ -904,6 +904,7 @@ reopen_datfile:
|
|||
}
|
||||
break;
|
||||
case ACTION_STD_CANCEL:
|
||||
case ACTION_STD_MENU:
|
||||
{
|
||||
selection = -2;
|
||||
exit = true;
|
||||
|
|
|
@ -47,12 +47,14 @@
|
|||
|
||||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
#define OSCILLOSCOPE_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define OSCILLOSCOPE_DRAWMODE (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define OSCILLOSCOPE_QUIT BUTTON_MENU
|
||||
#define OSCILLOSCOPE_GRAPHMODE_PRE BUTTON_SELECT
|
||||
#define OSCILLOSCOPE_GRAPHMODE (BUTTON_SELECT | BUTTON_REL)
|
||||
#define OSCILLOSCOPE_DRAWMODE_PRE BUTTON_SELECT
|
||||
#define OSCILLOSCOPE_DRAWMODE (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define OSCILLOSCOPE_ADVMODE (BUTTON_SELECT | BUTTON_RIGHT)
|
||||
#define OSCILLOSCOPE_ORIENTATION (BUTTON_SELECT | BUTTON_LEFT)
|
||||
#define OSCILLOSCOPE_GRAPHMODE BUTTON_MENU
|
||||
#define OSCILLOSCOPE_PAUSE BUTTON_PLAY
|
||||
#define OSCILLOSCOPE_PAUSE BUTTON_PLAY | BUTTON_REL
|
||||
#define OSCILLOSCOPE_SPEED_UP BUTTON_RIGHT
|
||||
#define OSCILLOSCOPE_SPEED_DOWN BUTTON_LEFT
|
||||
#define OSCILLOSCOPE_VOL_UP BUTTON_SCROLL_FWD
|
||||
|
|
|
@ -65,7 +65,7 @@
|
|||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
#define PEGBOX_SELECT (BUTTON_SELECT|BUTTON_RIGHT)
|
||||
#define PEGBOX_QUIT (BUTTON_SELECT|BUTTON_PLAY)
|
||||
#define PEGBOX_QUIT (BUTTON_SELECT|BUTTON_REPEAT)
|
||||
#define PEGBOX_RESTART (BUTTON_SELECT|BUTTON_LEFT)
|
||||
#define PEGBOX_LVL_UP (BUTTON_SELECT|BUTTON_MENU)
|
||||
#define PEGBOX_UP BUTTON_MENU
|
||||
|
@ -74,7 +74,7 @@
|
|||
#define PEGBOX_LEFT BUTTON_LEFT
|
||||
|
||||
#define SELECT_TEXT "SELECT+RIGHT"
|
||||
#define QUIT_TEXT "SELECT+PLAY"
|
||||
#define QUIT_TEXT "Long SELECT"
|
||||
#define RESTART_TEXT "SELECT+LEFT"
|
||||
#define LVL_UP_TEXT "SELECT+MENU"
|
||||
#define LVL_DOWN_TEXT "-"
|
||||
|
|
|
@ -619,7 +619,6 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
switch (button)
|
||||
{
|
||||
case PERIODIC_KEY_SELECT:
|
||||
break;
|
||||
case PERIODIC_KEY_MENU:
|
||||
return PLUGIN_OK;
|
||||
break;
|
||||
|
|
|
@ -152,7 +152,8 @@ const struct button_mapping pf_context_buttons[] =
|
|||
#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
{PF_QUIT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU},
|
||||
{PF_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU},
|
||||
{PF_QUIT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU},
|
||||
{PF_SORTING_NEXT, BUTTON_SELECT|BUTTON_MENU, BUTTON_NONE},
|
||||
{PF_SORTING_PREV, BUTTON_SELECT|BUTTON_PLAY, BUTTON_NONE},
|
||||
#elif CONFIG_KEYPAD == MPIO_HD300_PAD
|
||||
|
|
|
@ -1013,6 +1013,11 @@ static void record_and_get_pitch(void)
|
|||
break;
|
||||
|
||||
case PLA_CANCEL:
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
case PLA_UP:
|
||||
#endif
|
||||
rb->pcm_stop_recording();
|
||||
quit = main_menu();
|
||||
if(!quit)
|
||||
|
|
|
@ -268,6 +268,11 @@ int main(void)
|
|||
|
||||
switch(action)
|
||||
{
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
case PLA_UP:
|
||||
#endif
|
||||
case PLA_EXIT:
|
||||
case PLA_CANCEL:
|
||||
return PLUGIN_OK;
|
||||
|
@ -277,7 +282,11 @@ int main(void)
|
|||
case PLA_SCROLL_FWD:
|
||||
case PLA_SCROLL_FWD_REPEAT:
|
||||
#endif
|
||||
#if (CONFIG_KEYPAD != IPOD_1G2G_PAD) \
|
||||
&& (CONFIG_KEYPAD != IPOD_3G_PAD) \
|
||||
&& (CONFIG_KEYPAD != IPOD_4G_PAD)
|
||||
case PLA_UP:
|
||||
#endif
|
||||
case PLA_UP_REPEAT:
|
||||
++plasma_frequency;
|
||||
wave_table_generate();
|
||||
|
|
|
@ -469,7 +469,13 @@ static char* messages[] =
|
|||
|
||||
#define RFK_VERSION "v1.4142135.406"
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
# define RFK_QUIT PLA_SELECT_REPEAT
|
||||
#else
|
||||
# define RFK_QUIT PLA_CANCEL
|
||||
#endif
|
||||
# define RFK_RIGHT PLA_RIGHT
|
||||
# define RFK_LEFT PLA_LEFT
|
||||
# define RFK_UP PLA_UP
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
|
||||
#define ROCKBLOX_OFF (BUTTON_MENU | BUTTON_SELECT)
|
||||
#define ROCKBLOX_OFF (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define ROCKBLOX_ROTATE_CCW BUTTON_SCROLL_BACK
|
||||
#define ROCKBLOX_ROTATE_CCW2 (BUTTON_MENU | BUTTON_REL)
|
||||
#define ROCKBLOX_ROTATE_CW BUTTON_SCROLL_FWD
|
||||
|
@ -41,6 +41,7 @@
|
|||
#define ROCKBLOX_RIGHT BUTTON_RIGHT
|
||||
#define ROCKBLOX_DOWN BUTTON_PLAY
|
||||
#define ROCKBLOX_RESTART (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define ROCKBLOX_DROP_PRE BUTTON_SELECT
|
||||
#define ROCKBLOX_DROP (BUTTON_SELECT | BUTTON_REL)
|
||||
|
||||
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
|
||||
|
|
|
@ -28,7 +28,14 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
|||
#define ONEDROCKBLOX_DOWN PLA_DOWN
|
||||
#define ONEDROCKBLOX_DOWN_REPEAT PLA_DOWN_REPEAT
|
||||
#define ONEDROCKBLOX_QUIT PLA_EXIT
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define ONEDROCKBLOX_QUIT2 PLA_UP
|
||||
#else
|
||||
#define ONEDROCKBLOX_QUIT2 PLA_CANCEL
|
||||
#endif
|
||||
|
||||
#define mrand(max) (short)(rb->rand()%max)
|
||||
|
||||
|
|
|
@ -70,7 +70,13 @@
|
|||
#define ROCKLIFE_INIT PLA_DOWN
|
||||
#define ROCKLIFE_NEXT PLA_RIGHT
|
||||
#define ROCKLIFE_NEXT_REP PLA_RIGHT_REPEAT
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define ROCKLIFE_QUIT PLA_UP
|
||||
#else
|
||||
#define ROCKLIFE_QUIT PLA_CANCEL
|
||||
#endif
|
||||
#define ROCKLIFE_STATUS PLA_LEFT
|
||||
|
||||
#define PATTERN_RANDOM 0
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
#define PUZZLE_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define PUZZLE_QUIT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define PUZZLE_LEFT BUTTON_LEFT
|
||||
#define PUZZLE_RIGHT BUTTON_RIGHT
|
||||
#define PUZZLE_UP BUTTON_MENU
|
||||
|
@ -848,7 +848,7 @@ enum plugin_status plugin_start(
|
|||
#if (CONFIG_KEYPAD == IPOD_4G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
rb->lcd_putsxy(0, 18, "[S-MENU] to stop");
|
||||
rb->lcd_putsxy(0, 18, "Long [SELECT] to stop");
|
||||
rb->lcd_putsxy(0, 28, "[S-LEFT] shuffle");
|
||||
rb->lcd_putsxy(0, 38, "[S-RIGHT] change pic");
|
||||
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
|
||||
|
|
|
@ -55,12 +55,12 @@ dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
|
|||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
#define SNAKE_QUIT (BUTTON_SELECT|BUTTON_MENU)
|
||||
#define SNAKE_QUIT (BUTTON_SELECT|BUTTON_REPEAT)
|
||||
#define SNAKE_LEFT BUTTON_LEFT
|
||||
#define SNAKE_RIGHT BUTTON_RIGHT
|
||||
#define SNAKE_UP BUTTON_MENU
|
||||
#define SNAKE_DOWN BUTTON_PLAY
|
||||
#define SNAKE_PLAYPAUSE BUTTON_SELECT
|
||||
#define SNAKE_PLAYPAUSE (BUTTON_SELECT|BUTTON_REL)
|
||||
|
||||
#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
|
||||
#define SNAKE_QUIT BUTTON_POWER
|
||||
|
|
|
@ -181,8 +181,8 @@ Head and Tail are stored
|
|||
#define SNAKE2_RIGHT BUTTON_RIGHT
|
||||
#define SNAKE2_UP BUTTON_MENU
|
||||
#define SNAKE2_DOWN BUTTON_PLAY
|
||||
#define SNAKE2_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define SNAKE2_PLAYPAUSE BUTTON_SELECT
|
||||
#define SNAKE2_QUIT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define SNAKE2_PLAYPAUSE (BUTTON_SELECT | BUTTON_REL)
|
||||
#define SNAKE2_PLAYPAUSE_TEXT "Select"
|
||||
|
||||
#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
|
||||
|
|
|
@ -30,8 +30,14 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
|||
|
||||
/* PLA definitions */
|
||||
#define SNOW_QUIT PLA_EXIT
|
||||
#define SNOW_QUIT2 PLA_CANCEL
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define SNOW_QUIT2 PLA_UP
|
||||
#else
|
||||
#define SNOW_QUIT2 PLA_CANCEL
|
||||
#endif
|
||||
static short particles[NUM_PARTICLES][2];
|
||||
|
||||
#if LCD_WIDTH >= 160
|
||||
|
|
|
@ -125,7 +125,7 @@
|
|||
#define SOKOBAN_RIGHT BUTTON_RIGHT
|
||||
#define SOKOBAN_UP BUTTON_MENU
|
||||
#define SOKOBAN_DOWN BUTTON_PLAY
|
||||
#define SOKOBAN_MENU (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define SOKOBAN_MENU (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define SOKOBAN_UNDO_PRE BUTTON_SELECT
|
||||
#define SOKOBAN_UNDO (BUTTON_SELECT | BUTTON_REL)
|
||||
#define SOKOBAN_REDO (BUTTON_SELECT | BUTTON_PLAY)
|
||||
|
|
|
@ -56,7 +56,7 @@
|
|||
|
||||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
# define SOL_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
# define SOL_QUIT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
# define SOL_UP BUTTON_SCROLL_BACK
|
||||
# define SOL_DOWN BUTTON_SCROLL_FWD
|
||||
# define SOL_LEFT_PRE BUTTON_LEFT
|
||||
|
|
|
@ -80,7 +80,7 @@
|
|||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
|
||||
#define STAR_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define STAR_QUIT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define STAR_LEFT BUTTON_LEFT
|
||||
#define STAR_RIGHT BUTTON_RIGHT
|
||||
#define STAR_UP BUTTON_MENU
|
||||
|
@ -91,7 +91,7 @@
|
|||
#define STAR_LEVEL_DOWN (BUTTON_SELECT | BUTTON_LEFT)
|
||||
#define STAR_LEVEL_REPEAT (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define STAR_TOGGLE_CONTROL_NAME "SELECT"
|
||||
#define STAR_QUIT_NAME "S + MENU"
|
||||
#define STAR_QUIT_NAME "Long SELECT"
|
||||
#define STAR_LEVEL_UP_NAME "S >"
|
||||
#define STAR_LEVEL_DOWN_NAME "S <"
|
||||
#define STAR_LEVEL_REPEAT_NAME "S + PLAY"
|
||||
|
|
|
@ -27,11 +27,21 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
|||
|
||||
/* Key assignement */
|
||||
#define STARFIELD_QUIT PLA_EXIT
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define STARFIELD_QUIT2 PLA_UP
|
||||
#define STARFIELD_INCREASE_ZMOVE PLA_SCROLL_FWD
|
||||
#define STARFIELD_INCREASE_ZMOVE_REPEAT PLA_SCROLL_FWD_REPEAT
|
||||
#define STARFIELD_DECREASE_ZMOVE PLA_SCROLL_BACK
|
||||
#define STARFIELD_DECREASE_ZMOVE_REPEAT PLA_SCROLL_BACK_REPEAT
|
||||
#else
|
||||
#define STARFIELD_QUIT2 PLA_CANCEL
|
||||
#define STARFIELD_INCREASE_ZMOVE PLA_UP
|
||||
#define STARFIELD_INCREASE_ZMOVE_REPEAT PLA_UP_REPEAT
|
||||
#define STARFIELD_DECREASE_ZMOVE PLA_DOWN
|
||||
#define STARFIELD_DECREASE_ZMOVE_REPEAT PLA_DOWN_REPEAT
|
||||
#endif
|
||||
#define STARFIELD_INCREASE_NB_STARS PLA_RIGHT
|
||||
#define STARFIELD_INCREASE_NB_STARS_REPEAT PLA_RIGHT_REPEAT
|
||||
#define STARFIELD_DECREASE_NB_STARS PLA_LEFT
|
||||
|
|
|
@ -29,7 +29,15 @@ static bool cancel;
|
|||
|
||||
/* we use PLA */
|
||||
#define STATS_STOP PLA_EXIT
|
||||
|
||||
#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
|
||||
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
|
||||
#define STATS_STOP2 PLA_UP
|
||||
#else
|
||||
#define STATS_STOP2 PLA_CANCEL
|
||||
#endif
|
||||
|
||||
/* this set the context to use with PLA */
|
||||
static const struct button_mapping *plugin_contexts[] = { pla_main_ctx };
|
||||
|
||||
|
@ -149,7 +157,7 @@ static void traversedir(char* location, char* name)
|
|||
lasttick = *rb->current_tick;
|
||||
button = pluginlib_getaction(TIMEOUT_NOBLOCK, plugin_contexts,
|
||||
ARRAYLEN(plugin_contexts));
|
||||
if (button == STATS_STOP) {
|
||||
if (button == STATS_STOP || button == STATS_STOP2) {
|
||||
cancel = true;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -54,7 +54,7 @@ static long max_cycle;
|
|||
#define BTN_DIR_LEFT BUTTON_LEFT
|
||||
#define BTN_DIR_RIGHT BUTTON_RIGHT
|
||||
#define BTN_STARTPAUSE (BUTTON_SELECT|BUTTON_REL)
|
||||
#define BTN_QUIT (BUTTON_SELECT|BUTTON_MENU)
|
||||
#define BTN_QUIT (BUTTON_SELECT|BUTTON_REPEAT)
|
||||
#define BTN_STOPRESET (BUTTON_SELECT|BUTTON_PLAY)
|
||||
|
||||
#elif (CONFIG_KEYPAD == IRIVER_H300_PAD) || (CONFIG_KEYPAD == IRIVER_H100_PAD)
|
||||
|
|
|
@ -42,10 +42,10 @@
|
|||
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
||||
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
||||
|
||||
#define QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define QUIT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||
#define LEFT BUTTON_LEFT
|
||||
#define RIGHT BUTTON_RIGHT
|
||||
#define PAUSE BUTTON_SELECT
|
||||
#define PAUSE (BUTTON_SELECT | BUTTON_REL)
|
||||
#define MENU_UP BUTTON_SCROLL_FWD
|
||||
#define MENU_DOWN BUTTON_SCROLL_BACK
|
||||
#define UP BUTTON_MENU
|
||||
|
|
|
@ -14,7 +14,8 @@ which -- in computer talk -- means a multiple of 1024).}
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight}
|
||||
& Slide tiles\\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Go to menu\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -9,7 +9,8 @@ This plugin is an alarm clock, which resumes a paused song at a given time.
|
|||
& Switch between hours/minutes selection \\
|
||||
|
||||
\opt{scrollwheel}{\PluginScrollBack{} / \PluginScrollFwd{} or}
|
||||
\PluginUp{} / \PluginDown
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp{} / \PluginDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginDown}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp{} / \PluginRCDown}
|
||||
& Increase/Decrease hours/minutes \\
|
||||
|
||||
|
@ -17,7 +18,8 @@ This plugin is an alarm clock, which resumes a paused song at a given time.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect}
|
||||
& Set the alarm \\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Exit \\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -6,7 +6,8 @@ In \setting{Scroll mode} the bouncing text is replaced by a different one
|
|||
scrolling from right to left.
|
||||
|
||||
\begin{btnmap}
|
||||
\PluginUp / \PluginDown
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp{} / \PluginDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginLeft{} / \PluginRight}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Moves to next/previous option\\
|
||||
\nopt{scrollwheel} {
|
||||
|
@ -20,7 +21,8 @@ scrolling from right to left.
|
|||
\PluginSelect
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Toggles Scroll mode\\
|
||||
\PluginCancel{} or \PluginExit
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Exits bounce demo\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -10,7 +10,8 @@ fired. Points are awarded depending on how quickly the level was completed.
|
|||
|
||||
\begin{btnmap}
|
||||
\opt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\PluginSelect}
|
||||
\nopt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\PluginUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\nopt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp}
|
||||
& Pause game\\
|
||||
|
||||
|
@ -24,7 +25,8 @@ fired. Points are awarded depending on how quickly the level was completed.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect}
|
||||
& Fire bubble\\
|
||||
|
||||
\PluginCancel{} or \PluginExit
|
||||
\nopt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Exit to menu\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -37,9 +37,9 @@ You can select what day is first day of week by the setting \setting{First Day o
|
|||
\opt{MPIO_HD300_PAD}{\ButtonRew / \ButtonFF
|
||||
& Previous / Next week\\}
|
||||
%
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{
|
||||
\opt{MROBE100_PAD}{\ButtonMenu{} + \ButtonUp{} / \ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode{} / \ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay{} / \ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec{} / \ButtonPlay}
|
||||
\opt{GIGABEAT_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD}{\ButtonVolUp{} / \ButtonVolDown}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonNext{} / \ButtonPrev}
|
||||
|
@ -52,10 +52,10 @@ You can select what day is first day of week by the setting \setting{First Day o
|
|||
\opt{MPIO_HD300_PAD}{\ButtonRec{} / \ButtonPlay}
|
||||
\opt{SANSA_FUZEPLUS_PAD}{\ButtonBack{} / \ButtonPlay}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Previous / Next month\\
|
||||
& Previous / Next month\\}
|
||||
%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -74,7 +74,7 @@ the game.
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Force play\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
|
||||
,MROBE100_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -17,7 +17,7 @@ The more blocks you remove per turn, the more points you get.
|
|||
,SANSA_FUZE_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD,SAMSUNG_YH92X_PAD%
|
||||
,SAMSUNG_YH820_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Move the cursor around the blocks \\
|
||||
|
@ -32,6 +32,7 @@ The more blocks you remove per turn, the more points you get.
|
|||
}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD,MROBE100_PAD%
|
||||
,IAUDIO_X5_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{\ButtonHome}
|
||||
|
|
|
@ -10,11 +10,13 @@ This is a fully featured analogue and digital clock plugin.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCLeft{} / \PluginRCRight}
|
||||
& Cycle through modes \\
|
||||
|
||||
\PluginUp{} / \PluginDown
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp{} / \PluginDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginDown}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp{} / \PluginRCDown}
|
||||
& Cycle through skins \\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Main Menu \\
|
||||
|
||||
|
|
|
@ -10,7 +10,8 @@ a correct peg in the correct position, and a white peg signifies a correct
|
|||
peg in the wrong position.
|
||||
|
||||
\begin{btnmap}
|
||||
\PluginCancel
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Show menu \\
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ This is a rotating cube screen saver in 3D.
|
|||
\begin{btnmap}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD%
|
||||
,IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{Long \ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
|
@ -30,7 +30,7 @@ This is a rotating cube screen saver in 3D.
|
|||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}
|
||||
{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_FUZEPLUS_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonFF}
|
||||
|
|
|
@ -9,11 +9,13 @@ Demystify is a screen saver like demo.\\
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCLeft{} / \PluginRCRight}
|
||||
& Increase / decrease speed\\
|
||||
|
||||
\PluginUp{} / \PluginDown
|
||||
\nopt{scrollwheel}{\PluginUp{} / \PluginDown}
|
||||
\opt{scrollwheel}{\PluginLeft{} / \PluginRight}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp{} / \PluginRCDown}
|
||||
& Add / remove polygon\\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -8,7 +8,8 @@ numbers as well as the total of the rolled dice.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect}
|
||||
& Roll dice again\\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -16,7 +16,8 @@ Fire is a demo displaying a fire effect.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCRight}
|
||||
& Toggle moving flames\\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -76,7 +76,7 @@ a screen containing tokens of only one colour.
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Solve step by step \\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD%
|
||||
,SANSA_C200_PAD,SANSA_CLIP_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -92,7 +92,7 @@ This demonstration draws fractal images from the Mandelbrot set%
|
|||
& Reset and return to the default image\\
|
||||
%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD,XDUOO_X3_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -113,7 +113,7 @@ view a bigger file you may need to stop playback.}
|
|||
& Toggle slide show mode\\
|
||||
}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonMenu}
|
||||
|
@ -128,7 +128,7 @@ view a bigger file you may need to stop playback.}
|
|||
& Show menu / Abort \\
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD%
|
||||
,SAMSUNG_YH820_PAD}{
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
\opt{PBELL_VIBE500_PAD}{\ButtonCancel}
|
||||
|
|
|
@ -9,7 +9,8 @@ have 20\$. Payouts are given when three matching symbols come up.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect}
|
||||
& Play\\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Exit the game \\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -46,8 +46,8 @@ skillfully swapping pairs of jewels.
|
|||
,IAUDIO_X5_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
\opt{IPOD_3G_PAD,MPIO_HD300_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD}{\ButtonSelect+ \ButtonMenu}
|
||||
\opt{MPIO_HD300_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
|
||||
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}
|
||||
|
|
|
@ -28,6 +28,7 @@ You get an empty screen with maximum brightness.
|
|||
Toggle the button light
|
||||
\\
|
||||
}
|
||||
\PluginCancel{} or \PluginExit
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
& Exit to menu\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -9,14 +9,16 @@ Demo showing the Rockbox logo bouncing around the screen.
|
|||
Increase / decrease speed on the x-axis
|
||||
\\
|
||||
|
||||
\PluginUp{} / \PluginDown
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp{} / \PluginDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{
|
||||
&}
|
||||
Increase / decrease speed on the y-axis
|
||||
\\
|
||||
|
||||
\PluginCancel{} or \PluginExit
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{
|
||||
&}
|
||||
|
|
|
@ -4,8 +4,8 @@ This is a simple maze generator that creates perfect mazes that have only
|
|||
one solution.
|
||||
|
||||
\begin{btnmap}
|
||||
\opt{IPOD_3G_PAD}{\ButtonScrollBack/\ButtonScrollFwd/\ButtonLeft/\ButtonRight}
|
||||
\nopt{IPOD_3G_PAD}{\PluginUp/\PluginDown/\PluginLeft/\PluginRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonScrollFwd/\ButtonLeft/\ButtonRight}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp/\PluginDown/\PluginLeft/\PluginRight}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{
|
||||
\PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight
|
||||
|
@ -13,24 +13,24 @@ one solution.
|
|||
Navigate maze
|
||||
\\
|
||||
|
||||
\opt{IPOD_3G_PAD}{\ButtonMenu}
|
||||
\nopt{IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{\PluginRCCancel
|
||||
&}
|
||||
Exit plugin
|
||||
\\
|
||||
|
||||
\opt{IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\nopt{IPOD_3G_PAD}{\PluginSelectRepeat}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginSelectRepeat}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{\PluginRCSelectRepeat
|
||||
&}
|
||||
New Maze
|
||||
\\
|
||||
|
||||
\opt{IPOD_3G_PAD}{\ButtonSelect}
|
||||
\nopt{IPOD_3G_PAD}{\PluginSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginSelect}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{\PluginRCSelect
|
||||
&}
|
||||
|
|
|
@ -13,8 +13,8 @@ You start the game with three lives.
|
|||
Luckily, there are checkpoints at levels four and eight.
|
||||
|
||||
\begin{btnmap}
|
||||
\opt{IPOD_3G_PAD}{\ButtonScrollBack, \ButtonScrollFwd, \ButtonLeft, \ButtonRight}
|
||||
\nopt{IPOD_3G_PAD}{\PluginUp, \PluginDown, \PluginLeft, \PluginRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack, \ButtonScrollFwd, \ButtonLeft, \ButtonRight}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp, \PluginDown, \PluginLeft, \PluginRight}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{
|
||||
\PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight
|
||||
|
@ -22,8 +22,8 @@ Luckily, there are checkpoints at levels four and eight.
|
|||
Move Character
|
||||
\\
|
||||
|
||||
\opt{IPOD_3G_PAD}{\ButtonMenu}
|
||||
\nopt{IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{\PluginRCCancel
|
||||
&}
|
||||
|
|
|
@ -21,7 +21,8 @@ You can adjust the tempo through the interface or by tapping it out
|
|||
on the appropriate button.
|
||||
|
||||
\begin{btnmap}
|
||||
\PluginExit
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginExit}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Exit plugin \\
|
||||
|
||||
|
|
|
@ -6,10 +6,11 @@
|
|||
This simple graphics demo draws a mosaic picture on the screen of the \dap.
|
||||
|
||||
\begin{btnmap}
|
||||
\PluginUp
|
||||
& Change the gap between the drawing lines.\\
|
||||
\PluginRight
|
||||
& Adjust the speed.\\
|
||||
\PluginSelect
|
||||
& Restart the drawing process.\\
|
||||
\PluginCancel{} or \PluginExit
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
& Exits Mosaique demo\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -14,7 +14,7 @@ to user input and music may start to skip.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,SANSA_FUZE_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD,MROBE100_PAD%
|
||||
,SANSA_FUZEPLUS_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
|
||||
\opt{COWON_D2_PAD}{\TouchTopMiddle}
|
||||
|
@ -92,7 +92,7 @@ to user input and music may start to skip.
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Increase / decrease speed\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD,XDUOO_X3_PAD}
|
||||
{\ButtonPower}
|
||||
|
|
|
@ -101,7 +101,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
}
|
||||
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect{} + \ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD%
|
||||
,SANSA_C200_PAD,SANSA_CLIP_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -7,7 +7,8 @@ The periodic table plugin allows easy browsing and viewing of details of element
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight}
|
||||
& Move cursor\\
|
||||
|
||||
\PluginCancel
|
||||
\PluginCancel{}
|
||||
or \PluginSelect
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -157,8 +157,10 @@ reduces the time it takes for cover art to be displayed.}}
|
|||
Enter context menu
|
||||
\\
|
||||
|
||||
\nopt{IAUDIO_M3_PAD,SANSA_FUZEPLUS_PAD,FIIO_M3K_PAD}{\ActionStdMenu}
|
||||
\nopt{IAUDIO_M3_PAD,SANSA_FUZEPLUS_PAD,FIIO_M3K_PAD%
|
||||
,IPOD_4G_PAD,IPOD_3G_PAD}{\ActionStdMenu}
|
||||
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{or \ButtonRew}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu}
|
||||
\opt{SANSA_FUZEPLUS_PAD}{Long \ButtonSelect}
|
||||
\opt{FIIO_M3K_PAD}{\ButtonPower}
|
||||
&
|
||||
|
@ -173,7 +175,7 @@ reduces the time it takes for cover art to be displayed.}}
|
|||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,SANSA_E200_PAD,SANSA_CLIP_PAD%
|
||||
,MROBE100_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_C200_PAD,IRIVER_H10_PAD}{Long \ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ActionStdMenu}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
|
||||
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{long \ButtonRew}
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Plasma is a demo displaying a 80's style retro plasma effect.
|
||||
|
||||
\begin{btnmap}
|
||||
\PluginUp{} / \PluginDown
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp{} / \PluginDown}
|
||||
\opt{scrollwheel}{/ \PluginScrollFwd{} / \PluginScrollBack}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{\PluginRCUp{} / \PluginRCDown
|
||||
|
@ -21,7 +21,8 @@ Plasma is a demo displaying a 80's style retro plasma effect.
|
|||
\\
|
||||
}%
|
||||
|
||||
\PluginCancel{} / \PluginExit
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} / \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
&
|
||||
\opt{HAVEREMOTEKEYMAP}{\PluginRCCancel
|
||||
\opt{IAUDIO_RC_PAD}{ / \PluginRCExit}
|
||||
|
|
|
@ -11,7 +11,8 @@ ends when robotfindskitten.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight}
|
||||
& Move robot\\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -101,7 +101,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
|
|||
& Pause\\
|
||||
}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
|
|
|
@ -10,7 +10,8 @@ horizontal moving anymore and no need to rotate the brick!
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Move down faster\\
|
||||
|
||||
\PluginCancel{} or \PluginExit
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -30,7 +30,8 @@ ignored.
|
|||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCLeft}
|
||||
& Status (only when paused)\\
|
||||
|
||||
\PluginCancel
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
|
||||
& Exit\\
|
||||
\end{btnmap}
|
|
@ -59,7 +59,7 @@ launched via Open With), and numbered tiles \\
|
|||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
|
||||
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}
|
||||
|
|
|
@ -29,6 +29,7 @@ end when the snake touches either the borders of the screen or itself.
|
|||
& Toggle Play/Pause\\
|
||||
%
|
||||
\opt{SANSA_FUZEPLUS_PAD.XDUOO_X3_PAD}{\ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Go to the plugin's menu\\
|
||||
|
|
|
@ -31,7 +31,7 @@ into itself.
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Pause and resume the game\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD,XDUOO_X3_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -2,5 +2,8 @@
|
|||
\screenshot{plugins/images/ss-snow}{Have you ever seen snow falling?}{img:snow}
|
||||
This demo replicates snow falling on your screen. If you love winter,
|
||||
you will love this demo. Or maybe not.
|
||||
Press \PluginCancel{} or \PluginExit{} to quit.
|
||||
Press
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit{}}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
to quit.
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ information about the level format, see
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Move the ``sokoban'' up, down, left, or right\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,SANSA_CLIP_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -111,7 +111,7 @@ visit
|
|||
& Put the card on top of the remains stack on one of the final colour stacks.\\
|
||||
%
|
||||
\opt{IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -107,7 +107,7 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Next level \\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD%
|
||||
,GIGABEAT_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD,XDUOO_X3_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
|
@ -8,7 +8,8 @@ Starfield simulation (like the classic screensaver).
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Increase / decrease number of stars\\
|
||||
|
||||
\PluginUp{} / \PluginDown
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp{} / \PluginDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Increase / decrease speed\\
|
||||
\opt{lcd_color}{%
|
||||
|
@ -16,7 +17,8 @@ Starfield simulation (like the classic screensaver).
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Change colours\\%
|
||||
}%
|
||||
\PluginCancel{} or \PluginExit
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -5,6 +5,9 @@ The stats plugin counts the directories and files
|
|||
(the total number as well as the number
|
||||
of audio, playlist, image and video files)
|
||||
on your \dap{}.
|
||||
Press \PluginCancel{} or \PluginExit{} to abort counting and
|
||||
Press
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit{}}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
to abort counting and
|
||||
exit the plugin. Press it again to quit after counting has
|
||||
finished.
|
||||
|
|
|
@ -152,7 +152,7 @@ There are two ways to stop a running game.
|
|||
\begin{itemize}
|
||||
\item If you want to quit Wormlet entirely simply hit
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}%
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,XDUOO_X3_PAD}{\ButtonPower}%
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}%
|
||||
\opt{PBELL_VIBE500_PAD}{\ButtonRec}%
|
||||
|
@ -188,7 +188,7 @@ This freezes the game. If you hit
|
|||
button again a new game starts with the same configuration. To return to the
|
||||
games menu you can hit
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}%
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,XDUOO_X3_PAD}{\ButtonPower}%
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
\opt{PBELL_VIBE500_PAD}{\ButtonRec}%
|
||||
|
|
|
@ -36,7 +36,7 @@ To finish a level you have to section off more than 75\%.
|
|||
\opt{HAVEREMOTEKEYMAP}{& }
|
||||
& Pause\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect{} + \ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD,XDUOO_X3_PAD}{\ButtonPower}
|
||||
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
||||
|
|
Loading…
Reference in a new issue