rockbox/apps/keymaps/keymap-touchscreen.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Button Code Definitions for touchscreen targets */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "action.h"
#include "button.h"
#include "settings.h"
const struct button_mapping* target_get_context_mapping(int context);
/* How this file is used:
get_context_mapping() at the bottom of the file is called by action.c as usual.
if the context is for the remote control its then passed straight to
target_get_context_mapping().
These tables are only used for the touchscreen buttons, so at the end of each
CONTEXT_CUSTOM2 is OR'ed with the context and then sent to target_get_context_mapping()
(NOTE: CONTEXT_CUSTOM2 will be stripped before being sent to make it easier.)
In the target keymap, remember to |CONTEXT_CUSTOM2 in the LAST_ITEM_IN_LIST__NEXTLIST() macro
to speed it up a tiny bit... if you dont it will go through these tables first before going
back to the target file.
*/
/* touchscreen "buttons"
screen is split into a 3x3 grid for buttons...
BUTTON_TOPLEFT BUTTON_TOPMIDDLE BUTTON_TOPRIGHT
BUTTON_MIDLEFT BUTTON_CENTER BUTTON_MIDRIGHT
BUTTON_BOTTOMLEFT BUTTON_BOTTOMMIDDLE BUTTON_BOTTOMRIGHT
*/
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_CENTER|BUTTON_REL, BUTTON_CENTER },
{ ACTION_STD_OK, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT },
{ ACTION_STD_CANCEL, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_MENU, BUTTON_TOPLEFT, BUTTON_NONE },
{ ACTION_STD_QUICKSCREEN, BUTTON_BOTTOMLEFT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_CENTER },
{ ACTION_STD_CONTEXT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_MIDRIGHT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_STD)
}; /* button_context_standard */
static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_CENTER|BUTTON_REL, BUTTON_CENTER },
{ ACTION_WPS_STOP, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_CENTER },
{ ACTION_WPS_SKIPPREV, BUTTON_MIDLEFT|BUTTON_REL, BUTTON_MIDLEFT },
{ ACTION_WPS_SEEKBACK, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_MIDLEFT|BUTTON_REL, BUTTON_MIDLEFT|BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT },
{ ACTION_WPS_SEEKFWD, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT|BUTTON_REPEAT },
{ ACTION_WPS_VOLUP, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_TOPRIGHT|BUTTON_REL, BUTTON_TOPRIGHT },
{ ACTION_WPS_CONTEXT, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_TOPRIGHT },
{ ACTION_WPS_MENU, BUTTON_TOPLEFT|BUTTON_REL, BUTTON_TOPLEFT },
{ ACTION_WPS_QUICKSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
#ifdef HAVE_HOTKEY
{ ACTION_WPS_HOTKEY, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
#else
{ ACTION_WPS_VIEW_PLAYLIST, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
#endif
{ ACTION_WPS_REC, BUTTON_TOPLEFT|BUTTON_REPEAT, BUTTON_TOPLEFT },
{ ACTION_WPS_PITCHSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
{ ACTION_WPS_ID3SCREEN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_WPS)
}; /* button_context_wps */
static const struct button_mapping button_context_list[] = {
#if 0
/* this is all to show how the poor-mans-gestures can be used... */
{ ACTION_LISTTREE_PGUP, BUTTON_TOPRIGHT, BUTTON_NONE},
{ ACTION_LISTTREE_PGUP, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_TOPRIGHT},
{ ACTION_STD_NEXTREPEAT, BUTTON_CENTER, BUTTON_TOPMIDDLE},
{ ACTION_STD_NEXTREPEAT, BUTTON_BOTTOMMIDDLE, BUTTON_CENTER},
{ ACTION_NONE, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_NONE, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_TOPMIDDLE|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_BOTTOMMIDDLE|BUTTON_REL, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE},
{ ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT},
{ ACTION_STD_PREVREPEAT, BUTTON_TOPMIDDLE, BUTTON_CENTER},
{ ACTION_STD_PREVREPEAT, BUTTON_CENTER, BUTTON_BOTTOMMIDDLE},
#endif
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_LIST)
}; /* button_context_list */
static const struct button_mapping button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_TOPRIGHT|BUTTON_REL, BUTTON_TOPRIGHT },
{ ACTION_TREE_STOP, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
#ifdef HAVE_HOTKEY
// { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
#endif
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_CUSTOM|CONTEXT_TREE)
}; /* button_context_tree */
static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
};
static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
};
static const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_TOPLEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS)
}; /* button_context_settings */
static const struct button_mapping button_context_settings_right_is_inc[] = {
{ ACTION_NONE, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT },
{ ACTION_NONE, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_MIDRIGHT },
{ ACTION_SETTINGS_INC, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_TOPLEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_CUSTOM|CONTEXT_SETTINGS)
}; /* button_context_settingsgraphical */
iBasso DX50/DX90: Major code cleanup and reorganization. Reorganization - Separated iBasso devices from PLATFORM_ANDROID. These are now standlone hosted targets. Most device specific code is in the firmware/target/hosted/ibasso directory. - No dependency on Android SDK, only the Android NDK is needed. 32 bit Android NDK and Android API Level 16. - Separate implementation for each device where feasible. Code cleanup - Rewrite of existing code, from simple reformat to complete reimplementation. - New backlight interface, seperating backlight from touchscreen. - Rewrite of device button handler, removing unneeded code and fixing memory leaks. - New Debug messages interface logging to Android adb logcat (DEBUGF, panicf, logf). - Rewrite of lcd device handler, removing unneeded code and fixing memory leaks. - Rewrite of audiohw device handler/pcm interface, removing unneeded code and fixing memory leaks, enabling 44.1/48kHz pthreaded playback. - Rewrite of power and powermng, proper shutdown, using batterylog results (see http://gerrit.rockbox.org/r/#/c/1047/). - Rewrite of configure (Android NDK) and device specific config. - Rewrite of the Android NDK specific Makefile. Misc - All plugins/games/demos activated. - Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa. Includes - http://gerrit.rockbox.org/r/#/c/993/ - http://gerrit.rockbox.org/r/#/c/1010/ - http://gerrit.rockbox.org/r/#/c/1035/ Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight interface and new option for hold switch, touchscreen, physical button interaction. Rockbox needs the iBasso DX50/DX90 loader for startup, see http://gerrit.rockbox.org/r/#/c/1099/ The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If /mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit gracefully and the loader will restart Rockbox on USB disconnect. Tested on iBasso DX50. Compiled (not tested) for iBasso DX90. Compiled (not tested) for PLATFORM_ANDROID. Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
2015-02-02 20:44:29 +00:00
static const struct button_mapping button_context_mainmenu[] =
{
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2 | CONTEXT_MAINMENU)
};
static const struct button_mapping button_context_yesno[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_YESNOSCREEN)
}; /* button_context_settings_yesno */
static const struct button_mapping button_context_colorchooser[] = {
{ ACTION_STD_OK, BUTTON_CENTER|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS_COLOURCHOOSER),
}; /* button_context_colorchooser */
static const struct button_mapping button_context_eq[] = {
/* override the std context since we're using MIDRIGHT for settings inc */
{ ACTION_NONE, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT },
{ ACTION_NONE, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_MIDRIGHT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS_EQ),
}; /* button_context_eq */
/* Bookmark Screen */
static const struct button_mapping button_context_bmark[] = {
{ ACTION_BMS_DELETE, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_BOOKMARKSCREEN),
}; /* button_context_bmark */
static const struct button_mapping button_context_time[] = {
{ ACTION_SETTINGS_INC, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_CENTER|BUTTON_REL, BUTTON_CENTER },
{ ACTION_STD_CANCEL, BUTTON_TOPLEFT|BUTTON_REL, BUTTON_TOPLEFT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_SETTINGS_TIME),
}; /* button_context_time */
static const struct button_mapping button_context_quickscreen[] = {
/* override ACTION_STD_CANCEL from standard context */
{ ACTION_NONE, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_CENTER|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_TOPLEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_TOPRIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_TOP, BUTTON_TOPMIDDLE|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_TOP, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_BOTTOMMIDDLE|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_MIDLEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_QUICKSCREEN)
}; /* button_context_quickscreen */
static const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_INC_SMALL, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_MIDLEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_TOGGLE_MODE, BUTTON_TOPRIGHT, BUTTON_NONE },
{ ACTION_PS_TOGGLE_MODE, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_CENTER, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_TOPLEFT, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_BOTTOMLEFT, BUTTON_NONE },
{ ACTION_PS_SLOWER, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_FASTER, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_PITCHSCREEN)
}; /* button_context_pitchcreen */
static const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_TOPLEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_TOPLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_TOPRIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_CENTER|BUTTON_REL, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_CENTER },
{ ACTION_KBD_ABORT, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_BOTTOMLEFT, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_KEYBOARD)
}; /* button_context_keyboard */
static const struct button_mapping button_context_radio[] = {
{ ACTION_STD_PREV, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_FM_MENU, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_CENTER },
{ ACTION_FM_PRESET, BUTTON_CENTER|BUTTON_REL, BUTTON_NONE },
{ ACTION_FM_STOP, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_FM_EXIT, BUTTON_TOPLEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_FM_MODE, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
{ ACTION_FM_PLAY, BUTTON_TOPRIGHT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_FM)
}; /* button_context_radio */
#ifdef USB_ENABLE_HID
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_TOPLEFT|BUTTON_REL, BUTTON_TOPLEFT },
{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_TOPLEFT|BUTTON_REPEAT, BUTTON_TOPLEFT },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_CENTER|BUTTON_REL, BUTTON_CENTER },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_TOPRIGHT|BUTTON_REL, BUTTON_TOPRIGHT },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_TOPRIGHT },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_multimedia */
static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_TOPRIGHT|BUTTON_REL, BUTTON_TOPRIGHT },
{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_TOPRIGHT },
{ ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_MIDLEFT|BUTTON_REL, BUTTON_MIDLEFT },
{ ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT },
{ ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_MIDLEFT },
{ ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_MIDRIGHT },
{ ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
{ ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_TOPMIDDLE|BUTTON_REL, BUTTON_TOPMIDDLE },
{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_TOPMIDDLE },
{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_BOTTOMMIDDLE|BUTTON_REL, BUTTON_BOTTOMMIDDLE },
{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_BOTTOMMIDDLE },
{ ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_CENTER|BUTTON_REL, BUTTON_CENTER },
{ ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_CENTER },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_presentation */
static const struct button_mapping button_context_usb_hid_mode_browser[] = {
{ ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_TOPRIGHT },
{ ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
{ ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_CENTER|BUTTON_REPEAT, BUTTON_CENTER },
{ ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_TOPRIGHT|BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_TOPRIGHT|BUTTON_BOTTOMRIGHT },
{ ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_MIDLEFT|BUTTON_REL, BUTTON_MIDLEFT },
{ ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_MIDRIGHT|BUTTON_REL, BUTTON_MIDRIGHT },
{ ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
{ ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_MIDLEFT },
{ ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_MIDRIGHT },
{ ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_CENTER|BUTTON_REL, BUTTON_CENTER },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_browser */
#ifdef HAVE_USB_HID_MOUSE
static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
{ ACTION_USB_HID_MOUSE_UP, BUTTON_TOPMIDDLE, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_UP_REP, BUTTON_TOPMIDDLE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_DOWN, BUTTON_BOTTOMMIDDLE, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT,BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_LEFT, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_MIDLEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_RIGHT, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_MIDRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_CENTER, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_CENTER|BUTTON_REL, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_TOPRIGHT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_TOPRIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_mouse */
#endif
#endif
const struct button_mapping* get_context_mapping(int context)
{
if (context & CONTEXT_CUSTOM2
#if BUTTON_REMOTE != 0
|| context & CONTEXT_REMOTE
#endif
)
{
return target_get_context_mapping(context & ~CONTEXT_CUSTOM2);
}
switch (context)
{
case CONTEXT_STD:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
case CONTEXT_LIST:
return button_context_list;
iBasso DX50/DX90: Major code cleanup and reorganization. Reorganization - Separated iBasso devices from PLATFORM_ANDROID. These are now standlone hosted targets. Most device specific code is in the firmware/target/hosted/ibasso directory. - No dependency on Android SDK, only the Android NDK is needed. 32 bit Android NDK and Android API Level 16. - Separate implementation for each device where feasible. Code cleanup - Rewrite of existing code, from simple reformat to complete reimplementation. - New backlight interface, seperating backlight from touchscreen. - Rewrite of device button handler, removing unneeded code and fixing memory leaks. - New Debug messages interface logging to Android adb logcat (DEBUGF, panicf, logf). - Rewrite of lcd device handler, removing unneeded code and fixing memory leaks. - Rewrite of audiohw device handler/pcm interface, removing unneeded code and fixing memory leaks, enabling 44.1/48kHz pthreaded playback. - Rewrite of power and powermng, proper shutdown, using batterylog results (see http://gerrit.rockbox.org/r/#/c/1047/). - Rewrite of configure (Android NDK) and device specific config. - Rewrite of the Android NDK specific Makefile. Misc - All plugins/games/demos activated. - Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa. Includes - http://gerrit.rockbox.org/r/#/c/993/ - http://gerrit.rockbox.org/r/#/c/1010/ - http://gerrit.rockbox.org/r/#/c/1035/ Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight interface and new option for hold switch, touchscreen, physical button interaction. Rockbox needs the iBasso DX50/DX90 loader for startup, see http://gerrit.rockbox.org/r/#/c/1099/ The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If /mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit gracefully and the loader will restart Rockbox on USB disconnect. Tested on iBasso DX50. Compiled (not tested) for iBasso DX90. Compiled (not tested) for PLATFORM_ANDROID. Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
2015-02-02 20:44:29 +00:00
case CONTEXT_MAINMENU:
iBasso DX50/DX90: Major code cleanup and reorganization. Reorganization - Separated iBasso devices from PLATFORM_ANDROID. These are now standlone hosted targets. Most device specific code is in the firmware/target/hosted/ibasso directory. - No dependency on Android SDK, only the Android NDK is needed. 32 bit Android NDK and Android API Level 16. - Separate implementation for each device where feasible. Code cleanup - Rewrite of existing code, from simple reformat to complete reimplementation. - New backlight interface, seperating backlight from touchscreen. - Rewrite of device button handler, removing unneeded code and fixing memory leaks. - New Debug messages interface logging to Android adb logcat (DEBUGF, panicf, logf). - Rewrite of lcd device handler, removing unneeded code and fixing memory leaks. - Rewrite of audiohw device handler/pcm interface, removing unneeded code and fixing memory leaks, enabling 44.1/48kHz pthreaded playback. - Rewrite of power and powermng, proper shutdown, using batterylog results (see http://gerrit.rockbox.org/r/#/c/1047/). - Rewrite of configure (Android NDK) and device specific config. - Rewrite of the Android NDK specific Makefile. Misc - All plugins/games/demos activated. - Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa. Includes - http://gerrit.rockbox.org/r/#/c/993/ - http://gerrit.rockbox.org/r/#/c/1010/ - http://gerrit.rockbox.org/r/#/c/1035/ Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight interface and new option for hold switch, touchscreen, physical button interaction. Rockbox needs the iBasso DX50/DX90 loader for startup, see http://gerrit.rockbox.org/r/#/c/1099/ The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If /mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit gracefully and the loader will restart Rockbox on USB disconnect. Tested on iBasso DX50. Compiled (not tested) for iBasso DX90. Compiled (not tested) for PLATFORM_ANDROID. Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
2015-02-02 20:44:29 +00:00
{
return button_context_mainmenu;
}
case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list)
return button_context_listtree_scroll_without_combo;
else
return button_context_listtree_scroll_with_combo;
case CONTEXT_CUSTOM|CONTEXT_TREE:
return button_context_tree;
case CONTEXT_SETTINGS:
return button_context_settings;
case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
return button_context_settings_right_is_inc;
case CONTEXT_SETTINGS_COLOURCHOOSER:
return button_context_colorchooser;
case CONTEXT_SETTINGS_EQ:
return button_context_eq;
case CONTEXT_SETTINGS_TIME:
return button_context_time;
case CONTEXT_YESNOSCREEN:
return button_context_yesno;
case CONTEXT_FM:
return button_context_radio;
case CONTEXT_BOOKMARKSCREEN:
return button_context_bmark;
case CONTEXT_QUICKSCREEN:
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
case CONTEXT_MORSE_INPUT:
return button_context_keyboard;
#ifdef USB_ENABLE_HID
case CONTEXT_USB_HID:
return button_context_usb_hid;
case CONTEXT_USB_HID_MODE_MULTIMEDIA:
return button_context_usb_hid_mode_multimedia;
case CONTEXT_USB_HID_MODE_PRESENTATION:
return button_context_usb_hid_mode_presentation;
case CONTEXT_USB_HID_MODE_BROWSER:
return button_context_usb_hid_mode_browser;
#ifdef HAVE_USB_HID_MOUSE
case CONTEXT_USB_HID_MODE_MOUSE:
return button_context_usb_hid_mode_mouse;
#endif
#endif
default:
return button_context_standard;
}
return button_context_standard;
}