rockbox/firmware/export/button.h
Jonathan Gordon 5b5a626bb6 Setup the touchpads to have two modes - stylus and button - and set them in button mode by default.
in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons.
Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons.
(As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
2008-04-15 10:35:11 +00:00

86 lines
2.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Daniel Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _BUTTON_H_
#define _BUTTON_H_
#include <stdbool.h>
#include <inttypes.h>
#include "config.h"
#ifndef __PCTOOL__
#include "button-target.h"
#endif
extern struct event_queue button_queue;
void button_init (void);
int button_queue_count(void);
long button_get (bool block);
long button_get_w_tmo(int ticks);
intptr_t button_get_data(void);
int button_status(void);
void button_clear_queue(void);
#ifdef HAVE_LCD_BITMAP
void button_set_flip(bool flip); /* turn 180 degrees */
#endif
#ifdef HAVE_BACKLIGHT
void set_backlight_filter_keypress(bool value);
#ifdef HAVE_REMOTE_LCD
void set_remote_backlight_filter_keypress(bool value);
#endif
#endif
#ifdef HAVE_HEADPHONE_DETECTION
bool headphones_inserted(void);
#endif
#ifdef HAVE_WHEEL_POSITION
int wheel_status(void);
void wheel_send_events(bool send);
#endif
#ifdef HAVE_SCROLLWHEEL
int button_apply_acceleration(const unsigned int data);
#endif
#define BUTTON_NONE 0x00000000
/* Button modifiers */
#define BUTTON_REL 0x02000000
#define BUTTON_REPEAT 0x04000000
#define BUTTON_TOUCHPAD 0x08000000
#ifdef HAVE_TOUCHPAD
#if !defined(BUTTON_TOPLEFT) || !defined(BUTTON_TOPMIDDLE) \
|| !defined(BUTTON_TOPRIGHT) || !defined(BUTTON_MIDLEFT) \
|| !defined(BUTTON_CENTER) || !defined(BUTTON_MIDRIGHT) \
|| !defined(BUTTON_BOTTOMLEFT) || !defined(BUTTON_BOTTOMMIDDLE) \
|| !defined(BUTTON_BOTTOMRIGHT)
#error Touchpad button mode BUTTON_* defines not set up correctly
#endif
enum touchpad_mode {
TOUCHPAD_POINT = 0, /* touchpad returns pixel co-ords */
TOUCHPAD_BUTTON, /* touchpad returns BUTTON_* area codes
actual pixel value will still be accessable
from button_get_data */
};
/* maybe define the number of buttons in button-target.h ? */
void touchpad_set_mode(enum touchpad_mode mode);
enum touchpad_mode touchpad_get_mode(void);
#endif
#endif /* _BUTTON_H_ */