rockbox/apps/codecs/libwmavoice
2010-08-07 17:55:02 +00:00
..
libavutil Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
acelp_filters.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
acelp_filters.h
acelp_vectors.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
acelp_vectors.h Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
avcodec.h Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
avfft.c
avfft.h
bitstream.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
celp_filters.c
celp_filters.h
celp_math.c
celp_math.h
dct.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
dct32.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
fft.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
fft.h Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
get_bits.h
internal.h
libwmavoice.make WMA Voice now plays and seeks in the sim. The code is still in floating point, and is not added to the main build. There's still a bug with the decoder in the current state that it outputs a fewer number of samples than ffmpeg's. 2010-08-07 17:55:02 +00:00
lsp.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
lsp.h
Makefile Remove dsputil.[ch], they are not needed. 2010-08-07 13:08:38 +00:00
mathops.h Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
mdct.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
mdct_tablegen.h Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
put_bits.h
rdft.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
README.rockbox Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
SOURCES WMA Voice now plays and seeks in the sim. The code is still in floating point, and is not added to the main build. There's still a bug with the decoder in the current state that it outputs a fewer number of samples than ffmpeg's. 2010-08-07 17:55:02 +00:00
utils.c Add missing files from ffmpeg, write a README.rockbox and a makefile. 2010-08-07 13:06:05 +00:00
wmavoice.c WMA Voice now plays and seeks in the sim. The code is still in floating point, and is not added to the main build. There's still a bug with the decoder in the current state that it outputs a fewer number of samples than ffmpeg's. 2010-08-07 17:55:02 +00:00
wmavoice.h WMA Voice now plays and seeks in the sim. The code is still in floating point, and is not added to the main build. There's still a bug with the decoder in the current state that it outputs a fewer number of samples than ffmpeg's. 2010-08-07 17:55:02 +00:00
wmavoice_data.h

Library: libwmavoice
Imported: 2010-08-07 by Mohamed Tarek

This set of files form the files needed from ffmpeg's libavcodec and libavutil
to build a standalone wma voice decoder.

LICENSING INFORMATION

ffmpeg is licensed under the Lesser GNU General Public License and the file
wmavoice.c is copyright (c) 2009 Ronald S. Bultje.

IMPORT DETAILS

Based on ffmpeg svn r24734 dated 7 August 2010.

As of 7 August 2010, libwmavoice contains just the files from ffmpeg with 
minimum modifications to comile standalone. The decoder isn't still used in 
rockbox in anyway.

COMPILING

the decoder can be compiled by issuing the "make" command from witin the 
libwmavoice directory in any unix-line environment.