rockbox/apps/plugins/doom
Frank Gevaerts 7a994c1e7d Fix (hopefully) last aliasing bug (midiutil), and enable -fno-strict-aliasing again for zxbox and doom (no easy fix there)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25889 a1c6a512-1295-4272-9138-f99709370657
2010-05-07 20:11:14 +00:00
..
am_map.c
am_map.h
Changelog
d_deh.c Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes). 2010-05-06 21:04:40 +00:00
d_deh.h Removed executable flag 2007-01-09 23:22:14 +00:00
d_englsh.h
d_event.h
d_french.h
d_items.c
d_items.h
d_main.c Short enum fixes for doom plugin. 2009-11-20 02:51:17 +00:00
d_main.h
d_net.c
d_net.h Patch #2969 - Doom! Currently only working on the H300. 2006-03-28 15:44:01 +00:00
d_player.h
d_think.h
d_ticcmd.h
doom.make Fix (hopefully) last aliasing bug (midiutil), and enable -fno-strict-aliasing again for zxbox and doom (no easy fix there) 2010-05-07 20:11:14 +00:00
doomdata.h
doomdef.c
doomdef.h
doomstat.c
doomstat.h
doomtype.h
dstrings.c
dstrings.h
f_finale.c
f_finale.h
f_wipe.c
f_wipe.h
g_game.c Short enum fixes for doom plugin. 2009-11-20 02:51:17 +00:00
g_game.h
hu_lib.c
hu_lib.h
hu_stuff.c
hu_stuff.h
i_sound.c rockdoom: Mixing 512 samples in an interrupt handler is too much. Gigabeast FIFOs are very tight and it will channel swap and crackle. It's better to minimize time in the audio callback anyway so change it to 128. It should probably even be 64. Use faster saturation code too. 2009-01-05 02:29:58 +00:00
i_sound.h
i_system.c Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034 2009-06-29 14:29:46 +00:00
i_system.h
i_video.c Add MPIO HD200 port - changed files 2010-04-26 21:40:00 +00:00
i_video.h
info.c
info.h
m_argv.c
m_argv.h
m_bbox.c Patch #2969 - Doom! Currently only working on the H300. 2006-03-28 15:44:01 +00:00
m_bbox.h
m_cheat.c
m_cheat.h
m_fixed.h
m_menu.c
m_menu.h
m_misc.c
m_misc.h
m_random.c
m_random.h
m_swap.h
p_ceilng.c
p_doors.c
p_enemy.c Short enum fixes for doom plugin. 2009-11-20 02:51:17 +00:00
p_enemy.h
p_floor.c Silence the gcc 4.4.0 warning by making this code look like it was probably meant to be. I'm not 100% sure this is correct - latest prboom doesn't have that fix. 2009-07-14 10:15:58 +00:00
p_genlin.c Patch #2969 - Doom! Currently only working on the H300. 2006-03-28 15:44:01 +00:00
p_inter.c
p_inter.h
p_lights.c
p_map.c
p_map.h
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h Patch #2969 - Doom! Currently only working on the H300. 2006-03-28 15:44:01 +00:00
p_plats.c
p_pspr.c
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_spec.c
p_spec.h
p_switch.c
p_telept.c
p_tick.c
p_tick.h
p_user.c
p_user.h
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c Coldfire targets: tiny optimisation. 2010-03-09 23:44:25 +00:00
r_draw.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_state.h
r_things.c
r_things.h
rockdoom.c Fix disastrous variable shadowing, change casts to unsigned in (cygwin doesn't like mode_t there, and unsigned int should be equally correct) and check the correct bitmask in sim_open(). 2010-05-07 16:56:40 +00:00
rockmacros.h Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes). 2010-05-06 21:04:40 +00:00
s_sound.c
s_sound.h
sounds.c
sounds.h
SOURCES Cleaner solution to plugin-included core files. 2009-01-03 22:40:29 +00:00
st_lib.c
st_lib.h
st_stuff.c
st_stuff.h
tables.c
tables.h
v_video.c
v_video.h
w_wad.c
w_wad.h
wi_stuff.c
wi_stuff.h
z_bmalloc.c
z_bmalloc.h
z_zone.c
z_zone.h