rockbox/apps/plugins
Zakk Roberts 70a33127db Fix Player builds and extend the delay between the last name appearing and the plugin exiting from 1 second to 2.5 seconds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10013 a1c6a512-1295-4272-9138-f99709370657
2006-05-29 10:46:41 +00:00
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bitmaps Better aspect ratio of the blocks for the archos bitmap LCD (1.06:1 instead of 1:1.25). Exactly square blocks aren't possible, unfortunately. 2006-05-28 12:02:20 +00:00
chessbox Chessbox: Patch #5052 by Miguel A. Arevalo: opening book. * Simplified drawing of board borders, and fixed a graphical glitch only visible on targets where all 4 borders are visible (ipod mini). 2006-04-15 11:27:47 +00:00
databox
doom Stop playback before starting to use IRAM 2006-05-15 21:25:43 +00:00
lib SH1: Better placement of the C library routine references (gcc 3.4.x -Os and -O2 proof). 2006-04-20 19:48:02 +00:00
midi Fixed freezing after loader error messages. 2006-05-08 02:43:29 +00:00
pacbox Get rid of the redundant APPLE_* macros. * Fix wrong comments in lcd-ipod.c 2006-04-08 09:08:38 +00:00
rockboy use #ifdef x instead of #if defined(x) 2006-04-09 15:00:30 +00:00
searchengine
sudoku Various clean-ups in preparation for 3.0: 1) Add a built-in default game which is used for the case when Sudoku is started as a plugin and no sudoku.ss exists - this prevents a time-consuming game generation; 2) Allow the user to abort a game generation by pressing any button; 3) Save the current state when user exits via the Quit button (previously, Sudoku only saved when quitting from the main menu); 4) Add a new "edit menu" for when the user is manually entering a new game, rather than displaying all options. 2006-05-15 20:08:37 +00:00
alpine_cdc.c Use TIMER_FREQ for timers in plugins. Fixes timer speed on iPod. 2006-04-02 12:45:30 +00:00
battery_bench.c Battery benchmark: * Don't crash on player. * Map remote buttons for recorder & player. 2006-05-13 07:41:12 +00:00
battery_test.c
bounce.c
brickmania.c Brickmania and Tetrox for iPod mini by Anton Romanov (FS #5094 & #5067) 2006-04-11 20:16:05 +00:00
bubbles.c Ipod mini: Correct placement of odd bubble rows. 2006-04-21 05:58:38 +00:00
calculator.c
calendar.c
chessbox.c
chessclock.c
chip8.c
clock.c Add button mappings and support for iAudio X5, also simplified a bit of code. 2006-04-07 00:17:34 +00:00
credits.c Fix Player builds and extend the delay between the last name appearing and the plugin exiting from 1 second to 2.5 seconds. 2006-05-29 10:46:41 +00:00
credits.pl
cube.c fix simulator build for the gigabeat 2006-05-22 16:28:19 +00:00
demystify.c
dice.c
dict.c
elfdep.pl
euroconverter.c
favorites.c
fire.c use #ifdef x instead of #if defined(x) 2006-04-09 15:00:30 +00:00
firmware_flash.c
flipit.c
grayscale.c use #ifdef x instead of #if defined(x) 2006-04-09 15:00:30 +00:00
helloworld.c
iriverify.c
jackpot.c
jewels.c Add an 'Exit Jewels' option to the in-game menu to avoid having to exit to the main menu to quit; this allows us to remove the Menu+Select 'quit' key for iPods, which could be accidentally pressed during play. 2006-05-16 03:34:45 +00:00
jpeg.c Patch #5362 from Alexander Spyridakis - fixes bugs #5159 and #5061 2006-05-20 13:47:08 +00:00
logo.c
Makefile Add apps/plugins/SUBDIRS file for specifying when to build each of the multi-file plugins instead of specifying it directly in the Makefile 2006-04-01 13:32:16 +00:00
mandelbrot.c use #ifdef x instead of #if defined(x) 2006-04-09 15:00:30 +00:00
metronome.c Use TIMER_FREQ for timers in plugins. Fixes timer speed on iPod. 2006-04-02 12:45:30 +00:00
midi2wav.c
midiplay.c Fixed freezing after loader error messages. 2006-05-08 02:43:29 +00:00
minesweeper.c The code police strikes back. * Simpler button wait. 2006-05-25 14:05:47 +00:00
mosaique.c
mp3_encoder.c MP3 encoder enhancements and optimisations by Antonius Hellman. Details 2006-04-04 19:08:54 +00:00
nim.c
oscilloscope.c
plasma.c
plugin.lds moved the LCD framebuffer to IRAM for iAudio X5 - gives ~40% speed boost 2006-04-11 10:37:37 +00:00
pong.c
rockblox.c
rockbox_flash.c
rockboy.c
search.c
sliding_puzzle.c
snake.c
snake2.c Explicitly set the foreground colour instead of using the user's default foreground colour. Fixes bug report #5117 (which was applicable to all Colour targets) 2006-04-13 14:03:59 +00:00
snake2.levels
snow.c
sokoban.c Fix bug #5298 - hard-code the background color in Sokoban to prevent everything else from being potentially unreadable (if the user has set a dark background color). 2006-05-09 05:36:46 +00:00
sokoban.levels
solitaire.c
sort.c New plugin loader. Solves the crashes introduced with the .bss changes while keeping the small binary size. The model & api version check is now part of the plugin loader. Codecs are not yet adapted, but the old method still works for them. Simulator plugins are not (yet) version-checked. API version numbering restarted, as this is an all-new system. Uses the target ID from configure, so don't change that too often. 2006-01-15 18:20:18 +00:00
SOURCES Enable wormlet for the ipod 3g - there is no reason to exclude it. 2006-05-23 20:25:20 +00:00
spacerocks.c fix simulator build for the gigabeat 2006-05-22 16:28:19 +00:00
splitedit.c Fix red builds. 2006-03-28 17:11:59 +00:00
star.c
starfield.c
stats.c Added remote support and music type counter to the stats plugin. Idea inspired by patch 4882 by Dominik Riebeling, used parts of his code 2006-04-02 20:47:42 +00:00
stopwatch.c
SUBDIRS Build Sudoku for the iPod Nano - just use the 160x128 bitmaps. 2006-04-16 20:38:15 +00:00
test_fps.c FPS test: Made output better fit smaller screens. * Added remote LCD FPS measurement. 2006-04-11 19:29:01 +00:00
text_editor.c fix simulator build for the gigabeat 2006-05-22 16:28:19 +00:00
vbrfix.c
video.c
viewer.c got Frank Dishner's viewer patch (#4873) working again and added encoding to the settings menu. Fixes #4763 and #5256 2006-05-11 20:34:37 +00:00
viewers.config Fixed freezing after loader error messages. 2006-05-08 02:43:29 +00:00
vu_meter.c
wav2wv.c
wavplay.c
wormlet.c Enable wormlet for the ipod 3g - there is no reason to exclude it. 2006-05-23 20:25:20 +00:00
xobox.c Couple more minor adjustments: * Rename old CLR_CYAN define to CLR_LTBLUE to reflect last commit's color change. * Holding a direction key gives old behavior with which player can go straight through edges without stopping (best of both worlds). 2006-05-23 03:57:35 +00:00