005c414e5f
Change-Id: I1ca5b1027ec30cbf61093bab35b980196ed14e6b
359 lines
11 KiB
C
359 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 Thom Johansen
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* Copyright (C) 2010 Bertrik Sikken
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* Copyright (C) 2012 Michael Sevakis
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "rbcodecconfig.h"
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#include "fixedpoint.h"
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#include "fracmul.h"
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#include "replaygain.h"
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#include "dsp_misc.h"
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#include "dsp_proc_entry.h"
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#include "dsp_filter.h"
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#include "crossfeed.h"
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#include <string.h>
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/* Implemented here or in target assembly code */
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void crossfeed_process(struct dsp_proc_entry *this,
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struct dsp_buffer **buf_p);
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void crossfeed_meier_process(struct dsp_proc_entry *this,
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struct dsp_buffer **buf_p);
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/**
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* Applies crossfeed to the stereo signal.
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*
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* Crossfeed is a process where listening over speakers is simulated. This
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* is good for old hard panned stereo records, which might be quite fatiguing
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* to listen to on headphones with no crossfeed.
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*/
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#define DELAY_LEN(fs) ((300*(fs) / 1000000)*2) /* ~300 uS */
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/* Crossfeed */
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static struct crossfeed_state
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{
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union
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{
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struct /* Data for meier crossfeed */
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{
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int32_t reserved; /* 00h: Reserved: overlaps gain */
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int32_t vcl; /* 04h: Left filter output */
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int32_t vcr; /* 08h: Right filter output */
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int32_t vdiff; /* 0ch: L-R difference signal */
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int32_t coef1; /* 10h: Left/right filter coef */
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int32_t coef2; /* 14h: Crossfeed filter coef */
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};
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struct /* Data for custom crossfeed */
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{
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int32_t gain; /* 00h: Direct path gain */
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int32_t coefs[3]; /* 04h: Filter coefficients: b0, b1, a1 */
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int32_t history[4]; /* 10h: Format is x[n - 1], y[n - 1] (L + R) */
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int32_t *index; /* 20h: Current pointer into the delay line */
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int32_t *index_max; /* 24h: Current max pointer of delay line */
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/* 28h: Delay line buffer (L + R interleaved) */
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int32_t delay[DELAY_LEN(DSP_OUT_MAX_HZ)]; /* Target-dependent size */
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};
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};
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} crossfeed_state IBSS_ATTR;
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static int crossfeed_type = CROSSFEED_TYPE_NONE;
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/* Cached custom settings */
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static long crossfeed_lf_gain;
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static long crossfeed_hf_gain;
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static long crossfeed_cutoff;
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/* Discard the sample histories */
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static void crossfeed_flush(struct dsp_proc_entry *this)
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{
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struct crossfeed_state *state = (void *)this->data;
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if (crossfeed_type != CROSSFEED_TYPE_CUSTOM)
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{
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state->vcl = state->vcr = state->vdiff = 0;
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}
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else
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{
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memset(state->history, 0, sizeof (state->history));
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memset(state->delay, 0, sizeof (state->delay));
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state->index = state->delay;
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}
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}
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static void crossfeed_meier_update_filter(struct crossfeed_state *state,
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unsigned int fout)
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{
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/* 1 / (F.Rforward.C) */
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state->coef1 = fp_div(2128, fout, 31);
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/* 1 / (F.Rcross.C) */
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state->coef2 = fp_div(1000, fout, 31);
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}
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static void crossfeed_custom_update_filter(struct crossfeed_state *state,
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unsigned int fout)
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{
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long lf_gain = crossfeed_lf_gain;
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long hf_gain = crossfeed_hf_gain;
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long cutoff = crossfeed_cutoff;
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int32_t *c = state->coefs;
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long scaler = get_replaygain_int(lf_gain * 10) << 7;
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cutoff = fp_div(cutoff, fout, 32);
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hf_gain -= lf_gain;
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/* Divide cutoff by sqrt(10^(hf_gain/20)) to place cutoff at the -3 dB
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* point instead of shelf midpoint. This is for compatibility with the old
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* crossfeed shelf filter and should be removed if crossfeed settings are
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* ever made incompatible for any other good reason.
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*/
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cutoff = fp_div(cutoff, get_replaygain_int(hf_gain*5), 24);
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filter_shelf_coefs(cutoff, hf_gain, false, c);
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/* Scale coefs by LF gain and shift them to s0.31 format. We have no gains
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* over 1 and can do this safely
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*/
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c[0] = FRACMUL_SHL(c[0], scaler, 4);
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c[1] = FRACMUL_SHL(c[1], scaler, 4);
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c[2] <<= 4;
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}
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/** DSP interface **/
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/* Set the type of crossfeed to use */
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void dsp_set_crossfeed_type(int type)
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{
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if (type == crossfeed_type)
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return; /* No change */
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crossfeed_type = type;
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struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
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dsp_proc_enable(dsp, DSP_PROC_CROSSFEED, type != CROSSFEED_TYPE_NONE);
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}
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/* Set the gain of the dry mix */
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void dsp_set_crossfeed_direct_gain(int gain)
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{
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uint32_t gain32 = get_replaygain_int(gain * 10);
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crossfeed_state.gain =
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gain32 >= (0x80000000ul >> 7) ? 0x7ffffffful: (gain32 << 7);
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}
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/* Both gains should be below 0 dB */
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void dsp_set_crossfeed_cross_params(long lf_gain, long hf_gain, long cutoff)
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{
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crossfeed_lf_gain = lf_gain;
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crossfeed_hf_gain = hf_gain;
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crossfeed_cutoff = cutoff;
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if (crossfeed_type != CROSSFEED_TYPE_CUSTOM)
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return;
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struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
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crossfeed_custom_update_filter(&crossfeed_state,
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dsp_get_output_frequency(dsp));
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}
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#if !defined(CPU_COLDFIRE) && !defined(CPU_ARM)
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/* Apply the crossfade to the buffer in place */
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void crossfeed_process(struct dsp_proc_entry *this, struct dsp_buffer **buf_p)
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{
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struct crossfeed_state *state = (void *)this->data;
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struct dsp_buffer *buf = *buf_p;
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int32_t *hist_l = &state->history[0];
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int32_t *hist_r = &state->history[2];
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int32_t *delay = state->delay;
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int32_t *coefs = &state->coefs[0];
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int32_t gain = state->gain;
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int32_t *di = state->index;
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int32_t *di_max = state->index_max;
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int count = buf->remcount;
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for (int i = 0; i < count; i++)
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{
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int32_t left = buf->p32[0][i];
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int32_t right = buf->p32[1][i];
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/* Filter delayed sample from left speaker */
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int32_t acc = FRACMUL(*di, coefs[0]);
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acc += FRACMUL(hist_l[0], coefs[1]);
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acc += FRACMUL(hist_l[1], coefs[2]);
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/* Save filter history for left speaker */
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hist_l[1] = acc;
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hist_l[0] = *di;
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*di++ = left;
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/* Filter delayed sample from right speaker */
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acc = FRACMUL(*di, coefs[0]);
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acc += FRACMUL(hist_r[0], coefs[1]);
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acc += FRACMUL(hist_r[1], coefs[2]);
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/* Save filter history for right speaker */
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hist_r[1] = acc;
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hist_r[0] = *di;
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*di++ = right;
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/* Now add the attenuated direct sound and write to outputs */
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buf->p32[0][i] = FRACMUL(left, gain) + hist_r[1];
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buf->p32[1][i] = FRACMUL(right, gain) + hist_l[1];
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/* Wrap delay line index if bigger than delay line size */
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if (di >= di_max)
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di = delay;
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}
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/* Write back local copies of data we've modified */
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state->index = di;
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}
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#endif /* CPU */
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#if !defined(CPU_COLDFIRE) && !defined(CPU_ARM)
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/**
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* Implementation of the "simple" passive crossfeed circuit by Jan Meier.
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* See also: http://www.meier-audio.homepage.t-online.de/passivefilter.htm
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*/
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void crossfeed_meier_process(struct dsp_proc_entry *this,
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struct dsp_buffer **buf_p)
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{
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struct dsp_buffer *buf = *buf_p;
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/* Get filter state */
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struct crossfeed_state *state = (struct crossfeed_state *)this->data;
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int32_t vcl = state->vcl;
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int32_t vcr = state->vcr;
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int32_t vdiff = state->vdiff;
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int32_t coef1 = state->coef1;
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int32_t coef2 = state->coef2;
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int count = buf->remcount;
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for (int i = 0; i < count; i++)
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{
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/* Calculate new output */
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int32_t lout = buf->p32[0][i] + vcl;
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int32_t rout = buf->p32[1][i] + vcr;
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buf->p32[0][i] = lout;
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buf->p32[1][i] = rout;
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/* Update filter state */
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int32_t common = FRACMUL(vdiff, coef2);
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vcl -= FRACMUL(vcl, coef1) + common;
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vcr -= FRACMUL(vcr, coef1) - common;
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vdiff = lout - rout;
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}
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/* Store filter state */
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state->vcl = vcl;
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state->vcr = vcr;
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state->vdiff = vdiff;
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}
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#endif /* CPU */
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/* Update the processing function according to crossfeed type */
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static void update_process_fn(struct dsp_proc_entry *this,
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struct dsp_config *dsp)
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{
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struct crossfeed_state *state = (struct crossfeed_state *)this->data;
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dsp_proc_fn_type fn;
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unsigned int fout = dsp_get_output_frequency(dsp);
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if (crossfeed_type != CROSSFEED_TYPE_CUSTOM)
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{
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crossfeed_meier_update_filter(state, fout);
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fn = crossfeed_meier_process;
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}
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else
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{
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state->index_max = state->delay + DELAY_LEN(fout);
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crossfeed_custom_update_filter(state, fout);
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fn = crossfeed_process;
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}
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if (this->process != fn)
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{
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this->process = fn; /* Set proper function */
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if (dsp_proc_active(dsp, DSP_PROC_CROSSFEED))
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crossfeed_flush(this);
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}
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}
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/* Crossfeed boot/format change function */
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static intptr_t crossfeed_new_format(struct dsp_proc_entry *this,
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struct dsp_config *dsp,
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struct sample_format *format)
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{
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DSP_PRINT_FORMAT(DSP_PROC_CROSSFEED, *format);
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bool was_active = dsp_proc_active(dsp, DSP_PROC_CROSSFEED);
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bool active = format->num_channels >= 2;
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dsp_proc_activate(dsp, DSP_PROC_CROSSFEED, active);
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if (active)
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{
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if (!was_active)
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crossfeed_flush(this); /* Going online */
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return PROC_NEW_FORMAT_OK;
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}
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/* Can't do this. Sleep until next change */
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DEBUGF(" DSP_PROC_CROSSFEED- deactivated\n");
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return PROC_NEW_FORMAT_DEACTIVATED;
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}
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/* DSP message hook */
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static intptr_t crossfeed_configure(struct dsp_proc_entry *this,
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struct dsp_config *dsp,
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unsigned int setting,
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intptr_t value)
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{
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intptr_t retval = 0;
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switch (setting)
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{
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case DSP_PROC_INIT:
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if (value == 0)
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this->data = (intptr_t)&crossfeed_state;
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/* Fallthrough */
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case DSP_SET_OUT_FREQUENCY:
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update_process_fn(this, dsp);
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break;
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case DSP_FLUSH:
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crossfeed_flush(this);
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break;
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case DSP_PROC_NEW_FORMAT:
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retval = crossfeed_new_format(this, dsp,
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(struct sample_format *)value);
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break;
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}
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return retval;
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}
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/* Database entry */
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DSP_PROC_DB_ENTRY(
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CROSSFEED,
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crossfeed_configure);
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