rockbox/uisimulator/x11
2006-02-19 13:34:12 +00:00
..
archos I got tired of shifting this file around, and it belongs with the archos 2002-05-18 05:38:33 +00:00
atoi.h build and work with the new include path(s) 2003-02-07 09:42:57 +00:00
button-x11.c Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. 2006-02-19 13:34:12 +00:00
config-x11.h Moved LCD_WIDHT/HEIGHT from lcd driver to config file. 2004-09-16 14:36:08 +00:00
kernel.c New kernel function, queue_delete(struct event_queue *q) 2006-01-23 10:53:47 +00:00
lcd-x11.c Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. 2006-02-13 21:46:28 +00:00
lcd-x11.h introducing H1x0 style grayscale support in the X11 sim 2005-07-14 10:02:04 +00:00
Makefile Remote LCD support added to the x11 simulator, take 1. The win32 simulator 2005-05-23 16:23:25 +00:00
oss_sound.c Patch #961687 by Eric Lassauge, MP3 playback using libmad in the X11 simulator 2004-07-08 10:12:39 +00:00
README minor correction 2004-12-20 09:20:13 +00:00
resources.c introducing H1x0 style grayscale support in the X11 sim 2005-07-14 10:02:04 +00:00
resources.h moved X11-specific files into a separate subdir to keep root clean for 2002-04-27 23:48:49 +00:00
screenhack.c make the x5 sim pass 2006-01-11 16:08:48 +00:00
screenhack.h Major rework of the x11 simulator button handling. (1) Button repeat should always work correctly now, not sending a release before the repeat(s). Fixes e.g. calling the Ondio menu. (2) Button handling is done in the timer thread, not sleep()ing the main thread for extended times. Fixes slow performance of high-workload plugins (codec tests). (3) The x11 simulator now also contains the queue handling code. (4) The new code requires X11R6 because the multi-threading extension is used. 2005-03-18 23:51:52 +00:00
sound.c Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. 2006-02-13 21:46:28 +00:00
sound.h First take at PCM playback in the X11 sim on Linux. 2005-07-14 21:46:07 +00:00
SOURCES Renamed CONFIG_HWCODEC and MASNONE to the more appropriate CONFIG_CODEC and SWCODEC, respectively. 2005-08-29 21:15:27 +00:00
sprintf.h Added plugin loader. Moved games, demos and the text viewer to loadable plugins. Copy your *.rock files to /.rockbox/rocks/ 2003-06-29 16:43:15 +00:00
thread.c Backlight handling: * Added 'Caption Backlight' and 'Backlight On When Charging' for the iriver remote LCD. * Enabled the backlight code for the simulator, and prepared backlight simulation. It's only a stub atm, writing messages to the console window. * Added tick task handling to the simulators for this to work. * Code cleanup in backlight.c, less dead code. 2005-11-21 23:55:39 +00:00
timefuncs.h Const policed pointer arguments to functions, part 2 2004-08-17 01:45:48 +00:00
uibasic.c X11 simulator: * Correctly redraw the window when it was destroyed by overlaying (X11 'Expose' event). * Simplified, corrected and unified redraw algorithm for main & remote bitmap display. 2005-10-23 23:49:46 +00:00
utils.h Moved LCD_WIDHT/HEIGHT from lcd driver to config file. 2004-09-16 14:36:08 +00:00
version.h Updated version to 0.2 2002-10-16 08:41:25 +00:00
visual.c moved X11-specific files into a separate subdir to keep root clean for 2002-04-27 23:48:49 +00:00
visual.h moved X11-specific files into a separate subdir to keep root clean for 2002-04-27 23:48:49 +00:00
vroot.h warning hunt and kill session 2002-06-14 11:00:13 +00:00
xmu.h moved X11-specific files into a separate subdir to keep root clean for 2002-04-27 23:48:49 +00:00

To build:

 $ ../tools/configure
 [answer questions]
 $ make
 $ ./rockboxui