rockbox/uisimulator
Antoine Cellerier ebfb4f3ab2 Bind F8 key to "on" button (usefull if you don't have a numpad)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10287 a1c6a512-1295-4272-9138-f99709370657
2006-07-22 23:10:51 +00:00
..
common Simulator: two codecs may be loaded at same time if voice is enabled. 2006-06-17 09:42:16 +00:00
sdl Bind F8 key to "on" button (usefull if you don't have a numpad) 2006-07-22 23:10:51 +00:00
win32 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. 2006-02-28 23:56:44 +00:00
x11 Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. 2006-02-19 13:34:12 +00:00
battery.c Core functions taking advantage of the new, optimised lcd_hline() and lcd_vline() functions. Some cleanup. 2005-06-25 00:28:09 +00:00
FILES added the SDL BMP images, removed the x11 and win32 sources 2006-03-01 09:21:40 +00:00
HACKING fixed URL 2004-09-15 08:47:11 +00:00
README correction of what file to read 2002-08-21 10:32:00 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is meant to contain sources that can be compiled and run in any
of the simulators. The code should also either run on target, or be very
similar to code that would run on target.

Simulator-specific code should not be store here, but in the specific
directories for the simulators.

For further information see ../docs/UISIMULATOR