rockbox/apps/plugins/lib
Linus Nielsen Feltzing dc9e201671 Support for a colon-separated path in APPEXTRA
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7663 a1c6a512-1295-4272-9138-f99709370657
2005-10-27 14:39:00 +00:00
..
configfile.c
configfile.h
gray.h Core: A graphics framework can now register a hook function to extend the core screendump routine. * Grayscale library: (1) Changed the screendump routine into a hook, and implemented it for H1x0. (2) The planar pixel setting routines now use one register less. Fixes build problem with developer builds (frame pointers enabled) on coldfire. 2005-10-01 10:20:55 +00:00
gray_core.c H1x0: Slight optimisation of the grayscale library. 2005-10-20 19:56:32 +00:00
gray_draw.c H1x0: Slight optimisation of the grayscale library. 2005-10-20 19:56:32 +00:00
gray_parm.c Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
gray_scroll.c H1x0: Changed lcd_blit() and the grayscale library to use the same internal format as on archos (1bpp). While the slowdown of the ISR is minimal (the intermediate buffers are in IRAM), the planar grayscale buffer takes only half the space for a given depth, and gray_update[_rect]() and unbuffered drawing/scrolling are faster because less data needs to be moved. It should also make porting of video.rock somewhat easier. * Archos recorders, Ondios: Some slight optimisations of the grayscale library. 2005-09-30 20:10:27 +00:00
highscore.c A new API for saving highscores in game plugins 2005-06-08 13:47:46 +00:00
highscore.h A new API for saving highscores in game plugins 2005-06-08 13:47:46 +00:00
Makefile Support for a colon-separated path in APPEXTRA 2005-10-27 14:39:00 +00:00
playergfx.c A couple of optimisations. 2005-07-02 07:21:21 +00:00
playergfx.h Adapted remote LCD driver and player graphics library to the new bitmap function naming scheme. 2005-07-07 00:05:29 +00:00
SOURCES Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
xlcd.c Beginnings of a library complementing the core LCD functions. First function: filled triangle drawing. 2005-07-12 23:50:37 +00:00
xlcd.h Beginnings of a library complementing the core LCD functions. First function: filled triangle drawing. 2005-07-12 23:50:37 +00:00