A new API for saving highscores in game plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6611 a1c6a512-1295-4272-9138-f99709370657
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3 changed files with 133 additions and 0 deletions
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configfile.c
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highscore.c
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#ifdef HAVE_LCD_BITMAP
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gray_black_display.c
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gray_blockfuncs.c
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99
apps/plugins/lib/highscore.c
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99
apps/plugins/lib/highscore.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "highscore.h"
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static struct plugin_api *rb;
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void highscore_init(struct plugin_api* newrb)
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{
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rb = newrb;
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}
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int highscore_save(char *filename, struct highscore *scores, int num_scores)
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{
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int i;
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int fd;
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int rc;
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char buf[80];
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fd = rb->open(filename, O_WRONLY|O_CREAT);
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if(fd < 0)
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return -1;
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for(i = 0;i < num_scores;i++)
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{
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rb->snprintf(buf, sizeof(buf)-1, "%s:%d:%d\n",
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scores[i].name, scores[i].score, scores[i].level);
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rc = rb->write(fd, buf, rb->strlen(buf));
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if(rc < 0)
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{
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rb->close(fd);
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return -2;
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}
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}
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rb->close(fd);
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return 0;
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}
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int highscore_load(char *filename, struct highscore *scores, int num_scores)
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{
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int i;
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int fd;
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char buf[80];
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char *name, *score, *level;
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char *ptr;
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fd = rb->open(filename, O_RDONLY);
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if(fd < 0)
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return -1;
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rb->memset(scores, 0, sizeof(struct highscore)*num_scores);
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i = -1;
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while(rb->read_line(fd, buf, sizeof(buf)-1) && i < num_scores)
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{
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i++;
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DEBUGF("%s\n", buf);
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name = buf;
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ptr = rb->strchr(buf, ':');
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if ( !ptr )
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continue;
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*ptr = 0;
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ptr++;
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rb->strncpy(scores[i].name, name, sizeof(scores[i].name));
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DEBUGF("%s\n", scores[i].name);
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score = ptr;
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ptr = rb->strchr(ptr, ':');
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if ( !ptr )
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continue;
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*ptr = 0;
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ptr++;
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scores[i].score = rb->atoi(score);
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level = ptr;
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scores[i].level = rb->atoi(level);
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}
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return 0;
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}
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33
apps/plugins/lib/highscore.h
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33
apps/plugins/lib/highscore.h
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef HIGHSCORE_H
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#define HIGHSCORE_H
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struct highscore
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{
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char name[32];
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int score;
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int level;
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};
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void highscore_init(struct plugin_api* newrb);
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int highscore_save(char *filename, struct highscore *scores, int num_scores);
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int highscore_load(char *filename, struct highscore *scores, int num_scores);
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#endif
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