rockbox/uisimulator/sdl
Rafaël Carré 9668883bac Sansa Clip+: simulator
Add the Clipv1 bitmap for Clipv2 so it builds

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24731 a1c6a512-1295-4272-9138-f99709370657
2010-02-17 19:46:51 +00:00
..
button-sdl.h Turn the simulator background into a clickable area. i.e. you click on the play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard. 2010-02-16 17:34:48 +00:00
button.c Turn the simulator background into a clickable area. i.e. you click on the play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard. 2010-02-16 17:34:48 +00:00
kernel-sdl.c
lcd-bitmap.c Enable backlight brightness in simulator 2009-12-17 13:44:09 +00:00
lcd-bitmap.h Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition. 2009-02-09 00:32:59 +00:00
lcd-charcells.c fix more red 2009-08-19 22:36:39 +00:00
lcd-charcells.h
lcd-remote-bitmap.c FS#10700 - Add --noremote option to simulator. 2009-10-26 09:58:39 +00:00
lcd-remote-bitmap.h
lcd-sdl.c Fix update rectangle calculation. This caused the black artifacts outside the screen area introduced with backlight simulation for colour targets. 2009-03-04 18:46:08 +00:00
lcd-sdl.h Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition. 2009-02-09 00:32:59 +00:00
Makefile
README
sound.c Commit FS#10324 from Jeffrey Goode. 2009-06-17 07:55:50 +00:00
sound.h
SOURCES
sprintf.h
system-sdl.h
thread-sdl.c threads_exit should be volatile being polled in a loop on a sim thread and be written by the GUI thread. 2009-01-08 12:40:18 +00:00
thread-sdl.h Allow sims to shut down normally from panic code. 2009-01-08 11:08:22 +00:00
timefuncs.h
timer.c Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034 2009-06-29 14:29:46 +00:00
UI-archosav300.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-archosfmrecorder.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-archosondiofm.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-archosondiosp.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-archosplayer.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-archosrecorder.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-archosrecorderv2.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-cowond2.bmp
UI-gigabeatfx.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-gigabeats.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-gogearhdd1630.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-gogearsa9200.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iaudio7.bmp
UI-iaudiom3.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iaudiom5.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iaudiox5.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-ipod1g2g.bmp
UI-ipod3g.bmp
UI-ipod4g.bmp
UI-ipodcolor.bmp
UI-ipodmini1g.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-ipodmini2g.bmp
UI-ipodnano1g.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-ipodnano2g.bmp Working Nano2G UI sim. UI-ipodnano2g.bmp courtesy of Marianne Arnold, based on her SVG for the manual. 2009-10-14 21:40:28 +00:00
UI-ipodvideo.bmp
UI-iriverh10.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iriverh10_5gb.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iriverh100.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iriverh120.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iriverh300.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-iriverifp7xx.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-mini2440.bmp make the mini2440 simulator compile. 2009-10-28 17:56:00 +00:00
UI-mrobe100.bmp initial commit of remote support for m:robe 100 courtesy of lowlight; simulator support including small fixes for the m:robe 500 2009-07-26 14:26:14 +00:00
UI-mrobe500.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-ondavx747.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-ondavx747p.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-ondavx777.bmp FS#10746 - Ondavx777 sim doesn't build: add device picture 2009-10-31 14:25:10 +00:00
UI-samsungyh820.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-samsungyh920.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-samsungyh925.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-sansac200.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-sansac200v2.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-sansaclip.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-sansaclipplus.bmp Sansa Clip+: simulator 2010-02-17 19:46:51 +00:00
UI-sansaclipv2.bmp Sansa Clip+: simulator 2010-02-17 19:46:51 +00:00
UI-sansae200.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-sansae200v2.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-sansafuze.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-sansam200v4.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-vibe500.bmp Packard Bell Vibe 500: add the simulator 2010-02-01 16:41:03 +00:00
UI-zenvision.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-zenvisionm30gb.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
UI-zenvisionm60gb.bmp A few more target rename fixes 2009-12-07 13:40:08 +00:00
uisdl.c Turn the simulator background into a clickable area. i.e. you click on the play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard. 2010-02-16 17:34:48 +00:00
uisdl.h Sansa Clip+: simulator 2010-02-17 19:46:51 +00:00

To build:

 $ ../tools/configure
 [answer questions]
 $ make
 $ ./rockboxui