rockbox/firmware/pcm_playback.c
Miika Pekkarinen d30f1100ec Much better UI performance and buffering times for MP3 and FLAC.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6653 a1c6a512-1295-4272-9138-f99709370657
2005-06-10 17:33:16 +00:00

537 lines
13 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Linus Nielsen Feltzing
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdbool.h>
#include "config.h"
#include "debug.h"
#include "panic.h"
#include <kernel.h>
#ifndef SIMULATOR
#include "cpu.h"
#include "i2c.h"
#include "uda1380.h"
#include "system.h"
#endif
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include "pcm_playback.h"
#include "lcd.h"
#include "button.h"
#include "file.h"
#include "buffer.h"
#include "sprintf.h"
#include "button.h"
#include <string.h>
#define CHUNK_SIZE 32768
/* Must be a power of 2 */
#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
#define PCM_WATERMARK 0x10000
static bool pcm_playing;
static bool pcm_paused;
static int pcm_freq = 0x6; /* 44.1 is default */
static char *audiobuffer;
static size_t audiobuffer_pos;
static volatile size_t audiobuffer_free;
static size_t audiobuffer_fillpos;
static bool boost_mode;
static bool crossfade_enabled;
static bool crossfade_active;
static int crossfade_pos;
static int crossfade_amount;
static int crossfade_rem;
static unsigned char *next_start;
static long next_size;
struct pcmbufdesc
{
void *addr;
int size;
void (*callback)(void); /* Call this when the buffer has been played */
} pcmbuffers[NUM_PCM_BUFFERS];
volatile int pcmbuf_read_index;
volatile int pcmbuf_write_index;
int pcmbuf_unplayed_bytes;
int pcmbuf_watermark;
void (*pcmbuf_watermark_callback)(int bytes_left);
/* Set up the DMA transfer that kicks in when the audio FIFO gets empty */
static void dma_start(const void *addr, long size)
{
pcm_playing = true;
addr = (void *)((unsigned long)addr & ~3); /* Align data */
size &= ~3; /* Size must be multiple of 4 */
/* Reset the audio FIFO */
IIS2CONFIG = 0x800;
/* Set up DMA transfer */
SAR0 = ((unsigned long)addr); /* Source address */
DAR0 = (unsigned long)&PDOR3; /* Destination address */
BCR0 = size; /* Bytes to transfer */
/* Enable the FIFO and force one write to it */
IIS2CONFIG = (pcm_freq << 12) | 0x300;
DCR0 = DMA_INT | DMA_EEXT | DMA_CS | DMA_SINC | DMA_START;
}
void pcm_boost(bool state)
{
static bool boost_state = false;
if (crossfade_active)
return ;
if (state != boost_state) {
cpu_boost(state);
boost_state = state;
}
}
/* Stops the DMA transfer and interrupt */
static void dma_stop(void)
{
pcm_playing = false;
/* Reset the FIFO */
IIS2CONFIG = 0x800;
pcm_boost(false);
}
/* set volume of the main channel */
void pcm_set_volume(int volume)
{
if(volume > 0)
{
uda1380_mute(0);
uda1380_setvol(0xff - volume);
}
else
{
uda1380_mute(1);
}
}
/* sets frequency of input to DAC */
void pcm_set_frequency(unsigned int frequency)
{
switch(frequency)
{
case 11025:
pcm_freq = 0x2;
break;
case 22050:
pcm_freq = 0x4;
break;
case 44100:
pcm_freq = 0x6;
break;
default:
pcm_freq = 0x6;
break;
}
}
/* the registered callback function to ask for more mp3 data */
static void (*callback_for_more)(unsigned char**, long*) = NULL;
int pcm_play_num_used_buffers(void)
{
return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
}
static int last_chunksize = 0;
static void pcm_play_callback(unsigned char** start, long* size)
{
struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
int sz;
pcmbuf_unplayed_bytes -= last_chunksize;
audiobuffer_free += last_chunksize;
if(desc->size == 0)
{
/* The buffer is finished, call the callback function */
if(desc->callback)
desc->callback();
/* Advance to the next buffer */
pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
desc = &pcmbuffers[pcmbuf_read_index];
}
if(pcm_play_num_used_buffers())
{
/* Play max 64K at a time */
sz = MIN(desc->size, 32768);
*start = desc->addr;
*size = sz;
/* Update the buffer descriptor */
desc->size -= sz;
desc->addr += sz;
last_chunksize = sz;
}
else
{
/* No more buffers */
*size = 0;
}
#if 1
if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
{
if(pcmbuf_watermark_callback)
{
pcmbuf_watermark_callback(pcmbuf_unplayed_bytes);
}
}
#endif
}
void pcm_play_data(const unsigned char* start, int size,
void (*get_more)(unsigned char** start, long* size))
{
callback_for_more = get_more;
dma_start(start, size);
get_more(&next_start, &next_size);
}
void pcm_play_stop(void)
{
dma_stop();
audiobuffer_pos = 0;
audiobuffer_fillpos = 0;
audiobuffer_free = PCMBUF_SIZE;
pcmbuf_read_index = 0;
pcmbuf_write_index = 0;
pcmbuf_unplayed_bytes = 0;
next_start = NULL;
next_size = 0;
pcm_set_boost_mode(false);
}
void pcm_play_pause(bool play)
{
if(pcm_paused && play && pcmbuf_unplayed_bytes)
{
/* Enable the FIFO and force one write to it */
IIS2CONFIG = (pcm_freq << 12) | 0x300;
DCR0 |= DMA_START;
pcm_paused = false;
}
else if(!pcm_paused && !play)
{
IIS2CONFIG = 0x800;
pcm_paused = true;
}
pcm_boost(false);
}
bool pcm_is_playing(void)
{
return pcm_playing;
}
/* DMA0 Interrupt is called when the DMA has finished transfering a chunk */
void DMA0(void) __attribute__ ((interrupt_handler, section(".icode")));
void DMA0(void)
{
int res = DSR0;
DSR0 = 1; /* Clear interrupt */
/* Stop on error */
if(res & 0x70)
{
dma_stop();
}
else
{
if(next_size)
{
SAR0 = (unsigned long)next_start; /* Source address */
BCR0 = next_size; /* Bytes to transfer */
if (callback_for_more)
callback_for_more(&next_start, &next_size);
}
else
{
/* Finished playing */
dma_stop();
}
}
IPR |= (1<<14); /* Clear pending interrupt request */
}
void pcm_init(void)
{
pcm_playing = false;
pcm_paused = false;
uda1380_init();
BUSMASTER_CTRL = 0x81; /* PARK[1,0]=10 + BCR24BIT */
DIVR0 = 54; /* DMA0 is mapped into vector 54 in system.c */
DMAROUTE = (DMAROUTE & 0xffffff00) | DMA0_REQ_AUDIO_1;
DMACONFIG = 1; /* DMA0Req = PDOR3 */
/* Reset the audio FIFO */
IIS2CONFIG = 0x800;
/* Enable interrupt at level 7, priority 0 */
ICR4 = (ICR4 & 0xffff00ff) | 0x00001c00;
IMR &= ~(1<<14); /* bit 14 is DMA0 */
pcm_play_init();
pcm_set_frequency(44100);
}
void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left))
{
pcmbuf_watermark = numbytes;
pcmbuf_watermark_callback = callback;
}
bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
{
/* We don't use the last buffer, since we can't see the difference
between the full and empty condition */
if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 2))
{
pcmbuffers[pcmbuf_write_index].addr = addr;
pcmbuffers[pcmbuf_write_index].size = size;
pcmbuffers[pcmbuf_write_index].callback = callback;
pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
pcmbuf_unplayed_bytes += size;
return true;
}
else
return false;
}
void pcm_watermark_callback(int bytes_left)
{
(void)bytes_left;
/* Fill audio buffer by boosting cpu */
pcm_boost(true);
crossfade_active = false;
}
void pcm_set_boost_mode(bool state)
{
boost_mode = state;
if (state)
pcm_boost(true);
}
void audiobuffer_add_event(void (*event_handler)(void))
{
while (!pcm_play_add_chunk(NULL, 0, event_handler))
yield();
}
unsigned int audiobuffer_get_latency(void)
{
int latency;
/* This has to be done better. */
latency = (PCMBUF_SIZE - audiobuffer_free - audiobuffer_fillpos
- CHUNK_SIZE)/4 / (44100/1000);
if (latency < 0)
latency = 0;
return latency;
}
bool pcm_is_lowdata(void)
{
if (!pcm_is_playing())
return false;
if (PCMBUF_SIZE - audiobuffer_free <= PCM_WATERMARK)
return true;
return false;
}
void pcm_crossfade_start(void)
{
//logf("cf:%d", audiobuffer_free / CHUNK_SIZE);
if (audiobuffer_free > CHUNK_SIZE * 4 || !crossfade_enabled) {
return ;
}
pcm_boost(true);
crossfade_active = true;
crossfade_pos = audiobuffer_pos;
crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE * 22)/2;
crossfade_rem = crossfade_amount;
audiobuffer_fillpos = 0;
crossfade_pos -= crossfade_amount*2;
if (crossfade_pos < 0)
crossfade_pos = PCMBUF_SIZE + crossfade_pos;
}
static __inline
void crossfade(short *buf, const short *buf2, int length)
{
while (length--) {
*buf = (int)((*buf * ((crossfade_rem)*1000/crossfade_amount))/1000);
*buf += (int)((*buf2 * ((crossfade_amount-crossfade_rem)*1000/crossfade_amount))/1000);
buf++;
buf2++;
if (--crossfade_rem <= 0) {
crossfade_active = false;
break ;
}
}
}
bool audiobuffer_insert(char *buf, size_t length)
{
size_t copy_n = 0;
if (audiobuffer_free < length + CHUNK_SIZE && !crossfade_active) {
if (!boost_mode)
pcm_boost(false);
return false;
}
if (!pcm_is_playing() && !pcm_paused) {
pcm_boost(true);
crossfade_active = false;
if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*2)
pcm_play_start();
}
while (length > 0) {
if (crossfade_active) {
copy_n = MIN(length, PCMBUF_SIZE - (unsigned int)crossfade_pos);
crossfade((short *)&audiobuffer[crossfade_pos],
(const short *)buf, copy_n/2);
buf += copy_n;
length -= copy_n;
crossfade_pos += copy_n;
if (crossfade_pos >= PCMBUF_SIZE)
crossfade_pos -= PCMBUF_SIZE;
continue ;
} else {
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos -
audiobuffer_fillpos);
copy_n = MIN(CHUNK_SIZE, copy_n);
memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos],
buf, copy_n);
buf += copy_n;
audiobuffer_free -= copy_n;
length -= copy_n;
}
/* Pre-buffer to meet CHUNK_SIZE requirement */
if (copy_n + audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
audiobuffer_fillpos += copy_n;
return true;
}
copy_n += audiobuffer_fillpos;
while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos],
copy_n, NULL)) {
if (!boost_mode)
pcm_boost(false);
yield();
}
audiobuffer_pos += copy_n;
audiobuffer_fillpos = 0;
if (audiobuffer_pos >= PCMBUF_SIZE) {
audiobuffer_pos = 0;
}
}
return true;
}
void pcm_play_init(void)
{
audiobuffer = &audiobuf[(audiobufend - audiobuf) -
PCMBUF_SIZE];
audiobuffer_free = PCMBUF_SIZE;
audiobuffer_pos = 0;
audiobuffer_fillpos = 0;
boost_mode = 0;
pcmbuf_read_index = 0;
pcmbuf_write_index = 0;
pcmbuf_unplayed_bytes = 0;
crossfade_enabled = false;
pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
/* Play a small chunk of zeroes to initialize the playback system. */
audiobuffer_pos = 32000;
audiobuffer_free -= audiobuffer_pos;
memset(&audiobuffer[0], 0, audiobuffer_pos);
pcm_play_add_chunk(&audiobuffer[0], audiobuffer_pos, NULL);
pcm_play_start();
}
void pcm_crossfade_enable(bool on_off)
{
crossfade_enabled = on_off;
}
bool pcm_is_crossfade_enabled(void)
{
return crossfade_enabled;
}
void pcm_play_start(void)
{
struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
int size;
char *start;
crossfade_active = false;
if(!pcm_is_playing())
{
size = MIN(desc->size, 32768);
start = desc->addr;
last_chunksize = size;
desc->size -= size;
desc->addr += size;
pcm_play_data(start, size, pcm_play_callback);
}
}