Much better UI performance and buffering times for MP3 and FLAC.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6653 a1c6a512-1295-4272-9138-f99709370657
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4 changed files with 15 additions and 2 deletions
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@ -57,6 +57,7 @@ FLAC__StreamDecoderWriteStatus flac_write_handler(const FLAC__SeekableStreamDeco
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unsigned int c_samp, c_chan, d_samp;
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uint32_t data_size = frame->header.blocksize * frame->header.channels * 2; /* Assume 16-bit words */
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uint32_t samples = frame->header.blocksize;
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int yieldcounter = 0;
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if (samples*frame->header.channels > (FLAC_MAX_SUPPORTED_BLOCKSIZE*FLAC_MAX_SUPPORTED_CHANNELS)) {
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@ -70,6 +71,10 @@ FLAC__StreamDecoderWriteStatus flac_write_handler(const FLAC__SeekableStreamDeco
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for(c_chan = 0; c_chan < frame->header.channels; c_chan++, d_samp++) {
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pcmbuf[d_samp*2] = (buf[c_chan][c_samp]&0xff00)>>8;
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pcmbuf[(d_samp*2)+1] = buf[c_chan][c_samp]&0xff;
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if (yieldcounter++ == 100) {
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rb->yield();
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yieldcounter = 0;
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}
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}
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}
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@ -198,6 +198,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parm)
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int fd;
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#endif
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int i;
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int yieldcounter = 0;
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/* Generic plugin inititialisation */
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@ -217,6 +218,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parm)
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/* Create a decoder instance */
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*16));
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next_track:
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memset(&Stream, 0, sizeof(struct mad_stream));
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@ -379,10 +381,14 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parm)
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goto song_end;
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}
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if (yieldcounter++ == 200) {
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rb->yield();
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yieldcounter = 0;
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}
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/* Flush the buffer if it is full. */
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if(OutputPtr==OutputBufferEnd)
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{
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rb->yield();
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#ifdef DEBUG_GAPLESS
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rb->write(fd, OutputBuffer, OUTPUT_BUFFER_SIZE);
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#endif
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@ -105,6 +105,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parm)
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#endif
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*32));
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/* We need to flush reserver memory every track load. */
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next_track:
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@ -351,7 +351,8 @@ void pcm_watermark_callback(int bytes_left)
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void pcm_set_boost_mode(bool state)
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{
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boost_mode = state;
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pcm_boost(state);
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if (state)
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pcm_boost(true);
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}
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void audiobuffer_add_event(void (*event_handler)(void))
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