f373c97c90
Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the macro it's simpler to have config.h define LCD_STRIDEFORMAT to the default of horizontal stride when the target leaves it unspecified. Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411
660 lines
24 KiB
C
660 lines
24 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Alan Korr
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __LCD_H__
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#define __LCD_H__
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#include <stdbool.h>
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#include <stddef.h>
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#include "cpu.h"
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#include "config.h"
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#include "events.h"
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/* Frame buffer stride
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*
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* Stride describes the amount that you need to increment to get to the next
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* line. For screens that have the pixels in contiguous horizontal strips
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* stride should be equal to the image width.
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*
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* For example, if the screen pixels are layed out as follows:
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*
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* width0 width1 width2 widthX-1
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* ------ ------ ------ ------------------ --------
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* height0 | pixel0 pixel1 pixel2 ----------------> pixelX-1
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* height1 | pixelX
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*
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* then you need to add X pixels to get to the next line. (the next line
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* in this case is height1).
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*
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* Similarly, if the screen has the pixels in contiguous vertical strips
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* the stride would be equal to the image height.
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*
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* For example if the screen pixels are layed out as follows:
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*
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* width0 width1
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* ------ ------
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* height0 | pixel0 pixelY
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* height1 | pixel1
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* height2 | pixel2
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* | | |
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* \|/ | \|/
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* heightY-1 | pixelY-1
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*
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* then you would need to add Y pixels to get to the next line (the next
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* line in this case is from width0 to width1).
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*
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* The remote might have a different stride than the main screen so the screen
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* number needs to be passed to the STRIDE macro so that the appropriate height
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* or width can be passed to the lcd_bitmap, or lcd_remote_bitmap calls.
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*
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* STRIDE_REMOTE and STRIDE_MAIN should never be used when it is not clear whether
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* lcd_remote_bitmap calls or lcd_bitmap calls are being made (for example the
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* screens api).
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*
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* Screen should always use the screen_type enum that is at the top of this
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* header.
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*/
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enum screen_type {
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SCREEN_MAIN
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#ifdef HAVE_REMOTE_LCD
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,SCREEN_REMOTE
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#endif
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};
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struct scrollinfo;
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define STRIDE_MAIN(w, h) (h)
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#else
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#define STRIDE_MAIN(w, h) (w)
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#endif
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#define STRIDE_REMOTE(w, h) (w)
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#define STRIDE(screen, w, h) (screen==SCREEN_MAIN?STRIDE_MAIN((w), \
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(h)):STRIDE_REMOTE((w),(h)))
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#if LCD_DEPTH <=8
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#if (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED) \
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|| (LCD_PIXELFORMAT == HORIZONTAL_INTERLEAVED)
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typedef unsigned short fb_data;
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#define FB_DATA_SZ 2
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#else
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typedef unsigned char fb_data;
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#define FB_DATA_SZ 1
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#endif
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#elif LCD_DEPTH <= 16
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typedef unsigned short fb_data;
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#define FB_DATA_SZ 2
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#elif LCD_DEPTH <= 24
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struct _fb_pixel {
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unsigned char b, g, r;
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};
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typedef struct _fb_pixel fb_data;
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#define FB_DATA_SZ 3
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#else /* LCD_DEPTH > 24 */
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#if (LCD_PIXELFORMAT == XRGB8888)
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struct _fb_pixel {
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unsigned char b, g, r, x;
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};
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typedef struct _fb_pixel fb_data;
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#else
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typedef unsigned long fb_data;
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#endif
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#define FB_DATA_SZ 4
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#endif /* LCD_DEPTH */
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#ifdef HAVE_REMOTE_LCD
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#if LCD_REMOTE_DEPTH <= 8
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#if (LCD_REMOTE_PIXELFORMAT == VERTICAL_INTERLEAVED) \
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|| (LCD_REMOTE_PIXELFORMAT == HORIZONTAL_INTERLEAVED)
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typedef unsigned short fb_remote_data;
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#define FB_RDATA_SZ 2
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#else
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typedef unsigned char fb_remote_data;
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#define FB_RDATA_SZ 1
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#endif
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#elif LCD_DEPTH <= 16
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typedef unsigned short fb_remote_data;
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#define FB_RDATA_SZ 2
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#else
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typedef unsigned long fb_remote_data;
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#define FB_RDATA_SZ 4
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#endif
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#endif
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#if defined(HAVE_LCD_MODES)
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void lcd_set_mode(int mode);
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#define LCD_MODE_RGB565 0x00000001
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#define LCD_MODE_YUV 0x00000002
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#define LCD_MODE_PAL256 0x00000004
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#if HAVE_LCD_MODES & LCD_MODE_PAL256
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void lcd_blit_pal256(unsigned char *src, int src_x, int src_y, int x, int y,
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int width, int height);
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void lcd_pal256_update_pal(fb_data *palette);
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#endif
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#endif
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struct frame_buffer_t {
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union
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{
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void *data;
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char *ch_ptr;
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fb_data *fb_ptr;
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#ifdef HAVE_REMOTE_LCD
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fb_remote_data *fb_remote_ptr;
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#endif
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};
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void *(*get_address_fn)(int x, int y);
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ptrdiff_t stride;
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size_t elems;
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};
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#define VP_FLAG_ALIGN_RIGHT 0x01
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#define VP_FLAG_ALIGN_CENTER 0x02
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#define VP_FLAG_ALIGNMENT_MASK \
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(VP_FLAG_ALIGN_RIGHT|VP_FLAG_ALIGN_CENTER)
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#define VP_IS_RTL(vp) (((vp)->flags & VP_FLAG_ALIGNMENT_MASK) == VP_FLAG_ALIGN_RIGHT)
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#define VP_FLAG_OWNER_UPDATE 0x2000 /* block update_vp functions */
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#define VP_FLAG_VP_DIRTY 0x4000
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#define VP_FLAG_CLEAR_FLAG 0x8000
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#define VP_FLAG_VP_SET_CLEAN (VP_FLAG_CLEAR_FLAG | VP_FLAG_VP_DIRTY)
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/* flags set by viewport_set_defaults() */
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#define VP_DEFAULT_FLAGS (VP_FLAG_VP_DIRTY)
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struct viewport {
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int x;
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int y;
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int width;
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int height;
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int flags;
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int font;
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int drawmode;
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struct frame_buffer_t *buffer;
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/* needed for even for mono displays to support greylib */
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unsigned fg_pattern;
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unsigned bg_pattern;
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};
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/* common functions */
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extern void lcd_write_command(int byte);
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extern void lcd_write_command_e(int cmd, int data);
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extern void lcd_write_command_ex(int cmd, int data1, int data2);
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extern void lcd_write_data(const fb_data* p_bytes, int count);
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extern void lcd_init(void) INIT_ATTR;
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extern void lcd_init_device(void) INIT_ATTR;
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extern void lcd_backlight(bool on);
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extern int lcd_default_contrast(void);
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extern void lcd_set_contrast(int val);
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extern int lcd_getwidth(void);
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extern int lcd_getheight(void);
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extern int lcd_getstringsize(const unsigned char *str, int *w, int *h);
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extern struct viewport* lcd_init_viewport(struct viewport* vp);
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extern struct viewport* lcd_set_viewport(struct viewport* vp);
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extern struct viewport* lcd_set_viewport_ex(struct viewport* vp, int flags);
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extern void lcd_update(void);
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extern void lcd_update_viewport(void);
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extern void lcd_update_viewport_rect(int x, int y, int width, int height);
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extern void lcd_clear_viewport(void);
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extern void lcd_clear_display(void);
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extern void lcd_putsxy(int x, int y, const unsigned char *string);
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extern void lcd_putsxyf(int x, int y, const unsigned char *fmt, ...);
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extern void lcd_putsxy_style_offset(int x, int y, const unsigned char *str,
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int style, int offset);
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extern void lcd_puts(int x, int y, const unsigned char *string);
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extern void lcd_putsf(int x, int y, const unsigned char *fmt, ...);
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extern void lcd_putc(int x, int y, unsigned long ucs);
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extern bool lcd_puts_scroll(int x, int y, const unsigned char* string);
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extern bool lcd_putsxy_scroll_func(int x, int y, const unsigned char *string,
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void (*scroll_func)(struct scrollinfo *),
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void *data, int x_offset);
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/* performance function */
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#if defined(HAVE_LCD_COLOR)
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#if MEMORYSIZE > 2
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#define LCD_YUV_DITHER 0x1
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extern void lcd_yuv_set_options(unsigned options);
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extern void lcd_blit_yuv(unsigned char * const src[3],
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int src_x, int src_y, int stride,
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int x, int y, int width, int height);
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#endif /* MEMORYSIZE > 2 */
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#else
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extern void lcd_blit_mono(const unsigned char *data, int x, int by, int width,
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int bheight, int stride);
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extern void lcd_blit_grey_phase(unsigned char *values, unsigned char *phases,
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int bx, int by, int bwidth, int bheight,
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int stride);
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#endif
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/* update a fraction of the screen */
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extern void lcd_update_rect(int x, int y, int width, int height);
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#ifdef HAVE_REMOTE_LCD
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extern void lcd_remote_update(void);
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/* update a fraction of the screen */
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extern void lcd_remote_update_rect(int x, int y, int width, int height);
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#endif /* HAVE_REMOTE_LCD */
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/* Bitmap formats */
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enum
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{
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FORMAT_MONO,
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FORMAT_NATIVE,
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FORMAT_ANY /* For passing to read_bmp_file() */
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};
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/* Draw modes */
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#define DRMODE_COMPLEMENT 0
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#define DRMODE_BG 1
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#define DRMODE_FG 2
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#define DRMODE_SOLID 3
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#define DRMODE_INVERSEVID 4 /* used as bit modifier for basic modes */
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/* Internal drawmode modifiers. DO NOT use with set_drawmode() */
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#define DRMODE_INT_BD 8
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#define DRMODE_INT_IMG 16
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/* Low-level drawing function types */
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typedef void lcd_pixelfunc_type(int x, int y);
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typedef void lcd_blockfunc_type(fb_data *address, unsigned mask, unsigned bits);
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#if LCD_DEPTH >= 8
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typedef void lcd_fastpixelfunc_type(fb_data *address);
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#endif
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#if defined(HAVE_LCD_COLOR) && defined(LCD_REMOTE_DEPTH) && \
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LCD_REMOTE_DEPTH > 1
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/* Just return color for screens use */
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static inline unsigned lcd_color_to_native(unsigned color)
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{ return color; }
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#define SCREEN_COLOR_TO_NATIVE(screen, color) (screen)->color_to_native(color)
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#else
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#define SCREEN_COLOR_TO_NATIVE(screen, color) (color)
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#endif
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#ifdef HAVE_LCD_COLOR
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#if LCD_PIXELFORMAT == RGB565 || LCD_PIXELFORMAT == RGB565SWAPPED
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#define LCD_MAX_RED 31
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#define LCD_MAX_GREEN 63
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#define LCD_MAX_BLUE 31
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#define LCD_RED_BITS 5
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#define LCD_GREEN_BITS 6
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#define LCD_BLUE_BITS 5
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/* pack/unpack native RGB values */
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#define _RGBPACK_LCD(r, g, b) ( ((r) << 11) | ((g) << 5) | (b) )
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#define _RGB_UNPACK_RED_LCD(x) ( (((x) >> 11) ) )
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#define _RGB_UNPACK_GREEN_LCD(x) ( (((x) >> 5) & 0x3f) )
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#define _RGB_UNPACK_BLUE_LCD(x) ( (((x) ) & 0x1f) )
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/* pack/unpack 24-bit RGB values */
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#define _RGBPACK(r, g, b) _RGBPACK_LCD((r) >> 3, (g) >> 2, (b) >> 3)
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#define _RGB_UNPACK_RED(x) ( (((x) >> 8) & 0xf8) | (((x) >> 13) & 0x07) )
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#define _RGB_UNPACK_GREEN(x) ( (((x) >> 3) & 0xfc) | (((x) >> 9) & 0x03) )
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#define _RGB_UNPACK_BLUE(x) ( (((x) << 3) & 0xf8) | (((x) >> 2) & 0x07) )
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#if (LCD_PIXELFORMAT == RGB565SWAPPED)
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/* RGB3553 */
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#define _LCD_UNSWAP_COLOR(x) swap16(x)
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#define LCD_RGBPACK_LCD(r, g, b) ( (((r) << 3) ) | \
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(((g) >> 3) ) | \
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(((g) & 0x07) << 13) | \
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(((b) << 8) ) )
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#define LCD_RGBPACK(r, g, b) ( (((r) >> 3) << 3) | \
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(((g) >> 5) ) | \
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(((g) & 0x1c) << 11) | \
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(((b) >> 3) << 8) )
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/* swap color once - not currenly used in static inits */
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#define _SWAPUNPACK(x, _unp_) \
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({ typeof (x) _x_ = swap16(x); _unp_(_x_); })
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#define RGB_UNPACK_RED(x) _SWAPUNPACK((x), _RGB_UNPACK_RED)
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#define RGB_UNPACK_GREEN(x) _SWAPUNPACK((x), _RGB_UNPACK_GREEN)
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#define RGB_UNPACK_BLUE(x) _SWAPUNPACK((x), _RGB_UNPACK_BLUE)
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#define RGB_UNPACK_RED_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_RED_LCD)
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#define RGB_UNPACK_GREEN_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_GREEN_LCD)
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#define RGB_UNPACK_BLUE_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_BLUE_LCD)
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#else /* LCD_PIXELFORMAT == RGB565 */
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/* RGB565 */
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#define _LCD_UNSWAP_COLOR(x) (x)
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#define LCD_RGBPACK(r, g, b) _RGBPACK((r), (g), (b))
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#define LCD_RGBPACK_LCD(r, g, b) _RGBPACK_LCD((r), (g), (b))
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#define RGB_UNPACK_RED(x) _RGB_UNPACK_RED(x)
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#define RGB_UNPACK_GREEN(x) _RGB_UNPACK_GREEN(x)
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#define RGB_UNPACK_BLUE(x) _RGB_UNPACK_BLUE(x)
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#define RGB_UNPACK_RED_LCD(x) _RGB_UNPACK_RED_LCD(x)
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#define RGB_UNPACK_GREEN_LCD(x) _RGB_UNPACK_GREEN_LCD(x)
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#define RGB_UNPACK_BLUE_LCD(x) _RGB_UNPACK_BLUE_LCD(x)
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#endif /* RGB565* */
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#elif (LCD_PIXELFORMAT == RGB888) || (LCD_PIXELFORMAT == XRGB8888)
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#define LCD_MAX_RED 255
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#define LCD_MAX_GREEN 255
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#define LCD_MAX_BLUE 255
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#define LCD_RED_BITS 8
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#define LCD_GREEN_BITS 8
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#define LCD_BLUE_BITS 8
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/* pack/unpack native RGB values */
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#define _RGBPACK(r, g, b) ( r << 16 | g << 8 | b )
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#define _RGB_UNPACK_RED(x) ((x >> 16) & 0xff)
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#define _RGB_UNPACK_GREEN(x) ((x >> 8) & 0xff)
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#define _RGB_UNPACK_BLUE(x) ((x >> 0) & 0xff)
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#define _LCD_UNSWAP_COLOR(x) (x)
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#define LCD_RGBPACK(r, g, b) _RGBPACK((r), (g), (b))
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#define LCD_RGBPACK_LCD(r, g, b) _RGBPACK((r), (g), (b))
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#define RGB_UNPACK_RED(x) _RGB_UNPACK_RED(x)
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#define RGB_UNPACK_GREEN(x) _RGB_UNPACK_GREEN(x)
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#define RGB_UNPACK_BLUE(x) _RGB_UNPACK_BLUE(x)
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#define RGB_UNPACK_RED_LCD(x) _RGB_UNPACK_RED(x)
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#define RGB_UNPACK_GREEN_LCD(x) _RGB_UNPACK_GREEN(x)
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#define RGB_UNPACK_BLUE_LCD(x) _RGB_UNPACK_BLUE(x)
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#else
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/* other colour depths */
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#endif
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#define LCD_BLACK LCD_RGBPACK(0, 0, 0)
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#define LCD_DARKGRAY LCD_RGBPACK(85, 85, 85)
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#define LCD_LIGHTGRAY LCD_RGBPACK(170, 170, 170)
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#define LCD_WHITE LCD_RGBPACK(255, 255, 255)
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#define LCD_DEFAULT_FG LCD_WHITE
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#define LCD_DEFAULT_BG LCD_BLACK
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#define LCD_DEFAULT_LS LCD_WHITE
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#elif LCD_DEPTH > 1 /* greyscale */
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#define LCD_MAX_LEVEL ((1 << LCD_DEPTH) - 1)
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#define LCD_BRIGHTNESS(y) (((y) * LCD_MAX_LEVEL + 127) / 255)
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#define LCD_BLACK LCD_BRIGHTNESS(0)
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#define LCD_DARKGRAY LCD_BRIGHTNESS(85)
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#define LCD_LIGHTGRAY LCD_BRIGHTNESS(170)
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#define LCD_WHITE LCD_BRIGHTNESS(255)
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#define LCD_DEFAULT_FG LCD_BLACK
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#define LCD_DEFAULT_BG LCD_WHITE
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#endif /* HAVE_LCD_COLOR */
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/* Framebuffer conversion macros: Convert from and to the native display data
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* format (fb_data).
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*
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* FB_RGBPACK: Convert the three r,g,b values to fb_data. r,g,b are
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* assumed to in 8-bit format.
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* FB_RGBPACK_LCD Like FB_RGBPACK, except r,g,b shall be in display-native
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* bit format (e.g. 5-bit r for RGB565)
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* FB_UNPACK_RED Extract the red component of fb_data into 8-bit red value.
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* FB_UNPACK_GREEN Like FB_UNPACK_RED, just for the green component.
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* FB_UNPACK_BLIE Like FB_UNPACK_RED, just for the green component.
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* FB_SCALARPACK Similar to FB_RGBPACK, except that the channels are already
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* combined into a single scalar value. Again, 8-bit per channel.
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* FB_SCALARPACK_LCD Like FB_SCALARPACK, except the channels shall be in
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* display-native format (i.e. the scalar is 16bits on RGB565)
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* FB_UNPACK_SCALAR_LCD Converts an fb_data to a scalar value in display-native
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* format, so it's the reverse of FB_SCALARPACK_LCD
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*/
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#if LCD_DEPTH >= 24
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static inline fb_data scalar_to_fb(unsigned p)
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{
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union { fb_data st; unsigned sc; } convert;
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convert.sc = p; return convert.st;
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}
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static inline unsigned fb_to_scalar(fb_data p)
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{
|
|
union { fb_data st; unsigned sc; } convert;
|
|
convert.st = p; return convert.sc;
|
|
}
|
|
#define FB_RGBPACK(r_, g_, b_) ((fb_data){.r = r_, .g = g_, .b = b_})
|
|
#define FB_RGBPACK_LCD(r_, g_, b_) FB_RGBPACK(r_, g_, b_)
|
|
#define FB_UNPACK_RED(fb) ((fb).r)
|
|
#define FB_UNPACK_GREEN(fb) ((fb).g)
|
|
#define FB_UNPACK_BLUE(fb) ((fb).b)
|
|
#define FB_SCALARPACK(c) scalar_to_fb(c)
|
|
#define FB_SCALARPACK_LCD(c) scalar_to_fb(c)
|
|
#define FB_UNPACK_SCALAR_LCD(fb) fb_to_scalar(fb)
|
|
#elif defined(HAVE_LCD_COLOR)
|
|
#define FB_RGBPACK(r_, g_, b_) LCD_RGBPACK(r_, g_, b_)
|
|
#define FB_RGBPACK_LCD(r_, g_, b_) LCD_RGBPACK_LCD(r_, g_, b_)
|
|
#define FB_UNPACK_RED(fb) RGB_UNPACK_RED(fb)
|
|
#define FB_UNPACK_GREEN(fb) RGB_UNPACK_GREEN(fb)
|
|
#define FB_UNPACK_BLUE(fb) RGB_UNPACK_BLUE(fb)
|
|
#define FB_SCALARPACK(c) LCD_RGBPACK(RGB_UNPACK_RED(c), RGB_UNPACK_GREEN(c), RGB_UNPACK_BLUE(c))
|
|
#define FB_SCALARPACK_LCD(c) (c)
|
|
#define FB_UNPACK_SCALAR_LCD(fb) (fb)
|
|
#else
|
|
#define FB_SCALARPACK(c) (c)
|
|
#define FB_SCALARPACK_LCD(c) (c)
|
|
#define FB_UNPACK_SCALAR_LCD(fb) (fb)
|
|
#endif
|
|
|
|
|
|
/* Frame buffer dimensions */
|
|
#if LCD_DEPTH == 1
|
|
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
|
|
#define LCD_FBSTRIDE(w, h) ((w+7)/8)
|
|
#define LCD_FBWIDTH LCD_FBSTRIDE(LCD_WIDTH, LCD_HEIGHT)
|
|
#define LCD_NBELEMS(w, h) ((((h-1)*LCD_FBSTRIDE(w, h)) + w) / sizeof(fb_data))
|
|
#else /* LCD_PIXELFORMAT == VERTICAL_PACKING */
|
|
#define LCD_FBSTRIDE(w, h) ((h+7)/8)
|
|
#define LCD_FBHEIGHT LCD_FBSTRIDE(LCD_WIDTH, LCD_HEIGHT)
|
|
#define LCD_NBELEMS(w, h) ((((w-1)*LCD_FBSTRIDE(w, h)) + h) / sizeof(fb_data))
|
|
#endif /* LCD_PIXELFORMAT */
|
|
#elif LCD_DEPTH == 2
|
|
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
|
|
#define LCD_FBSTRIDE(w, h) ((w+3)>>2)
|
|
#define LCD_NATIVE_STRIDE(s) LCD_FBSTRIDE(s, s)
|
|
#define LCD_FBWIDTH LCD_FBSTRIDE(LCD_WIDTH, LCD_HEIGHT)
|
|
#define LCD_NBELEMS(w, h) ((((h-1)*LCD_FBSTRIDE(w, h)) + w) / sizeof(fb_data))
|
|
#elif LCD_PIXELFORMAT == VERTICAL_PACKING
|
|
#define LCD_FBSTRIDE(w, h) ((h+3)/4)
|
|
#define LCD_FBHEIGHT LCD_FBSTRIDE(LCD_WIDTH, LCD_HEIGHT)
|
|
#define LCD_NBELEMS(w, h) ((((w-1)*LCD_FBSTRIDE(w, h)) + h) / sizeof(fb_data))
|
|
#elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED
|
|
#define LCD_FBSTRIDE(w, h) ((h+7)/8)
|
|
#define LCD_FBHEIGHT LCD_FBSTRIDE(LCD_WIDTH, LCD_HEIGHT)
|
|
#define LCD_NBELEMS(w, h) ((((w-1)*LCD_FBSTRIDE(w, h)) + h) / sizeof(fb_data))
|
|
#endif /* LCD_PIXELFORMAT */
|
|
#endif /* LCD_DEPTH */
|
|
/* Set defaults if not defined different yet. The defaults apply to both
|
|
* dimensions for LCD_DEPTH >= 8 */
|
|
#ifndef LCD_FBWIDTH
|
|
#define LCD_FBWIDTH LCD_WIDTH
|
|
#endif
|
|
#ifndef LCD_FBHEIGHT
|
|
#define LCD_FBHEIGHT LCD_HEIGHT
|
|
#endif
|
|
|
|
#ifndef LCD_NATIVE_STRIDE
|
|
/* 2-bit Horz is the only display that actually defines this */
|
|
#define LCD_NATIVE_STRIDE(s) (s)
|
|
#endif
|
|
|
|
#ifndef LCD_NBELEMS
|
|
#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
|
|
#define LCD_NBELEMS(w, h) (((w-1)*STRIDE_MAIN(w, h)) + h)
|
|
#else
|
|
#define LCD_NBELEMS(w, h) (((h-1)*STRIDE_MAIN(w, h)) + w)
|
|
#endif
|
|
#define LCD_FBSTRIDE(w, h) STRIDE_MAIN(w, h)
|
|
#endif
|
|
|
|
#ifndef LCD_STRIDE
|
|
#define LCD_STRIDE(w, h) STRIDE_MAIN(w, h)
|
|
#endif
|
|
|
|
extern struct viewport* lcd_current_viewport;
|
|
|
|
#define FB_CURRENTVP_BUFFER (lcd_current_viewport->buffer)
|
|
#define FBADDRBUF(buffer,x,y) ((fb_data*) buffer->get_address_fn(x,y))
|
|
#define FBADDR(x,y) (FBADDRBUF(lcd_current_viewport->buffer,x,y))
|
|
|
|
#define FRAMEBUFFER_SIZE (sizeof(fb_data)*LCD_FBWIDTH*LCD_FBHEIGHT)
|
|
|
|
/** Port-specific functions. Enable in port config file. **/
|
|
#ifdef HAVE_REMOTE_LCD_AS_MAIN
|
|
void lcd_on(void);
|
|
void lcd_off(void);
|
|
void lcd_poweroff(void);
|
|
#endif
|
|
|
|
#ifdef HAVE_LCD_ENABLE
|
|
/* Enable/disable the main display. */
|
|
extern void lcd_enable(bool on);
|
|
#endif /* HAVE_LCD_ENABLE */
|
|
|
|
#ifdef HAVE_LCD_SLEEP
|
|
/* Put the LCD into a power saving state deeper than lcd_enable(false). */
|
|
extern void lcd_sleep(void);
|
|
#endif /* HAVE_LCD_SLEEP */
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/* Register a hook that is called when the lcd is powered and after the
|
|
* framebuffer data is synchronized */
|
|
/* Sansa Clip has these function in it's lcd driver, since it's the only
|
|
* 1-bit display featuring lcd_active, so far */
|
|
|
|
enum {
|
|
LCD_EVENT_ACTIVATION = (EVENT_CLASS_LCD|1),
|
|
};
|
|
|
|
extern bool lcd_active(void);
|
|
#endif
|
|
|
|
#ifdef HAVE_LCD_SHUTDOWN
|
|
extern void lcd_shutdown(void);
|
|
#endif
|
|
|
|
#define FORMAT_TRANSPARENT 0x40000000
|
|
#define FORMAT_DITHER 0x20000000
|
|
#define FORMAT_REMOTE 0x10000000
|
|
#define FORMAT_RESIZE 0x08000000
|
|
#define FORMAT_KEEP_ASPECT 0x04000000
|
|
#define FORMAT_RETURN_SIZE 0x02000000
|
|
|
|
#define TRANSPARENT_COLOR LCD_RGBPACK(255,0,255)
|
|
#define REPLACEWITHFG_COLOR LCD_RGBPACK(0,255,255)
|
|
|
|
struct bitmap {
|
|
int width;
|
|
int height;
|
|
#if (LCD_DEPTH > 1) || defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
|
|
int format;
|
|
unsigned char *maskdata;
|
|
#endif
|
|
#ifdef HAVE_LCD_COLOR
|
|
int alpha_offset; /* byte-offset of alpha channel in data */
|
|
#endif
|
|
unsigned char *data;
|
|
};
|
|
|
|
extern void lcd_set_invert_display(bool yesno);
|
|
#ifdef HAVE_BACKLIGHT_INVERSION
|
|
extern void lcd_set_backlight_inversion(bool yesno);
|
|
#endif /* HAVE_BACKLIGHT_INVERSION */
|
|
extern void lcd_set_flip(bool yesno);
|
|
|
|
extern void lcd_set_drawmode(int mode);
|
|
extern int lcd_get_drawmode(void);
|
|
extern void lcd_setfont(int font);
|
|
extern int lcd_getfont(void);
|
|
|
|
/* low level drawing function pointer arrays */
|
|
#if LCD_DEPTH >= 8
|
|
extern lcd_fastpixelfunc_type* const *lcd_fastpixelfuncs;
|
|
#elif LCD_DEPTH > 1
|
|
extern lcd_pixelfunc_type* const *lcd_pixelfuncs;
|
|
extern lcd_blockfunc_type* const *lcd_blockfuncs;
|
|
#else /* LCD_DEPTH == 1*/
|
|
extern lcd_pixelfunc_type* const lcd_pixelfuncs[8];
|
|
extern lcd_blockfunc_type* const lcd_blockfuncs[8];
|
|
#endif /* LCD_DEPTH */
|
|
|
|
extern void lcd_drawpixel(int x, int y);
|
|
extern void lcd_drawline(int x1, int y1, int x2, int y2);
|
|
extern void lcd_hline(int x1, int x2, int y);
|
|
extern void lcd_vline(int x, int y1, int y2);
|
|
extern void lcd_drawrect(int x, int y, int width, int height);
|
|
extern void lcd_fillrect(int x, int y, int width, int height);
|
|
extern void lcd_gradient_fillrect(int x, int y, int width, int height,
|
|
unsigned start_rgb, unsigned end_rgb);
|
|
extern void lcd_gradient_fillrect_part(int x, int y, int width, int height,
|
|
unsigned start_rgb, unsigned end_rgb, int src_height, int row_skip);
|
|
extern void lcd_draw_border_viewport(void);
|
|
extern void lcd_fill_viewport(void);
|
|
extern void lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
|
|
int stride, int x, int y, int width, int height);
|
|
extern void lcd_bitmap(const fb_data *src, int x, int y, int width,
|
|
int height);
|
|
|
|
extern void lcd_scroll_step(int pixels);
|
|
|
|
#if LCD_DEPTH > 1
|
|
extern void lcd_set_foreground(unsigned foreground);
|
|
extern unsigned lcd_get_foreground(void);
|
|
extern void lcd_set_background(unsigned background);
|
|
extern unsigned lcd_get_background(void);
|
|
#ifdef HAVE_LCD_COLOR
|
|
extern void lcd_set_selector_start(unsigned selector);
|
|
extern void lcd_set_selector_end(unsigned selector);
|
|
extern void lcd_set_selector_text(unsigned selector_text);
|
|
#endif
|
|
extern void lcd_set_drawinfo(int mode, unsigned foreground,
|
|
unsigned background);
|
|
void lcd_set_backdrop(fb_data* backdrop);
|
|
|
|
fb_data* lcd_get_backdrop(void);
|
|
|
|
extern void lcd_mono_bitmap_part(const unsigned char *src, int src_x, int src_y,
|
|
int stride, int x, int y, int width, int height);
|
|
extern void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width,
|
|
int height);
|
|
extern void lcd_bitmap_transparent_part(const fb_data *src,
|
|
int src_x, int src_y,
|
|
int stride, int x, int y, int width,
|
|
int height);
|
|
extern void lcd_bitmap_transparent(const fb_data *src, int x, int y,
|
|
int width, int height);
|
|
#else /* LCD_DEPTH == 1 */
|
|
#define lcd_mono_bitmap lcd_bitmap
|
|
#define lcd_mono_bitmap_part lcd_bitmap_part
|
|
#endif /* LCD_DEPTH */
|
|
extern void lcd_bmp_part(const struct bitmap* bm, int src_x, int src_y,
|
|
int x, int y, int width, int height);
|
|
extern void lcd_bmp(const struct bitmap* bm, int x, int y);
|
|
extern void lcd_nine_segment_bmp(const struct bitmap* bm, int x, int y,
|
|
int width, int height);
|
|
|
|
/* TODO: Impement this for remote displays if ever needed */
|
|
#if defined(LCD_DPI) && (LCD_DPI > 0)
|
|
/* returns the pixel density of the display */
|
|
static inline int lcd_get_dpi(void) { return LCD_DPI; }
|
|
#else
|
|
extern int lcd_get_dpi(void);
|
|
#endif /* LCD_DPI */
|
|
|
|
#endif /* __LCD_H__ */
|