Define LCD_STRIDEFORMAT unconditionally
Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the macro it's simpler to have config.h define LCD_STRIDEFORMAT to the default of horizontal stride when the target leaves it unspecified. Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411
This commit is contained in:
parent
9ed36ec22f
commit
f373c97c90
26 changed files with 44 additions and 43 deletions
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@ -82,8 +82,7 @@ crypt_firmware.c
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/* Overlays loaders */
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#if defined(HAVE_LCD_COLOR) && \
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(!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE))
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#if defined(HAVE_LCD_COLOR) && (LCD_STRIDEFORMAT == HORIZONTAL_STRIDE)
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#if (PLUGIN_BUFFER_SIZE > 0x14000) && (CONFIG_PLATFORM & (PLATFORM_NATIVE |PLATFORM_HOSTED)) && (defined(CPU_ARM) || defined(CPU_MIPS))
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duke3d.c
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quake.c
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@ -9,8 +9,7 @@ clock
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#endif
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/* color horizontal-stride LCDs */
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#if defined(HAVE_LCD_COLOR) && \
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(!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE))
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#if defined(HAVE_LCD_COLOR) && (LCD_STRIDEFORMAT == HORIZONTAL_STRIDE)
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xworld
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/* for duke3d, wolf3d and quake */
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@ -548,8 +548,7 @@ pegbox_pieces.9x7x1.bmp
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#endif
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/* Puzzles */
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#if defined(HAVE_LCD_COLOR) && \
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(!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE))
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#if defined(HAVE_LCD_COLOR) && (LCD_STRIDEFORMAT == HORIZONTAL_STRIDE)
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puzzles_cursor.11x16x24.bmp
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#endif
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@ -238,7 +238,7 @@ static fb_data (* const pixel_funcs[COLOUR_NUM_MODES][DITHER_NUM_MODES])(void) =
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};
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/* These defines are used fornormal horizontal strides and vertical strides. */
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define LCDADDR(x, y) (lcd_fb + LCD_HEIGHT*(x) + (y))
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#define ROWENDOFFSET (width*LCD_HEIGHT)
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#define ROWOFFSET (1)
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@ -177,7 +177,7 @@ static int read_ppm_row(int fd, struct ppm_info *ppm, int row)
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int col;
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int r, g, b;
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#ifdef HAVE_LCD_COLOR
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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fb_data *dst = (fb_data *) ppm->buf + row;
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const int stride = ppm->x;
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#else
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@ -785,7 +785,7 @@ static fb_data *lcd_fb;
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/* No standard get_pixel function yet, use this hack instead */
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#if (LCD_DEPTH >= 8)
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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static inline fb_data get_pixel(int x, int y)
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{
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return lcd_fb[x*LCD_HEIGHT+y];
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@ -78,7 +78,7 @@ void smooth_resize_bitmap(struct bitmap *src_bmp, struct bitmap *dest_bmp)
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fb_data *sptr, *dptr;
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int x, y, end;
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int val_y = 0, val_x;
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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const int sw = src_bmp->height;
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const int sh = src_bmp->width;
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const int dw = dest_bmp->height;
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@ -106,10 +106,10 @@ static struct osd grey_osd;
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# error Unknown 2-bit format; please define macros
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# endif /* LCD_PIXELFORMAT */
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#elif LCD_DEPTH == 16
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# if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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# if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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# define _OSD_HEIGHT2BYTES(h) ((h)*2)
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# define _OSD_BYTES2HEIGHT(b) ((b)/2)
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# else /* !defined(LCD_STRIDEFORMAT) || LCD_STRIDEFORMAT != VERTICAL_STRIDE */
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# else /* LCD_STRIDEFORMAT != VERTICAL_STRIDE */
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# define _OSD_WIDTH2BYTES(w) ((w)*2)
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# define _OSD_BYTES2WIDTH(b) ((b)/2)
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# endif /* end stride type selection */
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@ -160,7 +160,7 @@ static void * _osd_lcd_init_buffers(struct osd *osd, unsigned flags,
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rb->viewport_set_fullscreen(&osd->vp, SCREEN_MAIN);
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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int colbytes = _OSD_HEIGHT2BYTES(LCD_HEIGHT);
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int bytecols = *bufsize / colbytes;
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int w = _OSD_BYTES2WIDTH(bytecols);
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@ -193,7 +193,7 @@ static void * _osd_lcd_init_buffers(struct osd *osd, unsigned flags,
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w = _OSD_BYTES2WIDTH(_OSD_WIDTH2BYTES(w));
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osd->lcd_bitmap_stride = _OSD_BYTES2HEIGHT(_OSD_HEIGHT2BYTES(LCD_HEIGHT));
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osd->back_bitmap_stride = h;
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#else /* !defined(LCD_STRIDEFORMAT) || LCD_STRIDEFORMAT != VERTICAL_STRIDE */
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#else /* LCD_STRIDEFORMAT != VERTICAL_STRIDE */
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int rowbytes = _OSD_WIDTH2BYTES(LCD_WIDTH);
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int byterows = *bufsize / rowbytes;
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int w = _OSD_BYTES2WIDTH(rowbytes);
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@ -94,7 +94,7 @@ int save_bmp_file( char* filename, struct bitmap *bm )
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*/
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void simple_resize_bitmap(struct bitmap *src, struct bitmap *dst)
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{
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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const int srcw = src->height;
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const int srch = src->width;
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const int dstw = dst->height;
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@ -30,7 +30,7 @@
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static const unsigned short patterns[4] = {0xFFFF, 0xFF00, 0x00FF, 0x0000};
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#endif
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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void xlcd_scroll_left(int count)
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{
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/*size_t dst_stride;*/
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@ -668,4 +668,4 @@ void xlcd_scroll_down(int count)
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}
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#endif /* LCD_PIXELFORMAT, LCD_DEPTH */
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#endif /* defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE */
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#endif /* LCD_STRIDEFORMAT == VERTICAL_STRIDE */
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@ -380,7 +380,7 @@ static inline fb_data* rli_get_element(struct rocklua_image* img, int x, int y)
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pixel_to_native(x, y, &x, &y);
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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/* column major address */
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size_t data_address = (stride * (x - 1)) + (y - 1);
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@ -3101,7 +3101,7 @@ static void render_slide(struct slide_data *slide, const int alpha)
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const pix_t *ptr = &src[column * bmp->height];
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define PIXELSTEP_Y 1
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#define LCDADDR(x, y) (&buffer[BUFFER_HEIGHT*(x) + (y)])
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#else
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@ -1465,7 +1465,7 @@ static void rb_blitter_free(void *handle, blitter *bl)
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static void rb_blitter_save(void *handle, blitter *bl, int x, int y)
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{
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/* no viewport offset */
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#error no vertical stride
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#else
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if(bl && bl->bmp.data)
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@ -130,7 +130,7 @@ static void *test_address_fn(int x, int y)
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struct frame_buffer_t *fb = vp0.buffer;
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/* LCD_STRIDEFORMAT & LCD_NATIVE_STRIDE macros allow Horiz screens to work with RB */
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
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#else
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size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
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@ -496,7 +496,7 @@ void sys_copyRect(struct System* sys, uint16_t x, uint16_t y, uint16_t w, uint16
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for (int i = 0; i < w / 2; ++i) {
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uint8_t pix1 = *(buf + i) >> 4;
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uint8_t pix2 = *(buf + i) & 0xF;
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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framebuffer[( (h * 2) ) * 320 + i] = sys->palette[pix1];
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framebuffer[( (h * 2) + 1) * 320 + i] = sys->palette[pix2];
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#else
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@ -515,7 +515,7 @@ void sys_copyRect(struct System* sys, uint16_t x, uint16_t y, uint16_t w, uint16
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for (int i = 0; i < w / 2; ++i) {
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uint8_t pix1 = *(buf + i) >> 4;
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uint8_t pix2 = *(buf + i) & 0xF;
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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framebuffer[(200 - h * 2 ) * 320 + ( 320 - i )] = sys->palette[pix1];
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framebuffer[(200 - h * 2 - 1) * 320 + ( 320 - i )] = sys->palette[pix2];
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#else
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else
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{
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int next = 0;
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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for(int x = 0; x < w / 2; ++x)
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{
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for(int y = 0; y < h; ++y)
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@ -565,7 +565,7 @@ void sys_copyRect(struct System* sys, uint16_t x, uint16_t y, uint16_t w, uint16
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struct bitmap in_bmp;
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if(sys->settings.rotation_option)
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{
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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in_bmp.width = 320;
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in_bmp.height = 200;
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#else
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}
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else
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{
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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in_bmp.width = 200;
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in_bmp.height = 320;
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#else
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@ -600,7 +600,7 @@ void sys_copyRect(struct System* sys, uint16_t x, uint16_t y, uint16_t w, uint16
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}
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else
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{
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#if defined(LCD_STRIDEFORMAT) && (LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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for(int x = 0; x < 320; ++x)
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{
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for(int y = 0; y < 200; ++y)
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@ -593,7 +593,7 @@ static inline bool scale_v_linear(struct rowset *rset,
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static void output_row_32_native_fromyuv(uint32_t row, void * row_in,
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struct scaler_context *ctx)
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{
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define DEST_STEP (ctx->bm->height)
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#define Y_STEP (1)
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#else
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@ -300,7 +300,7 @@ drivers/lcd-2bit-vert.c
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drivers/lcd-2bit-vi.c
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#endif /* LCD_PIXELFORMAT */
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#elif LCD_DEPTH == 16
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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drivers/lcd-16bit-vert.c
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#else
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drivers/lcd-16bit.c
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@ -83,7 +83,7 @@ static void *LCDFN(frameaddress_default)(int x, int y)
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{
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/* the default expects a buffer the same size as the screen */
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struct frame_buffer_t *fb = CURRENT_VP->buffer;
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCDM(NATIVE_STRIDE)(fb->stride)) + y;
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#else
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size_t element = (y * LCDM(NATIVE_STRIDE)(fb->stride)) + x;
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@ -81,7 +81,7 @@ static void *lcd_frameaddress_default(int x, int y)
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/* the default expects a buffer the same size as the screen */
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struct frame_buffer_t *fb = lcd_current_viewport->buffer;
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
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#else
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size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
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@ -83,7 +83,7 @@ static void *lcd_frameaddress_default(int x, int y)
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/* the default expects a buffer the same size as the screen */
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struct frame_buffer_t *fb = lcd_current_viewport->buffer;
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
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#else
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size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
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{
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/* the default expects a buffer the same size as the screen */
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struct frame_buffer_t *fb = CURRENT_VP->buffer;
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCDM(NATIVE_STRIDE)(fb->stride)) + y;
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#else
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size_t element = (y * LCDM(NATIVE_STRIDE)(fb->stride)) + x;
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@ -76,7 +76,7 @@ static void *lcd_frameaddress_default(int x, int y)
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/* the default expects a buffer the same size as the screen */
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struct frame_buffer_t *fb = lcd_current_viewport->buffer;
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
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#else
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size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
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#define LCD_SPLIT_LINES 0
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#endif
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/* Most displays have a horizontal stride */
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#ifndef LCD_STRIDEFORMAT
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# define LCD_STRIDEFORMAT HORIZONTAL_STRIDE
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#endif
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/* Simulator LCD dimensions. Set to standard dimensions if undefined */
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#ifndef SIM_LCD_WIDTH
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#define SIM_LCD_WIDTH LCD_WIDTH
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|| defined(CPU_S5L870X) || (CONFIG_CPU == S3C2440) \
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|| defined(APPLICATION) || (CONFIG_CPU == PP5002) \
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|| (CONFIG_CPU == RK27XX) || (CONFIG_CPU == IMX233) || \
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(defined(HAVE_LCD_COLOR) && \
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(!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE)))
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(defined(HAVE_LCD_COLOR) && (LCD_STRIDEFORMAT == HORIZONTAL_STRIDE))
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#define HAVE_SEMAPHORE_OBJECTS
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#endif
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@ -82,7 +82,7 @@ enum screen_type {
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struct scrollinfo;
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define STRIDE_MAIN(w, h) (h)
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#else
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#define STRIDE_MAIN(w, h) (w)
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#endif
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#ifndef LCD_NBELEMS
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define LCD_NBELEMS(w, h) (((w-1)*STRIDE_MAIN(w, h)) + h)
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#else
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#define LCD_NBELEMS(w, h) (((h-1)*STRIDE_MAIN(w, h)) + w)
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@ -38,7 +38,7 @@
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#if CONFIG_ORIENTATION == SCREEN_PORTRAIT
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#define LCD_USE_DMA
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#elif defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#elif LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define LCD_USE_DMA
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#endif
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@ -511,7 +511,7 @@ void lcd_update_rect(int x, int y, int width, int height)
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#else
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#if defined(LCD_USE_DMA)
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dma_start_transfer16( (char *)FBADDR(0,0), x, y, LCD_HEIGHT,
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@ -31,9 +31,9 @@ void sdl_update_rect(SDL_Surface *surface, int x_start, int y_start, int width,
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unsigned long (*getpixel)(int, int))
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{
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SDL_Rect dest;
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#if LCD_DEPTH >= 8 && (LCD_PIXELFORMAT == RGB565) \
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&& !defined(LCD_STRIDEFORMAT) && !defined(HAVE_LCD_SPLIT) \
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&& !defined(HAVE_REMOTE_LCD)
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#if LCD_DEPTH >= 8 && (LCD_PIXELFORMAT == RGB565) && \
|
||||
(LCD_STRIDEFORMAT == HORIZONTAL_STRIDE) && \
|
||||
!defined(HAVE_LCD_SPLIT) && !defined(HAVE_REMOTE_LCD)
|
||||
SDL_Rect src;
|
||||
(void)max_x;
|
||||
(void)max_y;
|
||||
|
|
Loading…
Reference in a new issue