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am_map.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
am_map.h
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Changelog
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d_deh.c
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Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
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2007-06-03 22:03:36 +00:00 |
d_deh.h
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
d_englsh.h
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Fix up configurable keys, edit exit string, more work needs to be done on menu keys
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2006-04-04 23:13:50 +00:00 |
d_event.h
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d_french.h
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d_items.c
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d_items.h
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d_main.c
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Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
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2007-06-03 22:03:36 +00:00 |
d_main.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
d_net.c
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d_net.h
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d_player.h
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d_think.h
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d_ticcmd.h
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doomdata.h
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doomdef.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomdef.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomstat.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomstat.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomtype.h
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dstrings.c
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dstrings.h
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
f_finale.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
f_finale.h
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f_wipe.c
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Patch #4864 by Jonathan Gordon: text editor plugin, with some changes by me.
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2006-04-03 08:51:08 +00:00 |
f_wipe.h
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g_game.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
g_game.h
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hu_lib.c
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Fix warning
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2006-04-03 00:37:27 +00:00 |
hu_lib.h
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hu_stuff.c
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Free more plugin memory
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2006-12-13 06:52:10 +00:00 |
hu_stuff.h
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
i_sound.c
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use 11025Hz on all players that support it
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2007-01-18 15:44:17 +00:00 |
i_sound.h
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i_system.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
i_system.h
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Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset.
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2006-04-15 22:08:36 +00:00 |
i_video.c
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Hopefully take care of the scrollwheel difficulties in plugins on e200.
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2007-05-22 06:31:44 +00:00 |
i_video.h
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info.c
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info.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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m_cheat.h
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m_fixed.h
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Code cleaning - remove some unnecessary defined(SIMULATOR) checks
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2007-05-10 13:16:08 +00:00 |
m_menu.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
m_menu.h
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m_misc.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
m_misc.h
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m_random.c
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m_random.h
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m_swap.h
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Use rockbox endian defines
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2006-03-29 21:16:45 +00:00 |
Makefile
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Replaced some explicit options for target linking with to be consistent with the sims.
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2007-02-15 20:28:08 +00:00 |
p_ceilng.c
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p_doors.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_enemy.c
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p_enemy.h
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p_floor.c
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p_genlin.c
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p_inter.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_inter.h
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p_lights.c
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p_map.c
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p_map.h
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p_maputl.c
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p_maputl.h
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p_mobj.c
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p_mobj.h
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p_plats.c
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p_pspr.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_pspr.h
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p_saveg.c
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More 64-bit fixes.
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2006-03-28 19:04:48 +00:00 |
p_saveg.h
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p_setup.c
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p_setup.h
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p_sight.c
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p_spec.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_spec.h
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Change the type of the P_SectorActive() function to boolean - that's how it is being used.
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2006-03-28 19:04:56 +00:00 |
p_switch.c
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p_telept.c
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p_tick.c
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p_tick.h
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p_user.c
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p_user.h
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r_bsp.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_bsp.h
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Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.
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2006-04-02 01:52:44 +00:00 |
r_data.c
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Free more plugin memory
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2006-12-13 06:52:10 +00:00 |
r_data.h
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Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.
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2006-04-02 01:52:44 +00:00 |
r_defs.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_draw.c
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Code cleaning - remove some unnecessary defined(SIMULATOR) checks
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2007-05-10 13:16:08 +00:00 |
r_draw.h
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r_main.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_main.h
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Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.
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2006-04-02 01:52:44 +00:00 |
r_plane.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_plane.h
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r_segs.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_segs.h
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r_sky.c
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r_sky.h
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r_state.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_things.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_things.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
rockdoom.c
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Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
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2007-06-03 22:03:36 +00:00 |
rockmacros.h
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Removed unused 'mode' parameter from mkdir() for consistency with creat().
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2007-02-03 10:28:55 +00:00 |
s_sound.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
s_sound.h
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sounds.c
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sounds.h
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Better video update, add options to startup menu, change default screensize
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2006-04-22 03:48:15 +00:00 |
st_lib.c
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st_lib.h
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st_stuff.c
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Patch #4864 by Jonathan Gordon: text editor plugin, with some changes by me.
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2006-04-03 08:51:08 +00:00 |
st_stuff.h
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tables.c
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tables.h
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v_video.c
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Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.
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2007-03-16 21:56:08 +00:00 |
v_video.h
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Patch #4864 by Jonathan Gordon: text editor plugin, with some changes by me.
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2006-04-03 08:51:08 +00:00 |
w_wad.c
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Kill a few warnings in plugins.
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2007-02-17 23:06:22 +00:00 |
w_wad.h
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wi_stuff.c
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wi_stuff.h
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z_bmalloc.c
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z_bmalloc.h
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z_zone.c
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General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds.
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2007-04-21 18:38:25 +00:00 |
z_zone.h
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