rockbox/apps/codecs/demac/libdemac
Jens Arnold 6edf71e9b9 Remove leftover from before make system rework.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24602 a1c6a512-1295-4272-9138-f99709370657
2010-02-11 20:33:34 +00:00
..
crc.c
decoder.c Improve libdemac SATURATE slightly on ARMv4/5, move filter buffers and code out of IRAM for sizes that aren't near realtime and extend udiv32_arm reciprocal table. 2010-01-30 02:20:54 +00:00
decoder.h
demac.h
demac_config.h Put back the insane buffer where it belongs on non-ARM, and simplify the selection. 2010-02-04 20:20:10 +00:00
entropy.c
entropy.h
filter.c APE codec: Speed up decoding of -c2000 and higher on ARMv4 and coldfire by fusing vector math for the filters. Speedup is roughly 3.5% for -c2000, 8% for -c3000 and 12% for -c4000. To be extended to other architectures. 2010-02-02 22:50:21 +00:00
filter.h
filter_16_11.c
filter_32_10.c
filter_64_11.c
filter_256_13.c Improve libdemac SATURATE slightly on ARMv4/5, move filter buffers and code out of IRAM for sizes that aren't near realtime and extend udiv32_arm reciprocal table. 2010-01-30 02:20:54 +00:00
filter_1280_15.c Improve libdemac SATURATE slightly on ARMv4/5, move filter buffers and code out of IRAM for sizes that aren't near realtime and extend udiv32_arm reciprocal table. 2010-01-30 02:20:54 +00:00
parser.c
parser.h
predictor-arm.S
predictor-cf.S
predictor.c
predictor.h
SOURCES Move udiv32_arm.S into libdemac, as this divider is specialized for the APE codec and an optimized divider is already provided for general use in codeclib. 2010-02-04 05:49:37 +00:00
udiv32_arm-pre.S Fix yellow: add newline at EOF in udiv32_arm-pre.S 2010-02-04 08:55:36 +00:00
udiv32_arm.S Use all available codec iram for reciprocal table in APE codec on ARMv4. Done by linking first with the table empty to determine free space, then sizing table to fill it. 2010-02-04 08:45:38 +00:00
vector_math16_armv5te.h APE: Fused vector math for the filters on ARMv5te. Speedup on Cowon D2 is ~4% for -c2000..-c4000 (less for -c5000). Thanks to Frank Gevaerts for testing. 2010-02-10 23:23:17 +00:00
vector_math16_armv6.h APE: Fused vector math for the filters on ARMv6. Speedup is ~2.5% for -c2000, ~7% for -c3000 and higher. 2010-02-08 21:59:24 +00:00
vector_math16_cf.h APE codec: Speed up decoding of -c2000 and higher on ARMv4 and coldfire by fusing vector math for the filters. Speedup is roughly 3.5% for -c2000, 8% for -c3000 and 12% for -c4000. To be extended to other architectures. 2010-02-02 22:50:21 +00:00
vector_math32_armv4.h APE codec: Speed up decoding of -c2000 and higher on ARMv4 and coldfire by fusing vector math for the filters. Speedup is roughly 3.5% for -c2000, 8% for -c3000 and 12% for -c4000. To be extended to other architectures. 2010-02-02 22:50:21 +00:00
vector_math_generic.h