1925cd1cfb
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23694 a1c6a512-1295-4272-9138-f99709370657
153 lines
6 KiB
TeX
153 lines
6 KiB
TeX
% $Id$ %
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\subsection{Doom}
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\screenshot{plugins/images/ss-doom}{Doom}{}
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This is the famous Doom game.
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\subsubsection{Getting started}
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For the game to run you need \fname{.wad} game files located in
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\fname{/.rockbox/doom/} on your player. Create the directory and save the
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following files there:
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\begin{description}
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\item[rockdoom.wad.] The Rockbox \fname{.wad}, based on \fname{prboom.wad}
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from prboom-2.2.6
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\item[Your wad files.] Copy all Doom wads you wish to play into that directory.
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\end{description}
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The needed files can be found at
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\wikilink{PluginDoom}
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To play addon wads create the \fname{addons} directory within the doom directory.
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Place \fname{wad} files in this directory. Currently doom only supports
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a maximum number of 10 addons.
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A free alternative for Doom 2 is FreeDoom (\url{http://freedoom.sourceforge.net}).
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This can be used in place of \fname{doom2.wad}, or it may be used as an addon in
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Doom, by placing it in the \fname{addons} directory.
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\subsubsection{Menus}
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\begin{description}
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\item[Rockdoom Menu. ] The Rockdoom menu is shown when Doom is first launched.
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This is the only time it can be accessed (before starting the game). To re-adjust
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Rockdoom options, you will need to quit your current game and restart the plugin.
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\item[Main Menu. ]
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The Doom plugin has a main menu, which is brought up before a game is started. It
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has the following entries:
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\emph{Game. } Select which (official) wad to launch\\
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\emph{Addon. } Select which unofficial addon wad to launch (From
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\fname{/.rockbox/doom/addons} directory)\\
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\emph{Demos. } Select which demo file to play on game start\\
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\emph{Options. } Configure low-level Doom options\\
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\emph{Play Game. } Launch the wad/addon/Demo chosen%\\
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\item[Options Menu. ]This menu has the following options:
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\emph{Sound. } Enable or Disable sound in Doom\\
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\emph{Set Keys. } Change the game key configuration\\
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\emph{Time Demo. } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
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\emph{Player Bobbing. } Enable or Disable player up/Down movement\\
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\emph{Translucency. } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
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\emph{Fake Contrast.} Enable or Disable modified game lighting\\
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\emph{Always Run.} Make the player always run\\
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\emph{Headsup Display.} Show the player status when in fullscreen\\
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\emph{Statusbar Always Red.} Disable colour response statusbar%\\
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\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}%
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times}%
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD, SANSA_C200_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD}{pressing \ButtonPower}%
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\opt{SANSA_FUZE_PAD}{pressing \ButtonHome}
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\emph{New Game. } Start a new game\\
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\emph{Options. } In game options\\
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\emph{Load Game. } Load a saved game\\
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\emph{Save Game. } Save the current game\\
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\emph{Quit. } Quit the game%\\
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\item[InGame Options Menu. ]This menu has the folloing options:
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\emph{End Game. } Ends the current game\\
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\emph{Messages. } Enable or Disable in game messages\\
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\emph{Screen Size. } Shrink or Enlarge the displayed portion of the game\\
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\emph{Gamma. } Change the brightness (Gamma) of the game\\
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\emph{Sound Volume. } Change the sound, music and system volume%\\
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\note{In game music is not currently supported}
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\end{description}
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\subsubsection{Keys}
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\begin{table}
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\begin{btnmap}{}{}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Move Forward \\
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%
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\nopt{IPOD_3G_PAD,IPOD_4G_PAD}{
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
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\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Down\\
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}
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%
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\ButtonLeft
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\opt{HAVEREMOTEKEYMAP}{& }
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& Turn Left \\
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%
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\ButtonRight
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\opt{HAVEREMOTEKEYMAP}{& }
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& Turn Right \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD}{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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\opt{GIGABEAT_PAD}{\ButtonA}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Shoot \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
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\opt{SANSA_FUZE_PAD}{\ButtonPower}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Open \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonHold{} switch}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{SANSA_FUZE_PAD}{\ButtonHome}
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\opt{HAVEREMOTEKEYMAP}{& }
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& InGame Menu \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
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,MROBE100_PAD}{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Enter \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonSelect}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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\opt{SANSA_E200_PAD,SANSA_FUZE_PAD}{\ButtonScrollFwd}
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\opt{SANSA_C200_PAD}{\ButtonVolUp}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Change Weapon \\
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%
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\end{btnmap}
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\end{table}
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\subsubsection{Playing the game}
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After installation of the \fname{wad} files is complete you can start the
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game.
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\fixme{more description is needed}
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