A few more spelling corrections.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23694 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Alex Parker 2009-11-22 11:36:07 +00:00
parent c4b6c05f1f
commit 1925cd1cfb
5 changed files with 9 additions and 9 deletions

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@ -99,7 +99,7 @@
\item 2006-02-22: "Chessbox" chess game plugin
\item 2006-02-13: iPod 5G audio playback
\item 2006-02-01: AIFF codec support added
\item 2006-01-28: Color bitmap support in the WPS (for color models)
\item 2006-01-28: Colour bitmap support in the WPS (for colour models)
\item 2006-01-23: Brickmania game plugin
\item 2005-12-06: Unicode support
\item 2005-11-05: Jewels game plugin - a Bejeweled clone.

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@ -289,11 +289,11 @@ change to customise your listening experience.
frequency that is almost always undesirable.
\item[Bands 1-3: Peaking filters.]
Peaking EQ filters boost or lower a frequency range centered at the
center frequency chosen.
centre frequency chosen.
Graphic equalizers in home stereos are usually peaking
filters. The peaking filters in Rockbox's EQ lets you adjust three
different parameters for EQ bands 1 through 3. The ``center'' parameter
controls the center frequency of the frequency range that is affected
different parameters for EQ bands 1 through 3. The ``centre'' parameter
controls the centre frequency of the frequency range that is affected
as described above.
The ``gain'' parameter controls how much each band is adjusted, and
works as for the low shelf filter.
@ -318,7 +318,7 @@ change to customise your listening experience.
\item[Graphical EQ.]
This option brings up a graphic EQ screen, which allows adjustment of each of
the three parameters described above (gain, center frequency, and Q) for each
the three parameters described above (gain, centre frequency, and Q) for each
of the five EQ bands.
\begin{table}
@ -361,7 +361,7 @@ change to customise your listening experience.
\opt{IRIVER_RC_H100_PAD}{\ButtonRCSelect}
\opt{GIGABEAT_RC_PAD}{\ButtonRCPlay}
}
& Toggles the cursor among the three parameters (gain, center frequency,
& Toggles the cursor among the three parameters (gain, centre frequency,
Q) for the selected EQ band.\\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}

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@ -49,7 +49,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\emph{Fake Contrast.} Enable or Disable modified game lighting\\
\emph{Always Run.} Make the player always run\\
\emph{Headsup Display.} Show the player status when in fullscreen\\
\emph{Statusbar Always Red.} Disable color response statusbar%\\
\emph{Statusbar Always Red.} Disable colour response statusbar%\\
\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}%

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@ -1,7 +1,7 @@
\subsection{Reversi}
This is a simple implementation of the Reversi game. The objective of
the game is to have a majority of own colored pieces showing at the end
the game is to have a majority of own coloured pieces showing at the end
of the game. The game rules can be found in the internet.
You can choose to play manually (you place both the white and dark pieces)

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@ -68,7 +68,7 @@ including an additional but fixed menu button, are assigned as follows:
Controls whether the \daps{} buttons should simulate a ``Kempston''
joystick or some assigned keys of the Spectrum keyboard.
\item[Display Speed.]Toggle displaying the emulation speed (in percent).
\item[Invert Colors.]
\item[Invert Colours.]
Inverts the Spectum colour palette, sometimes helps visibility.
\item[Frameskip]
Sets the number of frames to skip before displaying one. With zero