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a52.c
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Add stdio.h include for SEEK_SET define to various files.
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2010-12-25 18:43:34 +00:00 |
adx.c
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Removed some dead code identified by clang-analyzer.
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2011-04-06 21:08:31 +00:00 |
aiff.c
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Removed some dead code identified by clang-analyzer.
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2011-04-06 21:08:31 +00:00 |
ape.c
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Submit FS#12196. Adds support for embedded album art (jpg) with APEv2 tags.
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2011-07-25 10:37:51 +00:00 |
asap.c
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Change how all the metadata parsers are read from a giant swich/case to function pointers via array index. Also unify the api.
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2010-11-26 18:02:50 +00:00 |
asf.c
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Submit FS#12218. Add support for embedded album art for ASF tags. For now the support is limited to embedded pictures of max 64 KB size.
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2011-08-07 15:23:57 +00:00 |
au.c
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reduce firmware and sun audio codec.
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2010-03-13 05:19:40 +00:00 |
ay.c
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libgme: make local functions static where possible
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2011-08-11 19:04:28 +00:00 |
flac.c
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Commit FS#7831. Corrects our flac decoder to not reject files that have samplecount set to 0.
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2010-07-02 18:39:11 +00:00 |
gbs.c
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libgme: make local functions static where possible
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2011-08-11 19:04:28 +00:00 |
hes.c
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
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2011-08-07 20:01:04 +00:00 |
id3tags.c
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FS#11964. Rework replaygain handling to save metadata buffer and binsize. Remove string representation of replaygain and use a dedicated ftoa implementation for WPS/screen info.
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2011-02-24 19:10:59 +00:00 |
kss.c
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libgme: make local functions static where possible
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2011-08-11 19:04:28 +00:00 |
metadata_common.c
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
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2011-08-07 20:01:04 +00:00 |
metadata_common.h
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
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2011-08-07 20:01:04 +00:00 |
metadata_parsers.h
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
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2011-08-07 20:01:04 +00:00 |
mod.c
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Use id3v2buf to read the title of MOD files. Avoids additional declaration of a 1KB buffer and saves a bit codesize as well.
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2011-06-30 18:39:13 +00:00 |
monkeys.c
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Change how all the metadata parsers are read from a giant swich/case to function pointers via array index. Also unify the api.
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2010-11-26 18:02:50 +00:00 |
mp3.c
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Remove some useless code and variables in the area of metadata parsing. Bump codec API.
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2011-02-27 20:49:08 +00:00 |
mp4.c
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Submit FS#12009. Add embedded album art support for m4a. Thanks to Jason Yu.
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2011-03-15 20:17:28 +00:00 |
mpc.c
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FS#11964. Rework replaygain handling to save metadata buffer and binsize. Remove string representation of replaygain and use a dedicated ftoa implementation for WPS/screen info.
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2011-02-24 19:10:59 +00:00 |
nsf.c
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
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2011-08-07 20:01:04 +00:00 |
ogg.c
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oma.c
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Add stdio.h include for SEEK_SET define to various files.
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2010-12-25 18:43:34 +00:00 |
rm.c
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Fix further 'variable set but not used' warnings reported from GCC 4.6.0.
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2011-05-01 13:48:28 +00:00 |
sgc.c
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libgme: make local functions static where possible
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2011-08-11 19:04:28 +00:00 |
sid.c
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Removed some dead code identified by clang-analyzer.
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2011-04-06 21:08:31 +00:00 |
smaf.c
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Add stdio.h include for SEEK_SET define to various files.
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2010-12-25 18:43:34 +00:00 |
spc.c
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Removed some dead code identified by clang-analyzer.
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2011-04-06 21:08:31 +00:00 |
tta.c
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add True Audio (TTA) codec
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2010-05-13 12:40:09 +00:00 |
vgm.c
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
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2011-08-07 20:01:04 +00:00 |
vorbis.c
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vox.c
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fix bug: WAV file playback does not resume (FS#11077)
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2010-03-22 10:02:05 +00:00 |
wave.c
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Disable debug output in wave format parser by default.
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2011-03-15 20:27:26 +00:00 |
wavpack.c
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remove a little redundant code from the WavPack metadata module to partially make up for the code just added
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2010-12-05 22:01:28 +00:00 |