Fix further 'variable set but not used' warnings reported from GCC 4.6.0.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29809 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
08fb3f6574
commit
f7c4594134
17 changed files with 344 additions and 355 deletions
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@ -54,7 +54,6 @@ enum codec_status codec_run(void)
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static NeAACDecFrameInfo frame_info;
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NeAACDecHandle decoder;
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size_t n;
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void *ret;
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unsigned int i;
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unsigned char* buffer;
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int err, consumed, pkt_offset, skipped = 0;
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@ -192,7 +191,7 @@ enum codec_status codec_run(void)
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/* Decode one block - returned samples will be host-endian */
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for(i = 0; i < rmctx.sub_packet_cnt; i++) {
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ret = NeAACDecDecode(decoder, &frame_info, buffer, rmctx.sub_packet_lengths[i]);
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NeAACDecDecode(decoder, &frame_info, buffer, rmctx.sub_packet_lengths[i]);
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buffer += rmctx.sub_packet_lengths[i];
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if (frame_info.error > 0) {
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DEBUGF("FAAD: decode error '%s'\n", NeAACDecGetErrorMessage(frame_info.error));
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@ -315,7 +315,10 @@ void option_select_next_val(const struct settings_list *setting,
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static int selection_to_val(const struct settings_list *setting, int selection)
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{
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int min = 0, max = 0, step = 1;
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/* rockbox: comment 'set but unused' variables
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int min = 0;
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*/
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int max = 0, step = 1;
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if (((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING) ||
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((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING))
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return selection;
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@ -339,10 +342,10 @@ static int selection_to_val(const struct settings_list *setting, int selection)
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#ifndef ASCENDING_INT_SETTINGS
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step = sound_steps(setting_id);
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max = sound_max(setting_id);
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min = sound_min(setting_id);
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/* min = sound_min(setting_id); */
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#else
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step = -sound_steps(setting_id);
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min = sound_max(setting_id);
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/* min = sound_max(setting_id); */
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max = sound_min(setting_id);
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#endif
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}
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@ -350,12 +353,12 @@ static int selection_to_val(const struct settings_list *setting, int selection)
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{
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const struct int_setting *info = setting->int_setting;
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#ifndef ASCENDING_INT_SETTINGS
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min = info->min;
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/* min = info->min; */
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max = info->max;
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step = info->step;
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#else
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max = info->min;
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min = info->max;
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/* min = info->max; */
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step = -info->step;
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#endif
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}
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@ -223,7 +223,7 @@ static int rm_parse_header(int fd, RMContext *rmctx, struct mp3entry *id3)
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struct real_object_t obj;
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int res;
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int skipped;
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off_t curpos;
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off_t curpos __attribute__((unused));
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uint8_t len; /* Holds a string_length, which is then passed to read_string() */
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#ifdef SIMULATOR
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@ -1953,7 +1953,7 @@ static int bubbles_remove(struct game_context* bb) {
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******************************************************************************/
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static void bubbles_anchored(struct game_context* bb, int row, int col) {
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int i, adj;
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int myrow, mycol, mytype;
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int myrow, mycol;
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int count = 0;
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struct coord {
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@ -1971,7 +1971,6 @@ static void bubbles_anchored(struct game_context* bb, int row, int col) {
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for(i=0; i<count; i++) {
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myrow = search[i].row;
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mycol = search[i].col;
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mytype = bb->playboard[myrow][mycol].type;
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adj = myrow%2;
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if(mycol-1 >= 0) {
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@ -321,7 +321,6 @@ void cb_saveposition ( void ) {
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/* ---- Restore saved position ---- */
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void cb_restoreposition ( void ) {
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int fd;
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int c;
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short sq;
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unsigned short m;
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@ -357,7 +356,7 @@ void cb_restoreposition ( void ) {
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else
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--color[sq];
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}
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GameCnt = -1; c = '?';
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GameCnt = -1;
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while (rb->read(fd, &(GameList[++GameCnt].gmove),
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sizeof(GameList[GameCnt].gmove)) > 0) {
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rb->read(fd, &(GameList[GameCnt].score),
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@ -392,7 +392,6 @@ static void chopTerrainNodeDeleteAndShift(struct CTerrain *ter,int nodeIndex)
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int chopUpdateTerrainRecycling(struct CTerrain *ter)
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{
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int i=1;
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int ret = 0;
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int iNewNodePos,g,v;
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while(i < ter->iNodesCount)
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{
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@ -412,8 +411,6 @@ int chopUpdateTerrainRecycling(struct CTerrain *ter)
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v*=5;
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chopAddTerrainNode(ter,iNewNodePos,g - iR(-v,v));
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ret=1;
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}
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i++;
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@ -426,7 +423,7 @@ int chopUpdateTerrainRecycling(struct CTerrain *ter)
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int chopTerrainHeightAtPoint(struct CTerrain *ter, int pX)
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{
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int iNodeIndexOne=0,iNodeIndexTwo=0, h, terY1, terY2, terX1, terX2, a, b;
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int iNodeIndexOne=0,iNodeIndexTwo=0, h, terY1, terY2, terX2, a, b;
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float c,d;
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int i=0;
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@ -444,7 +441,7 @@ int chopTerrainHeightAtPoint(struct CTerrain *ter, int pX)
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terY1 = ter->mNodes[iNodeIndexOne].y;
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terY2 = ter->mNodes[iNodeIndexTwo].y;
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terX1 = 0;
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/* terX1 = 0; */
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terX2 = ter->mNodes[iNodeIndexTwo].x - ter->mNodes[iNodeIndexOne].x;
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pX-= ter->mNodes[iNodeIndexOne].x;
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@ -1,5 +1,5 @@
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/* fastmem.c - Memory related functions (fast version without virtual memory)
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* Copyright (c) 1995-1997 Stefan Jokisch
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* Copyright (c) 1995-1997 Stefan Jokisch
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*
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* Changes for Rockbox copyright 2009 Torne Wuff
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*
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@ -93,7 +93,7 @@ zword get_header_extension (int entry)
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zword val;
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if (h_extension_table == 0 || entry > hx_table_size)
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return 0;
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return 0;
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addr = h_extension_table + 2 * entry;
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LOW_WORD (addr, val)
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@ -114,7 +114,7 @@ void set_header_extension (int entry, zword val)
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zword addr;
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if (h_extension_table == 0 || entry > hx_table_size)
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return;
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return;
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addr = h_extension_table + 2 * entry;
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SET_WORD (addr, val)
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@ -141,39 +141,39 @@ void restart_header (void)
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SET_WORD (H_FLAGS, h_flags)
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if (h_version >= V4) {
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SET_BYTE (H_INTERPRETER_NUMBER, h_interpreter_number)
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SET_BYTE (H_INTERPRETER_VERSION, h_interpreter_version)
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SET_BYTE (H_SCREEN_ROWS, h_screen_rows)
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SET_BYTE (H_SCREEN_COLS, h_screen_cols)
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SET_BYTE (H_INTERPRETER_NUMBER, h_interpreter_number)
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SET_BYTE (H_INTERPRETER_VERSION, h_interpreter_version)
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SET_BYTE (H_SCREEN_ROWS, h_screen_rows)
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SET_BYTE (H_SCREEN_COLS, h_screen_cols)
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}
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/* It's less trouble to use font size 1x1 for V5 games, especially
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because of a bug in the unreleased German version of "Zork 1" */
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if (h_version != V6) {
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screen_x_size = (zword) h_screen_cols;
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screen_y_size = (zword) h_screen_rows;
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font_x_size = 1;
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font_y_size = 1;
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screen_x_size = (zword) h_screen_cols;
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screen_y_size = (zword) h_screen_rows;
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font_x_size = 1;
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font_y_size = 1;
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} else {
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screen_x_size = h_screen_width;
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screen_y_size = h_screen_height;
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font_x_size = h_font_width;
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font_y_size = h_font_height;
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screen_x_size = h_screen_width;
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screen_y_size = h_screen_height;
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font_x_size = h_font_width;
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font_y_size = h_font_height;
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}
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if (h_version >= V5) {
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SET_WORD (H_SCREEN_WIDTH, screen_x_size)
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SET_WORD (H_SCREEN_HEIGHT, screen_y_size)
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SET_BYTE (H_FONT_HEIGHT, font_y_size)
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SET_BYTE (H_FONT_WIDTH, font_x_size)
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SET_BYTE (H_DEFAULT_BACKGROUND, h_default_background)
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SET_BYTE (H_DEFAULT_FOREGROUND, h_default_foreground)
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SET_WORD (H_SCREEN_WIDTH, screen_x_size)
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SET_WORD (H_SCREEN_HEIGHT, screen_y_size)
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SET_BYTE (H_FONT_HEIGHT, font_y_size)
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SET_BYTE (H_FONT_WIDTH, font_x_size)
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SET_BYTE (H_DEFAULT_BACKGROUND, h_default_background)
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SET_BYTE (H_DEFAULT_FOREGROUND, h_default_foreground)
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}
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if (h_version == V6)
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for (i = 0; i < 8; i++)
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storeb ((zword) (H_USER_NAME + i), h_user_name[i]);
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for (i = 0; i < 8; i++)
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storeb ((zword) (H_USER_NAME + i), h_user_name[i]);
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SET_BYTE (H_STANDARD_HIGH, h_standard_high)
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SET_BYTE (H_STANDARD_LOW, h_standard_low)
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@ -197,41 +197,41 @@ void init_memory (void)
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size_t buf_size;
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static struct {
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enum story story_id;
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zword release;
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zbyte serial[6];
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enum story story_id;
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zword release;
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zbyte serial[6];
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} records[] = {
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{ SHERLOCK, 21, "871214" },
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{ SHERLOCK, 26, "880127" },
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{ BEYOND_ZORK, 47, "870915" },
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{ BEYOND_ZORK, 49, "870917" },
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{ BEYOND_ZORK, 51, "870923" },
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{ BEYOND_ZORK, 57, "871221" },
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{ ZORK_ZERO, 296, "881019" },
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{ ZORK_ZERO, 366, "890323" },
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{ ZORK_ZERO, 383, "890602" },
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{ ZORK_ZERO, 393, "890714" },
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{ SHOGUN, 292, "890314" },
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{ SHOGUN, 295, "890321" },
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{ SHOGUN, 311, "890510" },
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{ SHOGUN, 322, "890706" },
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{ ARTHUR, 54, "890606" },
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{ ARTHUR, 63, "890622" },
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{ ARTHUR, 74, "890714" },
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{ JOURNEY, 26, "890316" },
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{ JOURNEY, 30, "890322" },
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{ JOURNEY, 77, "890616" },
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{ JOURNEY, 83, "890706" },
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{ LURKING_HORROR, 203, "870506" },
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{ LURKING_HORROR, 219, "870912" },
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{ LURKING_HORROR, 221, "870918" },
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{ UNKNOWN, 0, "------" }
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{ SHERLOCK, 21, "871214" },
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{ SHERLOCK, 26, "880127" },
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{ BEYOND_ZORK, 47, "870915" },
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{ BEYOND_ZORK, 49, "870917" },
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{ BEYOND_ZORK, 51, "870923" },
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{ BEYOND_ZORK, 57, "871221" },
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{ ZORK_ZERO, 296, "881019" },
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{ ZORK_ZERO, 366, "890323" },
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{ ZORK_ZERO, 383, "890602" },
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{ ZORK_ZERO, 393, "890714" },
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{ SHOGUN, 292, "890314" },
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{ SHOGUN, 295, "890321" },
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{ SHOGUN, 311, "890510" },
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{ SHOGUN, 322, "890706" },
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{ ARTHUR, 54, "890606" },
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{ ARTHUR, 63, "890622" },
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{ ARTHUR, 74, "890714" },
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{ JOURNEY, 26, "890316" },
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{ JOURNEY, 30, "890322" },
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{ JOURNEY, 77, "890616" },
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{ JOURNEY, 83, "890706" },
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{ LURKING_HORROR, 203, "870506" },
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{ LURKING_HORROR, 219, "870912" },
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{ LURKING_HORROR, 221, "870918" },
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{ UNKNOWN, 0, "------" }
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};
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/* Open story file */
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if ((story_fp = rb->open(story_name, O_RDONLY)) < 0)
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os_fatal ("Cannot open story file");
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os_fatal ("Cannot open story file");
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/* Allocate memory for story header */
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@ -240,19 +240,19 @@ void init_memory (void)
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/* Load header into memory */
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if (fread (zmp, 1, 64, story_fp) != 64)
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os_fatal ("Story file read error");
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os_fatal ("Story file read error");
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/* Copy header fields to global variables */
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LOW_BYTE (H_VERSION, h_version)
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if (h_version < V1 || h_version > V8)
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os_fatal ("Unknown Z-code version");
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os_fatal ("Unknown Z-code version");
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LOW_BYTE (H_CONFIG, h_config)
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if (h_version == V3 && (h_config & CONFIG_BYTE_SWAPPED))
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os_fatal ("Byte swapped story file");
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os_fatal ("Byte swapped story file");
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LOW_WORD (H_RELEASE, h_release)
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LOW_WORD (H_RESIDENT_SIZE, h_resident_size)
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@ -264,7 +264,7 @@ void init_memory (void)
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LOW_WORD (H_FLAGS, h_flags)
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for (i = 0, addr = H_SERIAL; i < 6; i++, addr++)
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LOW_BYTE (addr, h_serial[i])
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LOW_BYTE (addr, h_serial[i])
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/* Auto-detect buggy story files that need special fixes */
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@ -272,15 +272,15 @@ void init_memory (void)
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for (i = 0; records[i].story_id != UNKNOWN; i++) {
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if (h_release == records[i].release) {
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if (h_release == records[i].release) {
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for (j = 0; j < 6; j++)
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if (h_serial[j] != records[i].serial[j])
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goto no_match;
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for (j = 0; j < 6; j++)
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if (h_serial[j] != records[i].serial[j])
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goto no_match;
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story_id = records[i].story_id;
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story_id = records[i].story_id;
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}
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}
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no_match: ; /* null statement */
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@ -293,18 +293,18 @@ void init_memory (void)
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if (h_file_size != 0) {
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story_size = (long) 2 * h_file_size;
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story_size = (long) 2 * h_file_size;
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if (h_version >= V4)
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story_size *= 2;
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if (h_version >= V6)
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story_size *= 2;
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if (h_version >= V4)
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story_size *= 2;
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if (h_version >= V6)
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story_size *= 2;
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} else { /* some old games lack the file size entry */
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} else { /* some old games lack the file size entry */
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fseek (story_fp, 0, SEEK_END);
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story_size = ftell (story_fp);
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fseek (story_fp, 64, SEEK_SET);
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fseek (story_fp, 0, SEEK_END);
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story_size = ftell (story_fp);
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fseek (story_fp, 64, SEEK_SET);
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}
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@ -318,27 +318,27 @@ void init_memory (void)
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/* Zork Zero Macintosh doesn't have the graphics flag set */
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if (story_id == ZORK_ZERO && h_release == 296)
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h_flags |= GRAPHICS_FLAG;
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h_flags |= GRAPHICS_FLAG;
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/* Adjust opcode tables */
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if (h_version <= V4) {
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op0_opcodes[0x09] = z_pop;
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op1_opcodes[0x0f] = z_not;
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op0_opcodes[0x09] = z_pop;
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op1_opcodes[0x0f] = z_not;
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} else {
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op0_opcodes[0x09] = z_catch;
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op1_opcodes[0x0f] = z_call_n;
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op0_opcodes[0x09] = z_catch;
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op1_opcodes[0x0f] = z_call_n;
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}
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/* Allocate memory for story data */
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if ((size_t)story_size > buf_size)
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{
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audiobuf = rb->plugin_get_audio_buffer(&buf_size);
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if ((size_t)story_size > buf_size)
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os_fatal ("Out of memory");
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rb->memcpy(audiobuf, zmp, 64);
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zmp = audiobuf;
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audiobuf = rb->plugin_get_audio_buffer(&buf_size);
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if ((size_t)story_size > buf_size)
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os_fatal ("Out of memory");
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rb->memcpy(audiobuf, zmp, 64);
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zmp = audiobuf;
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}
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/* Assign left over memory as the arena for undo alloc */
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@ -351,13 +351,13 @@ void init_memory (void)
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for (size = 64; size < story_size; size += n) {
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if (story_size - size < 0x8000)
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n = (unsigned) (story_size - size);
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||||
if (story_size - size < 0x8000)
|
||||
n = (unsigned) (story_size - size);
|
||||
|
||||
SET_PC (size)
|
||||
SET_PC (size)
|
||||
|
||||
if (fread (pcp, 1, n, story_fp) != (signed)n)
|
||||
os_fatal ("Story file read error");
|
||||
if (fread (pcp, 1, n, story_fp) != (signed)n)
|
||||
os_fatal ("Story file read error");
|
||||
|
||||
}
|
||||
|
||||
|
@ -383,13 +383,13 @@ void init_undo (void)
|
|||
+ 1.5 h_dynamic_size for Quetzal diff + 2. */
|
||||
int size = (h_dynamic_size * 5) / 2 + 2;
|
||||
if ((arena_end - arena_start) >= size) {
|
||||
prev_zmp = arena_start;
|
||||
undo_diff = arena_start + h_dynamic_size;
|
||||
arena_start = (void*)((intptr_t)(arena_start + size + 3) & ~3);
|
||||
arena_next = arena_start;
|
||||
memcpy (prev_zmp, zmp, h_dynamic_size);
|
||||
prev_zmp = arena_start;
|
||||
undo_diff = arena_start + h_dynamic_size;
|
||||
arena_start = (void*)((intptr_t)(arena_start + size + 3) & ~3);
|
||||
arena_next = arena_start;
|
||||
memcpy (prev_zmp, zmp, h_dynamic_size);
|
||||
} else
|
||||
f_setup.undo_slots = 0;
|
||||
f_setup.undo_slots = 0;
|
||||
|
||||
}/* init_undo */
|
||||
|
||||
|
@ -402,21 +402,19 @@ void init_undo (void)
|
|||
|
||||
static void free_undo (int count)
|
||||
{
|
||||
undo_t *p;
|
||||
|
||||
if (count > undo_count)
|
||||
count = undo_count;
|
||||
count = undo_count;
|
||||
while (count--) {
|
||||
p = first_undo;
|
||||
if (curr_undo == first_undo)
|
||||
curr_undo = curr_undo->next;
|
||||
first_undo = first_undo->next;
|
||||
undo_count--;
|
||||
|
||||
if (curr_undo == first_undo)
|
||||
curr_undo = curr_undo->next;
|
||||
first_undo = first_undo->next;
|
||||
undo_count--;
|
||||
}
|
||||
if (first_undo)
|
||||
first_undo->prev = NULL;
|
||||
first_undo->prev = NULL;
|
||||
else
|
||||
last_undo = NULL;
|
||||
last_undo = NULL;
|
||||
}/* free_undo */
|
||||
|
||||
/*
|
||||
|
@ -429,7 +427,7 @@ static void free_undo (int count)
|
|||
void reset_memory (void)
|
||||
{
|
||||
if (story_fp != -1)
|
||||
fclose (story_fp);
|
||||
fclose (story_fp);
|
||||
story_fp = -1;
|
||||
|
||||
free_undo (undo_count);
|
||||
|
@ -452,22 +450,22 @@ void storeb (zword addr, zbyte value)
|
|||
{
|
||||
|
||||
if (addr >= h_dynamic_size)
|
||||
runtime_error (ERR_STORE_RANGE);
|
||||
runtime_error (ERR_STORE_RANGE);
|
||||
|
||||
if (addr == H_FLAGS + 1) { /* flags register is modified */
|
||||
if (addr == H_FLAGS + 1) { /* flags register is modified */
|
||||
|
||||
h_flags &= ~(SCRIPTING_FLAG | FIXED_FONT_FLAG);
|
||||
h_flags |= value & (SCRIPTING_FLAG | FIXED_FONT_FLAG);
|
||||
h_flags &= ~(SCRIPTING_FLAG | FIXED_FONT_FLAG);
|
||||
h_flags |= value & (SCRIPTING_FLAG | FIXED_FONT_FLAG);
|
||||
|
||||
if (value & SCRIPTING_FLAG) {
|
||||
if (!ostream_script)
|
||||
script_open ();
|
||||
} else {
|
||||
if (ostream_script)
|
||||
script_close ();
|
||||
}
|
||||
if (value & SCRIPTING_FLAG) {
|
||||
if (!ostream_script)
|
||||
script_open ();
|
||||
} else {
|
||||
if (ostream_script)
|
||||
script_close ();
|
||||
}
|
||||
|
||||
refresh_text_style ();
|
||||
refresh_text_style ();
|
||||
|
||||
}
|
||||
|
||||
|
@ -493,7 +491,7 @@ void storew (zword addr, zword value)
|
|||
/*
|
||||
* z_restart, re-load dynamic area, clear the stack and set the PC.
|
||||
*
|
||||
* no zargs used
|
||||
* no zargs used
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -509,10 +507,10 @@ void z_restart (void)
|
|||
|
||||
if (!first_restart) {
|
||||
|
||||
fseek (story_fp, 0, SEEK_SET);
|
||||
fseek (story_fp, 0, SEEK_SET);
|
||||
|
||||
if (fread (zmp, 1, h_dynamic_size, story_fp) != h_dynamic_size)
|
||||
os_fatal ("Story file read error");
|
||||
if (fread (zmp, 1, h_dynamic_size, story_fp) != h_dynamic_size)
|
||||
os_fatal ("Story file read error");
|
||||
|
||||
} else first_restart = FALSE;
|
||||
|
||||
|
@ -524,8 +522,8 @@ void z_restart (void)
|
|||
|
||||
if (h_version != V6) {
|
||||
|
||||
long pc = (long) h_start_pc;
|
||||
SET_PC (pc)
|
||||
long pc = (long) h_start_pc;
|
||||
SET_PC (pc)
|
||||
|
||||
} else call (h_start_pc, 0, NULL, 0);
|
||||
|
||||
|
@ -546,30 +544,30 @@ static void get_default_name (char *default_name, zword addr)
|
|||
|
||||
if (addr != 0) {
|
||||
|
||||
zbyte len;
|
||||
int i;
|
||||
zbyte len;
|
||||
int i;
|
||||
|
||||
LOW_BYTE (addr, len)
|
||||
addr++;
|
||||
LOW_BYTE (addr, len)
|
||||
addr++;
|
||||
|
||||
for (i = 0; i < len; i++) {
|
||||
for (i = 0; i < len; i++) {
|
||||
|
||||
zbyte c;
|
||||
zbyte c;
|
||||
|
||||
LOW_BYTE (addr, c)
|
||||
addr++;
|
||||
LOW_BYTE (addr, c)
|
||||
addr++;
|
||||
|
||||
if (c >= 'A' && c <= 'Z')
|
||||
c += 'a' - 'A';
|
||||
if (c >= 'A' && c <= 'Z')
|
||||
c += 'a' - 'A';
|
||||
|
||||
default_name[i] = c;
|
||||
default_name[i] = c;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
default_name[i] = 0;
|
||||
default_name[i] = 0;
|
||||
|
||||
if (strchr (default_name, '.') == NULL)
|
||||
strcpy (default_name + i, ".AUX");
|
||||
if (strchr (default_name, '.') == NULL)
|
||||
strcpy (default_name + i, ".AUX");
|
||||
|
||||
} else strcpy (default_name, auxilary_name);
|
||||
|
||||
|
@ -578,9 +576,9 @@ static void get_default_name (char *default_name, zword addr)
|
|||
/*
|
||||
* z_restore, restore [a part of] a Z-machine state from disk
|
||||
*
|
||||
* zargs[0] = address of area to restore (optional)
|
||||
* zargs[1] = number of bytes to restore
|
||||
* zargs[2] = address of suggested file name
|
||||
* zargs[0] = address of area to restore (optional)
|
||||
* zargs[1] = number of bytes to restore
|
||||
* zargs[2] = address of suggested file name
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -594,84 +592,84 @@ void z_restore (void)
|
|||
|
||||
if (zargc != 0) {
|
||||
|
||||
/* Get the file name */
|
||||
/* Get the file name */
|
||||
|
||||
get_default_name (default_name, (zargc >= 3) ? zargs[2] : 0);
|
||||
get_default_name (default_name, (zargc >= 3) ? zargs[2] : 0);
|
||||
|
||||
if (os_read_file_name (new_name, default_name, FILE_LOAD_AUX) == 0)
|
||||
goto finished;
|
||||
if (os_read_file_name (new_name, default_name, FILE_LOAD_AUX) == 0)
|
||||
goto finished;
|
||||
|
||||
strcpy (auxilary_name, default_name);
|
||||
strcpy (auxilary_name, default_name);
|
||||
|
||||
/* Open auxilary file */
|
||||
/* Open auxilary file */
|
||||
|
||||
if ((gfp = rb->open (new_name, O_RDONLY)) < 0)
|
||||
goto finished;
|
||||
if ((gfp = rb->open (new_name, O_RDONLY)) < 0)
|
||||
goto finished;
|
||||
|
||||
/* Load auxilary file */
|
||||
/* Load auxilary file */
|
||||
|
||||
success = fread (zmp + zargs[0], 1, zargs[1], gfp);
|
||||
success = fread (zmp + zargs[0], 1, zargs[1], gfp);
|
||||
|
||||
/* Close auxilary file */
|
||||
/* Close auxilary file */
|
||||
|
||||
fclose (gfp);
|
||||
fclose (gfp);
|
||||
|
||||
} else {
|
||||
|
||||
/* Get the file name */
|
||||
/* Get the file name */
|
||||
|
||||
if (os_read_file_name (new_name, save_name, FILE_RESTORE) == 0)
|
||||
goto finished;
|
||||
if (os_read_file_name (new_name, save_name, FILE_RESTORE) == 0)
|
||||
goto finished;
|
||||
|
||||
strcpy (save_name, new_name);
|
||||
strcpy (save_name, new_name);
|
||||
|
||||
/* Open game file */
|
||||
/* Open game file */
|
||||
|
||||
if ((gfp = rb->open (new_name, O_RDONLY)) < 0)
|
||||
goto finished;
|
||||
if ((gfp = rb->open (new_name, O_RDONLY)) < 0)
|
||||
goto finished;
|
||||
|
||||
success = restore_quetzal (gfp, story_fp);
|
||||
success = restore_quetzal (gfp, story_fp);
|
||||
|
||||
/* Close game file */
|
||||
/* Close game file */
|
||||
|
||||
fclose (gfp);
|
||||
fclose (gfp);
|
||||
|
||||
if ((short) success >= 0) {
|
||||
if ((short) success >= 0) {
|
||||
|
||||
if ((short) success > 0) {
|
||||
zbyte old_screen_rows;
|
||||
zbyte old_screen_cols;
|
||||
if ((short) success > 0) {
|
||||
zbyte old_screen_rows;
|
||||
zbyte old_screen_cols;
|
||||
|
||||
/* In V3, reset the upper window. */
|
||||
if (h_version == V3)
|
||||
split_window (0);
|
||||
/* In V3, reset the upper window. */
|
||||
if (h_version == V3)
|
||||
split_window (0);
|
||||
|
||||
LOW_BYTE (H_SCREEN_ROWS, old_screen_rows);
|
||||
LOW_BYTE (H_SCREEN_COLS, old_screen_cols);
|
||||
LOW_BYTE (H_SCREEN_ROWS, old_screen_rows);
|
||||
LOW_BYTE (H_SCREEN_COLS, old_screen_cols);
|
||||
|
||||
/* Reload cached header fields. */
|
||||
restart_header ();
|
||||
/* Reload cached header fields. */
|
||||
restart_header ();
|
||||
|
||||
/*
|
||||
* Since QUETZAL files may be saved on many different machines,
|
||||
* the screen sizes may vary a lot. Erasing the status window
|
||||
* seems to cover up most of the resulting badness.
|
||||
*/
|
||||
if (h_version > V3 && h_version != V6
|
||||
&& (h_screen_rows != old_screen_rows
|
||||
|| h_screen_cols != old_screen_cols))
|
||||
erase_window (1);
|
||||
}
|
||||
} else
|
||||
os_fatal ("Error reading save file");
|
||||
/*
|
||||
* Since QUETZAL files may be saved on many different machines,
|
||||
* the screen sizes may vary a lot. Erasing the status window
|
||||
* seems to cover up most of the resulting badness.
|
||||
*/
|
||||
if (h_version > V3 && h_version != V6
|
||||
&& (h_screen_rows != old_screen_rows
|
||||
|| h_screen_cols != old_screen_cols))
|
||||
erase_window (1);
|
||||
}
|
||||
} else
|
||||
os_fatal ("Error reading save file");
|
||||
}
|
||||
|
||||
finished:
|
||||
|
||||
if (h_version <= V3)
|
||||
branch (success);
|
||||
branch (success);
|
||||
else
|
||||
store (success);
|
||||
store (success);
|
||||
|
||||
}/* z_restore */
|
||||
|
||||
|
@ -694,28 +692,28 @@ static long mem_diff (zbyte *a, zbyte *b, zword mem_size, zbyte *diff)
|
|||
zbyte c = 0;
|
||||
|
||||
for (;;) {
|
||||
for (j = 0; size > 0 && (c = *a++ ^ *b++) == 0; j++)
|
||||
size--;
|
||||
if (size == 0) break;
|
||||
size--;
|
||||
if (j > 0x8000) {
|
||||
*p++ = 0;
|
||||
*p++ = 0xff;
|
||||
*p++ = 0xff;
|
||||
j -= 0x8000;
|
||||
}
|
||||
if (j > 0) {
|
||||
*p++ = 0;
|
||||
j--;
|
||||
if (j <= 0x7f) {
|
||||
*p++ = j;
|
||||
} else {
|
||||
*p++ = (j & 0x7f) | 0x80;
|
||||
*p++ = (j & 0x7f80) >> 7;
|
||||
}
|
||||
}
|
||||
*p++ = c;
|
||||
*(b - 1) ^= c;
|
||||
for (j = 0; size > 0 && (c = *a++ ^ *b++) == 0; j++)
|
||||
size--;
|
||||
if (size == 0) break;
|
||||
size--;
|
||||
if (j > 0x8000) {
|
||||
*p++ = 0;
|
||||
*p++ = 0xff;
|
||||
*p++ = 0xff;
|
||||
j -= 0x8000;
|
||||
}
|
||||
if (j > 0) {
|
||||
*p++ = 0;
|
||||
j--;
|
||||
if (j <= 0x7f) {
|
||||
*p++ = j;
|
||||
} else {
|
||||
*p++ = (j & 0x7f) | 0x80;
|
||||
*p++ = (j & 0x7f80) >> 7;
|
||||
}
|
||||
}
|
||||
*p++ = c;
|
||||
*(b - 1) ^= c;
|
||||
}
|
||||
return p - diff;
|
||||
}/* mem_diff */
|
||||
|
@ -732,27 +730,27 @@ static void mem_undiff (zbyte *diff, long diff_length, zbyte *dest)
|
|||
zbyte c;
|
||||
|
||||
while (diff_length) {
|
||||
c = *diff++;
|
||||
diff_length--;
|
||||
if (c == 0) {
|
||||
unsigned runlen;
|
||||
c = *diff++;
|
||||
diff_length--;
|
||||
if (c == 0) {
|
||||
unsigned runlen;
|
||||
|
||||
if (!diff_length)
|
||||
return; /* Incomplete run */
|
||||
runlen = *diff++;
|
||||
diff_length--;
|
||||
if (runlen & 0x80) {
|
||||
if (!diff_length)
|
||||
return; /* Incomplete extended run */
|
||||
c = *diff++;
|
||||
diff_length--;
|
||||
runlen = (runlen & 0x7f) | (((unsigned) c) << 7);
|
||||
}
|
||||
if (!diff_length)
|
||||
return; /* Incomplete run */
|
||||
runlen = *diff++;
|
||||
diff_length--;
|
||||
if (runlen & 0x80) {
|
||||
if (!diff_length)
|
||||
return; /* Incomplete extended run */
|
||||
c = *diff++;
|
||||
diff_length--;
|
||||
runlen = (runlen & 0x7f) | (((unsigned) c) << 7);
|
||||
}
|
||||
|
||||
dest += runlen + 1;
|
||||
} else {
|
||||
*dest++ ^= c;
|
||||
}
|
||||
dest += runlen + 1;
|
||||
} else {
|
||||
*dest++ ^= c;
|
||||
}
|
||||
}
|
||||
}/* mem_undiff */
|
||||
|
||||
|
@ -766,13 +764,13 @@ static void mem_undiff (zbyte *diff, long diff_length, zbyte *dest)
|
|||
int restore_undo (void)
|
||||
{
|
||||
|
||||
if (f_setup.undo_slots == 0) /* undo feature unavailable */
|
||||
if (f_setup.undo_slots == 0) /* undo feature unavailable */
|
||||
|
||||
return -1;
|
||||
return -1;
|
||||
|
||||
if (curr_undo == NULL) /* no saved game state */
|
||||
if (curr_undo == NULL) /* no saved game state */
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
|
||||
/* undo possible */
|
||||
|
||||
|
@ -783,7 +781,7 @@ int restore_undo (void)
|
|||
frame_count = curr_undo->frame_count;
|
||||
mem_undiff ((zbyte *) (curr_undo + 1), curr_undo->diff_size, prev_zmp);
|
||||
memcpy (sp, (zbyte *)(curr_undo + 1) + curr_undo->diff_size,
|
||||
curr_undo->stack_size * sizeof (*sp));
|
||||
curr_undo->stack_size * sizeof (*sp));
|
||||
|
||||
curr_undo = curr_undo->prev;
|
||||
|
||||
|
@ -796,7 +794,7 @@ int restore_undo (void)
|
|||
/*
|
||||
* z_restore_undo, restore a Z-machine state from memory.
|
||||
*
|
||||
* no zargs used
|
||||
* no zargs used
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -810,9 +808,9 @@ void z_restore_undo (void)
|
|||
/*
|
||||
* z_save, save [a part of] the Z-machine state to disk.
|
||||
*
|
||||
* zargs[0] = address of memory area to save (optional)
|
||||
* zargs[1] = number of bytes to save
|
||||
* zargs[2] = address of suggested file name
|
||||
* zargs[0] = address of memory area to save (optional)
|
||||
* zargs[1] = number of bytes to save
|
||||
* zargs[2] = address of suggested file name
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -826,63 +824,63 @@ void z_save (void)
|
|||
|
||||
if (zargc != 0) {
|
||||
|
||||
/* Get the file name */
|
||||
/* Get the file name */
|
||||
|
||||
get_default_name (default_name, (zargc >= 3) ? zargs[2] : 0);
|
||||
get_default_name (default_name, (zargc >= 3) ? zargs[2] : 0);
|
||||
|
||||
if (os_read_file_name (new_name, default_name, FILE_SAVE_AUX) == 0)
|
||||
goto finished;
|
||||
if (os_read_file_name (new_name, default_name, FILE_SAVE_AUX) == 0)
|
||||
goto finished;
|
||||
|
||||
strcpy (auxilary_name, default_name);
|
||||
strcpy (auxilary_name, default_name);
|
||||
|
||||
/* Open auxilary file */
|
||||
/* Open auxilary file */
|
||||
|
||||
if ((gfp = rb->open (new_name, O_WRONLY|O_CREAT|O_TRUNC, 0666)) < 0)
|
||||
goto finished;
|
||||
if ((gfp = rb->open (new_name, O_WRONLY|O_CREAT|O_TRUNC, 0666)) < 0)
|
||||
goto finished;
|
||||
|
||||
/* Write auxilary file */
|
||||
/* Write auxilary file */
|
||||
|
||||
success = fwrite (zmp + zargs[0], zargs[1], 1, gfp);
|
||||
success = fwrite (zmp + zargs[0], zargs[1], 1, gfp);
|
||||
|
||||
/* Close auxilary file */
|
||||
/* Close auxilary file */
|
||||
|
||||
fclose (gfp);
|
||||
fclose (gfp);
|
||||
|
||||
} else {
|
||||
|
||||
/* Get the file name */
|
||||
/* Get the file name */
|
||||
|
||||
if (os_read_file_name (new_name, save_name, FILE_SAVE) == 0)
|
||||
goto finished;
|
||||
if (os_read_file_name (new_name, save_name, FILE_SAVE) == 0)
|
||||
goto finished;
|
||||
|
||||
strcpy (save_name, new_name);
|
||||
strcpy (save_name, new_name);
|
||||
|
||||
/* Open game file */
|
||||
/* Open game file */
|
||||
|
||||
if ((gfp = rb->open (new_name, O_WRONLY|O_CREAT|O_TRUNC, 0666)) < 0)
|
||||
goto finished;
|
||||
if ((gfp = rb->open (new_name, O_WRONLY|O_CREAT|O_TRUNC, 0666)) < 0)
|
||||
goto finished;
|
||||
|
||||
success = save_quetzal (gfp, story_fp);
|
||||
success = save_quetzal (gfp, story_fp);
|
||||
|
||||
/* Close game file and check for errors */
|
||||
/* Close game file and check for errors */
|
||||
|
||||
if (fclose (gfp) != 0 || ferror (story_fp)) {
|
||||
print_string ("Error writing save file\n");
|
||||
goto finished;
|
||||
}
|
||||
if (fclose (gfp) != 0 || ferror (story_fp)) {
|
||||
print_string ("Error writing save file\n");
|
||||
goto finished;
|
||||
}
|
||||
|
||||
/* Success */
|
||||
/* Success */
|
||||
|
||||
success = 1;
|
||||
success = 1;
|
||||
|
||||
}
|
||||
|
||||
finished:
|
||||
|
||||
if (h_version <= V3)
|
||||
branch (success);
|
||||
branch (success);
|
||||
else
|
||||
store (success);
|
||||
store (success);
|
||||
|
||||
}/* z_save */
|
||||
|
||||
|
@ -900,57 +898,57 @@ int save_undo (void)
|
|||
int size;
|
||||
undo_t *p;
|
||||
|
||||
if (f_setup.undo_slots == 0) /* undo feature unavailable */
|
||||
return -1;
|
||||
if (f_setup.undo_slots == 0) /* undo feature unavailable */
|
||||
return -1;
|
||||
|
||||
/* save undo possible */
|
||||
|
||||
while (last_undo != curr_undo) {
|
||||
p = last_undo;
|
||||
last_undo = last_undo->prev;
|
||||
arena_next = p;
|
||||
undo_count--;
|
||||
p = last_undo;
|
||||
last_undo = last_undo->prev;
|
||||
arena_next = p;
|
||||
undo_count--;
|
||||
}
|
||||
if (last_undo)
|
||||
last_undo->next = NULL;
|
||||
last_undo->next = NULL;
|
||||
else
|
||||
first_undo = NULL;
|
||||
first_undo = NULL;
|
||||
|
||||
if (undo_count == f_setup.undo_slots)
|
||||
free_undo (1);
|
||||
free_undo (1);
|
||||
|
||||
diff_size = mem_diff (zmp, prev_zmp, h_dynamic_size, undo_diff);
|
||||
stack_size = stack + STACK_SIZE - sp;
|
||||
do {
|
||||
size = sizeof (undo_t) + diff_size + stack_size * sizeof (*sp);
|
||||
if (arena_next > (void*)first_undo) {
|
||||
/* Free space is all at the end */
|
||||
if ((arena_end - arena_next) >= size) {
|
||||
/* Trivial: enough room at the end */
|
||||
p = arena_next;
|
||||
arena_next = (void*)((intptr_t)(arena_next + size + 3) & ~3);
|
||||
} else {
|
||||
/* Need to wrap */
|
||||
arena_next = arena_start;
|
||||
p = NULL;
|
||||
}
|
||||
} else {
|
||||
/* Free space is somewhere else */
|
||||
if (((void*)first_undo - arena_next) >= size) {
|
||||
/* There is room before the "first" undo */
|
||||
p = arena_next;
|
||||
arena_next = (void*)((intptr_t)(arena_next + size + 3) & ~3);
|
||||
} else {
|
||||
/* Not enough room, just need to free some */
|
||||
p = NULL;
|
||||
}
|
||||
}
|
||||
size = sizeof (undo_t) + diff_size + stack_size * sizeof (*sp);
|
||||
if (arena_next > (void*)first_undo) {
|
||||
/* Free space is all at the end */
|
||||
if ((arena_end - arena_next) >= size) {
|
||||
/* Trivial: enough room at the end */
|
||||
p = arena_next;
|
||||
arena_next = (void*)((intptr_t)(arena_next + size + 3) & ~3);
|
||||
} else {
|
||||
/* Need to wrap */
|
||||
arena_next = arena_start;
|
||||
p = NULL;
|
||||
}
|
||||
} else {
|
||||
/* Free space is somewhere else */
|
||||
if (((void*)first_undo - arena_next) >= size) {
|
||||
/* There is room before the "first" undo */
|
||||
p = arena_next;
|
||||
arena_next = (void*)((intptr_t)(arena_next + size + 3) & ~3);
|
||||
} else {
|
||||
/* Not enough room, just need to free some */
|
||||
p = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (p == NULL)
|
||||
free_undo (1);
|
||||
if (p == NULL)
|
||||
free_undo (1);
|
||||
} while (!p && undo_count);
|
||||
if (p == NULL)
|
||||
return -1;
|
||||
return -1;
|
||||
GET_PC (p->pc)
|
||||
p->frame_count = frame_count;
|
||||
p->diff_size = diff_size;
|
||||
|
@ -960,11 +958,11 @@ int save_undo (void)
|
|||
memcpy ((zbyte *)(p + 1) + diff_size, sp, stack_size * sizeof (*sp));
|
||||
|
||||
if (!first_undo) {
|
||||
p->prev = NULL;
|
||||
first_undo = p;
|
||||
p->prev = NULL;
|
||||
first_undo = p;
|
||||
} else {
|
||||
last_undo->next = p;
|
||||
p->prev = last_undo;
|
||||
last_undo->next = p;
|
||||
p->prev = last_undo;
|
||||
}
|
||||
p->next = NULL;
|
||||
curr_undo = last_undo = p;
|
||||
|
@ -976,7 +974,7 @@ int save_undo (void)
|
|||
/*
|
||||
* z_save_undo, save the current Z-machine state for a future undo.
|
||||
*
|
||||
* no zargs used
|
||||
* no zargs used
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -990,7 +988,7 @@ void z_save_undo (void)
|
|||
/*
|
||||
* z_verify, check the story file integrity.
|
||||
*
|
||||
* no zargs used
|
||||
* no zargs used
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -1004,7 +1002,7 @@ void z_verify (void)
|
|||
fseek (story_fp, 64, SEEK_SET);
|
||||
|
||||
for (i = 64; i < story_size; i++)
|
||||
checksum += fgetc (story_fp);
|
||||
checksum += fgetc (story_fp);
|
||||
|
||||
/* Branch if the checksums are equal */
|
||||
|
||||
|
|
|
@ -1675,7 +1675,6 @@ static void decodeGeneric(LodePNG_Decoder* decoder)
|
|||
|
||||
/* for unknown chunk order */
|
||||
bool unknown = false;
|
||||
uint8_t critical_pos = 1; /*1 = after IHDR, 2 = after PLTE, 3 = after IDAT*/
|
||||
|
||||
if (decoder->file_size == 0 || in == NULL)
|
||||
{
|
||||
|
@ -1739,7 +1738,6 @@ static void decodeGeneric(LodePNG_Decoder* decoder)
|
|||
/* copy compressed data */
|
||||
memcpy(idat+idat_size, data, chunkLength * sizeof(uint8_t));
|
||||
idat_size += chunkLength;
|
||||
critical_pos = 3;
|
||||
}
|
||||
/*IEND chunk*/
|
||||
else if (LodePNG_chunk_type_equals(chunk, PNG_CHUNK_IEND))
|
||||
|
@ -1765,7 +1763,6 @@ static void decodeGeneric(LodePNG_Decoder* decoder)
|
|||
decoder->infoPng.color.palette[(i<<2) | 2] = data[pos++]; /*B*/
|
||||
decoder->infoPng.color.palette[(i<<2) | 3] = 255; /*alpha*/
|
||||
}
|
||||
critical_pos = 2;
|
||||
}
|
||||
/*palette transparency chunk (tRNS)*/
|
||||
else if (LodePNG_chunk_type_equals(chunk, PNG_CHUNK_tRNS))
|
||||
|
|
|
@ -465,7 +465,6 @@ static int parse_buffer(void)
|
|||
|
||||
static void write_output(int fd)
|
||||
{
|
||||
size_t bytes_written;
|
||||
int i;
|
||||
size_t len, size;
|
||||
char *p = &buffer[HEADER_LEN]; /* reserve space for salt + hash */
|
||||
|
@ -498,7 +497,7 @@ static void write_output(int fd)
|
|||
encrypt_buffer(&buffer[8], size, &key.words[0]);
|
||||
rb->memcpy(&buffer[0], &salt, sizeof(salt));
|
||||
|
||||
bytes_written = rb->write(fd, &buffer, size);
|
||||
rb->write(fd, &buffer, size);
|
||||
}
|
||||
|
||||
static int enter_pw(char *pw_buf, size_t buflen, bool new_pw)
|
||||
|
|
|
@ -1193,7 +1193,6 @@ static void parse_id3v2(int fd)
|
|||
int bytesread = 0;
|
||||
unsigned char global_flags;
|
||||
int flags;
|
||||
int skip;
|
||||
bool global_unsynch = false;
|
||||
bool global_ff_found = false;
|
||||
bool unsynch = false;
|
||||
|
@ -1235,7 +1234,6 @@ static void parse_id3v2(int fd)
|
|||
|
||||
/* Skip the extended header if it is present */
|
||||
if(global_flags & 0x40) {
|
||||
skip = 0;
|
||||
|
||||
if(version == ID3_VER_2_3) {
|
||||
if(10 != rb->read(fd, header, 10))
|
||||
|
|
|
@ -871,8 +871,10 @@ int Read32BitsLowHigh(int fd)
|
|||
int wave_open(void)
|
||||
{
|
||||
unsigned short wFormatTag;
|
||||
/* rockbox: comment 'set but unused" variable
|
||||
unsigned long dAvgBytesPerSec;
|
||||
unsigned short wBlockAlign;
|
||||
*/
|
||||
unsigned short bits_per_samp;
|
||||
long header_size;
|
||||
|
||||
|
@ -889,8 +891,8 @@ int wave_open(void)
|
|||
|
||||
cfg.channels = Read16BitsLowHigh(wavfile);
|
||||
cfg.samplerate = Read32BitsLowHigh(wavfile);
|
||||
dAvgBytesPerSec = Read32BitsLowHigh(wavfile);
|
||||
wBlockAlign = Read16BitsLowHigh(wavfile);
|
||||
/*dAvgBytesPerSec*/ Read32BitsLowHigh(wavfile);
|
||||
/*wBlockAlign */ Read16BitsLowHigh(wavfile);
|
||||
bits_per_samp = Read16BitsLowHigh(wavfile);
|
||||
|
||||
if(wFormatTag != 0x0001) return -5; /* linear PCM required */
|
||||
|
|
|
@ -982,7 +982,9 @@ static void record_data(void)
|
|||
static void record_and_get_pitch(void)
|
||||
{
|
||||
int quit=0, button;
|
||||
#ifndef SIMULATOR
|
||||
bool redraw = true;
|
||||
#endif
|
||||
/* For tracking the latency */
|
||||
/*
|
||||
long timer;
|
||||
|
@ -1016,7 +1018,9 @@ static void record_and_get_pitch(void)
|
|||
quit = main_menu();
|
||||
if(!quit)
|
||||
{
|
||||
#ifndef SIMULATOR
|
||||
redraw = true;
|
||||
#endif
|
||||
record_data();
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -153,10 +153,11 @@ void cleanup(void)
|
|||
int main(void)
|
||||
{
|
||||
plasma_frequency = 1;
|
||||
int action, delay, x, y;
|
||||
int action, x, y;
|
||||
unsigned char p1,p2,p3,p4,t1,t2,t3,t4, z,z0;
|
||||
long last_tick = *rb->current_tick;
|
||||
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
|
||||
int delay;
|
||||
int cumulated_lag = 0;
|
||||
#endif
|
||||
#ifdef HAVE_LCD_COLOR
|
||||
|
@ -243,8 +244,8 @@ int main(void)
|
|||
grey_ub_gray_bitmap(greybuffer, 0, 0, LCD_WIDTH, LCD_HEIGHT);
|
||||
#endif
|
||||
|
||||
delay = last_tick - *rb->current_tick + HZ/33;
|
||||
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
|
||||
delay = last_tick - *rb->current_tick + HZ/33;
|
||||
if (!boosted && delay < 0)
|
||||
{
|
||||
cumulated_lag -= delay; /* proportional increase */
|
||||
|
|
|
@ -1528,16 +1528,12 @@ static bool sokoban_loop(void)
|
|||
{
|
||||
bool moved;
|
||||
int i = 0, button = 0, lastbutton = 0;
|
||||
short r = 0, c = 0;
|
||||
int w, h;
|
||||
char *loc;
|
||||
|
||||
while (true) {
|
||||
moved = false;
|
||||
|
||||
r = current_info.player.row;
|
||||
c = current_info.player.col;
|
||||
|
||||
button = rb->button_get(true);
|
||||
|
||||
switch(button)
|
||||
|
|
|
@ -947,10 +947,6 @@ static int star_run_game(int current_level)
|
|||
int key;
|
||||
int lastkey = BUTTON_NONE;
|
||||
|
||||
int label_offset_y;
|
||||
|
||||
label_offset_y = LCD_HEIGHT - char_height;
|
||||
|
||||
if (!star_load_level(current_level))
|
||||
return 0;
|
||||
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "zxconfig.h"
|
||||
|
||||
//#define ZX_WRITE_OUT_TEXT
|
||||
|
||||
#ifndef O_BINARY
|
||||
#define O_BINARY 0
|
||||
#endif
|
||||
|
@ -274,8 +276,9 @@ int zx_kbd_input(char* text/*, int buflen*/)
|
|||
bool done = false;
|
||||
int i, j, k, w, l;
|
||||
int text_w = 0;
|
||||
int len_utf8/*, c = 0*/;
|
||||
int editpos;
|
||||
#ifdef ZX_WRITE_OUT_TEXT
|
||||
int editpos, len_utf8;
|
||||
#endif
|
||||
/* int statusbar_size = global_settings.statusbar ? STATUSBAR_HEIGHT : 0;*/
|
||||
unsigned short ch/*, tmp, hlead = 0, hvowel = 0, htail = 0*/;
|
||||
/*bool hangul = false;*/
|
||||
|
@ -298,7 +301,7 @@ int zx_kbd_input(char* text/*, int buflen*/)
|
|||
}
|
||||
|
||||
char outline[256];
|
||||
int button, lastbutton = 0;
|
||||
int button;
|
||||
FOR_NB_SCREENS(l)
|
||||
{
|
||||
/* Copy default keyboard to buffer */
|
||||
|
@ -419,13 +422,15 @@ int zx_kbd_input(char* text/*, int buflen*/)
|
|||
param[l].keyboard_margin -= param[l].keyboard_margin/2;
|
||||
|
||||
}
|
||||
#ifdef ZX_WRITE_OUT_TEXT
|
||||
editpos = rb->utf8length(text);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
while(!done)
|
||||
{
|
||||
#ifdef ZX_WRITE_OUT_TEXT
|
||||
len_utf8 = rb->utf8length(text);
|
||||
#endif
|
||||
FOR_NB_SCREENS(l)
|
||||
rb->screens[l]->clear_display();
|
||||
|
||||
|
@ -456,8 +461,8 @@ int zx_kbd_input(char* text/*, int buflen*/)
|
|||
param[l].main_y - param[l].keyboard_margin);
|
||||
|
||||
/* write out the text */
|
||||
#if 0
|
||||
rb->screens[l]->setfont(param[l].curfont);
|
||||
#ifdef ZX_WRITE_OUT_TEXT
|
||||
rb->screens[l]->setfont(param[l].curfont);
|
||||
|
||||
i=j=0;
|
||||
param[l].curpos = MIN(editpos, param[l].max_chars_text
|
||||
|
@ -493,7 +498,7 @@ int zx_kbd_input(char* text/*, int buflen*/)
|
|||
rb->screens[l]->hline(param[l].curpos*text_w, (param[l].curpos+1)*text_w,
|
||||
param[l].main_y+param[l].font_h-1);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
cur_blink = !cur_blink;
|
||||
|
||||
|
||||
|
@ -626,7 +631,6 @@ int zx_kbd_input(char* text/*, int buflen*/)
|
|||
}
|
||||
if (button != BUTTON_NONE)
|
||||
{
|
||||
lastbutton = button;
|
||||
cur_blink = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -474,7 +474,6 @@ static int skin_parse_tag(struct skin_element* element, const char** document)
|
|||
int num_args = 1;
|
||||
int i;
|
||||
int star = 0; /* Flag for the all-or-none option */
|
||||
int req_args; /* To mark when we enter optional arguments */
|
||||
|
||||
int optional = 0;
|
||||
tag_recursion_level++;
|
||||
|
@ -597,7 +596,6 @@ static int skin_parse_tag(struct skin_element* element, const char** document)
|
|||
if(*tag_args == '|')
|
||||
{
|
||||
optional = 1;
|
||||
req_args = i;
|
||||
tag_args++;
|
||||
}
|
||||
|
||||
|
@ -775,7 +773,6 @@ static int skin_parse_tag(struct skin_element* element, const char** document)
|
|||
if(*tag_args == '|')
|
||||
{
|
||||
optional = 1;
|
||||
req_args = i + 1;
|
||||
tag_args++;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue